Re: How to build a standalone app for Windows using Mac
James, I have 4D Developer Pro licenses for both macOS and Windows. I run my Windows 10 environment as a virtual machine on my Macbook Pro using Parallels. My primary 4D development has been done for years on a Mac as I like the macOS environment much better for many reasons. You simply copy the standalone app from the Mac to the PC and then using 4D Developer Pro, test it in the Windows environment and once bug free, re-compile it using your 4D Developer Pro for Windows license. There are minor and generally well-documented differences when running a 4D app between the two operating system environments. As an example, I ported 4D v18 app from macOS Catalina to Windows 10 three weeks ago that reads and writes directories. I thought I'd taken care of the path delimiter differences between Mac (colon) and PC (backslash), but it is currently aborting in testing when trying to read a Windows directory. It works flawlessly in macOS. It is probably a very simple fix, but fixing it right now is not at the top of my priority list. David Belote On 6/28/20, 5:04 PM, "4D_Tech on behalf of Chuck Miller via 4D_Tech" <4d_tech-boun...@lists.4d.com on behalf of 4d_tech@lists.4d.com> wrote: Needs to be done on windows. And it has to be licensed Regards Chuck Sent from my iPhone > On Jun 28, 2020, at 6:57 PM, James Knight via 4D_Tech <4d_tech@lists.4d.com> wrote: > > Hi > > > > It’s a long time since I compiled & built an application for Windows. > > > > I’m on 17.4 for Mac, and I can compile & build an application for Mac no problem. > > > > What hoops do I need to jump through to build a standalone application which will run on Windows? Can I do that on a Mac or do I need to download the developer edition for Windows and build it on a Windows box? > > > > Thanks! > > > > James > > ** > 4D Internet Users Group (4D iNUG) > New Forum: https://discuss.4D.com > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:4d_tech-unsubscr...@lists.4d.com > ** ** 4D Internet Users Group (4D iNUG) New Forum: https://discuss.4D.com Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com ** ** 4D Internet Users Group (4D iNUG) New Forum: https://discuss.4D.com Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **
Re: How to build a standalone app for Windows using Mac
Thanks everyone for prompt replies. -- Sent from: http://4d.1045681.n5.nabble.com/4D-Tech-f1376241.html ** 4D Internet Users Group (4D iNUG) New Forum: https://discuss.4D.com Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **
Re: How to build a standalone app for Windows using Mac
I use Virtual Box to run Windows on my Mac. It's free and works really well. On Mon, 29 Jun 2020 at 01:02, Spencer Hinsdale via 4D_Tech < 4d_tech@lists.4d.com> wrote: > you need to run Windows. one way is to buy Parallels online and have it > install Windows 10 > > > On Jun 28, 2020, at 3:57 PM, James Knight via 4D_Tech < > 4d_tech@lists.4d.com> wrote: > > > ** > 4D Internet Users Group (4D iNUG) > New Forum: https://discuss.4D.com > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:4d_tech-unsubscr...@lists.4d.com > ** -- * CatBase - Top Dog in Data Publishing tel: +44 (0) 207 118 7889 w: http://www.catbase.com skype: pat.bensky * ** 4D Internet Users Group (4D iNUG) New Forum: https://discuss.4D.com Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **
Re: How to build a standalone app for Windows using Mac
you need to run Windows. one way is to buy Parallels online and have it install Windows 10 > On Jun 28, 2020, at 3:57 PM, James Knight via 4D_Tech <4d_tech@lists.4d.com> > wrote: > ** 4D Internet Users Group (4D iNUG) New Forum: https://discuss.4D.com Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **
Re: How to build a standalone app for Windows using Mac
Needs to be done on windows. And it has to be licensed Regards Chuck Sent from my iPhone > On Jun 28, 2020, at 6:57 PM, James Knight via 4D_Tech <4d_tech@lists.4d.com> > wrote: > > Hi > > > > It’s a long time since I compiled & built an application for Windows. > > > > I’m on 17.4 for Mac, and I can compile & build an application for Mac no > problem. > > > > What hoops do I need to jump through to build a standalone application which > will run on Windows? Can I do that on a Mac or do I need to download the > developer edition for Windows and build it on a Windows box? > > > > Thanks! > > > > James > > ** > 4D Internet Users Group (4D iNUG) > New Forum: https://discuss.4D.com > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:4d_tech-unsubscr...@lists.4d.com > ** ** 4D Internet Users Group (4D iNUG) New Forum: https://discuss.4D.com Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **