I believe that you are mistaken.
At 10:09 PM +1100 3/30/02, you wrote:
Hi all,
I've made some discoveries and am a little baffled.
When looping in one frame:
--
Using the 'on prepareFrame' handler in the frame script will execute
the commands within it every time the
What I'm getting at is what is the purpose of the 'on prepareFrame'
handler when the 'on beginSprite' handler can be used in a frame
script?
Is the 'on beginSprite' handler meant to be used in a frame script?
Or an 'on prepareFrame' handler to be used in a sprite script for
that matter?
Tom Hines wrote:
What I'm getting at is what is the purpose of the 'on prepareFrame' handler when the
'on beginSprite' handler can be used in a frame script?
Is the 'on beginSprite' handler meant to be used in a frame script? Or an 'on
prepareFrame' handler to be used in a sprite script for
What you've written doesn't match my experience. Specifically, when
you said, Using the 'on prepareFrame' handler in a sprite script
will execute the commands within it only once.
So, I built a test case - a small movie that only has two scripts.
As the frame script for frame 1, I wrote:
on
What you've written doesn't match my experience. Specifically, when
you said, Using the 'on prepareFrame' handler in a sprite script
will execute the commands within it only once.
So, I built a test case - a small movie that only has two scripts.
As the frame script for frame 1, I wrote: