Re: [313] Rick Wade (was Alan Oldham comics...etc,etc)

2000-07-17 Thread Cyclone Wehner

I had similar experiences 
with Stacey Pullen and Derrick May. It seems like they don't trust the crowd 
will get the deep and challenging tunes, and instead stick with safe and 
easy discoloops. 

H. I just can't equate either of those two 'playing it safe'. They're
just not like that as individuals. They play what they're feeling. DM
challenges the crowd by playing a wide spectrum. What is 'deepness' anyway?
What passes as 'deepness' can be as cliched as anything else. 

Peace

Cyclone


RE: [313] Rick Wade (was Alan Oldham comics...etc,etc)

2000-07-13 Thread Batory, Jason
Definitely. I'd love to see what Marvel would do with Suburban Knight :
). 
Or a UR comic.

How bout a UR videogame? This provides the opportunity to incorporate the
music with the characters, and... well... it would be cool ;`) 

I thought I would just use this as a segway into what I was going to post
anyway. That is, Rick Wade was here last weekend and appeared on radio a few
times, where he mentioned that he is working on a videogame with a workmate
at Ford, something in a Street Fighter style. He's also writing a book
(not music related). Interesting guy, seems to have a hand in many different
projects.

I laughed my ass off at hearing Rick's anecdote of how he first came into
contact with Theo Parrish, when Theo was unknown and went into Recordtime
where Rick was working (Theo with dreadlocks, baggy clothes, old boots and
mouthing off I want some house like a fool), and how Rick subsequently
came to hear a mixtape of Theo's which blew him away. Damn that was funny,
anyone else hear this?

Rick subsequently blew me away that night - best set of house I've heard in
a long, long time. With respect to the local DJs who complemented Rick
perfectly and made the whole night the most enjoyable I've had for ages.
Look out for a Theo Parrish release on Harmonie Park soon as well as Rick's
LP on Moods and Grooves, should be smokin'.

Respect
JasonB


Re: [313] Rick Wade (was Alan Oldham comics...etc,etc)

2000-07-13 Thread Revaron
In a message dated 13/07/00 05:46:09 GMT Daylight Time, 
[EMAIL PROTECTED] writes:

 How bout a UR videogame? This provides the opportunity to incorporate the
  music with the characters, and... well... it would be cool ;`) 

Here's an idea!  Sell it to Nintendo for the 64, or Sega for the Dreamcast, 
its their ultimate chance to bash on their main rival, it could be based 
around UR's battles with Sony (responsible for playstation of course) and 
allow the player to beat the crap out of fat record execs and the like.  The 
various UR artists definately have video game friendly names, and the 
soundtrack would be UR throughout of course, however, if you lose the game, 
the gameover music could be the ripoff trance version of Knights of the 
Jaguar!

While I doubt it will ever happen, its not that ridiculously far fetched of 
an idea, the Wu-Tang Clan have their own fighting game out for playstation, 
and its actually quite good.  I wish I was a brilliant programmer, and I'd 
make it happen!  Saying that, I doubt UR would be very interested in dealing 
with big video game companys and the like...

Aaron


RE: [313] Rick Wade (was Alan Oldham comics...etc,etc)

2000-07-13 Thread rol leider
I heard Rick Wade not so long ago and was very disappointed at his selection 
of what was ninetenths generic discoloops with only an occasional deep house 
track like the stuff he produces thrown in. What is it with these dj's who 
play such different music to what they produce? I had similar experiences 
with Stacey Pullen and Derrick May. It seems like they don't trust the crowd 
will get the deep and challenging tunes, and instead stick with safe and 
easy discoloops. When I see someone like Derrick Carter that's what I 
expect; but with the Detroit dj's I expect more. And I'm not just whinging, 
because I have definitely been treated to the pure and true stuff before: 
Jeff Mills and Claude Young come to mind. Maybe it's just the house dj's who 
aren't confident that the deepness is enough


Cheers

Rol


Original Message Follows
From: Batory, Jason [EMAIL PROTECTED]

...Rick subsequently blew me away that night - best set of house I've heard 
in a long, long time. With respect to the local DJs who complemented Rick 
perfectly and made the whole night the most enjoyable I've had for ages.





Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com



Re: [313] Rick Wade (was Alan Oldham comics...etc,etc)

2000-07-13 Thread Vince Woolums
I'm seeing a hybrid of Narc (member that one!?) and the Wu Tang game.  Like
Narc you'd have to destroy the evil big boss man, in this case Sony Records
execs, and like the Wu game you'd get to choose between the various UR
characters.  Maybe even in 'special' mode you could choose the vague
characters of Drexciya!  Other characters could be the Burden brothers (like
Double Dragon!!) Mad Mike, Rolando, etc

Vince

- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; 313@hyperreal.org
Sent: Thursday, July 13, 2000 5:27 AM
Subject: Re: [313] Rick Wade (was Alan Oldham comics...etc,etc)


 In a message dated 13/07/00 05:46:09 GMT Daylight Time,
 [EMAIL PROTECTED] writes:

  How bout a UR videogame? This provides the opportunity to incorporate
the
   music with the characters, and... well... it would be cool ;`)

 Here's an idea!  Sell it to Nintendo for the 64, or Sega for the
Dreamcast,
 its their ultimate chance to bash on their main rival, it could be based
 around UR's battles with Sony (responsible for playstation of course) and
 allow the player to beat the crap out of fat record execs and the like.
The
 various UR artists definately have video game friendly names, and the
 soundtrack would be UR throughout of course, however, if you lose the
game,
 the gameover music could be the ripoff trance version of Knights of the
 Jaguar!

 While I doubt it will ever happen, its not that ridiculously far fetched
of
 an idea, the Wu-Tang Clan have their own fighting game out for
playstation,
 and its actually quite good.  I wish I was a brilliant programmer, and I'd
 make it happen!  Saying that, I doubt UR would be very interested in
dealing
 with big video game companys and the like...

 Aaron

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