can always evaluate the 30 day trial
> of Unity to see how you get on with it as an environment.
>
> Hope this helps,
>
> Dave
>
> P.S. In the interest of full disclosure, my wife works at Unity. But
> that doesn't change the fact that it's the easiest r
mac - $25
Total is about $1450
--- On Fri, 2/27/09, buhochil...@gmail.com wrote:
> From: buhochil...@gmail.com
> Subject: Re: [Mono-dev] How do I develop mono/C# applications for the
> AppleiPhone?
> To: "Mono devel list"
> Date: Friday, February 27, 2009, 7:00 AM
> M
ting games.
--- On Fri, 2/27/09, Mariner, David wrote:
> From: Mariner, David
> Subject: Re: [Mono-dev] How do I develop mono/C# applications for the
> AppleiPhone?
> To: mono-devel-list@lists.ximian.com
> Date: Friday, February 27, 2009, 6:51 AM
> Hi Daniel,
>
> Firstly, I
't change the fact that it's the easiest route to getting c#
> on an iPhone ;-)
>
>
> -Original Message-
> From: mono-devel-list-boun...@lists.ximian.com
> [mailto:mono-devel-list-boun...@lists.ximian.com] On Behalf Of Daniel
> Morgan
> Sent: 26. februar 2009 18
Original Message-
From: mono-devel-list-boun...@lists.ximian.com
[mailto:mono-devel-list-boun...@lists.ximian.com] On Behalf Of Daniel
Morgan
Sent: 26. februar 2009 18:56
To: mono-devel-list@lists.ximian.com
Subject: [Mono-dev] How do I develop mono/C# applications for the
AppleiPhone?
I love