Check out the examples directory.
One example:
https://github.com/openscenegraph/OpenSceneGraph/blob/master/examples/osganimate/osganimate.cpp#L247
1. Create a MatrixTransform
2. Add your rectangle as a child of that transform
3. Save the MatrixTransform node
On Tue, Feb 11, 2020 at 11:29 AM Luca
I am totally new with OpenSceneGraph
I can open and save an OSG asset. I need to do some simple transformations
on it, like dimension scaling/rotation/translation.
It seems a pretty easy task, anyway I can't find any quick documentation :/
osg::ref_ptr rectangle =
osgDB::readNodeFile("../../
Thanks Alberto. The answer helped me to resize the model as required.
On Thursday, September 12, 2013 at 8:04:52 PM UTC+8, Alberto Luaces wrote:
>
> "Zev Lix" writes:
>
> > Hi, I wonder if there is a way of scaling a model to a specific size?
> > So if i have two models that have different sizes
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