[android-developers] Example CI setup with Jenkins and Git?

2015-09-08 Thread Casper Bang
I'm looking for a best-practice CI approach for Android apps using de-facto 
standard Jenkins, Git and of course Gradle. From what I've seen in this 
regard so far (and my own dabbling), Gradle is a step back to Ant days, as 
every project ends up with ugly and custom scripting.

My current setup revolves around a /master branch where new work makes it 
into (merged from /feature branches). A push to /master triggers Jenkins 
into doing building/verification (debug build), but no actual artefact 
distribution (looking into pushing -SNAPSHOT's to a Maven repo). At my 
discretion, I merge from /master to /test, which triggers Jenkins into 
running Lint and building all flavours of my app, signs etc. (beta build) 
and distribute via bash/curl commands (looking into pushing -BETA's to a 
standard Maven release repo). Last but not least, I merge from /test to 
/release, which makes Jenkins do final builds (looking into publishing to 
the Play Store using Google API).

I'd love to hear your story, what do you consider a good CI "release train" 
for Android and do you have public examples to point at?

Thanks in advance.

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[android-developers] Re: Flash for android

2009-09-24 Thread Casper Bang

 AFAIK, there is no downloadable version of Flash that can
 be applied to arbitrary Android devices the way you can download flash to
 PCs.

Which is funny. You can often dig into a sophisticated community ROM's
(i.e. Cyanogen's) and extract certain applications and put them on
your own handset. The legality and feasibility of this approach is a
gray zone AFAIK but that might be ok for you.

/Casper
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[android-developers] Re: Trying to get Javascript on Android

2009-09-18 Thread Casper Bang

I asked a similar question a few weeks ago with no answer. I am using
JQuery for some animation on a 1 sec timer which also fails in the
Android browser. The only thing I can imagine is that we run into some
kind of JavaScript speed limitation, exhausted javascript message pump
or something like that. I plan to look more into this over the
weekend. My JQuery code also works fine in the emulator, does yours?

/Casper

On 18 Sep., 10:31, ebisudave ebisud...@gmail.com wrote:
 Hello Android developers,

 By way of introduction, please know that I'm a complete newbie when it
 comes to JavaScript. I'm a web designer who can program a little. But
 I've only just started playing with JavaScript about four days ago.

 I made a JavaScript slider with Yahoo's User Interface 
 library:http://developer.yahoo.com/yui/slider/

 My version of the slider is here on this page:http://karamoh.com

 All I did was change the graphics a bit.

 It works in FireFox so I assumed it would just magically work in
 Android. But it doesn't.

 I found this thread in this 
 forum:http://groups.google.com/group/android-developers/browse_thread/threa...

 Which says that JavaScript should just work. But it also says that
 setJavaScriptEnabled set to true.

 As a total JavaScript newbie, I don't quite get what that means. (I
 don't think it means the device's browser settings, which, by the way,
 I have triple-checked to ensure that I have my Android device set to
 use JavaScript. My testing device is an NTT DoCoMo HT-03A, called the
 HTC Magic in other countries).

 Is that a setting that needs to be called in the JavaScript or the web
 page itself? Seems odd that you might need a call within a script to
 allow the script to be called.

 I think I'm missing a basic concept here. Can anyone enlighten me?
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[android-developers] Re: Trying to get Javascript on Android

2009-09-18 Thread Casper Bang

Oh certainly, but as I said, it works in the emulator. So currently I
don't think my problem is due to heavy javascript usage. I don't want
to steal the thread from ebisudave, but as an example of the kind I
have trouble with, take a look at the top chart here (animated jquery
sparkline example): http://omnipotent.net/jquery.sparkline/

It work in Firefox etc. as well as the emulator, but not on my
physical Magic device.

/Casper

On 18 Sep., 21:59, Maps.Huge.Info (Maps API Guru) cor...@gmail.com
wrote:
 I think a lot of developers, especially ones from the web world,
 forget that these mobile devices are like desktop computers of the
 mid-90's in power and speed. Trying to get a complex JavaScript
 application to run on the phone is probably going to be disappointing.
 Just because it runs on FF with your quad core monster doesn't mean it
 will do anything but cry for momma on the actual mobile device.

 -John Coryat

 What Zip Code?

 Radar Now!
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[android-developers] Re: How to display an arraylist

2009-09-09 Thread Casper Bang

You can always log the content and use LogCat to view the ouput.

Or you could create a test Intent for the purpose:

public class DumpArray extends ListActivity{
public void onCreate(Bundle savedInstance){
super.onCreate(savedInstance);
setListAdapter( new ArrayAdapterString(this,
android.R.layout.simple_list_item_1, myArray);
}
}

/Casper

On 9 Sep., 16:18, sweet brou...@gmail.com wrote:
 Nobody can help me ?

 On 9 sep, 09:30, sweet brou...@gmail.com wrote:

  Hello i'm new to android developping and i've done a function which
  return an arraylist type ArrayListArrayList.
  I would like to display this array list for see if my function work.
  Can you help me ?
  Thanks
  Sweet
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[android-developers] Re: How to display an arraylist

2009-09-09 Thread Casper Bang

Oops, that should say Activity rather than Intent:

 Or you could create a test Intent for the purpose:

Double oops, I did not see you wanted to display ArrayListArrayList?
.
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[android-developers] Re: JSR - Does Android have a list of JSR's ?

2009-09-06 Thread Casper Bang

Apache Harmony does implement the umbrella JSR's that makes up Java.
Two problems though, 1) Android includes a subset of Harmony and 2)
Technically Harmony is not Java as Sun has been unwilling to grant
them that status.

/Casper

On 6 Sep., 12:23, Mark Murphy mmur...@commonsware.com wrote:
 Singelton wrote:
  JSR - Does Android have a list of JSR's ?

 Not really. Android itself does not implement JSRs. Apache Harmony, the
 source of Android's Java class library, might.

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://twitter.com/commonsguy

 _Android Programming Tutorials_ Version 1.0 In Print!
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[android-developers] Android's Safari/khtml browser and JQuery

2009-09-02 Thread Casper Bang

I have a small browser based monitoring application that uses JQuery
(and more specifically the Sparklines chart plugin) to draw onto the
screen. While the drawing initially works, there seems to be an issue
with event handling and JQuery since the chart is not updated
(sometimes I get sporadic updates). The problem can be observed by
going to the sparklines site:

http://omnipotent.net/jquery.sparkline/

The top-most demo, mouse speed, does not update when using Safari/
Khtml. It does appear to work in the emulator, apart from the fact
that it does not receive mouse events so only draws a horizontal line.

So the question is, am I (or the Sparkline plugin) perhaps stressing
the browser event loop and if so, is there a way to find out? Have
anyone else had trouble with JQuery event handling inside the Android
browser?

Thanks,
Casper
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[android-developers] Emulator overclocking?

2009-08-27 Thread Casper Bang

While I really like the emulator and how realistically it mostly
behaves, at prototyping/RAD times I wish I could over-clock it and
have to wait less for it. Not so much an issue on a full size desktop,
but I do find it odd how slow it is on a Core II Duo 1.2GHz
considering the performance I get when firing up a full fledged
Windows in VirtualBox. Has the QEMU emulator been slowed down such
as to better mimic the typical real hardware? And if so, is there a
way to tweak this?

/Casper
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[android-developers] Re: Emulator overclocking?

2009-08-27 Thread Casper Bang

Thanks Dianne. Yes, the fastest for me currently is to use an
overclocked (528MHz) G2.

/Casper

On 27 Aug., 19:00, Dianne Hackborn hack...@android.com wrote:
 No, it is not slowed down, it is running as fast as possible.  Emulators are
 pretty intrinsically not able to use multiple processors, so you are
 emulating a ~400MHz CPU on a 1.2GHz CPU, so it is unlikely you'd get the
 same performance as real hardware.  Your comparison to VirtualBox is
 misleading because afaik know it is a virtualization solution, not emulation
 -- the code of the virtual environment is the same x86 code that the host
 CPU runs.

 You may want to try just developing directly against a real device.  It may
 run faster than the emulator on your PC, and the development environment is
 nearly the same.

 On Thu, Aug 27, 2009 at 6:16 AM, Casper Bang casper.b...@gmail.com wrote:

  While I really like the emulator and how realistically it mostly
  behaves, at prototyping/RAD times I wish I could over-clock it and
  have to wait less for it. Not so much an issue on a full size desktop,
  but I do find it odd how slow it is on a Core II Duo 1.2GHz
  considering the performance I get when firing up a full fledged
  Windows in VirtualBox. Has the QEMU emulator been slowed down such
  as to better mimic the typical real hardware? And if so, is there a
  way to tweak this?

  /Casper

 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.
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[android-developers] Re: MyTouch Lag Problems

2009-08-25 Thread Casper Bang

Never heard of that issue anywhere, but the screen is obviously less
sensitive at the edge of the screen - though particular noticeable
when using the spacebar on the soft-touch keyboard.

/Casper

On 25 Aug., 20:35, Chris Stratton cs07...@gmail.com wrote:
 On Aug 25, 1:04 am, Mike michaeldouglaskra...@gmail.com wrote:

  Hi, I am the creator of WordUp!  This game has done well, and I have
  had next to no complaints related to performance on the G1.  Around
  July of this year, which, coincidentally, is when the MyTouch hit the
  market, I noticed people leaving feedback mentioning that my game was
  laggy.  
  I did some research, and what I am finding is that there are a lot of
  people on the Tmobile forums complaining about the MyTouch as it
  relates to performance.  See this thread as an 
  example:http://forums.tmonews.com/index.php?topic=10263.0

 Seems what is really needed over on those forums is perhaps a tool for
 collecting and submitting ddms logs?

 I'm downloading your game to try and will try to get you a log extract
 via email if I run into any problems and see anything relevant in the
 log.

 One oddity on the mytouch I haven't head mentioned but assume is
 widely know: the capacitive screen doesn't work too well unless you
 are holding the phone - if it's sitting on something and you poke it,
 it often doesn't register a touch.  I could see that sometimes being
 mistaken for lag.  I wonder if this will cause problems with some
 protective sleeves if they are too dielectric
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[android-developers] Re: Time to first screen, boot-up time and app-start time?

2009-08-25 Thread Casper Bang

Yeah it might not be terribly important, but it does leave a bad
impression when showcasing the device. I mean, my Magic takes 1min
10sec to get to the SIM-unlock screen. A full fledged Ubuntu *nix
takes about 40 sec, iPhone *nix about 42 sec and Samsung 10 wifi
picture frame *nix takes about 20 sec.

I have always been wondering whether it's the Dalvik VM that does it,
considering that Java applications in general aren't exactly known for
their rapid startup times. People who have digged into Dalvik aren't
overly impressed when compared to similar technologies:
http://www.koushikdutta.com/2009/01/dalvik-vs-mono.html

/Casper

On 26 Aug., 01:29, Yusuf Saib (T-Mobile USA) yusuf.s...@t-
Mobile.com wrote:
 The Android OS takes a long time to boot, particularly on a device
 which is much slower than a desktop. Apps don't take so long. Android
 was designed to do other things well; boot time doesn't appear to be a
 priority. There is plenty of info on how to boot Linux fast, both on
 devices 
 (http://moblin.org/projects/fast-bootandhttp://www.mvista.com/sol_detail_mobile.php)
  and in general (http://
 lwn.net/Articles/299483/). It depends on your priorities. Of course if
 you could optimize Android's boot time AND get Google to accept the
 patch, all the better.

 Yusuf Saib
 Android
 ·T· · ·Mobile· stick together
 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Aug 25, 2:27 pm, mstu...@googlemail.com mstu...@googlemail.com
 wrote:

  Thanks Chris!

  Some questions regarding your response:

  Do you know the reason why Android is so slow on start-up? Do you
  think it's possible to speed up Android by preventing certain
  applications loading by default and applying some of the fast booting
  improvements in order to drastically decrease boot-up time? I just
  found an article saying boot-up time is normally 10 sec.

  Is it actually the booting process of the kernel, start-up of the
  dalvik vm or application start-up which takes so long?

  Matthias

  On Aug 25, 9:09 pm, Chris Stratton cs07...@gmail.com wrote:

   On Aug 25, 4:39 am, mstu...@googlemail.com mstu...@googlemail.com
   wrote:

at the moment I am thinking about a new app and need some information
to decide whether to develop on Android or an alternative OS.

I am particularly interested in time to first screen, boot-up
time, time to first Audio and app-start (can be any from the
android market or even one of the pre-installed ones) time? Does
anyone know a source or perhaps measured those numbers?

   If you literally want to be booting the operating system often, I
   don't think you want android but some more simplistic embedded linux
   with some of the recent generic-linux fast booting improvements
   applied.  Android is pretty slow to start up after a power cycle or
   true reset, but the devices it is running on don't usually get turned
   off very often, they just move between sleep and wake states.
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[android-developers] Re: unsubscribe to group mot working

2009-08-21 Thread Casper Bang

While we're pointing out things that do not work:

The link to the FAQ section sniffs out my locale and directs me to a
non-existing: http://developer.android.com/intl/da/guide/appendix/faq/index.html

Same thing happens when clicking the Groups overview:
http://developer.android.com/intl/da/community/index.html

/Casper

On 21 Aug., 09:47, Ehab Bassilli ehab.bassi...@googlemail.com wrote:
 Hi,

 I cannot unsubscribe to this group. When sending an email to the unsubscribe
 account, it is being rejected.

 If google are reading this could you fix it? Also your ADC2 rules are
 unfair. Just for your information.

 Thanks

 On Aug 21, 2009 6:40 AM, bear tung beart...@gmail.com wrote:

 I want to draw some Drawables in a view, for example like Rect. Then I want
 to make a totate animation for each Rect when it's be clicked.
 I try to use RotateAnimation, but it not work. It look likes only can make a
 View rotating.

 so, how can I make this work?

 thanks a lot

 Bear
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[android-developers] Re: Multi-touch

2009-08-17 Thread Casper Bang

I wonder if x2 and y2 of MotionEvent could be fetched by means of
reflection, using setAccessable() and then uptain their values. A
SecurityManager might get in the way though?!

/Casper

On 17 Aug., 21:09, Marco Nelissen marc...@android.com wrote:
 That webpage doesn't appear to exist.

 On Mon, Aug 17, 2009 at 11:41 AM, Hekkikaye...@gmail.com wrote:

  Hi,

  I've turned quite a lot to find info and how to for multitouch, so i
  finally made my own. The answer is :

  Multitouch is already usable in Android SDK :

 http://www.alicesbiscuit.com/android-sdk-multitouch-workaround.html

  Hope that helps

  Yahel

  On 29 juil, 19:35, Marco Nelissen marc...@android.com wrote:
  This was discussed a few days ago. Search the archive.

  On Wed, Jul 29, 2009 at 4:33 AM, Anastasiya 
  anastasiya.drem...@gmail.comwrote:

   Hi.
   Does Donut really support multi-touch? If yes, where I can find this
   support in code?

   Thanks.
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[android-developers] Re: Multi-touch

2009-08-17 Thread Casper Bang

Aw bummer. That would've made for a fun evening.

/Casper

On 17 Aug., 21:44, Jason Proctor jason.android.li...@gmail.com
wrote:
 update: i'm not seeing the x2 and y2 coordinates in event.toString(),
 at least on a release cupcake kernel. maybe the guy was using an
 older kernel, with residual code following the (presumed) removal of
 the multitouch stuff?

 (and this now gels with the other multitouch hack, which is a relief
 of sorts...)



 I wonder if x2 and y2 of MotionEvent could be fetched by means of
 reflection, using setAccessable() and then uptain their values. A
 SecurityManager might get in the way though?!

 /Casper

 On 17 Aug., 21:09, Marco Nelissen marc...@android.com wrote:
   That webpage doesn't appear to exist.

   On Mon, Aug 17, 2009 at 11:41 AM, Hekkikaye...@gmail.com wrote:

    Hi,

    I've turned quite a lot to find info and how to for multitouch, so i
    finally made my own. The answer is :

    Multitouch is already usable in Android SDK :

   http://www.alicesbiscuit.com/android-sdk-multitouch-workaround.html

    Hope that helps

    Yahel

    On 29 juil, 19:35, Marco Nelissen marc...@android.com wrote:
    This was discussed a few days ago. Search the archive.

    On Wed, Jul 29, 2009 at 4:33 AM, Anastasiya
 anastasiya.drem...@gmail.comwrote:

     Hi.
     Does Donut really support multi-touch? If yes, where I can find this
     support in code?

     Thanks.

 --
 jason.software.particle
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[android-developers] Re: any development book for new guy?

2009-08-14 Thread Casper Bang

I second the recommendation for Mark Murphy's books. I wish I had
known about these before investing in other ones. Small mini-review to
explain why on my blog:
http://coffeecokeandcode.blogspot.com/2009/08/android-books-review.html

/Casper

On 14 Aug., 08:42, Barry Wei barrywei.uyg...@gmail.com wrote:
 could anyone send me some e-book about develop android application?

 thanks a lot.
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[android-developers] Re: any development book for new guy?

2009-08-14 Thread Casper Bang

Whoa, please don't put words in my mouth. I know you've answered my
question regarding the subject since. It doesn't really have much to
do with the book review but I will go ahead and update my entry
anyway. Peace. :)

/Casper
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[android-developers] Re: how to get notified(or Listen) for the changes in SD card

2009-08-13 Thread Casper Bang

Filesystem monitoring is only provided in Java in the NIO2 stuff
coming with Java 7. Android supports a subset of Java 6 so perhaps you
can port this over yourself by looking at their source. As far as I
know though, even the NIO2 will often need to use constant polling
which would absolutely kill the battery life of an Android device I
think.

So the real question is whether it's possible to hook into some native
Android services and be notified regarding writes to /sdcard but I
fear, if even possible, this require a rooted phone.

/Casper

On 13 Aug., 21:05, Mapara,Harshit Nitinkumar hnmap...@gmail.com
wrote:
 Hi All,

 I am creating an app and the requirement is - I have to listen to the
 SD card for new data comes in.

 Whenever a new file is downloaded into SD card , I want to be notified.
 (or say , I want to listen for changes)

 I searched, but can't get any useful help.

 Please help me in this issue.

 Any code sample, link will be nice to have.

 Thanks
 Harshit
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[android-developers] Re: Android Market timeline

2009-08-10 Thread Casper Bang

Danish consumer/developer chiming in here. It IS a major problem and
one Google aught to treat as such if they wish to see Android
flourish. I had to root my phone just so I could buy GPS software to
bring along for a summer roadtrip! I can only guess that Google is
handling infrastructure and architecture but the rest is negotiated
with operators, keeping in mind that the US marked is extremely
heavily subsidized and controlled by operators (no tethering, no VoiP
etc.).

However, it still aught to be possible for people to access all
applications and pay via Google checkout.

/Casper

On 10 Aug., 19:51, Simon Taylor unixc...@gmail.com wrote:
 That doesn't make any sense. It's up to google to decide when the android
 market will have paid apps, not individual operators.
 Android devices have been available here for months and fortunately we don't
 have this carrier 'exclusivity' system, so you can easily buy the phone
 independent of operators.
 The main holdup I can see is that google has to setup agreements with the
 local banks to process the payments and what commission gets paid etc.

 On Mon, Aug 10, 2009 at 7:05 PM, Touch-Market touchmar...@gmail.com wrote:

  Hi ST,

  Timelines are defined by carriers operators of each country.
  So, the best would be to ask support of the operators you know will
  sell Android devices.

  Regards,
  Touch-Market
  Visit us atwww.touch-market.com
  A Website dedicated to YOU developers, A Place for ALL Android users.

  On Aug 10, 4:45 pm, ST unixc...@gmail.com wrote:
   Does anyone know if some time-line exists for when paid apps will be
   available in which countries?
   Specifically, I need to know when I can sell apps in the market in
   Norway.
   I have an app completed and waiting but at the moment we can only
   upload free apps :(

   Thanks
   ST
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[android-developers] Re: T-Mobile MyTouch Emulator Skin

2009-08-09 Thread Casper Bang

Not sure if it will suit your need, but I did a generic white HTC
Magic skin a few months ago:
http://coffeecokeandcode.blogspot.com/2009/06/htc-magic-skin-for-android-emulator.html

/Casper

On 9 Aug., 18:50, droidin.net bost...@gmail.com wrote:
 I tried to Google for it to no avail. I really need it to make some
 promos - any hint will be appreciated

 Thanks,

 Bo
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[android-developers] How to trap search button in emulator?

2009-06-21 Thread Casper Bang

In creating a HTC Magic skin for the Android emulator, I am unable to
map the search button in a layout file. It does not appear to be
possible, the KeyInfo constants inside skin_file.c contains all other
control buttons such as home, back and menu (soft-left).

I'm tempted to file a bug report, but surely there's a reason I am not
aware of for why it's left out already?!

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