[android-developers] Why doesn't android things support Mediastore?
Suppose i'm building a contextual picture frame with android things, I need access to media store to shuffle images and videos. without those APIs its harder. and BTW does android things support chromium based webview? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. To post to this group, send email to android-developers@googlegroups.com. Visit this group at https://groups.google.com/group/android-developers. To view this discussion on the web visit https://groups.google.com/d/msgid/android-developers/66a8419b-3d15-4b6f-81aa-5bda740cf6e7%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
[android-developers] Convert Bitmap to Mat for JNI interface
Hi all I need to pass my bitmap image to JNI for some image manipulation. For that first I convert bitmap to byte array then passed to JNI and then converted to Mat, but i am getting distorted image at the JNI side. My code look like below. //Java part Bitmap mBitmap = Bitmap.createBitmap(previewWidtd, previewHeight, Bitmap.Config.ARGB_); // ByteArrayOutputStream src_stream = new ByteArrayOutputStream(); mBitmap.compress(Bitmap.CompressFormat.PNG, 100, src_stream); byte[] src_array = src_stream.toByteArray(); int[] src_mRGBA=new int[240*320]; WatershedSegmentation(240,320,src_array,,src_mRGBA); // JNI call //JNI part JNIEXPORT jintArray JNICALL Java_com_measure_sizemesurment2_MyView_WatershedSegmentation( JNIEnv* env, jobject thiz, jint width, jint height, jbyteArray s_yuv,jintArray s_bgra) { jbyte* _s_yuv = env-GetByteArrayElements(s_yuv, 0); jint* _s_bgra = env-GetIntArrayElements(s_bgra, 0); Mat sorcemyuv(height + height / 2, width, CV_8UC1, (unsigned char *) _s_yuv); Mat source(height, width, CV_8UC4, (unsigned char *) _s_bgra); cvtColor(sorcemyuv, source, CV_YUV420sp2BGR, 4); imwrite( /sdcard/sorce.jpg, source ); env-ReleaseIntArrayElements(s_bgra, _s_bgra, 0); env-ReleaseByteArrayElements(s_yuv, _s_yuv, 0); } Thanks in advance... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Sending group SMS android
Thanks for replay. On Saturday, 3 November 2012 12:50:01 UTC+5:30, Haris wrote: Hi I need to crete an application like group messaging. For that I am using SmsManager class. MY code look like static ListString phone_num = new ArrayListString();static ListString SMS = new ArrayListString(); @Overridepublic void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); readExcelFile(this, /sdcard/Excel.xls); View readExcelButton = findViewById(R.id.buttonSend); readExcelButton.setOnClickListener(this); } public void onClick(View v) { switch (v.getId()) { case R.id.buttonSend: for(int i=0;iphone_num.size();i++) { SmsManager smsManager = SmsManager.getDefault(); smsManager.sendTextMessage(phone_num.get(i),SMS.get(i), null, null); } Toast.makeText(getBaseContext(), Sendingfinished,Toast.LENGTH_SHORT).show(); break; default: break; } } My question is, is it a right method for sending group sms. Or should I create pendingIntent with broadcast receiver to monitor the sending process and wait inside the for loop until each message send finished to send next. Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Sending group SMS android
Hi I need to crete an application like group messaging. For that I am using SmsManager class. MY code look like static ListString phone_num = new ArrayListString();static ListString SMS = new ArrayListString(); @Overridepublic void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); readExcelFile(this, /sdcard/Excel.xls); View readExcelButton = findViewById(R.id.buttonSend); readExcelButton.setOnClickListener(this); } public void onClick(View v) { switch (v.getId()) { case R.id.buttonSend: for(int i=0;iphone_num.size();i++) { SmsManager smsManager = SmsManager.getDefault(); smsManager.sendTextMessage(phone_num.get(i),SMS.get(i), null, null); } Toast.makeText(getBaseContext(), Sendingfinished,Toast.LENGTH_SHORT).show(); break; default: break; } } My question is, is it a right method for sending group sms. Or should I create pendingIntent with broadcast receiver to monitor the sending process and wait inside the for loop until each message send finished to send next. Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android camera orientation problem
Hi thanks for your reply I didn't check that yet. I will try that.. On Tuesday, 23 October 2012 17:38:06 UTC+5:30, Flame-Tree wrote: Have you tried you application on any other phone. As you are accessing setparameter/getparameter; which is more specific with your hardware support. Have you tried any android applicationCamera from Google play which behaves the way you would like. Confirm whether Phone provides the functionality or not On Monday, 22 October 2012 11:53:46 UTC+5:30, Haris wrote: Hi all For my application I am using android native camera and previewing the image using surface view. But everything is working except the camera orientation. When I open the camera by setting screenOrientation=landscape on manifest file I am getting the preview without any problem in landscape mode. But I need to take image in portrait mode, for this I changed my manifest like android:screenOrientation=portrait and change my code like mCamera.setDisplayOrientation(90), params.set(orientation, landscape),params.set(rotation, 90), but still I am getting 90 degree rotated image. I searched a lot but nothing solved my problem... And my code is public void setupCamera(int width, int height) { Log.i(TAG, setupCamera); synchronized (this) { if (mCamera != null) { Camera.Parameters params = mCamera.getParameters(); ListCamera.Size sizes = params.getSupportedPreviewSizes(); ListCamera.Size imgsize=params.getSupportedPictureSizes(); mFrameWidth = width; mFrameHeight = height; // mCamera.setDisplayOrientation(90); params.set(orientation, landscape); params.set(rotation, 90); // selecting optimal camera preview size { int minDiff = Integer.MAX_VALUE; for (Camera.Size size : sizes) { if (Math.abs(size.height - height) minDiff) { mFrameWidth = size.width; mFrameHeight = size.height; minDiff = Math.abs(size.height - height); } } } params.setPreviewSize(getFrameWidth(), getFrameHeight()); ListString FocusModes = params.getSupportedFocusModes(); if (FocusModes.contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO)) { params.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO); } mCamera.setParameters(params); mCamera.startPreview(); } } } I am using micromax A52 mmodel with android 2.3 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android camera orientation problem
Hi thanks all for your replays.. Yesterday I have checked some application from google play like pudding camera etc. and it's working perfectly. Even if I access the default camera from my application I am getting normal preview but while saving it is rotated. The reason why I need to use in portrait mode is that after capture I have to do some image processing algorithms on the image using opencv, and on the JNI part it seems that height of the image became width and width became height and all these because of the rotation. To avoid that confusion, -I know that not a big issue I just need to rotate the image 90 degree backward- I thought it is better to modify the camera orientation . Can any one give me a working source code for changing the camera orientation, may be it's my coding problem Thanks Haris On Wednesday, 24 October 2012 10:20:31 UTC+5:30, Adam Ratana wrote: Haris, take a look a this: http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int) This is for API 8 (2.2+) devices. I've found that there's no reliable way to guarantee this to work on 2.1 devices by setting the camera parameters the way you are now, some just won't do it. I've just spent quite a bit of my spare time working on implementing a portrait mode activity option for the camera preview - to answer Spooky's question, the main reason one might do this is because it goes well with the UI/UX of the application (specifically the other activities which share a common UI), and the application for the camera activity is augmented reality, and for most devices that I've had experience with, the sensors seem to be most accurate when the phone is held in portrait - though this can clearly vary. It also was desired to have a working portrait mode version of the camera activity, instead of forcing the user to then change the way they were holding the device. Instagram is one massively popular application which does this as well (or at least, appears to do so), and I think it works well with their UI. You can of course, take advantage of the above method to simply rotate the preview depending on the current orientation of the device - either portrait or landscape, and indeed have different UIs for either scenario if you wish. Of course then choosing the optimal preview size for your orientation, taking into account status bars or full screen, etc, can then be tricky and yield different results for each. The default camera app seems to rotate it's UI elements which is a pretty neat solution. Rotating any preview frames or shots is the least of the worries here, that's relatively simple to do. I plan on cleaning up and open sourcing a proof of concept project I built which does a bunch of things, including dealing with having a camera orientation the same as the device orientation, and rotating it when the device rotates, etc, since this seems a really painful thing. I'll post back here when it's up, probably within a month. On Tuesday, October 23, 2012 12:28:46 PM UTC-4, Spooky wrote: I'm assuming that you have some specific reason for wanting to use portrait, where normal camera orientation is landscape? In every camera I've seen, used, or read about, the normal orientation is landscape. If you want portrait, you have to rotate the camera. I recall reading somewhere in the developer's guide docs on the camera that (as with 35mm and DSLR cameras) the Android camera's normal orientation is landscape. You CAN change that in java, if you want to, though (but why would you? if the user wants to rotate the camera for a portrait-oriented shot, they'll just rotate the device) Later, --jim -- THE SCORE: ME: 2 CANCER: 0 73 DE N5IAL (/4) // North American Hunting Club Member #70781171 ICBM/Hurr.: 30.44406N 86.59909W // Running Mac OS X Lion Now what *you* need is a proper pint of porter poured in a proper pewter porter pot.. --Peter Dalgaard in alt.sysadmin.recovery -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android camera orientation problem
Hi thanks all for your replays.. Yesterday I have checked some application from google play like pudding camera etc. and it's working perfectly. Even if I access the default camera from my application I am getting normal preview but while saving it is rotated. The reason why I need to use in portrait mode is that after capture I have to do some image processing algorithms on the image using opencv, and on the JNI part it seems that height of the image became width and width became height and all these because of the rotation. To avoid that confusion, -I know that not a big issue I just need to rotate the image 90 degree backward- I thought it is better to modify the camera orientation . Can any one give me a working source code for changing the camera orientation, may be it's my coding problem Thanks Haris On Wednesday, 24 October 2012 10:20:31 UTC+5:30, Adam Ratana wrote: Haris, take a look a this: http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int) This is for API 8 (2.2+) devices. I've found that there's no reliable way to guarantee this to work on 2.1 devices by setting the camera parameters the way you are now, some just won't do it. I've just spent quite a bit of my spare time working on implementing a portrait mode activity option for the camera preview - to answer Spooky's question, the main reason one might do this is because it goes well with the UI/UX of the application (specifically the other activities which share a common UI), and the application for the camera activity is augmented reality, and for most devices that I've had experience with, the sensors seem to be most accurate when the phone is held in portrait - though this can clearly vary. It also was desired to have a working portrait mode version of the camera activity, instead of forcing the user to then change the way they were holding the device. Instagram is one massively popular application which does this as well (or at least, appears to do so), and I think it works well with their UI. You can of course, take advantage of the above method to simply rotate the preview depending on the current orientation of the device - either portrait or landscape, and indeed have different UIs for either scenario if you wish. Of course then choosing the optimal preview size for your orientation, taking into account status bars or full screen, etc, can then be tricky and yield different results for each. The default camera app seems to rotate it's UI elements which is a pretty neat solution. Rotating any preview frames or shots is the least of the worries here, that's relatively simple to do. I plan on cleaning up and open sourcing a proof of concept project I built which does a bunch of things, including dealing with having a camera orientation the same as the device orientation, and rotating it when the device rotates, etc, since this seems a really painful thing. I'll post back here when it's up, probably within a month. On Tuesday, October 23, 2012 12:28:46 PM UTC-4, Spooky wrote: I'm assuming that you have some specific reason for wanting to use portrait, where normal camera orientation is landscape? In every camera I've seen, used, or read about, the normal orientation is landscape. If you want portrait, you have to rotate the camera. I recall reading somewhere in the developer's guide docs on the camera that (as with 35mm and DSLR cameras) the Android camera's normal orientation is landscape. You CAN change that in java, if you want to, though (but why would you? if the user wants to rotate the camera for a portrait-oriented shot, they'll just rotate the device) Later, --jim -- THE SCORE: ME: 2 CANCER: 0 73 DE N5IAL (/4) // North American Hunting Club Member #70781171 ICBM/Hurr.: 30.44406N 86.59909W // Running Mac OS X Lion Now what *you* need is a proper pint of porter poured in a proper pewter porter pot.. --Peter Dalgaard in alt.sysadmin.recovery -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android camera orientation problem
Hi all For my application I am using android native camera and previewing the image using surface view. But everything is working except the camera orientation. When I open the camera by setting screenOrientation=landscape on manifest file I am getting the preview without any problem in landscape mode. But I need to take image in portrait mode, for this I changed my manifest like android:screenOrientation=portrait and change my code like mCamera.setDisplayOrientation(90), params.set(orientation, landscape),params.set(rotation, 90), but still I am getting 90 degree rotated image. I searched a lot but nothing solved my problem... And my code is public void setupCamera(int width, int height) { Log.i(TAG, setupCamera); synchronized (this) { if (mCamera != null) { Camera.Parameters params = mCamera.getParameters(); ListCamera.Size sizes = params.getSupportedPreviewSizes(); ListCamera.Size imgsize=params.getSupportedPictureSizes(); mFrameWidth = width; mFrameHeight = height; // mCamera.setDisplayOrientation(90); params.set(orientation, landscape); params.set(rotation, 90); // selecting optimal camera preview size { int minDiff = Integer.MAX_VALUE; for (Camera.Size size : sizes) { if (Math.abs(size.height - height) minDiff) { mFrameWidth = size.width; mFrameHeight = size.height; minDiff = Math.abs(size.height - height); } } } params.setPreviewSize(getFrameWidth(), getFrameHeight()); ListString FocusModes = params.getSupportedFocusModes(); if (FocusModes.contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO)) { params.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO); } mCamera.setParameters(params); mCamera.startPreview(); } } } I am using micromax A52 mmodel with android 2.3 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android camera orientation problem
I don't know why it's not worked with me. If I set orientation as portrait in manifest file I am getting 90 degree rotated image in my preview. But in the case of landscape orientation I am getting normal image in my preview while my phone orientation is portrait I know it is 90 degree rotated from landscape , and while saving or drawing to a canvas I am getting 90 degree rotated image. For this issue I just rotated my image 90 degree backward. I thought it is better to set the orientation correctly rather than rotating the image after capture. On Monday, 22 October 2012 20:58:26 UTC+5:30, spartygw wrote: Camera.setDisplayOrientation works for me, I could never seem to get any rotation stuff to work that I tried to set using the Camera.Parameters. -gw On Monday, October 22, 2012 2:23:46 AM UTC-4, Haris wrote: Hi all For my application I am using android native camera and previewing the image using surface view. But everything is working except the camera orientation. When I open the camera by setting screenOrientation=landscape on manifest file I am getting the preview without any problem in landscape mode. But I need to take image in portrait mode, for this I changed my manifest like android:screenOrientation=portrait and change my code like mCamera.setDisplayOrientation(90), params.set(orientation, landscape),params.set(rotation, 90), but still I am getting 90 degree rotated image. I searched a lot but nothing solved my problem... And my code is public void setupCamera(int width, int height) { Log.i(TAG, setupCamera); synchronized (this) { if (mCamera != null) { Camera.Parameters params = mCamera.getParameters(); ListCamera.Size sizes = params.getSupportedPreviewSizes(); ListCamera.Size imgsize=params.getSupportedPictureSizes(); mFrameWidth = width; mFrameHeight = height; // mCamera.setDisplayOrientation(90); params.set(orientation, landscape); params.set(rotation, 90); // selecting optimal camera preview size { int minDiff = Integer.MAX_VALUE; for (Camera.Size size : sizes) { if (Math.abs(size.height - height) minDiff) { mFrameWidth = size.width; mFrameHeight = size.height; minDiff = Math.abs(size.height - height); } } } params.setPreviewSize(getFrameWidth(), getFrameHeight()); ListString FocusModes = params.getSupportedFocusModes(); if (FocusModes.contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO)) { params.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO); } mCamera.setParameters(params); mCamera.startPreview(); } } } I am using micromax A52 mmodel with android 2.3 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: spread sheet
I think this linkhttp://www.mysamplecode.com/2011/10/android-read-write-excel-file-using.htmlmay help you On Wednesday, 10 October 2012 17:11:14 UTC+5:30, Nachi.R nach wrote: hai i'm new to androidd platform, i want to create excel in android project..,i don't know to create plz help -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android ndk debugger
Can anyone tell which is the best tool to debug native code (C/C++) in eclipse indigo. I have already tried DS-5 CE Debug - ARM http://www.arm.com/products/tools/software-tools/ds-5/community-edition/ds-5-community-edition-debug.php but I am not able to connect to my device. In debug configuration it showing Configuration for connection type 'gdbserver' is not valid. My platform is ubuntu. Thanks in advance. http://www.arm.com/products/tools/software-tools/ds-5/community-edition/ds-5-community-edition-debug.php -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Setting onclocklistener on view class
Hai all... I created an application like drawing on canvas by taking image from camera.. I created some custom button using frame layout inside my view class.. But I am not able to create an onclicklistener inside view class Here is my sub activity to draw on canvas public class MesureSizeActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.button); } } and my view class is public class MyView extends View { private Bitmap mBitmap; private Canvas mCanvas; private Path mPath; private Paint mBitmapPaint; private Paint mPaint; boolean calibrate=true; int calibrate_x; int calibrate_y; int calibrate_radius; //Event listener controller boolean listener_calibrate= true; public MyView(Context c) { super(c); mBitmap = MainActivity.getBitmap(); mPath = new Path(); mBitmapPaint = new Paint(Paint.DITHER_FLAG); mPaint = new Paint(); mPaint.setAntiAlias(true); mPaint.setDither(true); mPaint.setColor(0xFF11); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeJoin(Paint.Join.ROUND); // mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeWidth(2); } public MyView(Context context, AttributeSet attrs) { super(context, attrs); mBitmap = MainActivity.getBitmap(); mPath = new Path(); mBitmapPaint = new Paint(Paint.DITHER_FLAG); mPaint = new Paint(); mPaint.setAntiAlias(true); mPaint.setDither(true); mPaint.setColor(0xFF11); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeJoin(Paint.Join.ROUND); // mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeWidth(2); } public MyView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); mBitmap = Bitmap.createScaledBitmap(mBitmap, w, h, true); mCanvas = new Canvas(mBitmap); calibrate_x = w /2; calibrate_y = h/2; calibrate_radius = 50; } @Override protected void onDraw(Canvas canvas) { canvas.drawColor(0xFFAA); canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint); canvas.drawCircle(calibrate_x,calibrate_y,calibrate_radius,mPaint); canvas.drawPath(mPath, mPaint); } private float mX, mY; private static final float TOUCH_TOLERANCE = 4; private void touch_start(float x, float y) { mPath.reset(); mPath.moveTo(x, y); mX = x; mY = y; } private void touch_move(float x, float y) { float dx = Math.abs(x - mX); float dy = Math.abs(y - mY); if (dx = TOUCH_TOLERANCE || dy = TOUCH_TOLERANCE) { // mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2); mX = x; mY = y; } } private void touch_up() { mPath.lineTo(mX, mY); // commit the path to our offscreen mCanvas.drawPath(mPath, mPaint); // kill this so we don't double draw mPath.reset(); } @Override public boolean onTouchEvent(MotionEvent event) { float x = event.getX(); float y = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: touch_start(x, y); invalidate(); break; case MotionEvent.ACTION_MOVE: touch_move(x, y); invalidate(); break; case MotionEvent.ACTION_UP: touch_up(); invalidate(); break; } return true; } public void onClick(View v) { if(v.getId() == R.id.up) { //Do some thing } if(v.getId() == R.id.down) { //Do some thing } } } And my xml look like ?xml version=1.0 encoding=utf-8? FrameLayout android:visibility=visible android:layout_width=fill_parent android:layout_height=fill_parent xmlns:android=http://schemas.android.com/apk/res/android; com.example.sizemesurment_1.MyView android:id=@+id/DrawViewId android:layout_width=fill_parent android:layout_height=fill_parent /com.example.sizemesurment_1.MyView RelativeLayout android:layout_width=fill_parent android:layout_height=fill_parent android:orientation=horizontal android:gravity=bottom ImageButton android:id=@+id/up android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentBottom=true android:layout_marginLeft=80dp
Re: [android-developers] Setting onclocklistener on view class
I thought it is easier to understand problem if I post my code like thisSorry for that ... Any way I solved my problem by creating a method public void ButtonOnClick(View view) in my MesureSizeActivity class.And I got the solution from http://stackoverflow.com/questions/12671397/onclicklistener-on-view-classfor the same question.. Thanks TerKing for your reply... On Tuesday, 2 October 2012 05:05:48 UTC+5:30, TreKing wrote: On Mon, Oct 1, 2012 at 3:14 AM, Haris hari...@gmail.com javascript:wrote: While I am pressing the button I got the error like Could not find a method ButtonOnClick(View) in the activity class com.example.sizemesurment_1.MesureSizeActivity for onClick handler on view class android.widget.Button with id 'up' Google this error, minus all the you-app-specific stuff. So something like this: Could not find a method in the activity for onClick handler on view class with id Also, please post less code - only as much as you need to explain the problem. Too much and people's eyes will glaze over and they will move on to something else. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Adding button on custom view
Hai all... I am creating a custom view without using xml... using java code...My question is how could I add new button to my view class using java codeMy code is just like below. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); MyView view1 = new MyView(this); setContentView(view1); } public class MyView extends View { public MyView(Context c) { super(c); mBitmap = MainActivity.getBitmap(); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(w, h, oldw, oldh); mBitmap = Bitmap.createScaledBitmap(mBitmap, w, h, true); mCanvas = new Canvas(mBitmap); } @Override protected void onDraw(Canvas canvas) { canvas.drawColor(0xFFAA); canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint); canvas.drawPath(mPath, mPaint); } } It is not my full code...I need to add some custom button and some menu. I have to draw to the canvas using all these...Is it possible to add such a button and menu in view using java Thanks in advance... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Oject Size Measurment
Thanks. On Saturday, 22 September 2012 10:29:01 UTC+5:30, Haris wrote: Hai all... I need to develop an application like measure the size of an object with a reference object using camera.That is I need to measure the size of an unknown object by putting a known size object at the same distanceI think I need to use some image processing technique using opencv.. My question is does android have any utility other the opencv for doing this...? Thanks in advance.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android Battry Usage
Hai all. I have create some application for my android phone and I successfully installed it and ran itBut when I look at my battery usage it showing my application consumes 22 % of battery. I thought it was running in back ground but it's not...Why this happening.. is it my coding problem. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Oject Size Measurment
Hai all... I need to develop an application like measure the size of an object with a reference object using camera.That is I need to measure the size of an unknown object by putting a known size object at the same distanceI think I need to use some image processing technique using opencv.. My question is does android have any utility other the opencv for doing this...? Thanks in advance.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Rotate image around it's centre problem with matrix rotation
Yes, I am using arrow as my image Here I changed my image circular to show the extend of variation...I am getting the same result for arrow.Anyway I will try as you said.. Thanks On Monday, 17 September 2012 19:42:28 UTC+5:30, bob wrote: I thought you were using an image of an arrow? I would put a breakpoint here: screenW = w; Make sure screenW and screenH are getting set correctly. On Saturday, September 15, 2012 12:42:36 AM UTC-5, Haris wrote: Hai bob thanks for your reply... I made the change as you said... * Y = (int) (screenH /2) - (arrowH / 2) ;* But still the same results. And here is some screen shot of my results at central position left and right Centrehttps://lh3.googleusercontent.com/-gmk0bpPFRaA/UFQTgNViVXI/AJk/L8aKeWbyfyY/s1600/centre.jpg Lefthttps://lh5.googleusercontent.com/--1s1WMp6JWs/UFQUKYdzHDI/AJs/2p77As5VGY0/s1600/left.jpg Righthttps://lh6.googleusercontent.com/-Gopc01ZOM94/UFQUoJ0d76I/AJ0/OxShY4rktZ4/s1600/right.jpg Thanks.. On Monday, 10 September 2012 18:48:32 UTC+5:30, Haris wrote: Hai all I am trying an application like rotating image with motion sensorMy problem is that the image does not rotate about centre properlyAnd my angle range is 0 to 90 and 0 to -90.. And below is my code. public void onDraw(Canvas canvas) { super.onDraw(canvas); Bitmap arrow = BitmapFactory.decodeResource(getResources(),R.drawable.arrow); int arrowW = arrow.getWidth(); int arrowH = arrow.getHeight(); float scaleWidth = 1; float scaleHeight = 1; int centrex = arrowW/2; int centrey = arrowH/2; int X=108; int Y=100; int angle=0; Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(); canvas.drawBitmap(resizedBitmap, X, Y, null); invalidate(); } I am getting the angle values from onCreate method.Using orientation sensor(roll values).. But When I rotate the screen my image is rotating but not exactly around the image centre. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Rotate image around it's centre problem with matrix rotation
Hai bob thanks for your reply... I made the change as you said... * Y = (int) (screenH /2) - (arrowH / 2) ;* But still the same results. And here is some screen shot of my results at central position left and right Centrehttps://lh3.googleusercontent.com/-gmk0bpPFRaA/UFQTgNViVXI/AJk/L8aKeWbyfyY/s1600/centre.jpg Lefthttps://lh5.googleusercontent.com/--1s1WMp6JWs/UFQUKYdzHDI/AJs/2p77As5VGY0/s1600/left.jpg Righthttps://lh6.googleusercontent.com/-Gopc01ZOM94/UFQUoJ0d76I/AJ0/OxShY4rktZ4/s1600/right.jpg Thanks.. On Monday, 10 September 2012 18:48:32 UTC+5:30, Haris wrote: Hai all I am trying an application like rotating image with motion sensorMy problem is that the image does not rotate about centre properlyAnd my angle range is 0 to 90 and 0 to -90.. And below is my code. public void onDraw(Canvas canvas) { super.onDraw(canvas); Bitmap arrow = BitmapFactory.decodeResource(getResources(),R.drawable.arrow); int arrowW = arrow.getWidth(); int arrowH = arrow.getHeight(); float scaleWidth = 1; float scaleHeight = 1; int centrex = arrowW/2; int centrey = arrowH/2; int X=108; int Y=100; int angle=0; Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(); canvas.drawBitmap(resizedBitmap, X, Y, null); invalidate(); } I am getting the angle values from onCreate method.Using orientation sensor(roll values).. But When I rotate the screen my image is rotating but not exactly around the image centre. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Rotate image around it's centre problem with matrix rotation
Hai bob, have you run my code..? On Monday, 10 September 2012 18:48:32 UTC+5:30, Haris wrote: Hai all I am trying an application like rotating image with motion sensorMy problem is that the image does not rotate about centre properlyAnd my angle range is 0 to 90 and 0 to -90.. And below is my code. public void onDraw(Canvas canvas) { super.onDraw(canvas); Bitmap arrow = BitmapFactory.decodeResource(getResources(),R.drawable.arrow); int arrowW = arrow.getWidth(); int arrowH = arrow.getHeight(); float scaleWidth = 1; float scaleHeight = 1; int centrex = arrowW/2; int centrey = arrowH/2; int X=108; int Y=100; int angle=0; Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(); canvas.drawBitmap(resizedBitmap, X, Y, null); invalidate(); } I am getting the angle values from onCreate method.Using orientation sensor(roll values).. But When I rotate the screen my image is rotating but not exactly around the image centre. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Rotate image around it's centre problem with matrix rotation
Hai bob thanks for reply. I made the above change in my code but still the same resultAnd my image get distorted it's edges while rotation.. On Wednesday, 12 September 2012 20:04:12 UTC+5:30, bob wrote: Well, for one thing, this is not right: canvas.rotate(angle, X + getWidth() 1, Y + getHeight() 1); You should be calling getWidth and getHeight on the bitmap. Something like this: canvas.rotate(angle, X + resizedBitmap.getWidth()/2, Y + resizedBitmap.getHeight()/2); On Tuesday, September 11, 2012 12:54:59 AM UTC-5, HPP wrote: Hai thanks for the replys I changed my code like matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); canvas.setMatrix(matrix); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, *X + *getWidth() 1, *Y +* getHeight() 1); super.dispatchDraw(canvas); canvas.drawBitmap(resizedBitmap, X, Y, null); //Draw the arrow on the rotated canvas. canvas.restore(); But still it's not rotating about the centre... On Tuesday, 11 September 2012 01:49:30 UTC+5:30, bob wrote: canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, *X + *getWidth() 1, *Y +* getHeight() 1); super.dispatchDraw(canvas); canvas.restore(); On Monday, September 10, 2012 2:22:15 PM UTC-5, lbendlin wrote: canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, getWidth() 1, getHeight() 1); super.dispatchDraw(canvas); canvas.restore(); On Monday, September 10, 2012 9:18:32 AM UTC-4, Haris wrote: Hai all I am trying an application like rotating image with motion sensorMy problem is that the image does not rotate about centre properlyAnd my angle range is 0 to 90 and 0 to -90.. And below is my code. public void onDraw(Canvas canvas) { super.onDraw(canvas); Bitmap arrow = BitmapFactory.decodeResource(getResources(),R.drawable.arrow); int arrowW = arrow.getWidth(); int arrowH = arrow.getHeight(); float scaleWidth = 1; float scaleHeight = 1; int centrex = arrowW/2; int centrey = arrowH/2; int X=108; int Y=100; int angle=0; Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(); canvas.drawBitmap(resizedBitmap, X, Y, null); invalidate(); } I am getting the angle values from onCreate method.Using orientation sensor(roll values).. But When I rotate the screen my image is rotating but not exactly around the image centre. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Rotate image around it's centre problem with matrix rotation
); canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, X + resizedBitmap.getWidth()/2, Y + resizedBitmap.getHeight()/2); super.dispatchDraw(canvas); canvas.drawBitmap(resizedBitmap, X, Y, null); //Draw the arrow on the rotated canvas. canvas.restore(); invalidate(); } } And I am using an arrow image as my rotating image. On Thursday, 13 September 2012 10:44:35 UTC+5:30, Haris wrote: Hai bob thanks for reply. I made the above change in my code but still the same resultAnd my image get distorted it's edges while rotation.. On Wednesday, 12 September 2012 20:04:12 UTC+5:30, bob wrote: Well, for one thing, this is not right: canvas.rotate(angle, X + getWidth() 1, Y + getHeight() 1); You should be calling getWidth and getHeight on the bitmap. Something like this: canvas.rotate(angle, X + resizedBitmap.getWidth()/2, Y + resizedBitmap.getHeight()/2); On Tuesday, September 11, 2012 12:54:59 AM UTC-5, HPP wrote: Hai thanks for the replys I changed my code like matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); canvas.setMatrix(matrix); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, *X + *getWidth() 1, *Y +* getHeight() 1); super.dispatchDraw(canvas); canvas.drawBitmap(resizedBitmap, X, Y, null); //Draw the arrow on the rotated canvas. canvas.restore(); But still it's not rotating about the centre... On Tuesday, 11 September 2012 01:49:30 UTC+5:30, bob wrote: canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, *X + *getWidth() 1, *Y +* getHeight() 1); super.dispatchDraw(canvas); canvas.restore(); On Monday, September 10, 2012 2:22:15 PM UTC-5, lbendlin wrote: canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, getWidth() 1, getHeight() 1); super.dispatchDraw(canvas); canvas.restore(); On Monday, September 10, 2012 9:18:32 AM UTC-4, Haris wrote: Hai all I am trying an application like rotating image with motion sensorMy problem is that the image does not rotate about centre properlyAnd my angle range is 0 to 90 and 0 to -90.. And below is my code. public void onDraw(Canvas canvas) { super.onDraw(canvas); Bitmap arrow = BitmapFactory.decodeResource(getResources(),R.drawable.arrow); int arrowW = arrow.getWidth(); int arrowH = arrow.getHeight(); float scaleWidth = 1; float scaleHeight = 1; int centrex = arrowW/2; int centrey = arrowH/2; int X=108; int Y=100; int angle=0; Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(); canvas.drawBitmap(resizedBitmap, X, Y, null); invalidate(); } I am getting the angle values from onCreate method.Using orientation sensor(roll values).. But When I rotate the screen my image is rotating but not exactly around the image centre. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Rotate image around it's centre problem with matrix rotation
Hai all I am trying an application like rotating image with motion sensorMy problem is that the image does not rotate about centre properlyAnd my angle range is 0 to 90 and 0 to -90.. And below is my code. public void onDraw(Canvas canvas) { super.onDraw(canvas); Bitmap arrow = BitmapFactory.decodeResource(getResources(),R.drawable.arrow); int arrowW = arrow.getWidth(); int arrowH = arrow.getHeight(); float scaleWidth = 1; float scaleHeight = 1; int centrex = arrowW/2; int centrey = arrowH/2; int X=108; int Y=100; int angle=0; Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(); canvas.drawBitmap(resizedBitmap, X, Y, null); invalidate(); } I am getting the angle values from onCreate method.Using orientation sensor(roll values).. But When I rotate the screen my image is rotating but not exactly around the image centre. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Rotate image around it's centre problem with matrix rotation
Instead of rotating I need to move my image on X and Y direction On Monday, 10 September 2012 21:22:27 UTC+5:30, Harri Smått wrote: Hi, Why are you adding constants X and Y to pivot point? -- H On Sep 10, 2012 4:18 PM, Haris hari...@gmail.com javascript: wrote: Hai all I am trying an application like rotating image with motion sensorMy problem is that the image does not rotate about centre properlyAnd my angle range is 0 to 90 and 0 to -90.. And below is my code. public void onDraw(Canvas canvas) { super.onDraw(canvas); Bitmap arrow = BitmapFactory.decodeResource(getResources(),R.drawable.arrow); int arrowW = arrow.getWidth(); int arrowH = arrow.getHeight(); float scaleWidth = 1; float scaleHeight = 1; int centrex = arrowW/2; int centrey = arrowH/2; int X=108; int Y=100; int angle=0; Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(); canvas.drawBitmap(resizedBitmap, X, Y, null); invalidate(); } I am getting the angle values from onCreate method.Using orientation sensor(roll values).. But When I rotate the screen my image is rotating but not exactly around the image centre. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-d...@googlegroups.comjavascript: To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com javascript: For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Rotate image around it's centre problem with matrix rotation
Hai thanks for the replys I changed my code like matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); canvas.setMatrix(matrix); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, *X + *getWidth() 1, *Y +* getHeight() 1); super.dispatchDraw(canvas); canvas.drawBitmap(resizedBitmap, X, Y, null); //Draw the arrow on the rotated canvas. canvas.restore(); But still it's not rotating about the centre... On Tuesday, 11 September 2012 01:49:30 UTC+5:30, bob wrote: canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, *X + *getWidth() 1, *Y +* getHeight() 1); super.dispatchDraw(canvas); canvas.restore(); On Monday, September 10, 2012 2:22:15 PM UTC-5, lbendlin wrote: canvas.save(Canvas.MATRIX_SAVE_FLAG); canvas.rotate(angle, getWidth() 1, getHeight() 1); super.dispatchDraw(canvas); canvas.restore(); On Monday, September 10, 2012 9:18:32 AM UTC-4, Haris wrote: Hai all I am trying an application like rotating image with motion sensorMy problem is that the image does not rotate about centre properlyAnd my angle range is 0 to 90 and 0 to -90.. And below is my code. public void onDraw(Canvas canvas) { super.onDraw(canvas); Bitmap arrow = BitmapFactory.decodeResource(getResources(),R.drawable.arrow); int arrowW = arrow.getWidth(); int arrowH = arrow.getHeight(); float scaleWidth = 1; float scaleHeight = 1; int centrex = arrowW/2; int centrey = arrowH/2; int X=108; int Y=100; int angle=0; Matrix matrix = new Matrix(); matrix.postScale(scaleWidth, scaleHeight); matrix.postRotate(angle, X+centrex , Y+centrey ); Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, arrow.getWidth(), arrow.getHeight(), matrix, true); canvas.save(); canvas.drawBitmap(resizedBitmap, X, Y, null); invalidate(); } I am getting the angle values from onCreate method.Using orientation sensor(roll values).. But When I rotate the screen my image is rotating but not exactly around the image centre. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Animation moving image in random
Ok I will explain. Using animation I need to move my image randomly throughout the view.I am using canvas and drawables for this Any way I got solutionSo leave it. Thanks. On Friday, 7 September 2012 16:19:57 UTC+5:30, Haris wrote: For my application I need to move my image randomly throughout the screen using motion sensor The motion sensor part completed. So as the next step I need to move an arrow throughout the screen. I searched in internet a lotPlease help.. thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Animation moving image in random
For my application I need to move my image randomly throughout the screen using motion sensor The motion sensor part completed. So as the next step I need to move an arrow throughout the screen. I searched in internet a lotPlease help.. thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Animation moving image in random
I just meant some link where I can refer for the above questionAny way thanks for your reply... On Friday, 7 September 2012 16:19:57 UTC+5:30, Haris wrote: For my application I need to move my image randomly throughout the screen using motion sensor The motion sensor part completed. So as the next step I need to move an arrow throughout the screen. I searched in internet a lotPlease help.. thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android animation
On Thursday, 6 September 2012 10:54:30 UTC+5:30, Haris wrote: Thanks for your reply -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android animation
Hai all For my application I need to create growing arrow from centre of the screen. For this application which resources should I use in android? Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android List view with toggle button
Thanks for your reply. Can you explain little more..? On Saturday, 1 September 2012 18:12:00 UTC+5:30, Haris wrote: Hai... I am writing an application something like list view with toggle button... Here is my source code... public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); ArrayAdapterString adapter=new ArrayAdapterString(getApplicationContext(),R.layout.main,R.id.textView1,getResources().getStringArray(R.array.Strings)); setListAdapter(adapter); } @Override protected void onListItemClick(ListView l, View v, int position, long id) { String item = (String) getListAdapter().getItem(position); Toast.makeText(this, item+ selected, Toast.LENGTH_LONG).show(); } And I am importing the list from string resources..and my sring.xml is resources string name=app_nameMyListViewWithToggleButton/string string name=hello_worldHello world!/string string name=menu_settingsSettings/string string name=title_activity_mainMyListViewWithToggle/string string name=On_OffON/OFF/string string-array name=Strings item Relay1/item item Relay2/item item Relay3/item item Relay4/item item Relay5/item item Relay6/item item Relay7/item item Relay8/item /string-array /resources And in mu main.xml I am using a text view and toggle button RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; xmlns:tools=http://schemas.android.com/tools; android:layout_width=match_parent android:layout_height=match_parent TextView android:id=@+id/textView1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentLeft=true android:layout_toLeftOf=@+id/toggleButton1 android:textSize=20dp /TextView ToggleButton android:id=@+id/toggleButton1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_marginLeft=4dp android:layout_marginRight=10dp android:text=@string/On_Off /ToggleButton /RelativeLayout when I click the toggle button it showing On and off... But when I click on the list I am not getting any responses.. For my application I need to send some data while pressing the toggle button with respect to button condtion thanks... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android List view with toggle button
Hai... I am writing an application something like list view with toggle button... Here is my source code... public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); ArrayAdapterString adapter=new ArrayAdapterString(getApplicationContext(),R.layout.main,R.id.textView1,getResources().getStringArray(R.array.Strings)); setListAdapter(adapter); } @Override protected void onListItemClick(ListView l, View v, int position, long id) { String item = (String) getListAdapter().getItem(position); Toast.makeText(this, item+ selected, Toast.LENGTH_LONG).show(); } And I am importing the list from string resources..and my sring.xml is resources string name=app_nameMyListViewWithToggleButton/string string name=hello_worldHello world!/string string name=menu_settingsSettings/string string name=title_activity_mainMyListViewWithToggle/string string name=On_OffON/OFF/string string-array name=Strings item Relay1/item item Relay2/item item Relay3/item item Relay4/item item Relay5/item item Relay6/item item Relay7/item item Relay8/item /string-array /resources And in mu main.xml I am using a text view and toggle button RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; xmlns:tools=http://schemas.android.com/tools; android:layout_width=match_parent android:layout_height=match_parent TextView android:id=@+id/textView1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentLeft=true android:layout_toLeftOf=@+id/toggleButton1 android:textSize=20dp /TextView ToggleButton android:id=@+id/toggleButton1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_marginLeft=4dp android:layout_marginRight=10dp android:text=@string/On_Off /ToggleButton /RelativeLayout when I click the toggle button it showing On and off... But when I click on the list I am not getting any responses.. For my application I need to send some data while pressing the toggle button with respect to button condtion thanks... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android List view with toggle button
Hai... I am writing an application something like list view with toggle button... Here is my source code... public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); ArrayAdapterString adapter=new ArrayAdapterString(getApplicationContext(),R.layout.main,R.id.textView1,getResources().getStringArray(R.array.Strings)); setListAdapter(adapter); } @Override protected void onListItemClick(ListView l, View v, int position, long id) { String item = (String) getListAdapter().getItem(position); Toast.makeText(this, item+ selected, Toast.LENGTH_LONG).show(); } And I am importing the list from string resources..and my sring.xml is resources string name=app_nameMyListViewWithToggleButton/string string name=hello_worldHello world!/string string name=menu_settingsSettings/string string name=title_activity_mainMyListViewWithToggle/string string name=On_OffON/OFF/string string-array name=Strings item Relay1/item item Relay2/item item Relay3/item item Relay4/item item Relay5/item item Relay6/item item Relay7/item item Relay8/item /string-array /resources And in mu main.xml I am using a text view and toggle button RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; xmlns:tools=http://schemas.android.com/tools; android:layout_width=match_parent android:layout_height=match_parent TextView android:id=@+id/textView1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentLeft=true android:layout_toLeftOf=@+id/toggleButton1 android:textSize=20dp /TextView ToggleButton android:id=@+id/toggleButton1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_marginLeft=4dp android:layout_marginRight=10dp android:text=@string/On_Off /ToggleButton /RelativeLayout when I click the toggle button it showing On and off... But when I click on the list I am not getting any responses.. For my application I need to send some data while pressing the toggle button with respect to button condtion thanks... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Bleutooth chat Api 10 not working
Hai all I am trying with blue-tooth chat example for api-10, in my micromax pfhone.. When I scanning for devices it showing the list for both secure and non secure. But When I try to connect it showing unable to connect... And UUID s are private static final UUID MY_UUID_SECURE = UUID.fromString(fa87c0d0-afac-11de-8a39-0800200c9a66); private static final UUID MY_UUID_INSECURE =UUID.fromString(8ce255c0-200a-11e0-ac64-0800200c9a66); I tried thishttp://stackoverflow.com/questions/3397071/service-discovery-failed-exception-using-bluetooth-on-androidlink also...But no change. Please help... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Bleutooth chat Api 10 not working
No...The other device doesn't have the bluetooth chat application.. I want connect to a mobile device now...Later I need to connect to embedded bluetooth module. Does the other device need blue-tooth client on listening mode at the same time or I just need to turn on the device discoverable option on it ?. On Thu, Aug 30, 2012 at 8:43 PM, bob b...@coolfone.comze.com wrote: Are you attempting to connect to another device running the Bluetooth Chat example? If so, what type of device is it? On Thursday, August 30, 2012 2:37:20 AM UTC-5, Haris wrote: Hai all I am trying with blue-tooth chat example for api-10, in my micromax pfhone.. When I scanning for devices it showing the list for both secure and non secure. But When I try to connect it showing unable to connect... And UUID s are private static final UUID MY_UUID_SECURE = UUID.fromString(fa87c0d0-** afac-11de-8a39-0800200c9a66); private static final UUID MY_UUID_INSECURE =UUID.fromString(8ce255c0-** 200a-11e0-ac64-0800200c9a66); I tried thishttp://stackoverflow.com/questions/3397071/service-discovery-failed-exception-using-bluetooth-on-androidlink also...But no change. Please help... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- * Haris PP* *09975847673(pune) 09744593643(kerala)* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android Activity And closing application
Hai Kristopher I didn't get your point.. On Tue, Aug 28, 2012 at 12:32 PM, Kristopher Micinski krismicin...@gmail.com wrote: Hopefully you don't take this badly... Unfortunately this is the case where, if you want to exit the app, in Android, it just doesn't work like that, kris On Tue, Aug 28, 2012 at 12:34 AM, Haris P P haris...@gmail.com wrote: Thanks for your reply. On Mon, Aug 27, 2012 at 8:35 PM, Justin Anderson magouyaw...@gmail.comwrote: Now I am following the second one...And its working perfectly... If it is working, then why change it? If it ain't broken don't fix it... And also for go back to the previous layout I am just pressing the back button.Do I need to call the finish() methodOr the android do it automatically.. You do not need to call finish() yourself in this scenario. And I noticed that when close the application by calling finish() the program is exiting. But In Application-mange application it showing an option for force stop.. This is how Android works... just let it work its magic. Is there any method to exit application properly ?. No... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Mon, Aug 27, 2012 at 5:43 AM, Renuka Deshpande renukanil.deshpa...@gmail.com wrote: Hello, Let OS kill the application. see these http://stackoverflow.com/questions/2033914/quitting-an-application-is-that-frowned-upon http://stackoverflow.com/questions/5100728/how-to-force-stop-my-android-application-programatically http://stackoverflow.com/questions/6330200/how-to-quit-android-application-programmatically When you press back the current activity is automatically finish and removed from stack, so when you start same activity only one instance will be there. You dont need to finish activity programmatically yourself when you press back, Os does that. On Mon, Aug 27, 2012 at 3:44 PM, Haris haris...@gmail.com wrote: Hai all For my application I am using more than one layout, and I nedd to switch from layout to layout I think there are two methods for this. 1. Using setContentView switch to new layout. 2. Or by creating new activity switch to new layout. Now I am following the second one...And its working perfectly... So which one I should use for my application...? And also for go back to the previous layout I am just pressing the back button.Do I need to call the finish() methodOr the android do it automatically.. And I noticed that when close the application by calling finish() the program is exiting. But In Application-mange application it showing an option for force stop.. Is there any method to exit application properly ?. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Thanks Regards, Renuka -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- * Haris PP* *09975847673(pune) 09744593643(kerala)* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- * Haris PP* *09975847673(pune) 09744593643(kerala)* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post
Re: [android-developers] Android Activity And closing application
Thanks..I understood On Tue, Aug 28, 2012 at 1:22 PM, Kristopher Micinski krismicin...@gmail.com wrote: You don't just exit apps on Android, The system does it for you, kris On Tue, Aug 28, 2012 at 3:47 AM, Haris P P haris...@gmail.com wrote: Hai Kristopher I didn't get your point.. On Tue, Aug 28, 2012 at 12:32 PM, Kristopher Micinski krismicin...@gmail.com wrote: Hopefully you don't take this badly... Unfortunately this is the case where, if you want to exit the app, in Android, it just doesn't work like that, kris On Tue, Aug 28, 2012 at 12:34 AM, Haris P P haris...@gmail.com wrote: Thanks for your reply. On Mon, Aug 27, 2012 at 8:35 PM, Justin Anderson magouyaw...@gmail.com wrote: Now I am following the second one...And its working perfectly... If it is working, then why change it? If it ain't broken don't fix it... And also for go back to the previous layout I am just pressing the back button.Do I need to call the finish() methodOr the android do it automatically.. You do not need to call finish() yourself in this scenario. And I noticed that when close the application by calling finish() the program is exiting. But In Application-mange application it showing an option for force stop.. This is how Android works... just let it work its magic. Is there any method to exit application properly ?. No... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Mon, Aug 27, 2012 at 5:43 AM, Renuka Deshpande renukanil.deshpa...@gmail.com wrote: Hello, Let OS kill the application. see these http://stackoverflow.com/questions/2033914/quitting-an-application-is-that-frowned-upon http://stackoverflow.com/questions/5100728/how-to-force-stop-my-android-application-programatically http://stackoverflow.com/questions/6330200/how-to-quit-android-application-programmatically When you press back the current activity is automatically finish and removed from stack, so when you start same activity only one instance will be there. You dont need to finish activity programmatically yourself when you press back, Os does that. On Mon, Aug 27, 2012 at 3:44 PM, Haris haris...@gmail.com wrote: Hai all For my application I am using more than one layout, and I nedd to switch from layout to layout I think there are two methods for this. 1. Using setContentView switch to new layout. 2. Or by creating new activity switch to new layout. Now I am following the second one...And its working perfectly... So which one I should use for my application...? And also for go back to the previous layout I am just pressing the back button.Do I need to call the finish() methodOr the android do it automatically.. And I noticed that when close the application by calling finish() the program is exiting. But In Application-mange application it showing an option for force stop.. Is there any method to exit application properly ?. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Thanks Regards, Renuka -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- * Haris PP* *09975847673(pune) 09744593643(kerala)* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com
[android-developers] Listening multiple button
Hai all.. For my application I am using several buttons... Is it possible to listen multiple button at the same time.. Thanks... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android Activity And closing application
Hai all For my application I am using more than one layout, and I nedd to switch from layout to layout I think there are two methods for this. 1. Using setContentView switch to new layout. 2. Or by creating new activity switch to new layout. Now I am following the second one...And its working perfectly... So which one I should use for my application...? And also for go back to the previous layout I am just pressing the back button.Do I need to call the finish() methodOr the android do it automatically.. And I noticed that when close the application by calling finish() the program is exiting. But In Application-mange application it showing an option for force stop.. Is there any method to exit application properly ?. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android Activity And closing application
Thanks for your reply. On Mon, Aug 27, 2012 at 8:35 PM, Justin Anderson magouyaw...@gmail.comwrote: Now I am following the second one...And its working perfectly... If it is working, then why change it? If it ain't broken don't fix it... And also for go back to the previous layout I am just pressing the back button.Do I need to call the finish() methodOr the android do it automatically.. You do not need to call finish() yourself in this scenario. And I noticed that when close the application by calling finish() the program is exiting. But In Application-mange application it showing an option for force stop.. This is how Android works... just let it work its magic. Is there any method to exit application properly ?. No... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Mon, Aug 27, 2012 at 5:43 AM, Renuka Deshpande renukanil.deshpa...@gmail.com wrote: Hello, Let OS kill the application. see these http://stackoverflow.com/questions/2033914/quitting-an-application-is-that-frowned-upon http://stackoverflow.com/questions/5100728/how-to-force-stop-my-android-application-programatically http://stackoverflow.com/questions/6330200/how-to-quit-android-application-programmatically When you press back the current activity is automatically finish and removed from stack, so when you start same activity only one instance will be there. You dont need to finish activity programmatically yourself when you press back, Os does that. On Mon, Aug 27, 2012 at 3:44 PM, Haris haris...@gmail.com wrote: Hai all For my application I am using more than one layout, and I nedd to switch from layout to layout I think there are two methods for this. 1. Using setContentView switch to new layout. 2. Or by creating new activity switch to new layout. Now I am following the second one...And its working perfectly... So which one I should use for my application...? And also for go back to the previous layout I am just pressing the back button.Do I need to call the finish() methodOr the android do it automatically.. And I noticed that when close the application by calling finish() the program is exiting. But In Application-mange application it showing an option for force stop.. Is there any method to exit application properly ?. Thanks.. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Thanks Regards, Renuka -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- * Haris PP* *09975847673(pune) 09744593643(kerala)* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android button position changes while the screen rotating
Hai ** MagouyaWare... Here is my image look like on first case https://lh6.googleusercontent.com/-BcivHh5tubo/UDhsrc94C8I/AJI/7ZSyfv94zTg/s1600/1.jpg And when screen rotating the image looks like... https://lh3.googleusercontent.com/-ZFI3SeossPw/UDht4wPL2eI/AJQ/a7yXxVLct30/s1600/2.jpg So can I use the linearyout with gravity setting... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android button position changes while the screen rotating
Thank you sree for your reply.. Now the problem solved using the layoutland folder And I refer the link.. http://wiresareobsolete.com/wordpress/2009/12/android-layouts-supporting-orientation/ On Saturday, 25 August 2012 11:54:37 UTC+5:30, sree wrote: you will use layoutland operation in your layout folder. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android button position changes while the screen rotating
thanks all for your replay... I will try it today On Thursday, 23 August 2012 17:00:42 UTC+5:30, Haris wrote: Hai all I am new in android programming. For my application I am using image button and it successfully installed on the device. But when I rotate the screen all the button position get changed... and I need all the button placed at centre of the screen And here is my code RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=match_parent android:layout_height=match_parent android:orientation=vertical TextView android:id=@+id/testText android:layout_width=wrap_content android:layout_height=wrap_content android:textColor=#FFCC99 android:textSize=24dp / ImageButton android:id=@+id/up android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_alignParentTop=true android:layout_marginRight=124dp android:layout_marginTop=80dp android:src=@drawable/up / ImageButton android:id=@+id/left android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_alignParentTop=true android:layout_below=@+id/up android:layout_marginRight=200dp android:layout_marginTop=150dp android:src=@drawable/left / ImageButton android:id=@+id/right android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_alignParentTop=true android:layout_below=@+id/up android:layout_marginRight=50dp android:layout_marginTop=150dp android:src=@drawable/right / ImageButton android:id=@+id/down android:layout_width=wrap_content android:layout_height=wrap_content android:layout_below=@+id/up android:layout_alignParentRight=true android:layout_marginRight=124dp android:layout_marginTop=80dp android:src=@drawable/down / /RelativeLayout Please help -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android button position changes while the screen rotating
Hai.. I changed the AndroidManifest.xml as you said.. Its working that is the button not changing its postion.. But for my application I need to change the button postion.That is I am using left, right, up down buttons.. So it should be on the appropriate position while rotating the screen.. Any Idea? On Friday, 24 August 2012 00:26:51 UTC+5:30, TreKing wrote: On Thu, Aug 23, 2012 at 6:30 AM, Haris hari...@gmail.com javascript:wrote: But when I rotate the screen all the button position get changed... and I need all the button placed at centre of the screen Try using a LinearLayout with the proper gravity settings. On Thu, Aug 23, 2012 at 7:51 AM, Jadranko Bodiroga jadrankobo...@gmail.com javascript: wrote: i suggest that to use one orientation of screen: Why? This is kludge that will cause more problems than it will fix in this simple case. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android button position changes while the screen rotating
Thanks** MagouyaWare for your valuable reply On Thursday, 23 August 2012 17:00:42 UTC+5:30, Haris wrote: Hai all I am new in android programming. For my application I am using image button and it successfully installed on the device. But when I rotate the screen all the button position get changed... and I need all the button placed at centre of the screen And here is my code RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=match_parent android:layout_height=match_parent android:orientation=vertical TextView android:id=@+id/testText android:layout_width=wrap_content android:layout_height=wrap_content android:textColor=#FFCC99 android:textSize=24dp / ImageButton android:id=@+id/up android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_alignParentTop=true android:layout_marginRight=124dp android:layout_marginTop=80dp android:src=@drawable/up / ImageButton android:id=@+id/left android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_alignParentTop=true android:layout_below=@+id/up android:layout_marginRight=200dp android:layout_marginTop=150dp android:src=@drawable/left / ImageButton android:id=@+id/right android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_alignParentTop=true android:layout_below=@+id/up android:layout_marginRight=50dp android:layout_marginTop=150dp android:src=@drawable/right / ImageButton android:id=@+id/down android:layout_width=wrap_content android:layout_height=wrap_content android:layout_below=@+id/up android:layout_alignParentRight=true android:layout_marginRight=124dp android:layout_marginTop=80dp android:src=@drawable/down / /RelativeLayout Please help -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android button position changes while the screen rotating
Hai all I am new in android programming. For my application I am using image button and it successfully installed on the device. But when I rotate the screen all the button position get changed... and I need all the button placed at centre of the screen And here is my code RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=match_parent android:layout_height=match_parent android:orientation=vertical TextView android:id=@+id/testText android:layout_width=wrap_content android:layout_height=wrap_content android:textColor=#FFCC99 android:textSize=24dp / ImageButton android:id=@+id/up android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_alignParentTop=true android:layout_marginRight=124dp android:layout_marginTop=80dp android:src=@drawable/up / ImageButton android:id=@+id/left android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_alignParentTop=true android:layout_below=@+id/up android:layout_marginRight=200dp android:layout_marginTop=150dp android:src=@drawable/left / ImageButton android:id=@+id/right android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true android:layout_alignParentTop=true android:layout_below=@+id/up android:layout_marginRight=50dp android:layout_marginTop=150dp android:src=@drawable/right / ImageButton android:id=@+id/down android:layout_width=wrap_content android:layout_height=wrap_content android:layout_below=@+id/up android:layout_alignParentRight=true android:layout_marginRight=124dp android:layout_marginTop=80dp android:src=@drawable/down / /RelativeLayout Please help -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Audio sampling
Hai...all.. I am new in android.. I just test the code for audio recording from the android developer site. It recorded fine using the AVD manager... But I am not able to see the recorded file in AVD Also I need sampling rate for each second of the recorded audio...Is it possible to create such an application in android.. Please Help... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Bug on Fragment multi-pane Layout???
hey,, is there anyone notice this?? I test the Multipane layout from source sample of multipane layout let me ilustrate it.. In portrait condition,, i choose the 2nd item.. it show the detail on another activity -- normal then rotate it to landscape, now the detail is side by side with the title.. -- normal i rotate back to portrait,, shown the title list,, i choose 3rd item,, it show the detail on different activity -- normal the problem is when i rotate it to landscape again, its not showing the proper item, instead of showing the title list being mark at the 3rd item and the details of 3rd item shown.. it only show the 2nd item marked on the list and the details of 2nd item shown.. can anybody explain it to me ?? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] parental control
hey there i m new to android i wanted to create a parental control app which could block some apps from starting specified by user.. can any1 suggest me where to start with i know that eventlog could be of help but cant find how... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Input transport and input dispatcher error on 2.3
Even I have the same issue... Please help... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en