On Tue, May 11, 2010 at 3:27 PM, Dan Kegel wrote:
> Why does Wine return a slow result sometimes?
Solar flares! ;)
I can't stay I notice this discrepancy in actual game play day after
day though.
I personally would be looking at memory available as the cause. In
general you want to make sure y
http://kegel.com/wine/yagmarkdata/wine-1.1.44-19-vs-wine-1.1.44-72.txt
shows yesterday's wine's performance compared to today's.
Highlights:
Comparing wine-1.1.44-19 with wine-1.1.44-72
benchmark_variablewine-1.1.44-19 wine-1.1.44-72 ratio
3dmark06_3DMark_Score 3377.003388.00
I updated to Lucid in early March and have only just realised I
haven't been getting Wine updates.
Did you forget too? Then, per the upgrades page:
sudo add-apt-repository ppa:ubuntu-wine/ppa
- then update and upgrade. Much nicer!
- d.
On Mon, May 10, 2010 at 3:49 PM, Dan Kegel wrote:
> Are there any other benchmarks we should consider adding?
Eve Online:
- there are many Eve players who depend on wine, so making it run
faster should make many happy
- lots of graphics options (so many different aspects can be tested)
Downside
Le 10/05/2010 12:06, Alexandre Julliard a écrit :
Eric Pouech writes:
Scenario I (aka Client side)
Create simple wineserver objects (ie not linked to wineconsole) for
bare console handles. All the management would be done in kernel32, by
distinguishing bare con
--- On Mon, 10/5/10, Alexandre Julliard wrote:
> > The last time I checked it was possible to re-use an
> old wineprefix
> > (created by 32-bit wine under x86_64 platform) with
> 64-bit wine - is
> > it still the case? My .wine is a bit big and I'd hate
> to have to
> > re-create it... :-(.
I me
Gerald Pfeifer writes:
> I noticed that we are not using the error code coming from service_start,
> and indeed there was a FIXME there already. Would it make sense to handle
> this (at least) somehow like the patch below?
>
> If preferred, I could also yank the err variable, but I figured you'
Gerald Pfeifer writes:
> This passes testing fine for me and there are no further invocations of
> get_parameter in this function (which operates on a copy), so this also
> looks like an optimization?
They should be used, as the comment above indicates.
--
Alexandre Julliard
julli...@winehq.or
Gerald Pfeifer writes:
> ---
> dlls/gdi32/metafile.c |2 --
> 1 files changed, 0 insertions(+), 2 deletions(-)
It seems pretty clear that it should be used, not removed.
--
Alexandre Julliard
julli...@winehq.org
Am 10.05.2010 um 14:49 schrieb Dan Kegel:
> (I hesitate to use Steam or Battle.net for any of these benchmarks
> because autoupdates and login problems make games hard to
> script.)
Steam is pretty nice in this regard. Everything you need can be controlled via
Command line, e.g.
Steam.exe -login
Thank you,
That looks not very difficult. I think I can do it.
Marco
Op 10-5-10 5:22, Vitaliy Margolen schreef:
On 05/09/2010 03:50 PM, marco wrote:
Thank you all for your reply,
Do I have to install git en download the complete source of the website?
Yes and yes. Here is the page
On Mon, May 10, 2010 at 12:49 AM, Tom Wickline wrote:
> May I ask why no 3Dmark 03 or 05 benchmark results?
I'm trying to take care of Henri and Stefan's wishes/needs:
http://www.winehq.org/pipermail/wine-devel/2010-April/083083.html
http://www.winehq.org/pipermail/wine-devel/2010-April/083091.h
10.05.2010 15:02, Jacek Caban wrote:
Hi Andrey,
On 5/9/10 9:30 PM, Andrey Turkin wrote:
---
dlls/shdocvw/tests/webbrowser.c | 27 ---
dlls/shdocvw/webbrowser.c | 24 ++--
2 files changed, 46 insertions(+), 5 deletions(-)
+if (This->do
Hi Andrey,
On 5/9/10 9:30 PM, Andrey Turkin wrote:
---
dlls/shdocvw/tests/webbrowser.c | 27 ---
dlls/shdocvw/webbrowser.c | 24 ++--
2 files changed, 46 insertions(+), 5 deletions(-)
+if (This->doc_host.document&& SUCCEEDED(IUnknown_
On Monday 10 May 2010 12:50:56 pm Alexandre Julliard wrote:
> Paul Chitescu writes:
>
> > Something is - again - wrong with CVS. Although I fetched a wine with git
I
> > tried to verify some patches I had in the CVS tree.
> >
> > cvs -z3 -q up -APd
> >
> > cvs update: failed to create lock dire
Alexandre Julliard wrote:
Ben Klein writes:
I'm more interested to know in the status of WoW64 in Wine. Can 64bit
and 32bit Wine be installed sensibly and concurrently?
Yes, everything should work as expected now. Please test it.
The last time I checked it was possible to re-use an old win
On Sun, 9 May 2010, test...@testbot.winehq.org wrote:
> While running your changed tests on Windows, I think I found new
> failures. Being a bot and all I'm not very good at pattern recognition,
> so I might be wrong, but could you please double-check? Full results can
> be found at http://testb
On Sun, 9 May 2010, test...@testbot.winehq.org wrote:
> Full results can be found at
> http://testbot.winehq.org/JobDetails.pl?Key=1983
Another false positive.
W7PROcompleted 39
W7PROX64 completed 19
W7PROX64 completed 19
...is the same before and af
Eric Pouech writes:
> Scenario I (aka Client side)
>
> Create simple wineserver objects (ie not linked to wineconsole) for
> bare console handles. All the management would be done in kernel32, by
> distinguishing bare console handles from wineserver console handles.
Paul Chitescu writes:
> Something is - again - wrong with CVS. Although I fetched a wine with git I
> tried to verify some patches I had in the CVS tree.
>
> cvs -z3 -q up -APd
>
> cvs update: failed to create lock directory for
> `/home/wine/wine/dlls/acledit'
> (/home/wine/wine/dlls/acledit/
Hi!
Something is - again - wrong with CVS. Although I fetched a wine with git I
tried to verify some patches I had in the CVS tree.
cvs -z3 -q up -APd
cvs update: failed to create lock directory for `/home/wine/wine/dlls/acledit'
(/home/wine/wine/dlls/acledit/#cvs.lock): Permission denied
cvs
Hin-Tak Leung writes:
> Alexandre Julliard wrote:
>> Ben Klein writes:
>>
>>> I'm more interested to know in the status of WoW64 in Wine. Can 64bit
>>> and 32bit Wine be installed sensibly and concurrently?
>>
>> Yes, everything should work as expected now. Please test it.
>
> The last time I ch
I just tried messing around with it, but all I can get is a timeout
like this in the tests:
err:ntdll:RtlpWaitForCriticalSection section 0x688add20 "gdiobj.c:
gdi_section" wait timed out in thread 0024, blocked by 0023, retrying
(60 sec)
Or worse, a crash in the app:
err:gdi:GDI_CheckNotLock BUG:
On Mon, May 10, 2010 at 8:46 AM, Dan Kegel wrote:
> On Sun, May 9, 2010 at 4:14 PM, Dan Kegel wrote:
> > in general, Wine's D3D version achieves only half to three-quarters the
> performance
> > of Vista's.
>
> I just tried 'winetricks glsl-disable' on heaven2_d3d9. It sped it up
> about 8% (to
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