Hi,
I tried to modify and existing sample tet6.osg so that the 4th color
component is lesser than 1.0.
I was expecting to see some transparency in the tetrahedron but the color
looks solid.
Regards
8<--8<--8<--8<--8<--8<--8<--8<--
Geode {
UniqueID Geode_0
You need to add a StateSet to your geometry to activate openGL blending
2007/8/29, Nicholas Yue <[EMAIL PROTECTED]>:
> Hi,
>
> I tried to modify and existing sample tet6.osg so that the 4th color
> component is lesser than 1.0.
>
> I was expecting to see some transparency in the tetrahedron bu
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