[android-beginners] Re: Is the emulator good enough for production?

2009-07-02 Thread David Turner
You should definitely try to test on a real device before that.

The emulator will never give you more than an approximate experience with
regards to physical user experience (e.g. touch screen, track ball,
keyboard,
etc...)

On Thu, Jul 2, 2009 at 6:41 AM, ayush  wrote:

>
> a few more thoughts in favour of actual on-device testing rather than
> just emulators:
>
> 1) what happens to ur game when it is interrupted by an incoming
> call / SMS?
> 2) the touch events in the emulator are triggered by mouse-clicks.
> however on the device the user will use his fingers ... finger touches
> have far lower precision than mouse-clicks
> 3) the performance of ur code could be much slower on the device than
> on the emulator. u'll need to optimize accordingly


Absolutely !


> 4) the emulator has a (physical dimensions) larger screen. this does
> not give u a true picture of what the graphics appear on a real
> device. i'd say this is very important especially for a game
>

Again, that is true. Note however that there is a simple way to rescale the
emulator's window to fit the physical dimensions of a real device. Use the
following:

   emulator -scale 110dpi

If your physical monitor's real resolution is 110dpi (adjust accordingly).
This will resize the window so that the size of the emulated framebuffer
matches the physical size of a real device, which will give you a good idea
of how large/small your buttons and views will appear to a normal user.

You can also do that dynamically through the console with the "window scale"
command  (see "help window scale" for details).

Hope this helps


>
>
>
>
> On Jul 1, 5:51 pm, Carl  wrote:
> > I have written a game for Android and have tested it on the emulator -
> > everything seems to be perfect.
> > It is a simple game with few graphics and a few touch-based commands.
> >
> > I'd like to release it on the market (paid). I have not yet tested it
> > on any devices though, as I am waiting for the HTC Hero to be released
> > so I can buy a device.
> >
> > Should I wait for the release or is the emulator reliable enough?
> >
>

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[android-beginners] Re: Is the emulator good enough for production?

2009-07-01 Thread Carl

Thanks everyone for your good advice. I think I'll wait until I have a
device.
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[android-beginners] Re: Is the emulator good enough for production?

2009-07-01 Thread ayush

a few more thoughts in favour of actual on-device testing rather than
just emulators:

1) what happens to ur game when it is interrupted by an incoming
call / SMS?
2) the touch events in the emulator are triggered by mouse-clicks.
however on the device the user will use his fingers ... finger touches
have far lower precision than mouse-clicks
3) the performance of ur code could be much slower on the device than
on the emulator. u'll need to optimize accordingly
4) the emulator has a (physical dimensions) larger screen. this does
not give u a true picture of what the graphics appear on a real
device. i'd say this is very important especially for a game




On Jul 1, 5:51 pm, Carl  wrote:
> I have written a game for Android and have tested it on the emulator -
> everything seems to be perfect.
> It is a simple game with few graphics and a few touch-based commands.
>
> I'd like to release it on the market (paid). I have not yet tested it
> on any devices though, as I am waiting for the HTC Hero to be released
> so I can buy a device.
>
> Should I wait for the release or is the emulator reliable enough?
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[android-beginners] Re: Is the emulator good enough for production?

2009-07-01 Thread André Cipriani Bandarra
What would that google group be?

On Wed, Jul 1, 2009 at 2:40 PM, Will  wrote:

>
> Based on personal experience you should test your program on a real
> device before you release.  Interacting with your program through the
> device is very different than interacting with it through the
> emulator.  The device screen is smaller, the keyboard (if there is
> one) is in a different location, screen orientation changes more
> frequently, and there may be bugs in your code than just don't show in
> the emulator but will lead to a "Force Close" on the device.  There is
> a google group where you can upload your program for people to test on
> their devices.
>
> On Jul 1, 8:51 am, Carl  wrote:
> > I have written a game for Android and have tested it on the emulator -
> > everything seems to be perfect.
> > It is a simple game with few graphics and a few touch-based commands.
> >
> > I'd like to release it on the market (paid). I have not yet tested it
> > on any devices though, as I am waiting for the HTC Hero to be released
> > so I can buy a device.
> >
> > Should I wait for the release or is the emulator reliable enough?
> >
>

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[android-beginners] Re: Is the emulator good enough for production?

2009-07-01 Thread Georgy

I would say "DEFINITELY NOT" ... always test on a device

On Jul 1, 1:40 pm, Will  wrote:
> Based on personal experience you should test your program on a real
> device before you release.  Interacting with your program through the
> device is very different than interacting with it through the
> emulator.  The device screen is smaller, the keyboard (if there is
> one) is in a different location, screen orientation changes more
> frequently, and there may be bugs in your code than just don't show in
> the emulator but will lead to a "Force Close" on the device.  There is
> a google group where you can upload your program for people to test on
> their devices.
>
> On Jul 1, 8:51 am, Carl  wrote:
>
>
>
> > I have written a game for Android and have tested it on the emulator -
> > everything seems to be perfect.
> > It is a simple game with few graphics and a few touch-based commands.
>
> > I'd like to release it on the market (paid). I have not yet tested it
> > on any devices though, as I am waiting for the HTC Hero to be released
> > so I can buy a device.
>
> > Should I wait for the release or is the emulator reliable enough?
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[android-beginners] Re: Is the emulator good enough for production?

2009-07-01 Thread Will

Based on personal experience you should test your program on a real
device before you release.  Interacting with your program through the
device is very different than interacting with it through the
emulator.  The device screen is smaller, the keyboard (if there is
one) is in a different location, screen orientation changes more
frequently, and there may be bugs in your code than just don't show in
the emulator but will lead to a "Force Close" on the device.  There is
a google group where you can upload your program for people to test on
their devices.

On Jul 1, 8:51 am, Carl  wrote:
> I have written a game for Android and have tested it on the emulator -
> everything seems to be perfect.
> It is a simple game with few graphics and a few touch-based commands.
>
> I'd like to release it on the market (paid). I have not yet tested it
> on any devices though, as I am waiting for the HTC Hero to be released
> so I can buy a device.
>
> Should I wait for the release or is the emulator reliable enough?
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[android-beginners] Re: Is the emulator good enough for production?

2009-07-01 Thread Balwinder Kaur (T-Mobile)

It is never advisable to release software based on emulator testing.
Thorough testing on the device(s) you are targeting is the recommended
practice for any mobile application, Android or other.

My two cents :)

Balwinder Kaur
Open Source Development Center
·T· · ·Mobile· stick together

The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.


On Jul 1, 5:51 am, Carl  wrote:
> I have written a game for Android and have tested it on the emulator -
> everything seems to be perfect.
> It is a simple game with few graphics and a few touch-based commands.
>
> I'd like to release it on the market (paid). I have not yet tested it
> on any devices though, as I am waiting for the HTC Hero to be released
> so I can buy a device.
>
> Should I wait for the release or is the emulator reliable enough?
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