On Mon 26 Sep 2016, Nanley Chery wrote:
> On Mon, Sep 19, 2016 at 01:49:09PM -0700, Nanley Chery wrote:
> > On Fri, Sep 02, 2016 at 03:16:21PM -0700, Chad Versace wrote:
> > > On Wed 31 Aug 2016, Nanley Chery wrote:
> > > > From: Chad Versace
> > > >
> > > > Nanley Chery:
> > > > (rebase)
> > > >
On Mon, Sep 19, 2016 at 01:49:09PM -0700, Nanley Chery wrote:
> On Fri, Sep 02, 2016 at 03:16:21PM -0700, Chad Versace wrote:
> > On Wed 31 Aug 2016, Nanley Chery wrote:
> > > From: Chad Versace
> > >
> > > Nanley Chery:
> > > (rebase)
> > > - Resolve conflicts with new anv_batch_emit macro
> >
On Fri, Sep 02, 2016 at 03:16:21PM -0700, Chad Versace wrote:
> On Wed 31 Aug 2016, Nanley Chery wrote:
> > From: Chad Versace
> >
> > Nanley Chery:
> > (rebase)
> > - Resolve conflicts with new anv_batch_emit macro
> > (amend)
> > - Remove wip! tag and handle a QPitch TODO
> > - Emit 3DSTATE_
On Fri, Sep 2, 2016 at 3:16 PM, Chad Versace
wrote:
> On Wed 31 Aug 2016, Nanley Chery wrote:
> > From: Chad Versace
> >
> > Nanley Chery:
> > (rebase)
> > - Resolve conflicts with new anv_batch_emit macro
> > (amend)
> > - Remove wip! tag and handle a QPitch TODO
> > - Emit 3DSTATE_HIER_DEPT
On Wed 31 Aug 2016, Nanley Chery wrote:
> From: Chad Versace
>
> Nanley Chery:
> (rebase)
> - Resolve conflicts with new anv_batch_emit macro
> (amend)
> - Remove wip! tag and handle a QPitch TODO
> - Emit 3DSTATE_HIER_DEPTH_BUFFER on pre-BDW systems
> - Only use HiZ for single-subpass render
From: Chad Versace
Nanley Chery:
(rebase)
- Resolve conflicts with new anv_batch_emit macro
(amend)
- Remove wip! tag and handle a QPitch TODO
- Emit 3DSTATE_HIER_DEPTH_BUFFER on pre-BDW systems
- Only use HiZ for single-subpass renderpasses
- Emit the HiZ instruction before the stencil inst