Re: [android-developers] Use standard system browser for OAuth / Keep browser out of history
For example possibility to close browser and go back to preview task would be great. But now is to late. It would be usable after few year. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Invalidating a Canvas view that is part of setContentView()
Hello Kostya, Thanks for the response. However, I don't know how to use the method findViewById in here: View myView = (View)findViewById(MyView); What I understand is that findViewById () method should receive the id of an attribute. But MyView is just a class, it has not been instanciated, we just set the content in the main class FingerPrint by using setContentView(new MyView(this)); Any idea on how to use the findViewById to access MyView? Thanks in advance. On 7 Apr., 13:33, Kostya Vasilyev kmans...@gmail.com wrote: Keep a reference to MyView in the activity, just like you would normally do with: findViewById(... buttonSomethingOrOther ... ) Add methods to MyView to do what you need. Call those methods as necessary, just like you can call mButton.setEnabled(false); or whatever. -- Kostya 07.04.2011 15:26, Enrique López Mañas пишет: Hello, Using the example from the API FingerPaint as a basis, I have something similar to the following structure: public class FingerPaint extends GraphicsActivity implements ColorPickerDialog.OnColorChangedListener { [...] @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new MyView(this)); [...] } The class that has been set as contentView (MyView) contains a Canvas: public class MyView extends View { [..] public Canvas mCanvas; [..] } How could I access this mCanvas in order to redraw it when an external event is triggered (i.e., clicking a button from the menu). Obviously I can access them from FingerPaint, since the attributes from MyView are not inherited, but I can't neither access MyView directly, since it is absorbed by the class FingerPrint. Any idea, before redesigning the classes? Thanks! -- Kostya Vasilyev --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Invalidating a Canvas view that is part of setContentView()
Hello Kostya, Thanks for the response. However, I don't know how to use the method findViewById in here: View myView = (View)findViewById(MyView); What I understand is that findViewById () method should receive the id of an attribute. But MyView is just a class, it has not been instanciated, we just set the content in the main class FingerPrint by using setContentView(new MyView(this)); Any idea on how to use the findViewById to access MyView? Thanks in advance. On 7 Apr., 13:33, Kostya Vasilyev kmans...@gmail.com wrote: Keep a reference to MyView in the activity, just like you would normally do with: findViewById(... buttonSomethingOrOther ... ) Add methods to MyView to do what you need. Call those methods as necessary, just like you can call mButton.setEnabled(false); or whatever. -- Kostya 07.04.2011 15:26, Enrique López Mañas пишет: Hello, Using the example from the API FingerPaint as a basis, I have something similar to the following structure: public class FingerPaint extends GraphicsActivity implements ColorPickerDialog.OnColorChangedListener { [...] @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new MyView(this)); [...] } The class that has been set as contentView (MyView) contains a Canvas: public class MyView extends View { [..] public Canvas mCanvas; [..] } How could I access this mCanvas in order to redraw it when an external event is triggered (i.e., clicking a button from the menu). Obviously I can access them from FingerPaint, since the attributes from MyView are not inherited, but I can't neither access MyView directly, since it is absorbed by the class FingerPrint. Any idea, before redesigning the classes? Thanks! -- Kostya Vasilyev --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] ImageView on SlidingDrawer not responding to click event
Hi folks, I have an ImageView contained in a TableLayout within the handle component of a SlidingDrawer and I'm trying to capture the click event on the ImageView but it doesn't seem to be fired. Obviously the SlidingDrawer is capturing the event to handle it according to the rules governing its behavior, but I would have expected the event to be populated down to all child views.. which it doesn't seem to be. I have a structure somewhat like this: SlidingDrawer xmlns:android=http://schemas.android.com/apk/res/android; android:id=@+id/slider android:layout_width=fill_parent android:layout_height=wrap_content android:handle=@+id/panelHandle android:content=@+id/panelContent android:allowSingleTap=false TableLayout android:layout_width=fill_parent android:layout_height=36dp android:stretchColumns=1 android:id=@+id/panelHandle TableRow ImageView android:id=@+id/slider_refresh android:layout_width=wrap_content android:layout_height=wrap_content android:src=@drawable/refresh android:paddingRight=8dp/ /TableRow /TableLayout LinearLayout android:id=@+id/panelContent android:orientation=vertical android:layout_width=fill_parent android:layout_height=fill_parent ListView android:id=@+id/section_list android:layout_width=fill_parent android:layout_height=fill_parent android:divider=#CC android:cacheColorHint=# android:background=@color/white android:dividerHeight=1px / /LinearLayout /SlidingDrawer I'm wanting to capture the onClick event on the slider_refresh view: View sliderRefresh = findViewById(R.id.slider_refresh); sliderRefresh.bringToFront(); sliderRefresh.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { LogSystem.getLogger().info(Refresh clicked); } }); But the event doesn't seem to be populated onto this view. Anyone got any clue as to how I can capture this event? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] PDF view in android
Hi All, I've able to show pdf using Vudroid library after download the pdf from a link in android. But i need to show pdf as page by page with background download rest pages. Right now my program download the whole pdf and then showing in android app. Is it possible to show pdf first come pages(page 1 or 2) after completion of download and rest will download in background service. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] help for encryption of sd card storage?
hi, I am downloading file from server and write this file to sd card.now i want to encrypt this file so that only my application can access this file. i) if i can encrypt the file path only that can be access on decrypting it? which is the best encryption algorithem i can use for? thankx -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: PDF view in android
This is not an Adroid question. Sure, you can download in the background, but whether you can display a partially downloaded file depends on the file format, in this case, PDF.I have no idea. On Apr 11, 2:38 pm, koushik visit.kous...@gmail.com wrote: Hi All, I've able to show pdf using Vudroid library after download the pdf from a link in android. But i need to show pdf as page by page with background download rest pages. Right now my program download the whole pdf and then showing in android app. Is it possible to show pdf first come pages(page 1 or 2) after completion of download and rest will download in background service. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: My first app
It seems you started your app from inside the main.xml. then the main.out.xml is generated. usualy you have to delete this file, then go into a java source and start app from there. it have something to do with the eclipse run settings. i hope this helps and was your prob On Apr 10, 11:31 pm, TreKing treking...@gmail.com wrote: On Fri, Apr 8, 2011 at 10:29 PM, anik rebellion.a...@gmail.com wrote: Please see if anyone can fix. Did you try reading the errors and looking at the files / lines they indicate for what could be wrong? Please reply as early as possible. I hope this is early enough for you! - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Access the Activity stack
Not programmatically. For debugging, you can use adb shell dumpsys activity. On Sun, Apr 10, 2011 at 9:35 PM, Julius Spencer jul...@msa.co.nz wrote: Hi, Just wondering, is it possible to look at an application's Activity stack? I'd like to be able to look at the stack and see if the previous Activity on the stack is the same as the one on the top. Regards, Julius. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Use of Live Wallpaper as a background in android application
activity android:name=... android:theme=@android:style/Theme.Wallpaper / On Sun, Apr 10, 2011 at 9:26 PM, swapnil kamble swap.kam...@gmail.comwrote: Hi All, I am trying to set my application's background with live wallpaper. With the older static wallpaper mechanism, there was one API getWallpaper(), using which we were able to get current wallpaper's drawable and use it as a background in our own application. Now I am looking for a API or mechanism using which I could also make my application's background act as current live wallpaper. Basically whenever user sets the live wallpaper, along with HOME /Launcher activity, it should take effect in my application as well. What is the key, when I say set wallpaper it gets applied to HOME activity ? Is it somewhere in Wallpaperservice or HOME activity ? Does anyone has any ideas about this ? Thanks Swapnil -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: MiFare Classic detection
Hallo Domnic, My resource file looks like resources xmlns:xliff=urn:oasis:names:tc:xliff:document:1.2 tech-list techandroid.nfc.tech.NfcA/tech techandroid.nfc.tech.NfcB/tech techandroid.nfc.tech.NfcF/tech techandroid.nfc.tech.NfcV/tech techandroid.nfc.tech.Ndef/tech techandroid.nfc.tech.NdefFormatable/tech techandroid.nfc.tech.MifareClassic/tech /tech-list /resources Right, this tech-list won't trigger on any tag. Take a look at the documentation at [url]http://developer.android.com/reference/android/ nfc/NfcAdapter.html#ACTION_TECH_DISCOVERED[/url]. It says that tech- list combines its tech entries with AND. So you are trying to listen for a tag that is NfcA AND NfcB AND NfcF AND NfcV at the same time. However a tag will only be detected as one RF technology. To listen for multiple tag technologies you would need multiple tech- list entries (they are then combined with logical OR.) If you want to detect only MIFARE Classic, a filter like this would suffice: resources xmlns:xliff=urn:oasis:names:tc:xliff:document:1.2 tech-list techandroid.nfc.tech.MifareClassic/tech /tech-list /resources Of course every MIFARE tag uses the RF technology NfcA, so a filter like this will also work: resources xmlns:xliff=urn:oasis:names:tc:xliff:document:1.2 tech-list techandroid.nfc.tech.NfcA/tech techandroid.nfc.tech.MifareClassic/tech /tech-list /resources br, Michael -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Using Google Calendar API
Are you running this on an emulator? They typically do not contain the calendar or calendar provider applications. You can build (from the platform sources) and install your own calendar provider APK on the emulator though. On 10 Apr, 21:08, New Developer secur...@isscp.com wrote: anyone solved the use of Google Calendar API ? tried the method from http://jimblackler.net/blog/?p=151 content://calendar/calendars and content://com.android.calendar/calendars I get the ERROR Failed to find provider info for com.android.calendar when I try the google gdata api's I have the jar files connected via external libraries but this generates, compiles and shows no errors but executes with this runtime ERROR Could not find class 'com.google.gdata.client.calendar.CalendarService', Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: In-app billing problem
Hello Ivan/Kostya/Sebastian, I thought this problem is serious, so I contributed the issue to Market billing issue tracker for attention. http://code.google.com/p/marketbilling/issues/detail?id=7 I would like you to add your information here too. Thanks a lot! On Apr 11, 5:49 am, Kostya Vasilyev kmans...@gmail.com wrote: Sebastian Ishihata, I can also confirm this, although my sample size is much smaller: - Moto Milestone, 2.1u1, test purchase for android.test.purchased never completes; Weird logcat messages: D/vending ( 1521): [1] BaseBuyPageActivity.onOrderResponse(): state: CART_PURCHASE response: [PurchaseResult=OK] D/ ( 1521): unable to unlink '/data/data/com.android.vending/cache/AVMC_PSU0FfaW5hcHA6b3JnLmttYW4uV2lmaU1hbmFnZXI6YW5kcm9pZC50ZXN0LnB1cmNoYXNlZA': No such file or directory (errno=2) D/ ( 1521): unable to unlink '/data/data/com.android.vending/cache/AVMC_SU0FfaW5hcHA6b3JnLmttYW4uV2lmaU1hbmFnZXI6YW5kcm9pZC50ZXN0LnB1cmNoYXNlZA': No such file or directory (errno=2) followed by W/GTalkService( 1364): [DataMsgMgr] broadcast intent callback: result=CANCELLED forIntent { act=android.intent.action.REMOTE_INTENT cat=[com.android.vending.billing.IN_APP_NOTIFY] (has extras) } W/GTalkService( 1364): TODO: implement reportNoReceiverError! - Samsung Galaxy S, 2.2, test purchase completes successfully. No weird messages in logcat. Needless to say, both tests are using the same .apk, release signed, etc. -- Kostya 10.04.2011 22:28, Sebastian Pereyro ?: Hi, Thanks for your info Ishihata, very useful. Now I am thinking more and more that this is a market issue. I am having the problem on a Motorola Cliq with Android 2.1-update1. I am in the US, so I don't think it is related to the country you are testing from. I would suggest adding your information here: http://code.google.com/p/android/issues/detail?id=16042q=in-app%20bi... http://code.google.com/p/android/issues/detail?id=16042q=in-app%20bi... Thanks Seba On Sat, Apr 9, 2011 at 2:27 AM, ishihata ishihata.k.t...@gmail.com mailto:ishihata.k.t...@gmail.com wrote: Hello, I am worried of the same problem, too. Logcat says as follows. WARN/GTalkService(1268): [DataMsgMgr] broadcast intent callback: result=CANCELLED forIntent { act=android.intent.action.REMOTE_INTENT cat=[com.android.vending.billing.IN_APP_NOTIFY] (has extras) } WARN/GTalkService(1268): TODO: implement reportNoReceiverError! I think that this problem happens on Android 1.6 and 2.1, but does not happen on Android 2.2. I tried the dungeons example with some models and followings are the result. NG means this problem happened. IS01 (Android 1.6) NG IS03 (Android 2.1) NG IS04 (Android 2.1) NG IS05 (Android 2.2) OK IS06 (Android 2.2) OK Desire (Android 2.2) OK Desire HD (Android 2.2) OK 003SH (Android 2.2) OK 005SH (Andoird 2.2) OK Libero (Android 2.2) OK Streak (Android 2.2) OK Xperia (Android 2.1) NG T-01C (Android 2.1) NG # I am in Japan so there are many local models for Japan... Isn't this a bug of the market app? On Apr 9, 5:19 pm, Kostya Vasilyev kmans...@gmail.com mailto:kmans...@gmail.com wrote: FWIW, It's still not working for me - although it worked fine two or three days ago. Same phone, same account, same modified Dungeons sample. In fact, I made no changes at all. Now purchases for android.test.* are sent to Market, but never get any response. This is as if I was running the unsigned debug build on my test phone, but I'm running a signed release build. I even tried removing and adding back the test account in Market profile, no change. They are presently rolling out per-country pricing for in-app billing, perhaps it's related. PS - I don't see a way to set country-specific prices in my console. All I see is USD with no way to choose another currency. Their email said available immediately. -- Kostya 09.04.2011 4:23, Seba ?: Hi Ivan/Kostya, I am having the exact same problem, and I am also seeing the same output regarding the GTalkService. Seba -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com mailto:android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com mailto:android-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Kostya
[android-developers] Re: My first app
An obvious suggestion: don't start by trying to write an app. Start by compiling and running a demo application, and progressively modifying it until it does what you want. There are hundreds of these demos in the SDK and on the net illustrating all types of apps. Keep fixing problems as they appear and you are never more than one undo from working code, and errors like this are easy to find and fix. On Apr 9, 1:29 pm, anik rebellion.a...@gmail.com wrote: Hi every one, I just started with my android application but facing problem when i build the application or when i run my application.Please see if anyone can fix.Please reply as early as possible. this is what is shown at Console Tab on Eclipse IDE. [2011-04-08 20:26:03 - Golf2] Error in an XML file: aborting build. [2011-04-08 20:26:03 - Golf2] res\layout\main.xml:0: error: Resource entry main is already defined. [2011-04-08 20:26:03 - Golf2] res\layout\main.out.xml:0: Originally defined here. [2011-04-08 20:26:03 - Golf2] C:\anroid apps\Golf2\res\layout \main.out.xml:1: error: Error parsing XML: no element found -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Intent not received after application started
Hi, Yes, I have the onNewIntent method declared as you said. @Override public void onNewIntent(Intent intent) { Log.d(TAG, On New Intent); } The problem is that i don´t get the message. On 9 abr, 09:34, nadam a...@anyro.se wrote: Make sure onNewIntent is overridden correctly. Should look like this: @Override public void onNewIntent(Intentintent) { ... } On 8 Apr, 16:11, Gorka gork...@gmail.com wrote: Hi, I am trying to read NFC tags with my Nexus S mobile. In my Manifest file I have theintentfiltered: intent-filter action android:name=android.nfc.action.NDEF_DISCOVERED/ data android:mimeType=*/* / category android:name=android.intent.category.DEFAULT/ /intent-filter When the mobile detects a tag and theintentis created by the system, my application is started. So, the filter works fine. The problem is that, once the application is opened viaIntent, if the mobile detects another NDEF_DISCOVERED the application doesnot receive it. I have implemented the onNewIntent method, but it isnotcalled. I also have added the android:launchMode=singleTop line to my activity. Does anyone know can I solve my problem? Thanks and bye. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: In-app billing problem
Ah. Didn't know there is a bug tracker specifically for billing. I just added my data to the issue. Now, the great thing is, there are only three bugs in in-app billing: http://code.google.com/p/marketbilling/issues/list ( Ok, four. I just entered another one ) -- Kostya 11.04.2011 11:33, ishihata пишет: Hello Ivan/Kostya/Sebastian, I thought this problem is serious, so I contributed the issue to Market billing issue tracker for attention. http://code.google.com/p/marketbilling/issues/detail?id=7 I would like you to add your information here too. Thanks a lot! -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] HOW TO GET THE TRASACTION NOTIFICATION WHILE NETWORK GOES.
hi, while the transaction is in process and my application crashes.So how will get the information about that transaction.As I am just waiting for the confirm notification.How can I test this scenario with the Static Values.? Can any one please help.. thanks bins -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Use of Live Wallpaper as a background in android application
Thanks a lot Dianne. Worked like a charm. On Mon, Apr 11, 2011 at 12:34 PM, Dianne Hackborn hack...@android.comwrote: activity android:name=... android:theme=@android:style/Theme.Wallpaper / On Sun, Apr 10, 2011 at 9:26 PM, swapnil kamble swap.kam...@gmail.comwrote: Hi All, I am trying to set my application's background with live wallpaper. With the older static wallpaper mechanism, there was one API getWallpaper(), using which we were able to get current wallpaper's drawable and use it as a background in our own application. Now I am looking for a API or mechanism using which I could also make my application's background act as current live wallpaper. Basically whenever user sets the live wallpaper, along with HOME /Launcher activity, it should take effect in my application as well. What is the key, when I say set wallpaper it gets applied to HOME activity ? Is it somewhere in Wallpaperservice or HOME activity ? Does anyone has any ideas about this ? Thanks Swapnil -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- Swapnil -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: RTP on MediaPlayer
Can anyone help me? On Apr 4, 12:15 pm, Giorgio Ascani gasc...@gmail.com wrote: Hi, I've implemented RTSP on Android MediaPlayer using VLC as rtsp server with this code: # vlc -vvv /home/marco/Videos/pippo.mp4 --sout '#rtp{dst=192.168.100.246,port=6024-6025,sdp=rtsp:// 192.168.100.243:8080/test.sdp}' and on the Android project: --- --- Uri videoUri = Uri.parse(rtsp://192.168.100.242:8080/test.sdp); videoView.setVideoURI(videoUri); videoView.start(); --- --- This works fine but if I'd like also to play live stream RTP so I copied the sdp file into the sdcard (/mnt/sdcard/test.sdp) and setting vlc: # vlc -vvv /home/marco/Videos/pippo.mp4 --sout '#rtp{dst=192.168.100.249,port=6024-6025}' I tried to play the stream RTP setting the path of the sdp file locally: --- --- Uri videoUri = Uri.parse(/mnt/sdcard/test.sdp); videoView.setVideoURI(videoUri); videoView.start(); --- --- But I got an error: D/MediaPlayer( 9616): Couldn't open file on client side, trying server side W/MediaPlayer( 9616): info/warning (1, 26) I/MediaPlayer( 9616): Info (1,26) E/PlayerDriver( 76): Command PLAYER_INIT completed with an error or info PVMFFailure E/MediaPlayer( 9616): error (1, -1) E/MediaPlayer( 9616): Error (1,-1) D/VideoView( 9616): Error: 1,-1 Does anyone know where's the problem? I'm I wrong or it's not possible to play RTP on MediaPlayer? Cheers Giorgio -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Intent not received after application started
Hi, Here is the message I get when the phone detects the tag. As I said, the first time the app is started, but the second time nothing happens. I/ActivityManager (107): Starting intent: {act=android.nfc.action.NDEF_DISCOVERED typ=text/plain flg=0x0100 cmp=com.android.nfcvoicereader/.nfcvoicereader (has extras) } from pid 189 Thanks. On 11 abr, 09:48, Gorka gork...@gmail.com wrote: Hi, Yes, I have the onNewIntent method declared as you said. @Override public void onNewIntent(Intent intent) { Log.d(TAG, On New Intent); } The problem is that i don´t get the message. On 9 abr, 09:34, nadam a...@anyro.se wrote: Make sure onNewIntent is overridden correctly. Should look like this: @Override public void onNewIntent(Intentintent) { ... } On 8 Apr, 16:11, Gorka gork...@gmail.com wrote: Hi, I am trying to read NFC tags with my Nexus S mobile. In my Manifest file I have theintentfiltered: intent-filter action android:name=android.nfc.action.NDEF_DISCOVERED/ data android:mimeType=*/* / category android:name=android.intent.category.DEFAULT/ /intent-filter When the mobile detects a tag and theintentis created by the system, my application is started. So, the filter works fine. The problem is that, once the application is opened viaIntent, if the mobile detects another NDEF_DISCOVERED the application doesnot receive it. I have implemented the onNewIntent method, but it isnotcalled. I also have added the android:launchMode=singleTop line to my activity. Does anyone know can I solve my problem? Thanks and bye. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Multiple screen support in 2d opengl game
For those developing games, what are some tips you can offer for supporting multiple screen sizes? Supplying multiple copies of each resource for different densities? Or simply using high density resources and scaling down for lower densities? Thanks in advance! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] File Browser: can not data folder access
11.04.2011 2:41, bahtiyar kara пишет: I know that if ı create a file in internal memory, it s saved under /data/data directory. Is it wrong? No, that's correct. Just don't hard-code /data/data/package - rather use Context.openFileInput / openFileOutput / getFilesDir. and when ı list files in my application, for example ı want to open an image or an mp3 file in internal directory in this folder. I think ı need to access there? or I think wrong? An application has access to its own files. But not to files of other applications. Other applications don't have access to your files either. What ı want to do: I want to create some directories and files in android and then I want to list them a file browser firstly. Depends on where some directories and files are. What do you should me? Do you should I need to do them in sd card? If you need to have files that are visible by other applications, then yes, using the memory card is a simple way to achieve that. Make sure you read this: http://developer.android.com/guide/topics/data/data-storage.html#filesExternal -- Kostya Many thanks for helping... -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Regarding Video Capture
Hi All, Can Any one help me in coding with both video and audio in android...?? I have my video app in which audio not workin so plz help me out in this... Regards, Yogi -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Intent not received after application started
Hi, Here I am once again. I have seen that if I minimize the app, when I detect a new tag the application is restarted and the OnRestart and OnResume methods are called. But the OnNewIntent is not received. But the way, if the application is restarted, how can I get the activity that was called¿? On 11 abr, 10:22, Gorka gork...@gmail.com wrote: Hi, Here is the message I get when the phone detects the tag. As I said, the first time the app is started, but the second time nothing happens. I/ActivityManager (107): Starting intent: {act=android.nfc.action.NDEF_DISCOVERED typ=text/plain flg=0x0100 cmp=com.android.nfcvoicereader/.nfcvoicereader (has extras) } from pid 189 Thanks. On 11 abr, 09:48, Gorka gork...@gmail.com wrote: Hi, Yes, I have the onNewIntent method declared as you said. @Override public void onNewIntent(Intent intent) { Log.d(TAG, On New Intent); } The problem is that i don´t get the message. On 9 abr, 09:34, nadam a...@anyro.se wrote: Make sure onNewIntent is overridden correctly. Should look like this: @Override public void onNewIntent(Intentintent) { ... } On 8 Apr, 16:11, Gorka gork...@gmail.com wrote: Hi, I am trying to read NFC tags with my Nexus S mobile. In my Manifest file I have theintentfiltered: intent-filter action android:name=android.nfc.action.NDEF_DISCOVERED/ data android:mimeType=*/* / category android:name=android.intent.category.DEFAULT/ /intent-filter When the mobile detects a tag and theintentis created by the system, my application is started. So, the filter works fine. The problem is that, once the application is opened viaIntent, if the mobile detects another NDEF_DISCOVERED the application doesnot receive it. I have implemented the onNewIntent method, but it isnotcalled. I also have added the android:launchMode=singleTop line to my activity. Does anyone know can I solve my problem? Thanks and bye. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: ImageView on SlidingDrawer not responding to click event
ok.. for anyone else out there.. I have devised (hacked?) a solution to this... but it's a bit clumsy. First I created a custom ImageView in which I added an OnLayoutListener interface... public class CustomImageView extends ImageView { private final Rect bounds = new Rect(); private OnLayoutListener onLayoutListener; public CustomImageView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } public CustomImageView(Context context, AttributeSet attrs) { super(context, attrs); } public CustomImageView(Context context) { super(context); } @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { super.onLayout(changed, left, top, right, bottom); if(onLayoutListener != null) { if(changed) { bounds.left = left; bounds.top = top; bounds.right = right; bounds.bottom = bottom; } onLayoutListener.onLayout(bounds); } } public final OnLayoutListener getOnLayoutListener() { return onLayoutListener; } public final void setOnLayoutListener(OnLayoutListener onLayoutListener) { this.onLayoutListener = onLayoutListener; } public static interface OnLayoutListener { public void onLayout(Rect bounds); } } Then in my activity, I get a reference to the SlidingDrawer and the CustomImageView final CustomImageView sliderRefresh = (CustomImageView) findViewById(R.id.slider_refresh); final SlidingDrawer slider = (SlidingDrawer) findViewById(R.id.slider); // Create a rect to contain the coordinates of the image final Rect imageRect = new Rect(); And add a listener to the image view sliderRefresh.setOnLayoutListener(new OnLayoutListener() { @Override public void onLayout(Rect bounds) { sliderRefresh.getGlobalVisibleRect(imageRect); } }); Then reset the coordinates when the slider is opened/closed: slider.setOnDrawerOpenListener(new OnDrawerOpenListener() { @Override public void onDrawerOpened() { sliderRefresh.getGlobalVisibleRect(imageRect); } }); slider.setOnDrawerCloseListener(new OnDrawerCloseListener() { @Override public void onDrawerClosed() { sliderRefresh.getGlobalVisibleRect(imageRect); } }); Finally in the slider touch listener, see if the touch event was inside the image slider.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { if(event.getAction() == MotionEvent.ACTION_DOWN) { if(imageRect.contains((int)event.getRawX(), (int)event.getRawY())) { // Handle the click here return true; } } return false; } }); Let's face it.. it's a hack.. but it works. On Apr 10, 11:37 pm, Jason jason.poli...@gmail.com wrote: Hi folks, I have an ImageView contained in a TableLayout within the handle component of a SlidingDrawer and I'm trying to capture the click event on the ImageView but it doesn't seem to be fired. Obviously the SlidingDrawer is capturing the event to handle it according to the rules governing its behavior, but I would have expected the event to be populated down to all child views.. which it doesn't seem to be. I have a structure somewhat like this: SlidingDrawer xmlns:android=http://schemas.android.com/apk/res/android; android:id=@+id/slider android:layout_width=fill_parent android:layout_height=wrap_content android:handle=@+id/panelHandle android:content=@+id/panelContent android:allowSingleTap=false TableLayout android:layout_width=fill_parent
[android-developers] EditText in Activity show keyboard immediatly
Hi at all, I have an activity with one EditText in layout, when Activity is showed immediatly edittext is focused and keyboard is showed, how avoid it? -- undefined -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] [Map] Conflict in to MapController between Zoom Level and AnimateTo ?
Dear, I meet the following problem with the MapApi. When I click on a POI, I call MapController.animateTo to center the Map on the Poi My problem is on some Zoom Level, when MapController.animateTo is called, the map is moving away from the POI. It's seemed that it's when I zoom In. If I zoom back, the MapController.animateTo, is working find. Does some meet that problem and know a way to fix it ? (I use the default zoom of the map api) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] EditText in Activity show keyboard immediatly
Have you tried to manually set the initial focus to any other element in the activity? El 11/04/2011 10:59, pedr0 pulsarpie...@gmail.com escribió: Hi at all, I have an activity with one EditText in layout, when Activity is showed immediatly edittext is focused and keyboard is showed, how avoid it? -- undefined -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: EditText in Activity show keyboard immediatly
How do that? On 11 Apr, 11:05, luiX_ lui...@gmail.com wrote: Have you tried to manually set the initial focus to any other element in the activity? El 11/04/2011 10:59, pedr0 pulsarpie...@gmail.com escribió: Hi at all, I have an activity with one EditText in layout, when Activity is showed immediatly edittext is focused and keyboard is showed, how avoid it? -- undefined -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- undefined -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] EditText in Activity show keyboard immediatly
You can suppress the keyboard show using InputMethodManager in onFocusChanged listener. On Apr 11, 2011 4:59pm, pedr0 pulsarpie...@gmail.com wrote: Hi at all, I have an activity with one EditText in layout, when Activity is showed immediatly edittext is focused and keyboard is showed, how avoid it? -- undefined -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] 3D Image
On 9 April 2011 23:28, khaled anaqwa khaled.adnan.ana...@gmail.com wrote: any one have a good tutorial how to create 3D image form datarow Get your dataraw, transfor/map to 3d space if needed or use directly and just draw as you wish. Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Secure requests to a Webservice via Android
On 10 April 2011 19:45, elioncho elion...@gmail.com wrote: I've and android application which sends post requests to a web service. I want to secure the communication between the two and was wondering which is the best approach: 1) Make https requests It sufficies for most tasks just to secure communication chanel (i.e. with said SSL) 2) Encrypt the request params via an encryption algorithm and decrypt on the web service (I found one called SimpleCryto http://www.tutorials-android.com/learn/How_to_encrypt_and_decrypt_strings.rhtml ) You may encrypt data being sent if needed, but you barely really need it if you use SSL. Major security concern is that someone may be tapping the wire but (if SSL is used with rigth size key like 2048 bits) suffices nowadays. Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to mark touch points in an image
On 10 April 2011 15:38, neohacker arunscari...@gmail.com wrote: Hi, In my project there is an image. When user touches any place in image it should be marked with a cross sign. Also we have to clear this crosses on button click. I managed to display the image. What i have to do in the ontouchlistener() function to display the cross point?? What about just painting on your bitmap at tap coords? Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] help for encryption of sd card storage?
On 11 April 2011 08:47, Hitendrasinh Gohil hitendra.virtuei...@gmail.comwrote: i) if i can encrypt the file path only that can be access on decrypting it? This is file path: /sdcard/my-file.foo. This is just string. If you encrypt it will look i.e. like ne87hfi8xs4rkdjxbkvcv. How this is expected to make *content* of your file safer? which is the best encryption algorithem i can use for? There's no best encryption algorithm. Choose that one that suits your needs bests, considering complexity, strength, type and computing power needed to encrypt your dataset in the acceptable time. Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Reusable HttpResponse in android network programming?
Hi geeks! As using the network package which apache provides, we usually do : HttpResponse resp = httpClient.execute(httpRequest); When I retrieve the HttpEntity object of the response, open the InputStream and extract the data in it, the HttpResponse object becomes unusable. If I try to do the thing again, exception occurs. Here I wish to reuse the HttpResponse, mostly for caching. But the HttpResponse object returned is type interface, I cannot call clone. Is there any way I can reuse the HttpResponse ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Emulator is crashing a lot
Hi, I am trying to test my app on android emulator. So as soon as, i am choosing run the application, a new window pops up on the screen and after taking 1-2 minutes, it goes not responding. I also tried running the emulator separately using AVD manager. Using this, i am able to start the emulator; but after 3-4 minutes - it goes not responding. OS- Windows 7 32 bit [ intel pentium 3.00 GHZ + 2GB RAM] Java - 1.6 Android SDK - i have the latest SDK with 3.0 OS IDE - eclipse Helios Service Release 2. Plz help, i am unable to do anything. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Advantage of services over multi threading ??
What is the need of services in android, as same thing can be achieved by starting new task also? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: EditText in Activity show keyboard immediatly
I solved using android:windowSoftInputMode=stateHidden Tag in manifest file for my activity. Thanks! On 11 Apr, 11:12, tremendoustur...@gmail.com wrote: You can suppress the keyboard show using InputMethodManager in onFocusChanged listener. On Apr 11, 2011 4:59pm, pedr0 pulsarpie...@gmail.com wrote: Hi at all, I have an activity with one EditText in layout, when Activity is showed immediatly edittext is focused and keyboard is showed, how avoid it? -- undefined -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- undefinedI -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: how to prevent the app be killed by “unmount media”(change to usb storage mode)
No, the app is immediately killed. AFAIK, the only way to prevent this is to store the app on internal memory instead of the SD card. Nick -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] 3D Image
I don't have any idea , If you have good resource share it On Mon, Apr 11, 2011 at 12:13 PM, Marcin Orlowski webnet.andr...@gmail.comwrote: On 9 April 2011 23:28, khaled anaqwa khaled.adnan.ana...@gmail.comwrote: any one have a good tutorial how to create 3D image form datarow Get your dataraw, transfor/map to 3d space if needed or use directly and just draw as you wish. Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Khaled Anaqwa 0569195951 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Main Activity Launches On Stack Every Time Home Screen Icon Is Clicked
A couple of things to keep in mind: First, launcher icons are simply shortcuts to intents, and these intents point to specific activities, not to your app as a whole. In the case of your main launcher icon, the one in the app drawer, the target activity is the one in your manifest with this intent filter: intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter In your case, I'm guessing that's the LoginActivity. What you probably need to do is insert a check in its onCreate() method to reopen the BrowseActivity if the user's already logged in. Something like: if (loggedIn) { startActivity(new Intent(this, BrowseActivity.class)); finish(); } It may seem like a huge hack, but it's not really, not in the context of launcher intent shortcuts. Second, keep in mind that the activity *stack* is exactly that - a stack of the recently-opened activities in your app. By default, opening an activity simply adds it to that stack, on top of whatever was already there. If you want different behavior, look at the stack-control intent flags ( http://developer.android.com/guide/topics/fundamentals/tasks-and-back-stack.html ). String -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Invalidating a Canvas view that is part of setContentView()
Kostya said you should keep a reference to the view, because there is no Android equivalent to findViewById(). You might also find it by walking the view hierarchy recursively but that might be too costly. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Invalidating a Canvas view that is part of setContentView()
Yes. The original code as posted was: @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new MyView(this)); [...] This can be changed to: *private MyView mMyView;* @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); *mMyView = **new MyView(this);* *setContentView(mMyView);* [...] To make MyView redraw, you can just call mMyView.invalidate() from the activity. For other tasks, you can add methods to MyView, and call them from the activity. -- Kostya 11.04.2011 14:40, lbendlin ?: Kostya said you should keep a reference to the view, because there is no Android equivalent to findViewById(). You might also find it by walking the view hierarchy recursively but that might be too costly. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] 3D Image
No. In general your question is so generic that it barely makes a question to answer. It's like asking how can I build a car?. The answer is get the tools and build it. Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * On 11 April 2011 12:21, Khaled Anaqwa khaled.adnan.ana...@gmail.com wrote: I don't have any idea , If you have good resource share it On Mon, Apr 11, 2011 at 12:13 PM, Marcin Orlowski webnet.andr...@gmail.com wrote: On 9 April 2011 23:28, khaled anaqwa khaled.adnan.ana...@gmail.comwrote: any one have a good tutorial how to create 3D image form datarow Get your dataraw, transfor/map to 3d space if needed or use directly and just draw as you wish. Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Khaled Anaqwa 0569195951 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: When to set android:anyDensity to what value?
Our application is used when driving, and spends most of its life as a service, Not a single user has yet complained about grainy or jagged images, menu icons or some such in the UI part. The service occasionally shows custom toasts that cover the whole screen, and for these we use 300x300 pixel images . Looks perfect across all devices (although it has a bit of a performance hit on the older phones, but then again it is infrequent). YMMV -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: When to set android:anyDensity to what value?
11.04.2011 14:58, lbendlin пишет: Our application is used when driving, and spends most of its life as a service, Not a single user has yet complained They don't want to risk their life by looking closer :) about grainy or jagged images, menu icons or some such in the UI part. The service occasionally shows custom toasts that cover the whole screen, and for these we use 300x300 pixel images . Looks perfect across all devices (although it has a bit of a performance hit on the older phones, but then again it is infrequent). YMMV -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: [Map] Conflict in to MapController between Zoom Level and AnimateTo ?
Are you using MyLocationOverlay on that map? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] List Selector Problem
Hi, I am facing problem with list selector. The code is as follows: *1) Applied list selector in the listview layout* ListView android:id=@+id/android:list android:layout_width=fill_parent android:layout_height=fill_parent android:layout_weight=1 android:listSelector=@drawable/selector_list / *2) list_selector.xml* ?xml version=1.0 encoding=utf-8? selector xmlns:android=http://schemas.android.com/apk/res/android; item android:state_focused=true state_selected=false android:drawable=@drawable/black/ item android:state_focused=false state_selected=true android:drawable=@drawable/black/ item android:state_focused=false state_selected=true android:drawable=@drawable/grey/ /selector Still it is not taking any effect on the list item getting displayed. The default color is coming on selection instead of customised one. I will be grateful if any help is provided on this Thanks!! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] HOW TO GET THE TRASACTION NOTIFICATION WHILE NETWORK GOES.
/caps /ignore On 11 April 2011 08:57, bins bins1...@gmail.com wrote: hi, while the transaction is in process and my application crashes.So how will get the information about that transaction.As I am just waiting for the confirm notification.How can I test this scenario with the Static Values.? Can any one please help.. thanks bins -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Video Streaming Using Darwin Streaming Server(DSS) through Ethernet LAN
I have my Blaze board running Gingerbread, Connected to my Desktop and i am able to ping from PC to Board. How do i connect DSS with android through Ethernet LAN? I tried the following code but its not working. Whats the problem with following code? try { for (EnumerationNetworkInterface en = NetworkInterface .getNetworkInterfaces(); en.hasMoreElements();) { NetworkInterface intf = en.nextElement(); if (intf.getName().startsWith(eth)) { try { mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource(rtsp://+DSS-IP +/+sample_50kbit.3gp); mMediaPlayer.setDisplay(holder); mMediaPlayer.prepare(); mMediaPlayer.setOnBufferingUpdateListener(this); mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnPreparedListener(this); mMediaPlayer.setOnVideoSizeChangedListener(this); mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); mMediaPlayer.setLooping(true); } catch (Exception e) { Log.e(TAG, error: + e.getMessage(), e); } } } } catch (SocketException ex) { } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Video Streaming Using Darwin Streaming Server(DSS) through Ethernet LAN
I have my Blaze board running Gingerbread, Connected to my Desktop and i am able to ping from PC to Board. Installed DSS on Desktop and i am successful in testing with VLC ( by playing rtsp://+DSS-IP +/+sample_50kbit.3gp). How do i connect DSS with android through Ethernet LAN? I tried the following code but its not working. Whats the problem with following code? try { for (EnumerationNetworkInterface en = NetworkInterface .getNetworkInterfaces(); en.hasMoreElements();) { NetworkInterface intf = en.nextElement(); if (intf.getName().startsWith(eth)) { try { mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource(rtsp://+DSS-IP +/+sample_50kbit.3gp); mMediaPlayer.setDisplay(holder); mMediaPlayer.prepare(); mMediaPlayer.setOnBufferingUpdateListener(this); mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnPreparedListener(this); mMediaPlayer.setOnVideoSizeChangedListener(this); mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); mMediaPlayer.setLooping(true); } catch (Exception e) { Log.e(TAG, error: + e.getMessage(), e); } } } } catch (SocketException ex) { } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: When to set android:anyDensity to what value?
That's exactly the point. Mobile utility applications have very short UI usage cycles. Users usually don't take the time to look for that jagged edge, they get the information they need and carry on. (Having said that I still get wound up each time I look at the built in Android web browser because I can't help noticing the horizontal misalignment between the address text field and the load progress bar... Pathetic, I know.) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] File Browser: can not data folder access
Thanks for your advices Kostya.I will try to do them... 2011/4/11 Kostya Vasilyev kmans...@gmail.com 11.04.2011 2:41, bahtiyar kara пишет: I know that if ı create a file in internal memory, it s saved under /data/data directory. Is it wrong? No, that's correct. Just don't hard-code /data/data/package - rather use Context.openFileInput / openFileOutput / getFilesDir. and when ı list files in my application, for example ı want to open an image or an mp3 file in internal directory in this folder. I think ı need to access there? or I think wrong? An application has access to its own files. But not to files of other applications. Other applications don't have access to your files either. What ı want to do: I want to create some directories and files in android and then I want to list them a file browser firstly. Depends on where some directories and files are. What do you should me? Do you should I need to do them in sd card? If you need to have files that are visible by other applications, then yes, using the memory card is a simple way to achieve that. Make sure you read this: http://developer.android.com/guide/topics/data/data-storage.html#filesExternal -- Kostya Many thanks for helping... -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Bahtiyar Kara İstanbul University-Computer Engineering 0554 797 45 37 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How do i upload the file from android mobile to public server
Thanks for your reply,' I have found the problem, FTP is not working in my device, i have given ftp site and tested. i got you do not have permission to open this page, ftp://mirror.csclub.uwaterloo.ca/index.html:.. i have did some googling , i havent get successful solutions, what settings should i do to enable FTP in my HTC android phone. Thanks Regards Aswini On Fri, Apr 8, 2011 at 3:40 PM, Nicholas Johnson metthejohn...@gmail.comwrote: It seems like your error is occurring at line 203 in the FtpURLConnection class. Find out what's at the line, and you'll be closer to solving your problem. W/System.err( 1281): at org.apache.harmony.luni.internal.net.www.protocol.ftp.FtpURLConnection.connect(FtpURLConnection.java:203) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Access the Activity stack
ActivityManager am = (ActivityManager) getSystemService(Service.ACTIVITY_SERVICE); ListActivityManager.RunningAppProcessInfo processes; processes = am.getRunningAppProcesses(); for(ActivityManager.RunningAppProcessInfo info: processes) { Log.i(Process:, info.processName); } On Apr 11, 9:35 am, Julius Spencer jul...@msa.co.nz wrote: Hi, Just wondering, is it possible to look at an application's Activity stack? I'd like to be able to look at the stack and see if the previous Activity on the stack is the same as the one on the top. Regards, Julius. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] 3D Image
In my project I will draw 3d image form CT Scan by using datarow On Mon, Apr 11, 2011 at 1:52 PM, Marcin Orlowski webnet.andr...@gmail.comwrote: No. In general your question is so generic that it barely makes a question to answer. It's like asking how can I build a car?. The answer is get the tools and build it. Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * On 11 April 2011 12:21, Khaled Anaqwa khaled.adnan.ana...@gmail.comwrote: I don't have any idea , If you have good resource share it On Mon, Apr 11, 2011 at 12:13 PM, Marcin Orlowski webnet.andr...@gmail.com wrote: On 9 April 2011 23:28, khaled anaqwa khaled.adnan.ana...@gmail.comwrote: any one have a good tutorial how to create 3D image form datarow Get your dataraw, transfor/map to 3d space if needed or use directly and just draw as you wish. Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Khaled Anaqwa 0569195951 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Khaled Anaqwa 0569195951 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Advantage of services over multi threading ??
On Mon, Apr 11, 2011 at 5:54 AM, Tushar Baviskar tushar.konn...@gmail.com wrote: What is the need of services in android, as same thing can be achieved by starting new task also? No, the same thing (whatever that is) cannot be achieved by starting new task also. Services and tasks have virtually nothing in common and certainly are not interchangeable. http://developer.android.com/guide/topics/fundamentals/services.html -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.6 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How do i upload the file from android mobile to public server
I don't think that the FTP ports are inherently disabled, so there's no need to try and enable it. I built a quick FTP client server for my phone and it works fine. Nick -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Regarding Video Capture
On Mon, Apr 11, 2011 at 3:35 AM, yogendra G yogi2...@gmail.com wrote: Can Any one help me in coding with both video and audio in android...?? I have my video app in which audio not workin so plz help me out in this... You might consider possibly, maybe, perhaps giving *some* information as to what your problem is if you expect help. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: How do i upload the file from android mobile to public server
Yes, but there is also the passive / active mode thing to consider... Active mode requires a connection from the server to the client, which doesn't work through NATs and firewalls (although a smart proxy on the NAT/firewall can help). Passive mode should work. -- Kostya 11.04.2011 16:09, Nicholas Johnson пишет: I don't think that the FTP ports are inherently disabled, so there's no need to try and enable it. I built a quick FTP client server for my phone and it works fine. Nick -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Launch Gallery App at folder level instead of All pictures
Hi All, I want to launch Gallery app for image selection. I am using following code, Intent intent = new Intent(); intent.setType(image/*); intent.setAction(Intent.ACTION_GET_CONTENT); startActivityForResult(Intent.createChooser(intent,Select Picture), 1); But its launching ImageGallery activity, and directly going inside All pictures folder which includes images from all folders. Whereas I am looking for a parent level view, so that user can go inside other folders also. Any ideas ? Thanks in advance, Swapnil -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Launch Gallery App at folder level instead of All pictures
I checked with froyo also. Looks like in froyo All pictures is not there. By default, shows folders present. On Mon, Apr 11, 2011 at 6:09 PM, swapnil kamble swap.kam...@gmail.comwrote: Hi All, I want to launch Gallery app for image selection. I am using following code, Intent intent = new Intent(); intent.setType(image/*); intent.setAction(Intent.ACTION_GET_CONTENT); startActivityForResult(Intent.createChooser(intent,Select Picture), 1); But its launching ImageGallery activity, and directly going inside All pictures folder which includes images from all folders. Whereas I am looking for a parent level view, so that user can go inside other folders also. Any ideas ? Thanks in advance, Swapnil -- Swapnil -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Image processing in Android
Yep, checked the whole memory table .. everything seems clear, however I always get a Bitmap exceeds VM Budget and the Bitmap is 64x64 On Apr 11, 1:33 am, lbendlin l...@bendlin.us wrote: http://www.eclipse.org/mat/ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Intent not received after application started
Hi, I don´t know if someone is reading me, but I don´t give up :). Maybe that could be useful for someone in the future. My Manifest file looks like that rigth now: intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter intent-filter action android:name=android.nfc.action.NDEF_DISCOVERED/ data android:mimeType=*/* / category android:name=android.intent.category.DEFAULT/ /intent-filter What is happening rigth now is that, if I start by myself the application, it runs ok and I get the onNewIntent messages I am supposed to used. So the application reads all the tags. However, if the application is started when it detects a tag, it doesn´t receive onNewIntent messages anymore. Does anyone know how to solve this? I continue reading ... Bye. On 11 abr, 10:36, Gorka gork...@gmail.com wrote: Hi, Here I am once again. I have seen that if I minimize the app, when I detect a new tag the application is restarted and the OnRestart and OnResume methods are called. But the OnNewIntent is not received. But the way, if the application is restarted, how can I get the activity that was called¿? On 11 abr, 10:22, Gorka gork...@gmail.com wrote: Hi, Here is the message I get when the phone detects the tag. As I said, the first time the app is started, but the second time nothing happens. I/ActivityManager (107): Starting intent: {act=android.nfc.action.NDEF_DISCOVERED typ=text/plain flg=0x0100 cmp=com.android.nfcvoicereader/.nfcvoicereader (has extras) } from pid 189 Thanks. On 11 abr, 09:48, Gorka gork...@gmail.com wrote: Hi, Yes, I have the onNewIntent method declared as you said. @Override public void onNewIntent(Intent intent) { Log.d(TAG, On New Intent); } The problem is that i don´t get the message. On 9 abr, 09:34, nadam a...@anyro.se wrote: Make sure onNewIntent is overridden correctly. Should look like this: @Override public void onNewIntent(Intentintent) { ... } On 8 Apr, 16:11, Gorka gork...@gmail.com wrote: Hi, I am trying to read NFC tags with my Nexus S mobile. In my Manifest file I have theintentfiltered: intent-filter action android:name=android.nfc.action.NDEF_DISCOVERED/ data android:mimeType=*/* / category android:name=android.intent.category.DEFAULT/ /intent-filter When the mobile detects a tag and theintentis created by the system, my application is started. So, the filter works fine. The problem is that, once the application is opened viaIntent, if the mobile detects another NDEF_DISCOVERED the application doesnot receive it. I have implemented the onNewIntent method, but it isnotcalled. I also have added the android:launchMode=singleTop line to my activity. Does anyone know can I solve my problem? Thanks and bye. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Using Google Calendar API
Thanks, Jens Yes this is on the emulator Can you please tell me more about the Platform sources option and tutorials to explain just what to do Thanks in advance On Apr 11, 2011, at 3:10 AM, Jens wrote: Are you running this on an emulator? They typically do not contain the calendar or calendar provider applications. You can build (from the platform sources) and install your own calendar provider APK on the emulator though. On 10 Apr, 21:08, New Developer secur...@isscp.com wrote: anyone solved the use of Google Calendar API ? tried the method from http://jimblackler.net/blog/?p=151 content://calendar/calendars and content://com.android.calendar/calendars I get the ERROR Failed to find provider info for com.android.calendar when I try the google gdata api's I have the jar files connected via external libraries but this generates, compiles and shows no errors but executes with this runtime ERROR Could not find class 'com.google.gdata.client.calendar.CalendarService', Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Advantage of services over multi threading ??
well... I'll say very little in common, but that's true: you cannot do the same with a service and an extra thread as the thread depends on the main Activity and it dies when the Activity does :P 2011/4/11 Mark Murphy mmur...@commonsware.com On Mon, Apr 11, 2011 at 5:54 AM, Tushar Baviskar tushar.konn...@gmail.com wrote: What is the need of services in android, as same thing can be achieved by starting new task also? No, the same thing (whatever that is) cannot be achieved by starting new task also. Services and tasks have virtually nothing in common and certainly are not interchangeable. http://developer.android.com/guide/topics/fundamentals/services.html -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.6 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Advantage of services over multi threading ??
On Mon, Apr 11, 2011 at 10:24 AM, luiX_ lui...@gmail.com wrote: an extra thread as the thread depends on the main Activity and it dies when the Activity does :P Not really. If you fork a thread from an Activity, and you do not stop the thread, that thread will keep rolling along. However, if there are no live components (e.g., no activities or services started), Android may terminate the process in the not-too-distant future, and that will nuke the thread at that point. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.6 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Advantage of services over multi threading ??
A thread certainly does not depend on Activity. Java Threads do not die or do anything else when an activity is closed, because they have no knowledge of activities and have nothing to do with Android (as should be apparent by the package name: Thread is defined in java.lang). A service does not necessarily use threads, either. By default, a Service's callbacks are executed on the UI thread, just like Activity callbacks or BroadcastReceiver callbacks. Not every service is an IntentService (which does use threads) or creates threads in some other way. And that's really the difference: a Service is a thing that Android is aware of, which can be used to various ends. A service can be started or bound by other components, and/or given a foreground priority, which affect the process's lifetime, can be communicated with using Intents or AIDL, possibly by other applications. Last but not least, a service is visible to the user via the Settings app. None of this applies to a Java Thread. On the other hand, plain Threads have their use too, where none of the above is needed or desired. -- Kostya 11.04.2011 18:24, luiX_ ?: well... I'll say very little in common, but that's true: you cannot do the same with a service and an extra thread as the thread depends on the main Activity and it dies when the Activity does :P 2011/4/11 Mark Murphy mmur...@commonsware.com mailto:mmur...@commonsware.com On Mon, Apr 11, 2011 at 5:54 AM, Tushar Baviskar tushar.konn...@gmail.com mailto:tushar.konn...@gmail.com wrote: What is the need of services in android, as same thing can be achieved by starting new task also? No, the same thing (whatever that is) cannot be achieved by starting new task also. Services and tasks have virtually nothing in common and certainly are not interchangeable. http://developer.android.com/guide/topics/fundamentals/services.html -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.6 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com mailto:android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com mailto:android-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Advantage of services over multi threading ??
Sorry, my bad :( 2011/4/11 Mark Murphy mmur...@commonsware.com On Mon, Apr 11, 2011 at 10:24 AM, luiX_ lui...@gmail.com wrote: an extra thread as the thread depends on the main Activity and it dies when the Activity does :P Not really. If you fork a thread from an Activity, and you do not stop the thread, that thread will keep rolling along. However, if there are no live components (e.g., no activities or services started), Android may terminate the process in the not-too-distant future, and that will nuke the thread at that point. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.6 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Using Google Calendar API
On 10 April 2011 21:08, New Developer secur...@isscp.com wrote: anyone solved the use of Google Calendar API ? tried the method from http://jimblackler.net/blog/?p=151 content://calendar/calendars and content://com.android.calendar/calendars This is not Google Calendar API. This is Calendar content provider you refer too. These two are two completely different things, even they, in the end, touch Google's Calendar content. I get the ERROR Failed to find provider info for com.android.calendar when I try the google gdata api's I got a feeling you try to access wrong thing with wrong tools I have the jar files connected via external libraries What for? Content proviver access does not need 3rd party libs to be used. Could not find class 'com.google.gdata.client.calendar.CalendarService', Never seen anything like this on any devices. I suspect you totally got things wrong. Plus, note, that Calendar API is not part of SDK (which sucks, but that's what it is) and some devices may come with totally different app for calendar. And finally, as already said, emulator does not feature Calendar app, therefore no releated content provider exists. You may try to copy Calendar related APKs from devices - it *might* work but I never tried it myself as plugging usb the cable to the device worked perfect for me for that task. Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: 3d engine advices
It is nice to see at least one response from this huge group :). I'll develop games, I'll not port smt from desktop. Creating whole game environments in opengl would be difficult for a single developer, that's why I'm looking for engines. jmonkey have nice tools for desktop but it seems that they are not mature enough on android. I shall have a look at libgdx.. On Apr 10, 6:01 pm, Nicholas Johnson metthejohn...@gmail.com wrote: Are you trying to port a 3D desktop game to Android, or just create something new? If you're already familiar with using OpenGL on the desktop, it's actually not that big of a transition to OpenGL ES 1.x or 2.0. The API is reduced to its basics, but still offers almost everything you need. Now, here's a big caveat: I have *not* released any games onto the market using OpenGL (only 2D games which use the canvas directly from a customized View). However, I'm currently experimenting with OpenGL ES 2.0 and I'm very pleased with my initial results. As to the 2nd part of your question, no, I have no experience with any 3D engines you've listed. But, I'm sure somebody on this forum does. Nick -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Using Google Calendar API
On 11 April 2011 15:52, New Developer secur...@isscp.com wrote: Yes this is on the emulator You may plant Calendar.apk from your device and it will work. Still it may be better just o debug Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * Can you please tell me more about the Platform sources option and tutorials to explain just what to do Thanks in advance On Apr 11, 2011, at 3:10 AM, Jens wrote: Are you running this on an emulator? They typically do not contain the calendar or calendar provider applications. You can build (from the platform sources) and install your own calendar provider APK on the emulator though. On 10 Apr, 21:08, New Developer secur...@isscp.com wrote: anyone solved the use of Google Calendar API ? tried the method from http://jimblackler.net/blog/?p=151 content://calendar/calendars and content://com.android.calendar/calendars I get the ERROR Failed to find provider info for com.android.calendar when I try the google gdata api's I have the jar files connected via external libraries but this generates, compiles and shows no errors but executes with this runtime ERROR Could not find class 'com.google.gdata.client.calendar.CalendarService', Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Conflict in to MapController between Zoom Level and AnimateTo ?
I used a personnal ItemizedOverlay, I extend OnTap(int index) where I call MapController.animato(GeoPoint) The coordinate of the geopoint are always the same but the animation goes wrong depending of the zoom level -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] In-app billing refunds
The documentation lists three states for a managed purchase: Purchased, Canceled, Refunded. The sample code makes a point of treating Refunded as Purchased, commented as nice for the user. I agree. But - I don't see a way to refund an in-app purchase in my Google Checkout console: https://checkout.google.com/sell/orders I can open a particular order, and that only has a button to Cancel entire order. Doing this sets purchase state to Canceled (1), not Refunded (2), which makes sense, since it says Cancel, not Refund. Am I missing something? Anyone know where the Refund an order button is? -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android - Preventing Application data or files being deleted thru “Clear Data” settings option
Hi all I have an Android application that stores about 25-40K of private app data in few files. By default sytem stores these files in the directory /data/data/'my app package'/files. When the user goes to Setting-Applications-Manage Applications-'My app package' and chooses the Clear data option, all the files, databases folders for this app is being deleted. I need to keep my data on the device until the app is uninstalled. Is there a way to keep my application data on the device somewhere without being deleted? My device is not rooted. My app is not meant to be on rooted devices. Note: I saw the /data/data/'my app package'/lib directory is not being deleted using the clear data option. But I couldn't programatically write to this direcroty. I get permission denied. Is there a way to use this directory to store my data? Is there a way to use NDK (not worked on it yet) to keep the data safe? Is there a way to keep the data in application reosurce or something like a DLL resource in Windows programing. Any help please to get me out of this jam? I would really appreciate it. I have posted this on stackoverflow site also. I hope I am not violating any rules. I apologize if i did. Thank you; have a good day. Jacob -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] In-app billing refunds
On Mon, Apr 11, 2011 at 10:30 AM, Kostya Vasilyev kmans...@gmail.comwrote: Am I missing something? Anyone know where the Refund an order button is? I don't know if in-app billed stuff works different, but normally there's a Refund some money... option link to the left of that Cancel entire order button. Though it's poorly named as you can't refund some - it's all or nothing. Also, with normal purchases, canceling and refunding is essentially the same. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Using Google Calendar API
This post was sent by mistake (I managed to hit send instead of discard). Sorry for the confusion it may have caused Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * On 11 April 2011 17:08, Marcin Orlowski webnet.andr...@gmail.com wrote: On 11 April 2011 15:52, New Developer secur...@isscp.com wrote: Yes this is on the emulator You may plant Calendar.apk from your device and it will work. Still it may be better just o debug -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android - Preventing Application data or files being deleted thru “Clear Data” settings option
On 11 April 2011 17:57, Jacob jacobroutolo...@gmail.com wrote: this app is being deleted. I need to keep my data on the device until the app is uninstalled. Tell your users to keep hands off this button. Store something on SD card to flag you shall have your data and if you got no data but this file exists complain and stop working. But I think you shall rather rethink your goals. Is there *really* any reason you bother this button? Is there a way to keep my application data on the device somewhere without being deleted? SD card? My device is not rooted. My app is not meant to be on rooted devices. Unless you test if device is rooted or not, it in fact means nothing. Note: I saw the /data/data/'my app package'/lib directory is not being deleted using the clear data option. But I couldn't programatically write to this direcroty. I get permission denied. Is there a way to use this directory to store my data? Yes. You need root :) Regards, Marcin Orlowski *Tray Agenda http://bit.ly/trayagenda* - keep you daily schedule handy... WebnetMobile on *Facebook http://webnetmobile.com/fb/* and *Twitterhttp://webnetmobile.com/twitter/ * -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android - Preventing Application data or files being deleted thru “Clear Data” settings option
On Mon, Apr 11, 2011 at 10:57 AM, Jacob jacobroutolo...@gmail.com wrote: I need to keep my data on the device until the app is uninstalled. Why? If the user wants to wipe their data, why not let them? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] In-app billing refunds
11.04.2011 19:53, TreKing ?: On Mon, Apr 11, 2011 at 10:30 AM, Kostya Vasilyev kmans...@gmail.com mailto:kmans...@gmail.com wrote: Am I missing something? Anyone know where the Refund an order button is? I don't know if in-app billed stuff works different, but normally there's a Refund some money... option link to the left of that Cancel entire order button. Though it's poorly named as you can't refund some - it's all or nothing. There is - but it's grayed out. Also, with normal purchases, canceling and refunding is essentially the same. The documentation treats them differently, and so does the Dungeons sample. I was actually going to use that to issue a refund to a couple of people who helped me (with artwork and testing), seeing how the code treats Refunded as Purchased. The idea being that they would buy the in-app product, I would refund the purchase, and the app would keep working for them. The checkout window that the users see on the device tells them contact the developer for refunds. Canceling an order would refund the money, so at least that works, but keeping the app working would be a nice touch. Anyway. Filed a bug about this in the billing tracker. http://code.google.com/p/marketbilling/issues/detail?id=11 -- Kostya Vasilyev -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Compiling Android Source
Thanks for that suggestion. I downloaded and compiled Cyanogenmod's tree and it compiled the first time no problem. Now when compiling the application I am trying to test and modify (ADWLauncher), I get the following errors packages/apps/android_packages_apps_Launcher/gen/com/android/launcher/Manifest.java:10: duplicate class: com.android.launcher.Manifest public final class Manifest { packages/apps/android_packages_apps_Launcher/gen/com/android/launcher/R.java:10: duplicate class: com.android.launcher.R public final class R { packages/apps/android_packages_apps_Launcher/src/com/android/launcher/Launcher.java:1371: cannot find symbol symbol : variable SOURCE location: class android.app.SearchManager appSearchData.putString(SearchManager.SOURCE, launcher-search); So an error in two generated files, and a reference to a SearchManager field that doesn't exist. I am at a for a way of correcting them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Compiling Android Source
And actually, those errors are the same as the ones I was getting when compiling the AOSP. It could be the problem with it was just the additional package it was trying to build that had an error. I will try compiling the AOSP version without the problematic package and see if it makes a difference... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Emulator is crashing a lot
I have also been experiencing issues with the honeycomb emulator (Ubuntu 10.10). I am just hoping that the source gets released soon so I can build it from scratch and load that image into the emulator... In the mean time, I suggest using 2.2 or 2.3 for developing, then move it over once the 3.0 emulator functions properly. Of course, if someone knows of a fix that would be awesome... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] package 3g data
Hi, I want to write a code for tracking 3g data usage in my phone. Can anyone please tell me which android package should I use for this purpose. thanks in advance sarath -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] package 3g data
Um. I believe the netsentry source code is available in google code. On 4/11/2011 12:35 PM, Sarath Krishna wrote: Hi, I want to write a code for tracking 3g data usage in my phone. Can anyone please tell me which android package should I use for this purpose. thanks in advance sarath -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android - Preventing Application data or files being deleted thru “Clear Data” settings option
On Mon, Apr 11, 2011 at 11:57 AM, Jacob jacobroutolo...@gmail.com wrote: I need to keep my data on the device until the app is uninstalled. Please treat your users with respect. It is their device, not yours. If they wish to clear the data, that is their choice. If you have data that you do not want them to clear, don't put it on the device. Access it from the Internet instead. My app is not meant to be on rooted devices. Your users can and will root their phones, if they so choose. Note: I saw the /data/data/'my app package'/lib directory is not being deleted using the clear data option. But I couldn't programatically write to this direcroty. I get permission denied. Is there a way to use this directory to store my data? I doubt it. Is there a way to use NDK (not worked on it yet) to keep the data safe? I doubt it. Is there a way to keep the data in application reosurce or something like a DLL resource in Windows programing. You can package whatever data you want with your APK (e.g., assets/), and that data cannot be removed except by uninstalling, but that is not modifiable at runtime. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.6 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Conflict in to MapController between Zoom Level and AnimateTo ?
I was more concerned that MyLocationOverlay could have interfered with the map movement. Does it happen on all zoom levels, or just 19 and up? Are you rotating the map? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Image processing in Android
Bitmap memory management is buggy and completely unintuitive. It does not show in MAT as it is allocated in another place and not counted in the heap. Well it is counted but not easily released or something. My app is all about images(a world of faces), and here is how I get it to work most of the time : //decodes image and scales it to reduce memory consumption private Bitmap decodeFile(File f){ try { //decode image size BitmapFactory.Options o = new BitmapFactory.Options(); o.inJustDecodeBounds = true; BitmapFactory.decodeStream(new FileInputStream(f),null,o); //Find the correct scale value. It should be the power of 2. final int REQUIRED_SIZE=480; int width_tmp=o.outWidth, height_tmp=o.outHeight; int sampleSize=1; while(true){ if(width_tmp/2REQUIRED_SIZE || height_tmp/ 2REQUIRED_SIZE) break; width_tmp/=2; height_tmp/=2; sampleSize*=2; } //decode with inSampleSize Bitmap bitmap = null; boolean cacheHasBeenCleared = false; BitmapFactory.Options options = new BitmapFactory.Options(); options.inSampleSize=sampleSize; byte[] tempBuffer=new byte[8000]; options.inTempStorage = tempBuffer; while ( (bitmap == null) (sampleSize 64) ) { try { bitmap = BitmapFactory.decodeStream(new FileInputStream(f), null, options); } catch (OutOfMemoryError e) { if (!cacheHasBeenCleared) { this.clearMemoryCache(); //Try to free up some memory System.gc(); System.runFinalization(); System.gc(); cacheHasBeenCleared = true; } sampleSize *=2; } } return bitmap; } catch (FileNotFoundException e) {} return null; } The idea is to try to decode the file at top quality. If that throws out of memory error, it tries to free memory and reopen the file but with a smaller scale. Rinse and repeat. Oh and don't think the second system.gc() can be removed that would be so naïve of you :D That's Android framework we're talking about :D Good luck with your app. Yahel -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] ImageView
Hi, I have to do things with an ImageView after it has got a size. For example set an animation which depends on the size of the ImageView. What is the official way to do size-dependent things? I tried to create a new class from ImageView and overwrite onMeasure. It worked on my phone but didn't on the emulator? Is there a good way to do it without creating a new class? Thanks, T. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: My first app
Yes i did the same and the problem was fixed.Thanks everyone for giving so many helpful suggestions. On Sun, Apr 10, 2011 at 11:52 PM, Sven sirdarthna...@googlemail.com wrote: It seems you started your app from inside the main.xml. then the main.out.xml is generated. usualy you have to delete this file, then go into a java source and start app from there. it have something to do with the eclipse run settings. i hope this helps and was your prob On Apr 10, 11:31 pm, TreKing treking...@gmail.com wrote: On Fri, Apr 8, 2011 at 10:29 PM, anik rebellion.a...@gmail.com wrote: Please see if anyone can fix. Did you try reading the errors and looking at the files / lines they indicate for what could be wrong? Please reply as early as possible. I hope this is early enough for you! - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- * -- Anik Ralhan* *3rd year Student * *Chitkara University* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] WebView Image Scaling
I am writing an image viewer that downloads a PNG from a remote server, saves it to storage, and then opens it in a WebView so that I get multi-touch zoom for free. These images are usually going to be documents, so the user will want to be able to zoom in very far. I am sending down images of sufficient resolution to enable this, but the WebView seems to be helping me by scaling my image to the screen size to start out with. This means that my image is much too low resolution to be properly zoomed in on. I have searched around for this, and I have found some other people encountering a similar../d/msg/android-developers/ZXiqdqa8Tos/I_J8YR1As94J problem ../d/topic/android-developers/oc4e-SwFJbY/discussion, but the only possible solution I found was to cut the image up into tiles and reassemble them using HTML before loading it in the view. This seems like a kludge, and I am asking if anyone has either a way to turn off that scaling, or an alternative method to get what I need. The code that initializes the WebView: viewer = (WebView)findViewById(R.id.activity_imageviewer_webview); viewer.setBackgroundColor(0); WebSettings settings = viewer.getSettings(); settings.setJavaScriptEnabled(false); settings.setBuiltInZoomControls(true); settings.setUseWideViewPort(true); settings.setLoadWithOverviewMode(true); The code that loads the image into the WebView: viewer.loadUrl(Uri.fromFile(imageFile).toString()); -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Fragment backstack and action bar
Our designers like the idea of integrating the action bar with the back stack, but we haven't found a realistic way to do that. We have been jumping through hoops with work arounds like adding empty transactions to the back stack (with no removes or adds) and keeping track of where we are and restoring the tabs and fragments to the state at that point. Seems like we have departed quite a ways from the supported behavior of the fragment back stack. A related thing is we don't want the activity to exit when the back button is pressed if there have been a series of action bar tab selections that we want to traverse back through. Does anyone have any thoughts about how to organize the UI to get a good user experience with the action bar and fragment back stack that works with the Honeycomb use case model? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] WebView Image Scaling
On Mon, Apr 11, 2011 at 1:42 PM, Jake Basile jakerbas...@gmail.com wrote: I am writing an image viewer that downloads a PNG from a remote server, saves it to storage, and then opens it in a WebView so that I get multi-touch zoom for free. These images are usually going to be documents, so the user will want to be able to zoom in very far. I am sending down images of sufficient resolution to enable this, but the WebView seems to be helping me by scaling my image to the screen size to start out with. This means that my image is much too low resolution to be properly zoomed in on. I have searched around for this, and I have found some other people encountering a similar problem, but the only possible solution I found was to cut the image up into tiles and reassemble them using HTML before loading it in the view. This seems like a kludge, and I am asking if anyone has either a way to turn off that scaling, or an alternative method to get what I need. The code that initializes the WebView: viewer = (WebView)findViewById(R.id.activity_imageviewer_webview); viewer.setBackgroundColor(0); WebSettings settings = viewer.getSettings(); settings.setJavaScriptEnabled(false); settings.setBuiltInZoomControls(true); settings.setUseWideViewPort(true); settings.setLoadWithOverviewMode(true); The code that loads the image into the WebView: viewer.loadUrl(Uri.fromFile(imageFile).toString()); If the image is big enough to warrant zooming, it might well be too big for your heap space, in which case you'd need to tile it, anyway. Beyond that, I would think it would be simpler just to implement your own zoom logic on an ImageView: http://blogs.sonyericsson.com/developerworld/category/tutorials/zoom/ http://www.zdnet.com/blog/burnette/how-to-use-multi-touch-in-android-2-part-6-implementing-the-pinch-zoom-gesture/1847 http://stackoverflow.com/questions/3055133/android-multitouch-image-zooming/3059280#3059280 or use existing multi-touch-enabled widgets: http://code.google.com/p/android-pinch/ -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.6 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Using Google Calendar API
If you cannot find precompiled APKs of the calendar and calendar provider (i.e. lift them from an actual Android device) you can build the platform yourself: http://source.android.com/source/initializing.html and build your own SDK - it should contain the APKs you're looking for. Optionally, you can copy the APKs from the build and install them on the emulator you're already running. Most devices should contain at least the provider but you should take proper care and consider that you are effectively trying to integrate with a 3rd party app that is different between different versions of Android (such as the different URI authorities used by the provider) and vendors (We've patched this particular provider for one phone manufacturer already). On 11 Apr, 09:52, New Developer secur...@isscp.com wrote: Thanks, Jens Yes this is on the emulator Can you please tell me more about the Platform sources option and tutorials to explain just what to do Thanks in advance On Apr 11, 2011, at 3:10 AM, Jens wrote: Are you running this on an emulator? They typically do not contain the calendar or calendar provider applications. You can build (from the platform sources) and install your own calendar provider APK on the emulator though. On 10 Apr, 21:08, New Developer secur...@isscp.com wrote: anyone solved the use of Google Calendar API ? tried the method from http://jimblackler.net/blog/?p=151 content://calendar/calendars and content://com.android.calendar/calendars I get the ERROR Failed to find provider info for com.android.calendar when I try the google gdata api's I have the jar files connected via external libraries but this generates, compiles and shows no errors but executes with this runtime ERROR Could not find class 'com.google.gdata.client.calendar.CalendarService', Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: how do i devlope an android keybord
The developer sample doesn't work anymore? http://developer.android.com/resources/samples/SoftKeyboard/index.html On 9 Apr, 21:13, ariel arielgordon...@gmail.com wrote: so i will try to rephrase my question. how i can build a keybord. On Apr 9, 2:10 am, Spiral123 cumis...@gmail.com wrote: hi Ariel. can you rephrase your statement as a question please? When you say it dont run like keybord what do you mean? How did you try to run it? In what way did it not run like keybord? On Apr 8, 7:09 am, ariel arielgordon...@gmail.com wrote: i try to dwonload SoftKeyboardLanguagePackTemplate but it dont run like keybord -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Activity Restart On Rotate Phone
hey can you please send me the steps that you followed,actually m also facing the same problem On Sun, Apr 10, 2011 at 2:56 PM, Me tonasirin...@gmail.com wrote: Hi thanks group I solved this one On Mon, Apr 11, 2011 at 1:34 AM, TreKing treking...@gmail.com wrote: On Sun, Apr 10, 2011 at 1:12 AM, Jons Jean tonasirin...@gmail.comwrote: problem is this when I rotate phone its activity got restart , How I can handle it ? Read the documentation. This is covered extensively in the life cycle documentation. From google I find the way to handle this to add below line in menifest fine I add this line but same problem , android:configChanges=orientation That's a hack around the main problem of saving state. Doing this so that you don't have to save your state will only mask the problem. You may not restart on orientation change, but your app will restart when you press Home and come back to it some time later. You should be able to handle this and switching orientation is the quickest and easiest way to test this. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- --- Regards : Muhammad Nasir Aftab --- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- * -- Anik Ralhan* *3rd year Student * *Chitkara University* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Emulator is crashing a lot
They would often take 3-4 retries on my 2.4 Ghz Ubuntu installation. So on Friday I built a 64-bit 3 core Ubuntu machine and now they all boot perfectly in 1 minute. Haven't run a 3.0 emulator on it yet. On Apr 11, 9:21 am, Andrew andrew.g.crich...@gmail.com wrote: I have also been experiencing issues with the honeycomb emulator (Ubuntu 10.10). I am just hoping that the source gets released soon so I can build it from scratch and load that image into the emulator... In the mean time, I suggest using 2.2 or 2.3 for developing, then move it over once the 3.0 emulator functions properly. Of course, if someone knows of a fix that would be awesome... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: unwanted scrollbar is coming in gridview
try setting layout_weight --Ali -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Emulator is crashing a lot
Well, I don't have problems with any of the other emulators at all, so I can't think of a reason for my system to be the problem. I would be interested to hear how you fair running the 3.0 emulator. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: 3d engine advices
I looked around at engines at one point and libgdx was the best for targeting Android IMHO. The ability to develop most of your game on the PC is a ginormous advantage. Your work flow will be much, much better. The only thing I found with libgdx is that the engine made a wrapper around the OpenGL interface. The problem is that both the Android and PC versions have to pay the over head of the interface. What I did for my engine is make a copy of the OpenGL ES in Android and wire it to the PC version of OpenGL. So the Android path has less over head. As a note, I wrote Tank Recon 3D by myself in 3-4 months. While the run-time engine does require a large body of work if you stay on target and only do exactly what you need to do it can be done. Also you can count on a large amount of work involved in getting your assets into the game. IIRC libgdx doesn't have assets loaders and plugins for content creation packages. On 4/11/2011 10:57 AM, elix wrote: It is nice to see at least one response from this huge group :). I'll develop games, I'll not port smt from desktop. Creating whole game environments in opengl would be difficult for a single developer, that's why I'm looking for engines. jmonkey have nice tools for desktop but it seems that they are not mature enough on android. I shall have a look at libgdx.. On Apr 10, 6:01 pm, Nicholas Johnsonmetthejohn...@gmail.com wrote: Are you trying to port a 3D desktop game to Android, or just create something new? If you're already familiar with using OpenGL on the desktop, it's actually not that big of a transition to OpenGL ES 1.x or 2.0. The API is reduced to its basics, but still offers almost everything you need. Now, here's a big caveat: I have *not* released any games onto the market using OpenGL (only 2D games which use the canvas directly from a customized View). However, I'm currently experimenting with OpenGL ES 2.0 and I'm very pleased with my initial results. As to the 2nd part of your question, no, I have no experience with any 3D engines you've listed. But, I'm sure somebody on this forum does. Nick -- Leigh McRae http://www.lonedwarfgames.com/ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en