Thomas Tanner wrote:
First off, we'd need a unified driver API for Mesa.
Why has each driver its own API? This is bad.
There should be single interface for applications
so that they don't need to know the underlying driver.
I think you're off track here. What exactly do you mean by
Keith Whitwell wrote:
Can't we do anything about this???
I'm as frustrated as anyone at this point. I've send a message
to [EMAIL PROTECTED] I think it'll reach several sysadmins.
I'm also asking for CVS admin priviledge.
-Brian
On 09-Jun-99 Holger Waechtler wrote:
you should not try to compile the ggi stuff, if no ggi was found.
That's what the autoconf script actually does.
Unfortunately some of Jon's GGI fixes broke it yesterday :(
but it's fixed now.
A switch --disable-ggi would be nice, even if a ggi library
On Thu, 10 Jun 1999, Thomas Tanner wrote:
2. There is the public interface which connects OpenGL/Mesa to the
OS / window system. This interface, by definition, is unique to
each system. These are the GLX, WGL, OS/Mesa, SVGA, Glide, etc
interfaces.
Yes. That's what I want
Thomas Tanner wrote:
I don't see why you're objecting to this idea.
I just want to implement support for dynamically loadable
drivers which requires replacing the old "kludges"
with another - in your opinion - "kludge".
I see the point you're trying to make. I guess the problems, as I
On 09-Jun-99 Brian Paul wrote:
demos/drawpix exposes a bug in Mesa (experimental-1 branch, X11):
press 'W' or 'P' for some seconds and look at the first line
press 'H' - random garbage on the top
press 'R' until you can't see the picture any more - segfault
I wouldn't say this is a bug.
Thomas Tanner wrote:
On 09-Jun-99 Brian Paul wrote:
demos/drawpix exposes a bug in Mesa (experimental-1 branch, X11):
press 'W' or 'P' for some seconds and look at the first line
press 'H' - random garbage on the top
press 'R' until you can't see the picture any more - segfault
I
On 10-Jun-99 Brian Paul wrote:
Okay, but that should be documented, IMHO.
An competant programmer should know better than to pass invalid data
to a function. The OpenGL documentation clearly defines the expected
inputs to all functions.
Yes, but someone who tests Mesa might think it's a
Philip Streck wrote:
I'm interesting getting Mesa compliant with GLU 1.3. Anyone else
interested please e-mail me so we can begin cooridnating this project.
Gareth Hughes ([EMAIL PROTECTED]) has been working on a GLU 1.2
polygon tessellator and I just recently had someone express
interest
On Thu, 10 Jun 1999, Thomas Tanner wrote:
On 09-Jun-99 Holger Waechtler wrote:
you should not try to compile the ggi stuff, if no ggi was found.
That's what the autoconf script actually does.
Unfortunately some of Jon's GGI fixes broke it yesterday :(
but it's fixed now.
A
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