[android-developers] Animations with transparent background broken on Milestone/Droid?

2010-02-07 Thread Michael Elsdörfer
I'm using the stock android.R.anim.fade_in animation to fade in a
textview. Here's the code to reproduce:

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

Animation fadeInAnim = AnimationUtils.loadAnimation(this,
android.R.anim.fade_in);
fadeInAnim.setDuration(1);

LinearLayout r = (LinearLayout)findViewById(R.id.root);
TextView text = new TextView(this);
text.setText(Hello World);
text.setTextColor(Color.BLACK);
r.addView(text);

text.startAnimation(fadeInAnim);
}

The Layout:

?xml version=1.0 encoding=utf-8?
LinearLayout xmlns:android=http://schemas.android.com/apk/res/
android
android:orientation=vertical
android:layout_width=fill_parent
android:layout_height=fill_parent
android:id=@+id/root
android:background=#FF
/LinearLayout

This works wonderfully on the ADP1, the emulator in various versions,
but on a 2.0 Milestone, for the whole time the animation is running,
the background of the textview is visible in very light grey/blue
color.

Note that in the code above, the TextView background color is
transparent, on the activity background is set to something non-
default. If either of those are not true, the problem doesn't occur.
For example, if I set the TextView background to white also, I don't
see the artifact; same if I leave the activity background at the
default,

Is this a bug? Can other Milestone/Droid owners confirm this?

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[android-developers] Re: How to programmatically install an APK file ?

2010-02-07 Thread Carlo
Is it possible to have the APK installed with forward lock option ?



On Jan 27, 7:23 pm, ColletJb collet...@gmail.com wrote:
 Thank you, I will try this this afternoon.

 On 27 jan, 10:45, kirti kaul kirti.k...@wipro.com wrote:



  Hi,

  Use this:

               intent.setAction(android.content.Intent.ACTION_VIEW);
               intent.setDataAndType(Uri.parse(file:///
  sdcard/.sampleapk), application/vnd.android.package-archive);
               startActivity(intent);

  Where Sample.apk is the apk you need to install.

  On Jan 27, 1:54 pm, ColletJb collet...@gmail.com wrote:

   Hi,

   How can I programmatically install an apk file ?

   I've foud that the PackageManager.installPackage(...) method was used
   to do that, but is no longer supported (http://developer.android.com/
   sdk/api_diff/4/changes/android.content.pm.PackageManager.html)

   How can I do then ?

   Thanks for your help

   ColletJb

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[android-developers] Re: Network Unreachable (Socket.net Exception)

2010-02-07 Thread Anthoni
Hi himanshu,

The code, along with all other test / demo applications done by the
android team, is located on Google under subversion.

This link is http://code.google.com/p/apps-for-android/

Regards
Anthoni

On Feb 7, 5:37 am, himanshu jain himanshu@gmail.com wrote:
 @frank

 Can you please tell me where i can find that sample code.

 thanks

 On Feb 6, 9:28 pm, himanshu jain himanshu@gmail.com wrote:

  @frank

  Thank you very much let me look at those sample then i  will let you
  know.

  once again thanx

  On Feb 6, 7:14 pm, Frank Weiss fewe...@gmail.com wrote:

   Re your question about implementing a service that polls for updates, 
   please
   look at some of the sample code. For example, Romain Guy's Photostream 
   demo
   application has a background service that polls the Flikr API webservice 
   for
   updates and displays a notification in the notification bar. AFAIK whether
   the access is by phone network or WiFi is functionally irrelevant.

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[android-developers] Re: Forcibly using 3G or CDMA network even though wi-fi is available.

2010-02-07 Thread Poqit
I added a request feature:
http://code.google.com/p/android/issues/detail?id=6518


On Feb 6, 6:45 pm, Jens dunkingbikk...@gmail.com wrote:
 Uh yeah, that's why they added that particular crazed hack - an
 undocumented call to #startUsingNetworkFeature(int, String).

 On 3 Feb, 09:31, Anonymous Anonymous firewallbr...@googlemail.com
 wrote:

  --

  MMS cannot be sent over wi-fi.Carriers network is mandatory to send/recv.
  The MMSC need to identify from/to the message coming going and it wont be
  possible while using wi-fi.
  So its required to switch to 3g or CDMA even if wi-fi is available.

  2010/2/3 Dongjoon Lee sky...@gmail.com

   The application needs to get some information from operator's server.
   And operator want us to make use operator's network, not wifi, even
   though wifi is available.

   It's very difficult to find solution. May I need to search alternative
   way.

   Anyway, thanks for your advice.

   Best regards,
   Dongjoon.

   On 1월15일, 오후7시17분, Jens dunkingbikk...@gmail.com wrote:
For the same reason you added the feature that allows the MMS
application to switch to a specific APN even when WiFi is
available. lots of mobile apps require you to go through a
specific APN - for billing purposes amongst other things.

Dongjoon: You could check if the same crazed hack that allows the MMS
application to work can be used by you?

Br
Jens

On 14 Jan, 19:07, Dianne Hackborn hack...@android.com wrote:

 Sorry, I don't believe you can.  Why do you want to do this?

 On Thu, Jan 14, 2010 at 12:39 AM, Dongjoon Lee sky...@gmail.com
   wrote:
  Hello.

  My question is, as you can see the title, can i use3gnetwork even
  though wi-fi is available?
  i heard wi-fi priority is higher than3gor cdma. can i change that
  priority in specific application?
  this is one of requirement of the project. if anybody has an answer,
  plz help me.

  thanks in advance.

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 hack...@android.com

 Note: please don't send private questions to me, as I don't have time
   to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can 
 see
   and
 answer them.- 원본 텍스트 숨기기 -

- 원본 텍스트 보기 -

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[android-developers] OpenGL lifecycle ends with a crash

2010-02-07 Thread Moritz Post
Hi folks

I am having difficulties with the lifecycle of the opengl context.
While rendering my scene and the user hits the back button, home
button or another application opens in front of my application, my app
is still running in the background.

So when my application comes to the foreground later on (user
relaunches it or the app that was opened on top of it finishes), my
application crashes and leaves me nothing but a GL stack trace which i
can't properly decipher.

For rendering i use the GLSurfaceView and therefore delegate the
onPause and onResume. The crash happens on the first call to
glDrawElements(..).

I have tried to reload my resource (geometry/textures etc.) on
onSurfaceChanged but with or without reloading... The problem
persists.

This behavior can be observed on all AVD versions of the emulator as
well as on the G1.

Here is the gl stacktrace i get. Any help would be greatly
appreciated.

Thanks
Moritz

02-07 10:33:26.768: INFO/DEBUG(28): *** *** *** *** *** *** *** ***
*** *** *** *** *** *** *** ***
02-07 10:33:26.778: INFO/DEBUG(28): Build fingerprint: 'generic/
google_sdk/generic/:2.1/ERD79/22607:eng/test-keys'
02-07 10:33:26.778: INFO/DEBUG(28): pid: 403, tid: 410  
com.comp.app 
02-07 10:33:26.788: INFO/DEBUG(28): signal 11 (SIGSEGV), fault addr

02-07 10:33:26.788: INFO/DEBUG(28):  r0 1401  r1 007e  r2
  r3 1403
02-07 10:33:26.788: INFO/DEBUG(28):  r4 0041d6c0  r5   r6
007e  r7 0041d6c0
02-07 10:33:26.788: INFO/DEBUG(28):  r8   r9 007b  10
  fp 00137d10
02-07 10:33:26.798: INFO/DEBUG(28):  ip   sp 46b3bd48  lr
acc86014  pc acc850a0  cpsr 8010
02-07 10:33:27.368: INFO/DEBUG(28):  #00  pc 50a0  /system/
lib/egl/libGLES_android.so
02-07 10:33:27.378: INFO/DEBUG(28):  #01  pc 6010  /system/
lib/egl/libGLES_android.so
02-07 10:33:27.388: INFO/DEBUG(28):  #02  pc f1f4  /system/
lib/libdvm.so
02-07 10:33:27.388: INFO/DEBUG(28): code around pc:
02-07 10:33:27.388: INFO/DEBUG(28): acc85090 5ade e8bd87f0
e1a05002 e3a0a000
02-07 10:33:27.388: INFO/DEBUG(28): acc850a0 e5d51000 e1a4
eb4a e5d51001
02-07 10:33:27.398: INFO/DEBUG(28): acc850b0 e1a06000 e1a4
eb46 e5d51002
02-07 10:33:27.398: INFO/DEBUG(28): code around lr:
02-07 10:33:27.408: INFO/DEBUG(28): acc86004 e0845105 e1a02008
e1a0e00f e595f2c0
02-07 10:33:27.408: INFO/DEBUG(28): acc86014 e8bd81f0 e8bd81f0
e597098c e3a01b01
02-07 10:33:27.408: INFO/DEBUG(28): acc86024 e281c008 e15c
1ae1 eaf7
02-07 10:33:27.418: INFO/DEBUG(28): stack:
02-07 10:33:27.418: INFO/DEBUG(28): 46b3bd08  3f80
02-07 10:33:27.418: INFO/DEBUG(28): 46b3bd0c  
02-07 10:33:27.418: INFO/DEBUG(28): 46b3bd10  4060
02-07 10:33:27.428: INFO/DEBUG(28): 46b3bd14  3fc0
02-07 10:33:27.428: INFO/DEBUG(28): 46b3bd18  41a0  /dev/
ashmem/dalvik-LinearAlloc (deleted)
02-07 10:33:27.428: INFO/DEBUG(28): 46b3bd1c  3f80
02-07 10:33:27.438: INFO/DEBUG(28): 46b3bd20  00af
02-07 10:33:27.448: INFO/DEBUG(28): 46b3bd24  acf08c14  /system/
lib/libpixelflinger.so
02-07 10:33:27.448: INFO/DEBUG(28): 46b3bd28  0041d6c0  [heap]
02-07 10:33:27.448: INFO/DEBUG(28): 46b3bd2c  acf091ac  /system/
lib/libpixelflinger.so
02-07 10:33:27.458: INFO/DEBUG(28): 46b3bd30  0041d6c0  [heap]
02-07 10:33:27.458: INFO/DEBUG(28): 46b3bd34  acc9b850  /system/
lib/egl/libGLES_android.so
02-07 10:33:27.458: INFO/DEBUG(28): 46b3bd38  1100
02-07 10:33:27.468: INFO/DEBUG(28): 46b3bd3c  acc9540b  /system/
lib/egl/libGLES_android.so
02-07 10:33:27.468: INFO/DEBUG(28): 46b3bd40  df002777
02-07 10:33:27.468: INFO/DEBUG(28): 46b3bd44  e3a070ad
02-07 10:33:27.468: INFO/DEBUG(28): #00 46b3bd48  acc9b008  /system/
lib/egl/libGLES_android.so
02-07 10:33:27.468: INFO/DEBUG(28): 46b3bd4c  acc9b018  /system/
lib/egl/libGLES_android.so
02-07 10:33:27.468: INFO/DEBUG(28): 46b3bd50  007e
02-07 10:33:27.468: INFO/DEBUG(28): 46b3bd54  0041d6c0  [heap]
02-07 10:33:27.468: INFO/DEBUG(28): 46b3bd58  
02-07 10:33:27.468: INFO/DEBUG(28): 46b3bd5c  42f28e48
02-07 10:33:27.468: INFO/DEBUG(28): 46b3bd60  42f28e30
02-07 10:33:27.478: INFO/DEBUG(28): 46b3bd64  acc86014  /system/
lib/egl/libGLES_android.so
02-07 10:33:27.478: INFO/DEBUG(28): #01 46b3bd68  46b3bda8
02-07 10:33:27.478: INFO/DEBUG(28): 46b3bd6c  
02-07 10:33:27.478: INFO/DEBUG(28): 46b3bd70  42aadedc  /data/
dalvik-cache/sys...@framework@framework@classes.dex
02-07 10:33:27.488: INFO/DEBUG(28): 46b3bd74  42f28e58
02-07 10:33:27.488: INFO/DEBUG(28): 46b3bd78  46b3bd88
02-07 10:33:27.488: INFO/DEBUG(28): 46b3bd7c  ad00f1f8  /system/
lib/libdvm.so
02-07 10:33:28.908: DEBUG/Zygote(30): Process 403 terminated by signal
(11)

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RE: [android-developers] Re: DOM, SAX or XMLPullParser ? Any suggestions ?

2010-02-07 Thread Emre A. Yavuz

 

Thanks for all the responses ...

 

Cheers,

 

Emre
 
 Date: Sat, 6 Feb 2010 11:18:44 -0800
 Subject: [android-developers] Re: DOM, SAX or XMLPullParser ? Any suggestions 
 ?
 From: jotobje...@gmail.com
 To: android-developers@googlegroups.com
 
 On Feb 5, 5:45 am, Emre A. Yavuz eayl...@hotmail.com wrote:
  Hi,
 
  We need to convert XML messages to a stream or string which can then be 
  sent via sockets.
 
 You can read one XML input with XmlPullParser (or DOM or SAX) and
 write it at the same time to another stream with XMLSerializer - see
 XmlPullParserFactory.newSerializer().
 
 Regarding your other question, your code controls the parsing thread
 with XmlPullParser, but with SAX the parser controls the thread while
 your DocumentHandler waits for callbacks.
 
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[android-developers] Is there a way to measure the time-consumings of all my functions in percent after a game?

2010-02-07 Thread Martin
Hi!

I want to optimize my game and remove the stuttering. Is there a way
to measure the time-consumings of all my functions in the game without
having to change all my functions?

Greetings, Martin

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[android-developers] Re: AppWidget on Homescreen: How to focus ImageView or TextView with trackball?

2010-02-07 Thread Moritzz
Okay I fixed that one ;)

On Feb 6, 8:29 pm, Moritzz moritz...@googlemail.com wrote:
 Hi,

 I coded an AppWidget the user can add to his homescreen. There are a
 bunch of images (ImageView) in it that perform different actions like
 starting Activities on click (realised with PendingIntents). To make
 it easier to navigate through the AppWidget I'd like to use the
 trackball (as it works with the SearchWidget or FacebookWidget) but I
 just can't make it work.
 Here's my layout code for the AppWidget:

 RelativeLayout xmlns:android=http://schemas.android.com/apk/res/
 android
         android:id=@+id/relativeLayoutLevel1
         android:layout_width=fill_parent
         android:layout_height=fill_parent
     android:background=@drawable/widget_bg
         android:focusable=true
         android:focusableInTouchMode=true

     RelativeLayout android:id=@+id/SpotX
 android:addStatesFromChildren=true android:gravity=center
 android:layout_width=67dip android:layout_height=67dip
 android:background=@layout/backgroundchange
 android:layout_marginLeft=22dip android:layout_marginTop=34dip
 android:clickable=true android:focusable=true
 android:focusableInTouchMode=true
                 ImageView android:id=@+id/Button1
 android:layout_centerHorizontal=true android:maxWidth=48dip
 android:maxHeight=48dip android:src=@drawable/appazaar_logo
 android:layout_width=48dip  android:layout_height=48dip
 android:paddingTop=1dip android:focusable=true
 android:focusableInTouchMode=true/
                 TextView android:id=@+id/Text1
 android:layout_centerHorizontal=true android:layout_below=@id/
 Button1 android:maxWidth=66dip android:layout_width=66dip
 android:layout_height=19dip android:text=Appazaar
 android:maxLines=1 android:textColor=#11
 android:typeface=sans android:textSize=13dip
 android:gravity=center_horizontal android:focusable=true
 android:focusableInTouchMode=true/
         /RelativeLayout
 ...
 /RelativeLayout

 So I want to be able to navigate through a bunch of these Spots that
 are all relativeLayouts. How can I make that work out?
 I'd be really happy about every hint or idea!

 Cheers

 Moritz

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Re: [android-developers] Is there a way to measure the time-consumings of all my functions in percent after a game?

2010-02-07 Thread Mark Murphy
 I want to optimize my game and remove the stuttering. Is there a way
 to measure the time-consumings of all my functions in the game without
 having to change all my functions?

Try Traceview:

http://developer.android.com/intl/fr/guide/developing/tools/traceview.html

-- 
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http://commonsware.com
Android App Developer Books: http://commonsware.com/books.html


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[android-developers] Displaying Calendar in month view

2010-02-07 Thread sheik
Hello developers,

 i just wanna know  is it possible to display the Calendar in the
month view using the api available. i am searching for while dint find
anything to display the calendar in the Month view . kindly help and
let me know is this possible using android sdk1.5 or 1.6 or even 2.0.
If not what would be the procedure to generate month view and
highlighting the present date.

thank you for ur help.

regards
Sheik

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Re: [android-developers] Displaying Calendar in month view

2010-02-07 Thread Mark Murphy
  i just wanna know  is it possible to display the Calendar in the
 month view using the api available. i am searching for while dint find
 anything to display the calendar in the Month view . kindly help and
 let me know is this possible using android sdk1.5 or 1.6 or even 2.0.
 If not what would be the procedure to generate month view and
 highlighting the present date.

The Calendar application is not part of the SDK.

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http://commonsware.com
Android App Developer Books: http://commonsware.com/books.html


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Re: [android-developers] Re: moving the softkeyboard from place

2010-02-07 Thread swapnil kamble
Hi,
   I am also looking for displaying soft keyboard in my layout
programmatically (not full screen but always visible.) Do you guys have any
idea about this ?

On Sat, Feb 6, 2010 at 11:36 PM, Mark Murphy mmur...@commonsware.comwrote:

 guich wrote:
  Thanks. Do you know how to *programatically* force the inputmethod to
  be shown in fullscreen?

 I don't see an option to do that in InputMethodManager -- you can find
 out if it is fullscreen, but you can't force it.

 --
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 http://commonsware.com | http://twitter.com/commonsguy

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[android-developers] Google Docs

2010-02-07 Thread DAVIDT
Hi All

How to read the info from spreadsheets from GoogleDoc. I need read the
info from cells and save to database.

Thanks
David

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[android-developers] Re: Is there a way to measure the time-consumings of all my functions in percent after a game?

2010-02-07 Thread theSmith
Traceview is the way to go.  Just remember that your game will play
even slower while you have method tracing turned on, but the results
you get from it are still very helpful.  They are just in relative
time and not absolute time.

Here are some videos from Google I/O 09
Writing Real-Time Games for Android
http://www.youtube.com/watch?v=U4Bk5rmIpicfeature=player_embedded

Debugging Arts of the Ninja Master
http://www.youtube.com/watch?v=Dgnx0E7m1GQfeature=player_embedded

In the second video go to ~22:30 and he starts covering how to use
traceview

-theSmith

On Feb 7, 8:37 am, Mark Murphy mmur...@commonsware.com wrote:
  I want to optimize my game and remove the stuttering. Is there a way
  to measure the time-consumings of all my functions in the game without
  having to change all my functions?

 Try Traceview:

 http://developer.android.com/intl/fr/guide/developing/tools/traceview...

 --
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 Android App Developer Books:http://commonsware.com/books.html

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[android-developers] How to use RTP in Android?

2010-02-07 Thread satish bhoyar
Hi all,
I wish to use RTP in android. I am learning RTP,  wish to use the RTP for
some apps can anyone tell me how to use it...

any doc or links will also be helpfull for me.

thanks,
satish

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[android-developers] Error parsing XML (using DOM/DocumentBuilder) from URI

2010-02-07 Thread Pedro Machado Santa
Hi all,

Before I detail my error/problem, let me thank all the help from the
community in advance.

I'm trying to parse a XML from a page/URI the DocumentBuilder method
parse(String uri) - reference here
http://developer.android.com/reference/javax/xml/parsers/DocumentBuilder.html
- but on run-time it gives me a SAXParseException: InputSource needs
either stream or reader.

The code I'm using inside the method onCreate of the class
pt.pelicula.Pelicula is:

try {
DocumentBuilder builder =
DocumentBuilderFactory.newInstance().newDocumentBuilder();
Document xmldata = builder.parse(http://services.sapo.pt/GIS/
GetDistrictsSortedByName?includeMunicipalities=false); // This is
line 120.
} catch (SAXException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (ParserConfigurationException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (FactoryConfigurationError e) {
// TODO Auto-generated catch block
e.printStackTrace();
}

The on the logcat the exception is:

W/System.err(  785): org.xml.sax.SAXParseException: InputSource needs
either stream or reader
W/System.err(  785):at
org.apache.harmony.xml.parsers.DocumentBuilderImpl.parse(DocumentBuilderImpl.java:
124)
W/System.err(  785):at
javax.xml.parsers.DocumentBuilder.parse(DocumentBuilder.java:201)
W/System.err(  785):at pt.pelicula.Pelicula.onCreate(Pelicula.java:
120)
W/System.err(  785):at
android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:
1123)
W/System.err(  785):at
android.app.ActivityThread.performLaunchActivity(ActivityThread.java:
2231)
W/System.err(  785):at
android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:
2284)
W/System.err(  785):at android.app.ActivityThread.access
$1800(ActivityThread.java:112)
W/System.err(  785):at android.app.ActivityThread
$H.handleMessage(ActivityThread.java:1692)
W/System.err(  785):at
android.os.Handler.dispatchMessage(Handler.java:99)
W/System.err(  785):at android.os.Looper.loop(Looper.java:123)
W/System.err(  785):at
android.app.ActivityThread.main(ActivityThread.java:3948)
W/System.err(  785):at java.lang.reflect.Method.invokeNative(Native
Method)
W/System.err(  785):at java.lang.reflect.Method.invoke(Method.java:
521)
W/System.err(  785):at com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:782)
W/System.err(  785):at
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540)
W/System.err(  785):at dalvik.system.NativeStart.main(Native Method)

Did someone had problems with XML parsing from an URI before?

I think the compiler is using the parse(InputSource source) abstract
method (http://developer.android.com/reference/javax/xml/parsers/
DocumentBuilder.html#parse%28org.xml.sax.InputSource%29) instead of
the parse(String uri) one (http://developer.android.com/reference/
javax/xml/parsers/DocumentBuilder.html#parse%28java.lang.String%29).
But why?

Can anyone shed some light on this one? I would be much appreciated.

I'm using API from the version 1.5 of the Android, API Level 3.

Thanks in advance again.

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[android-developers] Re: How to stop a service, when all activities are finished?

2010-02-07 Thread Martin
I found the problem of the stuttering of the MediaPlayer.
It was, because I was using an mp3-file. Now I am using an ogg-file
and
I have completely NO stuttering!

So for everybody: NEVER USE MP3's!!! USE OGG ;-)

Greetings, Martin


On 30 Jan., 09:12, Martin google-gro...@digle.de wrote:
 Thank you all!
 I deleted my service now and will make it with a manager class :-)
 Greetings, Martin

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[android-developers] Re: moving the softkeyboard from place

2010-02-07 Thread guich
   public static void setSIP(int sipOption)
   {
  InputMethodManager imm = (InputMethodManager)
instance.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
  switch (sipOption)
  {
 case SIP_HIDE:
imm.hideSoftInputFromWindow(instance.getWindowToken(), 0);
break;
 case SIP_SHOW:
imm.showSoftInput(instance, 0);
break;
  }
   }

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[android-developers] Video streaming, omx problem

2010-02-07 Thread Faboom
Hello,
I want to stream video via sdp.
The stream url is set to a MediaPlayer as described in the api sample.
Most of the times it is working fine.
Sometimes, however, i get a black or green screen and the log says:

E/QCOmxcore(   51): OMX.qcom.video.decoder.avc Instance already
exists, return OMX_ErrorInsufficientResources

There isnt even an error callback to notify the user or initiate
appropriate measures.
I think the only way to fix this is to reboot the device, but i hope
there is a more convenient ;) method ..
Cheers,

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[android-developers] Re: debugging with a different keystore

2010-02-07 Thread guich
Hi,

In Eclipse, I pointed custom keystore to the keystore in the project workspace.

And how you did that?

thx

   guich

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Re: [android-developers] Re: debugging with a different keystore

2010-02-07 Thread Frank Weiss
It's pretty easy to figure out. Here are the detailed steps:

In Eclipse, choose Window / Preferences. Navigate to Android / Build. Note
the location of the Default debug keystore file. Copy the defualt keystore
file to someplace where it can be shared among developers, such as the the
code repository or the project's folder. In the Android / Build properties,
set the Custom debug keystore to the shared keystore location.

The shortcoming of this technique is you can set only one Android keystore
for Eclipse, even if you are working on several Android projects from
different developer groups with different shared keystores. There may be
some clever ways around this or we could ask for an enhancement for the
Android SDK if this is a problem for many developers.

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Re: [android-developers] Error parsing XML (using DOM/DocumentBuilder) from URI

2010-02-07 Thread Frank Weiss
Does new URL(url).getConnection().getInputStream() work instead? You'd think
that DocumentBuilder.parse(String) is just a convenience method.

BTW, are you sure you want to use a DOM parser instead of a SAX push or pull
parser?

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[android-developers] Re: OpenGL lifecycle ends with a crash

2010-02-07 Thread Robert Green
My first guess would be that you are passing a null buffer to a gl
array method.

What you want to do is:

Activity.onPause() - pause your logic thread and call
GLSurfaceView.onPause()
Activity.onResume() - resume your logic thread and call
GLSurfaceView.onResume()
GLSurfaceView.onSurfaceChanged() - Set not loaded to true
GLSurfaceView.onDraw()
if not loaded {
  load
  not loaded = false
}
draw.

That's how I handle it and I have no issues.  I do some ready-wait
sync stuff between the renderer and the logic thread so the game logic
always waits for the renderer to be ready to draw before it starts
doing anything important.  When I say load, I mean load anything that
goes into VRAM.  Textures and Buffer objects are the main things.  I
do my loading in onDraw() so that I can show a progress meter and
because it makes it easy to sync stuff that way.

On Feb 7, 4:54 am, Moritz Post moritzp...@gmail.com wrote:
 Hi folks

 I am having difficulties with the lifecycle of the opengl context.
 While rendering my scene and the user hits the back button, home
 button or another application opens in front of my application, my app
 is still running in the background.

 So when my application comes to the foreground later on (user
 relaunches it or the app that was opened on top of it finishes), my
 application crashes and leaves me nothing but a GL stack trace which i
 can't properly decipher.

 For rendering i use the GLSurfaceView and therefore delegate the
 onPause and onResume. The crash happens on the first call to
 glDrawElements(..).

 I have tried to reload my resource (geometry/textures etc.) on
 onSurfaceChanged but with or without reloading... The problem
 persists.

 This behavior can be observed on all AVD versions of the emulator as
 well as on the G1.

 Here is the gl stacktrace i get. Any help would be greatly
 appreciated.

 Thanks
 Moritz

 02-07 10:33:26.768: INFO/DEBUG(28): *** *** *** *** *** *** *** ***
 *** *** *** *** *** *** *** ***
 02-07 10:33:26.778: INFO/DEBUG(28): Build fingerprint: 'generic/
 google_sdk/generic/:2.1/ERD79/22607:eng/test-keys'
 02-07 10:33:26.778: INFO/DEBUG(28): pid: 403, tid: 410  
 com.comp.app 
 02-07 10:33:26.788: INFO/DEBUG(28): signal 11 (SIGSEGV), fault addr
 
 02-07 10:33:26.788: INFO/DEBUG(28):  r0 1401  r1 007e  r2
   r3 1403
 02-07 10:33:26.788: INFO/DEBUG(28):  r4 0041d6c0  r5   r6
 007e  r7 0041d6c0
 02-07 10:33:26.788: INFO/DEBUG(28):  r8   r9 007b  10
   fp 00137d10
 02-07 10:33:26.798: INFO/DEBUG(28):  ip   sp 46b3bd48  lr
 acc86014  pc acc850a0  cpsr 8010
 02-07 10:33:27.368: INFO/DEBUG(28):          #00  pc 50a0  /system/
 lib/egl/libGLES_android.so
 02-07 10:33:27.378: INFO/DEBUG(28):          #01  pc 6010  /system/
 lib/egl/libGLES_android.so
 02-07 10:33:27.388: INFO/DEBUG(28):          #02  pc f1f4  /system/
 lib/libdvm.so
 02-07 10:33:27.388: INFO/DEBUG(28): code around pc:
 02-07 10:33:27.388: INFO/DEBUG(28): acc85090 5ade e8bd87f0
 e1a05002 e3a0a000
 02-07 10:33:27.388: INFO/DEBUG(28): acc850a0 e5d51000 e1a4
 eb4a e5d51001
 02-07 10:33:27.398: INFO/DEBUG(28): acc850b0 e1a06000 e1a4
 eb46 e5d51002
 02-07 10:33:27.398: INFO/DEBUG(28): code around lr:
 02-07 10:33:27.408: INFO/DEBUG(28): acc86004 e0845105 e1a02008
 e1a0e00f e595f2c0
 02-07 10:33:27.408: INFO/DEBUG(28): acc86014 e8bd81f0 e8bd81f0
 e597098c e3a01b01
 02-07 10:33:27.408: INFO/DEBUG(28): acc86024 e281c008 e15c
 1ae1 eaf7
 02-07 10:33:27.418: INFO/DEBUG(28): stack:
 02-07 10:33:27.418: INFO/DEBUG(28):     46b3bd08  3f80
 02-07 10:33:27.418: INFO/DEBUG(28):     46b3bd0c  
 02-07 10:33:27.418: INFO/DEBUG(28):     46b3bd10  4060
 02-07 10:33:27.428: INFO/DEBUG(28):     46b3bd14  3fc0
 02-07 10:33:27.428: INFO/DEBUG(28):     46b3bd18  41a0  /dev/
 ashmem/dalvik-LinearAlloc (deleted)
 02-07 10:33:27.428: INFO/DEBUG(28):     46b3bd1c  3f80
 02-07 10:33:27.438: INFO/DEBUG(28):     46b3bd20  00af
 02-07 10:33:27.448: INFO/DEBUG(28):     46b3bd24  acf08c14  /system/
 lib/libpixelflinger.so
 02-07 10:33:27.448: INFO/DEBUG(28):     46b3bd28  0041d6c0  [heap]
 02-07 10:33:27.448: INFO/DEBUG(28):     46b3bd2c  acf091ac  /system/
 lib/libpixelflinger.so
 02-07 10:33:27.458: INFO/DEBUG(28):     46b3bd30  0041d6c0  [heap]
 02-07 10:33:27.458: INFO/DEBUG(28):     46b3bd34  acc9b850  /system/
 lib/egl/libGLES_android.so
 02-07 10:33:27.458: INFO/DEBUG(28):     46b3bd38  1100
 02-07 10:33:27.468: INFO/DEBUG(28):     46b3bd3c  acc9540b  /system/
 lib/egl/libGLES_android.so
 02-07 10:33:27.468: INFO/DEBUG(28):     46b3bd40  df002777
 02-07 10:33:27.468: INFO/DEBUG(28):     46b3bd44  e3a070ad
 02-07 10:33:27.468: INFO/DEBUG(28): #00 46b3bd48  acc9b008  /system/
 lib/egl/libGLES_android.so
 02-07 10:33:27.468: INFO/DEBUG(28):     46b3bd4c  acc9b018  /system/
 lib/egl/libGLES_android.so
 02-07 10:33:27.468: INFO/DEBUG(28):     46b3bd50  007e
 02-07 

[android-developers] Re: How to use RTP in Android?

2010-02-07 Thread jarnaud
Hi Satish,

you might want to check the SIPDROID project... Really nice
implementation of SIP/RTP

--
Jay (a href=http://android.voxisland.com;Complete Android Tutorials
on http://android.voxisland.com/a)

On Feb 7, 12:29 pm, satish bhoyar getsatonl...@gmail.com wrote:
 Hi all,
 I wish to use RTP in android. I am learning RTP,  wish to use the RTP for
 some apps can anyone tell me how to use it...

 any doc or links will also be helpfull for me.

 thanks,
 satish

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[android-developers] Setting up dummy streams for the Ringtone Picker..??

2010-02-07 Thread Tydiz
I was just wondering if it is actually possible to create a stream,
similar to the Default stream, and have it recognized as a ringtone
by any of the ringtone pickers on the phone. Currently I am using the
Default streams for calls and for texts and it works just fine, but
there is some major gripes with the whole thing, and I would honestly
like a little more control over what is going on behind the scenes.

Note: By stream I just mean some pointer that is static within the
picker list(Says something like Shuffled Tone in list), but can be
point to many different things and can be changed without requiring
any work from the user.

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[android-developers] Re: Network Unreachable (Socket.net Exception)

2010-02-07 Thread himanshu jain
Thanks Anthoni and Frank

@Anthoni and @Frank

I checked this code , actually i had already implemented in this way
instead of on  BOOT i used Alarm Manager that repeatedly wake up the
phone after 5 minutes and then i start my service.

But the problem is background service works fine for 15 minutes or
more and after sometimes it throws Socket.net Exception Network
Unreachable??. This is when i am trying to connect with my company
server for updates .

On Feb 7, 1:36 am, Anthoni anthoni.gard...@gmail.com wrote:
 Hihimanshu,

 The code, along with all other test / demo applications done by the
 android team, is located on Google under subversion.

 This link ishttp://code.google.com/p/apps-for-android/

 Regards
 Anthoni

 On Feb 7, 5:37 am,himanshujain himanshu@gmail.com wrote:

  @frank

  Can you please tell me where i can find that sample code.

  thanks

  On Feb 6, 9:28 pm,himanshujain himanshu@gmail.com wrote:

   @frank

   Thank you very much let me look at those sample then i  will let you
   know.

   once again thanx

   On Feb 6, 7:14 pm, Frank Weiss fewe...@gmail.com wrote:

Re your question about implementing a service that polls for updates, 
please
look at some of the sample code. For example, Romain Guy's Photostream 
demo
application has a background service that polls the Flikr API 
webservice for
updates and displays a notification in the notification bar. AFAIK 
whether
the access is by phone network or WiFi is functionally irrelevant.

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Re: [android-developers] Re: Network Unreachable (Socket.net Exception)

2010-02-07 Thread Frank Weiss
Is the service completely crashing due to the exception or does the service
continue to get the exception subsequently? Are you perhaps wrongly assuming
that the phone is connected to the internet whenever you want it to be?

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[android-developers] Re: Forcibly using 3G or CDMA network even though wi-fi is available.

2010-02-07 Thread Dongjoon Lee
Oh, that's nice:)


On 2월7일, 오후6시37분, Poqit poq...@gmail.com wrote:
 I added a request 
 feature:http://code.google.com/p/android/issues/detail?id=6518

 On Feb 6, 6:45 pm, Jens dunkingbikk...@gmail.com wrote:



  Uh yeah, that's why they added that particular crazed hack - an
  undocumented call to #startUsingNetworkFeature(int, String).

  On 3 Feb, 09:31, Anonymous Anonymous firewallbr...@googlemail.com
  wrote:

   --

   MMS cannot be sent over wi-fi.Carriers network is mandatory to send/recv.
   The MMSC need to identify from/to the message coming going and it wont be
   possible while using wi-fi.
   So its required to switch to 3g or CDMA even if wi-fi is available.

   2010/2/3 Dongjoon Lee sky...@gmail.com

The application needs to get some information from operator's server.
And operator want us to make use operator's network, not wifi, even
though wifi is available.

It's very difficult to find solution. May I need to search alternative
way.

Anyway, thanks for your advice.

Best regards,
Dongjoon.

On 1월15일, 오후7시17분, Jens dunkingbikk...@gmail.com wrote:
 For the same reason you added the feature that allows the MMS
 application to switch to a specific APN even when WiFi is
 available. lots of mobile apps require you to go through a
 specific APN - for billing purposes amongst other things.

 Dongjoon: You could check if the same crazed hack that allows the MMS
 application to work can be used by you?

 Br
 Jens

 On 14 Jan, 19:07, Dianne Hackborn hack...@android.com wrote:

  Sorry, I don't believe you can.  Why do you want to do this?

  On Thu, Jan 14, 2010 at 12:39 AM, Dongjoon Lee sky...@gmail.com
wrote:
   Hello.

   My question is, as you can see the title, can i use3gnetwork even
   though wi-fi is available?
   i heard wi-fi priority is higher than3gor cdma. can i change that
   priority in specific application?
   this is one of requirement of the project. if anybody has an 
   answer,
   plz help me.

   thanks in advance.

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  hack...@android.com

  Note: please don't send private questions to me, as I don't have 
  time
to
  provide private support, and so won't reply to such e-mails.  All 
  such
  questions should be posted on public forums, where I and others can 
  see
and
  answer them.- 원본 텍스트 숨기기 -

 - 원본 텍스트 보기 -

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[android-developers] KeyStore causing EOFException

2010-02-07 Thread Reado
I have some code for my app that creates a keystore in android,
creates some default keys then saves the keystore.

Later on the code tries to reload the keystore, on the emulator this
runs fine however when run on a phone I get an EOFException. Any
advice on where I'm going wrong?


An out take of the code is below:

In the class I have the following variables

static KeyStore keyStore;
String filenameKeyStore = KeyStore.kstore;


Then the following two functions

public KeyHandler(Context context) {


if(keyStore == null) {
Log.d(KeyStore, Keystore is null so loading);
if(initialiseKeyStore(context) == false) {
// KeyStore failed to initialise
Log.e(ERROR, Store failed to initialise);
}
}
}


private boolean initialiseKeyStore(Context context) {
FileInputStream input = null;
try {
// Get an instance of KeyStore
keyStore = KeyStore.getInstance(BKS);

// Load the KeyStore file
try {

// Try and open the private key store
input = context.openFileInput(filenameKeyStore);

} catch (FileNotFoundException e) {

// If  the file doesn't exist then create the 
file, a ECDH key and
store the key
Log.w(Warning,File does not exist, creating 
new file);

try {
// Load the default Key Store
keyStore.load(null, null);

// Create the file
FileOutputStream output =
context.openFileOutput(filenameKeyStore, 0);

// Reset private key
resetPrivateKey(context);

// Save the key
keyStore.store(output, 
password.toCharArray());

// Close the keystore and set the input 
stream
output.close();
input = 
context.openFileInput(filenameKeyStore);

// Reset the keyStore
keyStore = KeyStore.getInstance(BKS);

} catch (FileNotFoundException ee) {
Log.e(ERROR, File not found, even 
though we just created it);
return false;
} catch (NoSuchProviderException e1) {
// BC isn't working exit
e1.printStackTrace();
System.exit(1);
} catch (InvalidAlgorithmParameterException e1) 
{
Log.e(ERROR, The algorithm used for 
secure algorithm is
incorrect);
e1.printStackTrace();
return false;
}
}


// Load the store
keyStore.load(input, password.toCharArray());

} catch (KeyStoreException e) {
// TODO Auto-generated catch block
e.printStackTrace();
return false;
} catch (CertificateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
return false;
}  catch (EOFException e) {

  // Where the exception is caught

e.printStackTrace();
return false;
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
return false;
} catch (NoSuchAlgorithmException e) {
// TODO Auto-generated catch block
e.printStackTrace();
return false;
} catch (NoSuchProviderException e) {
// Serious error, return
e.printStackTrace();
System.exit(1);
}

return true;
}

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[android-developers] Letting user save as ringtone or Notification... Please help

2010-02-07 Thread SteelJ0ker
I've got a soundboard application created, but i want to allow the
users to be able to long press on one of the sounds and they can
select to save the tone as a ringtone or notification.
I've tried finding good solid examples i could learn from but i just
can't seem to figure it out

any help would be appreciated. Thank you..

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[android-developers] Re: Searching Mulitple Developers in Market

2010-02-07 Thread SteelJ0ker
Ya I tried that one it didnt want to work.

On Feb 3, 3:37 pm, TreKing treking...@gmail.com wrote:
 On Wed, Feb 3, 2010 at 1:13 PM, SteelJ0ker cbateso...@gmail.com wrote:
  I know how to have the search point to one developer, i.e.
  pub:developer name, but does anyone know of a way to have it search
  multiple?

 I have no idea if this will work, but the docs says you can do multiple
 criteria in each search, so maybe try doing pub twice?
 Like:

 market://search?q=pub:1st Developer Name pub:2nd Developer Name

 ---­--
 TreKing - Chicago transit tracking app for Android-powered 
 deviceshttp://sites.google.com/site/rezmobileapps/treking

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[android-developers] Re: How to create executable file with linking static library?

2010-02-07 Thread bluestar
Dear Dole:

   Do you tell me your suggestion or solution?
   Thanks!!!


BR,
Alan

On 2月4日, 下午8時17分, Sachin Dole sachin.d...@gmail.com wrote:
 On Feb 4, 2010 4:09 AM, bluestar bluestar8...@gmail.com wrote:

 Dear Sir:

     I have a static library: libhello.a and I want to create a
 executable file that link with this
     static library: libhello.a

     I put this static library under
     /out/target/product/generic/obj/STATIC_LIBRARIES/
 libhello_intermediates/
     and make my executable file, but failed

     It shows error message:
     make: *** No rule to make target `NOTICE-TARGET-STATIC_LIBRARIES-
 libhello'.  Stop.

     How to fix this issue? (Below is Android.mk of executable file)
     Thanks!!!

 //-//
 LOCAL_PATH:= $(call my-dir)

 include $(CLEAR_VARS)
 LOCAL_MODULE_PATH := $(TARGET_OUT)/bin
 LOCAL_SRC_FILES:= MyMain.c
 LOCAL_SHARED_LIBRARIES := libcutils libc
 LOCAL_STATIC_LIBRARIES := libhello
 LOCAL_MODULE := myhello
 include $(BUILD_EXECUTABLE)
 //-//

 BR,
 Alan

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[android-developers] How to send motion Event down to another activity

2010-02-07 Thread sheng wang
Hi,

My Activity using transparent Theme  in AndroidManifest.xml

*android:theme=@android:style/Theme.Translucent*
*
*
Which works fine.  When it's started from the Home screen,   we can see both
 the content of  my activity  and the home screen below it.  It gives the
feeling of   floating .

Furthermore, to make it real floating,  the motionEvent has to go down to
the home screen to let the home screen response some motion touch.
But I have no idea of 2 things :

1. Whether the event can be send down to any thing behind the current
activity.
2. If so, how. The solution don't need to be restricted in API level.  I
mean if  any solution need us to rewrite home screen or something else, It's
also ok for me.


Thanks for any suggestion.
Shawn.

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[android-developers] What's his name?

2010-02-07 Thread tora
Hello,

I have a simple question.

What's his name?
http://www.android.com/intl/ja/media/android_vector.jpg

According to this site, his name is [ android robot ]
http://www.android.com/branding.html

And according to this site, his name is [ Droid ]
http://www.android.com/intl/ja/media/goodies.html

Or some japanese sites said, his name is [ Goodies ]

Which is correct?

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[android-developers] Re: Network Unreachable (Socket.net Exception)

2010-02-07 Thread himanshu jain
@frank

Service does not crash completely , it consistently throwing
Socket.net Exception Netwrok unreachable after five minutes.
If phone is not always connected to network then what is the way of
implementing , i dont get this point . Yeah i am assuming phone is
connected with network and i should possibly connect to server on
stipulated time.

thanks

On Feb 7, 5:06 pm, Frank Weiss fewe...@gmail.com wrote:
 Is the service completely crashing due to the exception or does the service
 continue to get the exception subsequently? Are you perhaps wrongly assuming
 that the phone is connected to the internet whenever you want it to be?

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[android-developers] How to decide widget size in a configure Activity?

2010-02-07 Thread Urakagi
Hi, in HTC Sense, we can choose widgets of different size after
tapping a single entry in the widget list.
Is this also possible in pure Android Framework?
I have tried to modify the widget's size in the configure Activity,
but failed.

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Re: [android-developers] Re: Network Unreachable (Socket.net Exception)

2010-02-07 Thread Frank Weiss
The network unreachable error is always a networking problem. Could be the
local network interfaces (wifi and phone) are turned off or temporarily
disabled, a bad network mask setting, or some router is unable to route an
IP address. It may also be an ipv6 config error. It may be occuring while
trying to resolve DNS (DNS server is unreachable). I have some suggestions:

1) Describe the network environment: emulator or device (which device) WiFi
on or off, wireless network carrier, local network configuration, including
firewalls (if using emulator or WiFi).
2) Test the application in a different network environment (home, office,
friend's house, cafe).
3) Add code that when the exception occurs, tries to access the network by
some other means besides HttpUrlConnection.
4) As 3), but try using a different Android application that accesses the
internet.
5) Try using an IP address instead of hostname.
6) I forgot to add, once the error occurs, how do you get the service to
connect again?

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[android-developers] Re: Network Unreachable (Socket.net Exception)

2010-02-07 Thread prunicki
I tried something similar back in Android 1.0/1.1 using only wifi.
What I found is that once the wifi connection was lost, the only way
to get it back was to fully wakeup the phone.

I think it may be different with the later versions of the SDK, but in
case it's not...

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Re: [android-developers] How to get: Angle of View of Camera

2010-02-07 Thread 李務誠
Now there is no API to query AOV. We are working on supporting the AOV API
in the future release.

Wu-cheng

On Fri, Feb 5, 2010 at 7:19 AM, Ralf Schneider li...@gestaltgeber.comwrote:

 Hello,

 is there a possibility to query the hardware specs of the camera.
 I'm especially interested in the AOV Angle of View[
 http://en.wikipedia.org/wiki/Angle_of_view].

 Regards,
 Ralf

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[android-developers] Re: How to send motion Event down to another activity

2010-02-07 Thread Guobin
 1. Whether the event can be send down to any thing behind the current
 activity.
No, you can't.
On the Android platform, you define an Activity's UI using a hierarchy
of View and ViewGroup nodes.
Home  your activity are different activity, they have their own view
hierarchy.
Key events are always delivered to the View currently in focus. They
are dispatched starting from the top of the View hierarchy, and then
down, until they reach the appropriate destination.
But not the view of other activity.
http://developer.android.com/guide/topics/ui/ui-events.html

Guobin

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[android-developers] Shared Heap concept in Android..

2010-02-07 Thread Swapnil Dalal
HI All,

Does DVM supports Shared HEAP concept in android?


Thanks n Regards,

Swapnil Dalal.

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[android-developers] Downloading App from store

2010-02-07 Thread Swapnil Dalal
Hi All,


What is the procedure of installing application downloaded from any
app store?

Which module takes care of it from android.


Thanks n regards,

Swapnil

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[android-developers] Re: Network Unreachable (Socket.net Exception)

2010-02-07 Thread himanshu jain
@frank

I already tried in different network at home and at office , I have
been trying this on G1 at home i try on WIFI and at office at tried
when WIFI is OFF and i am using ip address not host name.

I am using Alarm manager which call service repeatedly after 5 minutes
so once it throws Exception(Network Unreachable). Alarm manager does
not stop by this exception it again start service on specified time
and then my service try to connect through HttpURLConnection it says
Network Unreachable.

On Feb 7, 7:16 pm, prunicki andrew.pruni...@gmail.com wrote:
 I tried something similar back in Android 1.0/1.1 using only wifi.
 What I found is that once the wifi connection was lost, the only way
 to get it back was to fully wakeup the phone.

 I think it may be different with the later versions of the SDK, but in
 case it's not...

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[android-developers] Re: Network Unreachable (Socket.net Exception)

2010-02-07 Thread himanshu jain
@prunicki

You application was connecting with internet repeatedly?? if yes did
you face this same issue and how did you work out that ?

On Feb 7, 8:43 pm, himanshu jain himanshu@gmail.com wrote:
 @frank

 I already tried in different network at home and at office , I have
 been trying this on G1 at home i try on WIFI and at office at tried
 when WIFI is OFF and i am using ip address not host name.

 I am using Alarm manager which call service repeatedly after 5 minutes
 so once it throws Exception(Network Unreachable). Alarm manager does
 not stop by this exception it again start service on specified time
 and then my service try to connect through HttpURLConnection it says
 Network Unreachable.

 On Feb 7, 7:16 pm, prunicki andrew.pruni...@gmail.com wrote:

  I tried something similar back in Android 1.0/1.1 using only wifi.
  What I found is that once the wifi connection was lost, the only way
  to get it back was to fully wakeup the phone.

  I think it may be different with the later versions of the SDK, but in
  case it's not...

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Re: [android-developers] Re: How to send motion Event down to another activity

2010-02-07 Thread sheng wang
Hi GuoBin,

I understand what u mean below. I think that's the standard way the android
deal with the event. Event goes through a current path within the activity.
No event will go out of the current activity.

As a surround way, is there any method that can let the current activity
find out who is behind him? so he  might communicate with the one behind
it?

Anyway, think you for taking your time to think the question.


Shawn.






2010/2/8 Guobin zzg...@gmail.com

  1. Whether the event can be send down to any thing behind the current
  activity.
 No, you can't.
 On the Android platform, you define an Activity's UI using a hierarchy
 of View and ViewGroup nodes.
 Home  your activity are different activity, they have their own view
 hierarchy.
 Key events are always delivered to the View currently in focus. They
 are dispatched starting from the top of the View hierarchy, and then
 down, until they reach the appropriate destination.
 But not the view of other activity.
 http://developer.android.com/guide/topics/ui/ui-events.html

 Guobin

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Re: [android-developers] Re: How to use RTP in Android?

2010-02-07 Thread satish bhoyar
Hi jarnaud,
Thanks for the reply,

Shall i google for it or is there any specific link which will have that
info?

thanks,
satish

On Mon, Feb 8, 2010 at 3:35 AM, jarnaud jark...@gmail.com wrote:

 Hi Satish,

 you might want to check the SIPDROID project... Really nice
 implementation of SIP/RTP

 --
 Jay (a href=http://android.voxisland.com;Complete Android Tutorials
 on http://android.voxisland.com/a)

 On Feb 7, 12:29 pm, satish bhoyar getsatonl...@gmail.com wrote:
  Hi all,
  I wish to use RTP in android. I am learning RTP,  wish to use the RTP
 for
  some apps can anyone tell me how to use it...
 
  any doc or links will also be helpfull for me.
 
  thanks,
  satish

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[android-developers] UI Testing

2010-02-07 Thread andrew_prunicki
Is there anything to test the UI of an Android app like Jemmy for
Swing?

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[android-developers] Re: How to send motion Event down to another activity

2010-02-07 Thread Guobin
1. Possibly there are ways to find the activity behind the current
one.
Precondition: All activity are fullscreen.
If your activity is the root activity, then Home is in behind.
Otherwise find the previous activity in the task stack.
2. You could send the touch event to other activity, but it's useless
I think.
The Android Window Mananger can only handle UI events for one view
hirarchy at one time.
May you send the event to the other activity, but no one can handle
it.

BRs
Guobin

On Feb 8, 12:50 pm, sheng wang banxia...@gmail.com wrote:
 Hi GuoBin,

 I understand what u mean below. I think that's the standard way the android
 deal with the event. Event goes through a current path within the activity.
 No event will go out of the current activity.

 As a surround way, is there any method that can let the current activity
 find out who is behind him? so he  might communicate with the one behind
 it?

 Anyway, think you for taking your time to think the question.

 Shawn.

 2010/2/8 Guobin zzg...@gmail.com

   1. Whether the event can be send down to any thing behind the current
   activity.
  No, you can't.
  On the Android platform, you define an Activity's UI using a hierarchy
  of View and ViewGroup nodes.
  Home  your activity are different activity, they have their own view
  hierarchy.
  Key events are always delivered to the View currently in focus. They
  are dispatched starting from the top of the View hierarchy, and then
  down, until they reach the appropriate destination.
  But not the view of other activity.
 http://developer.android.com/guide/topics/ui/ui-events.html

  Guobin

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[android-developers] Re: UI Testing

2010-02-07 Thread andrew_prunicki
Of course right after I wrote this, I noticed the classes in
android.test, including TouchUtils, which seems to have numerous
methods for UI interaction.

On Feb 7, 11:10 pm, andrew_prunicki andrew.pruni...@gmail.com wrote:
 Is there anything to test the UI of an Android app like Jemmy for
 Swing?

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[android-developers] android-developers+subscr...@googlegroups.com

2010-02-07 Thread Peng Songbai
-- 
Thanks  Best Regards,
Peng Songbai

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[android-developers] How can I scroll ListView by pixel?

2010-02-07 Thread NoraBora
I have a ListView which has many TextViews.

Each TextView has different texts. They are usually 2 or more pages.

How can I scroll this ListView by pixel?


At first I thought scrollBy works but then it doesn't show the next
item.

Later I implemented with a few of dispatchTouchEvent(). but then I
have to create a MotionEvent everytime.


I believe there should be something.

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[android-developers] Map With Marker Intimation

2010-02-07 Thread Sasikumar.S
Hi,

In my program i showed a Map. I'm having 5 latitude  5 longitude Points.
By using that points i need to set the Marker in map.
When the Marker is clicked a intimation should be showed.
When i click the intimation it should go to another page..

My expectation is same like below link image
http://www.wirelessandmobilenews.com/6art/transit-android.png

http://www.wirelessandmobilenews.com/6art/transit-android.pngHow to do
that?

-- 
Thanks  Regards
Sasikumar.S

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[android-developers] Re: Signing in to Google for Google Document access

2010-02-07 Thread Hugo Visser
There's no ClientLogin class in the android public api, but you can
easy implement it with the instructions that are posted here:
http://code.google.com/apis/accounts/docs/AuthForInstalledApps.html.

If you are targetting android 2.0 up only, you should use the built in
AccountManager to get the token that you'd otherwise get from
ClientLogin. I know because I just added that for my own app :)

On Feb 6, 4:38 am, Jonathan Nalewajek jonnalewa...@gmail.com wrote:
 I am working on an app where the user inputs some numbers, my app
 performs a few relevant calculations, and displays the result.
 However, I would like it if the user could somehow save this value to
 a Google Spreadsheet.

 My problem is, I have no idea how to authenticate with Google. I have
 been Goggle'ing this for awhile, and 
 found:http://code.google.com/apis/documents/docs/3.0/developers_guide_proto...

 However, when I try to use the command ClientLogin in my code, it
 tells me this is undefined. I have the Build set to SDK 7, which is
 Android+Google, and I have: import google.*;  (I did this just to play
 it safe);

 Anyway, I would appreciate any help I could get. If there are any
 tutorials or code snippets out there that can help, please send me the
 link. This is the first time I am attempting something like this (I am
 a C++ developer who works on offline applications), so anything that
 can help the learning process is greatly appreciated.

 Thank you!
 -Jon

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[android-developers] Need help:Any Opencore APi to get the decoded frame of a video into a buffer??

2010-02-07 Thread Latha Shivanna
Hi All

Is it possible to get the decoded frame of a video in a buffer using
Opencore Apis? Or is it like, the Opencore Media APis would directly
update these frames on screen display?

Any reply is greatly appreciated. Please do advise.

thanks
Latha

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