Hi all,
This patch is a quick one to make the line width of the BRIGHT_BOX
dependent on the zoom level so that it remains basically the same apparent
size on the screen.
-Jon
From fe5c8f7879c8c74ad67ea2c45a1945a9692150e7 Mon Sep 17 00:00:00 2001
From: Jon Evans
Date: Tue, 5 Sep 2017 20:22:42 -04
Jon,
I submitted a very similar patch earlier this year, and Orson raised an
issue, saying that it would cause issues with cached targets on OpenGl?
I don't know much about this particular issue but it would be good to get
his sign off on this patch.
IIRC he said he would look into it when he ha
OK, will wait to hear from Orson then. I did test and it seems to do what
I want on OpenGL + Cairo
-Jon
On Tue, Sep 5, 2017 at 10:03 PM, Oliver Walters <
oliver.henry.walt...@gmail.com> wrote:
> Jon,
>
> I submitted a very similar patch earlier this year, and Orson raised an
> issue, saying tha
Bump
On Tue, Sep 5, 2017 at 10:21 PM, Jon Evans wrote:
> OK, will wait to hear from Orson then. I did test and it seems to do what
> I want on OpenGL + Cairo
>
> -Jon
>
> On Tue, Sep 5, 2017 at 10:03 PM, Oliver Walters <
> oliver.henry.walt...@gmail.com> wrote:
>
>> Jon,
>>
>> I submitted a ver
Hi Orson,
Could you please review this and advise when you have a chance?
If there is some problem with it I can back this out of my branch.
This is the only open patch before I start sending Gerbview patches.
Thanks,
Jon
On Tue, Sep 5, 2017 at 10:03 PM, Oliver Walters <
oliver.henry.walt...@gma
Hi Jon,
The implementation is correct, I tested the patch and it works as
advertised, but I am not sure if we really want to switch to fixed line
width for BRIGHT_BOX. Drawing a 10px wide outline looks fine at certain
zoom levels, but the items are covered with the outline when the view is
zoomed
Hi Orson,
I understand your concern; I will back out this patch and look at other
ways of improving the behavior (the current behavior does not work very
well at all in GerbView when zoomed in, but I could maybe set another
factor for the variable line width for GerbView that would work better).
On 09/15/2017 09:09 PM, Jon Evans wrote:
> Hi Orson,
>
> I understand your concern; I will back out this patch and look at other
> ways of improving the behavior (the current behavior does not work very
> well at all in GerbView when zoomed in, but I could maybe set another
> factor for the variab
I made a quick implementation of this in my GerbView branch and it seems to
work great.
I'm not sure about doing it this way for pcbnew because all the items
override ViewGetLayers -- do you think adding some superclass behavior to
ViewGetLayers would be a good approach, or maybe there is a better
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