Re: Leaving the .4DB behind??

2018-10-25 Thread Mike Kerner via 4D_Tech
Definitely.  We use git for everything - our erp source code, mobile apps
source, etc. are all version-controlled, so getting structure files out as
json or yaml files would bring 4d out of the 2009's.

On Tue, Oct 23, 2018 at 4:39 PM Benedict, Tom via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> Robert says:
>
> >But what if the structure was that collection of files and that 4D runs as
> >it always does but the github version management is always in play without
> >an export? What if the .4db is simply a package that didn't have to be
> there?
> >Just a thought. I think at a minimum, we will be one mouse-click from
> exporting
> >the code, as you can see from the new v17r3 release and I'm assuming
> we'll be
> >able to import that same code to build a .4b from scratch. My idea saves
> the
> >conversion steps, all other functionality would be identical.
>
> I don't know anything about how v17r3 supports exporting code and forms to
> a source code repository. Is it triggers by 4D Macros, like MethodHistory
> which could trigger code when saving a method or is it something else? That
> would be nice, but you would still need an explicit "Commit" capability.
>
> Ideally you could have a distributed team of developers all working on
> local copies of the 4D structure, with local test data. Once their changes
> are complete and unit tested they could be "checked in" to a github. From
> there an automated "continuous build" process would periodically grab all
> checked-in code and forms and build and deploy an updated structure to a
> test server where testers would validate the changes.
>
> From the sound of things, we are only one step away from being able to
> create this kind of build/deploy environment in 4D. This is would really
> move 4D in the right direction, from an Enterprise acceptance point of view.
>
> Tom Benedict
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Re: Leaving the .4DB behind??

2018-10-23 Thread Benedict, Tom via 4D_Tech
Robert says:

>But what if the structure was that collection of files and that 4D runs as
>it always does but the github version management is always in play without
>an export? What if the .4db is simply a package that didn't have to be there?
>Just a thought. I think at a minimum, we will be one mouse-click from exporting
>the code, as you can see from the new v17r3 release and I'm assuming we'll be
>able to import that same code to build a .4b from scratch. My idea saves the
>conversion steps, all other functionality would be identical.

I don't know anything about how v17r3 supports exporting code and forms to a 
source code repository. Is it triggers by 4D Macros, like MethodHistory which 
could trigger code when saving a method or is it something else? That would be 
nice, but you would still need an explicit "Commit" capability.

Ideally you could have a distributed team of developers all working on local 
copies of the 4D structure, with local test data. Once their changes are 
complete and unit tested they could be "checked in" to a github. From there an 
automated "continuous build" process would periodically grab all checked-in 
code and forms and build and deploy an updated structure to a test server where 
testers would validate the changes.

From the sound of things, we are only one step away from being able to create 
this kind of build/deploy environment in 4D. This is would really move 4D in 
the right direction, from an Enterprise acceptance point of view.

Tom Benedict
Optum
This e-mail, including attachments, may include confidential and/or
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prohibited. If you have received this e-mail in error, please notify the
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Re: Leaving the .4DB behind??

2018-10-23 Thread Robert ListMail via 4D_Tech
But what if the structure was that collection of files and that 4D runs as it 
always does but the github version management is always in play without an 
export? What if the .4db is simply a package that didn’t have to be there? Just 
a thought. I think at a minimum, we will be one mouse-click from exporting the 
code, as you can see from the new v17r3 release and I’m assuming we’ll be able 
to import that same code to build a .4b from scratch. My idea saves the 
conversion steps, all other functionality would be identical. 

FWIW,

Robert

Sent from my iPhone

> On Oct 23, 2018, at 3:36 AM, Epperlein, Lutz (agendo) via 4D_Tech 
> <4d_tech@lists.4d.com> wrote:
> 
> No, I don't think so. It would be a complete different system. 4D relies on 
> the structure file, it is a database of code and other information, UI and so 
> on.

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RE: Leaving the .4DB behind??

2018-10-23 Thread Epperlein, Lutz (agendo) via 4D_Tech
No, I don't think so. It would be a complete different system. 4D relies on 
the structure file, it is a database of code and other information, UI and so 
on. And it is a kind of runtime environment. If you will run the 4D code only 
from text files (in a uncertain future) you end up with a system of a 
scripting language like PHP or Javascript. But I think this all is a bit 
useless speculation ...

Regards
Lutz

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