Hi All,
I'm trying to adjust the light that is created as part of the HEADLIGHT option,
as it appears to be washing out an another light that I have in my scene.
Essentially I'd like to take its effect down so that it only comes into play
when I'm close to an object.
I've tried adjusting the
Hi Neil,
The Viewer has a default Light, setup so that it's an infinite light
coming from behind the eye point. The methods for controlling the
Viewers light can be found in osg::View, so have a look at
include/osg/View. Please note that you can switch off this default
light, and adjust its sett
Hi Robert,
thanks for coming back to me. One thing I left out of my mail was that I'm
still using OSG 1.2 - though looking to migrate very soon. Is your response
still valid for OSG 1.2?
Neil.
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On Wed, Aug 13, 2008 at 9:13 AM, <[EMAIL PROTECTED]> wrote:
> Hi Robert,
>
> thanks for coming back to me. One thing I left out of my mail was that I'm
> still using OSG 1.2 - though looking to migrate very soon. Is your response
> still valid for OSG 1.2?
View doesn't exist in OSG 1.2, but the
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