Sometimes when an update breaks (like I kill it), I loose steam.inf file
(it literally gets deleted) and the srcdsupdatecheck fails to check for
the updates next time. It would be nice if we had some fallback option...
On 2011.03.30. 0:27, Nephyrin Zey wrote:
I'm making a few big changes to nem
Hanged instance detection would be nice. If Nemrun isn't doing an
update, query the server with A2S_INFO every every 20 or so seconds,
if it doesn't reply to the first query every second 5 times then
restart. A -onhanged script would be nice as well (fire up GDB, gcore
pid, quit) then restart.
Hop
On Tue, Mar 29, 2011 at 02:27:20PM -0700, Nephyrin Zey wrote:
> I'm making a few big changes to nemrun, does anyone have any
> requests for 2.0?
Less infinite loops / a "slower" choice. I have had Steam break one, and
it basically forkbombed my server due to nemrun constantly checking for
the St
Support for HL1 based servers.
Even without this support it is a great skript.
Am 29.03.2011 23:27, schrieb Nephyrin Zey:
I'm making a few big changes to nemrun, does anyone have any requests
for 2.0?
Right now I've got
- Fix the *third* typo that breaks -srvdir (lolol)
- Remove necessity of
I'm making a few big changes to nemrun, does anyone have any requests
for 2.0?
Right now I've got
- Fix the *third* typo that breaks -srvdir (lolol)
- Remove necessity of using 'screen', use named pipes instead (but still
support screen) (also more friendly for working with other scripts)
- In
I can provide you such a an access on my Server,
just contact me if you are intrested.
Serverdata:
Intel Core i7
16gb RAM
1gb uplink
ssd hdd
2011/3/29 John
> On 3/28/2011 3:09 PM, Chris Brunelle wrote:
>
>> The performance increases you've seen with this options, do they only
>> apply
>> to ser
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