On Tue, May 3, 2011 at 1:22 AM, Won J Jeon wjj...@gmail.com wrote:
Thanks for the update. BTW, is there any switch that I need to turn on in
order to enable WebGL support with QT port?
I built the code by using '--3d-canvas --3d-rendering' switches and
launched QtTestBrowser by using
I tried to build a WebKit QT port with WebGL support by enabling
'--3d-canvas' and '--3d-rendering' (--no-accelerated-2d-canvas by default)
but it has the following error on GraphicsContext3DQt.cpp:
../../../Source/WebCore/platform/graphics/qt/GraphicsContext3DQt.cpp: In
constructor
It looks like there need to be a few build fixes in that code due to recent
changes in the code.
See http://trac.webkit.org/changeset/85343 for the types of changes to be
done.
Then feel free to submit a patch to fix this for others --
http://www.webkit.org/coding/contributing.html
dave
On
Dear David,
Thanks for your response. However, my code base is r85509 and even with the
code changes that you mentioned, I got the same error message. Any idea?
Regards,
Won
On Mon, May 2, 2011 at 11:37 AM, David Levin le...@chromium.org wrote:
It looks like there need to be a few build
On Mon, May 2, 2011 at 1:39 PM, Won J Jeon wjj...@gmail.com wrote:
Dear David,
Thanks for your response. However, my code base is r85509 and even with the
code changes that you mentioned, I got the same error message. Any idea?
Yes, there still need to be some changes to fix the build that
Hi,
Sorry for the inconvenience, I fixed it: http://trac.webkit.org/changeset/85526
Unfortunately this code path isn't guarded by buildbot now.
br,
Ossy
Won J Jeon írta:
I tried to build a WebKit QT port with WebGL support by enabling
'--3d-canvas' and '--3d-rendering'
Dear Ossy,
Thanks for the update. BTW, is there any switch that I need to turn on in
order to enable WebGL support with QT port?
I built the code by using '--3d-canvas --3d-rendering' switches and launched
QtTestBrowser by using 'run-launcher'.
However, when I access the WebGL page, it says 'It
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