[android-developers] Can we determine APK Install date time?

2009-09-15 Thread Shibbs

Hi all,


By any means, programmatically can I get the install date  time of
the already installed apps on the android device. The ApplicationInfo
doesn't provide this info.

While digging through the /data folder through the DDMS perspective, I
saw the installed apk's do contains the Date  time of when it was
installed, but the sad part is that this /data folder is not
accessible on the device programmatically.


Any help in this regard?


Thanks,
Shibbs
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[android-developers] Getting Other App Reviews - Programmatically

2009-07-31 Thread Shibbs

Hi guys,


We have a new requirement at hand, after doing an initial search I
couldn't find any relative topic in this regard. Maybe someone in this
forum or a google guy can help, so here is what we are trying to
achieve:

Can we write an android app, which gather's the user's review ratings
for other installed app on his device?

Scenario:

User: Mike

Apps installed on Mike's android device  review given by him are:

App1  - review ***
App2  - review **
App3  - review *
App4  - no review
App5 - Our ReviewGatheringApp  (residing on Mike's android phone)

Can App5 (ReviewGatheringApp) gather the review ratings for other
installed app's(App1,App2,App3  app4) ?


Is the review rating data being exposed by the google in SDK yet ?

Any help, in this regard would be great.


Thanks,
Shibbs



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[android-developers] Re: Can we make paid apps - additional packs also chargeable?

2009-07-22 Thread Shibbs

Let me reply my own post

The two proposed solution for additonal paid packs downloads are:

* Bundle additional packs into separate Apk's: The additional
packs can be bundled in separate paid apk's (like AppPack1,
AppPack2... AppPackN) and downloaded. Once downloaded, the original
App game apk can interact with the newly installed additional AppPackN
apk  get the packs.

* Release Different version's: The other proposed solution is to
relase the App  in versions of different apks. Ex: App_lite version,
App_Medium or App_Full version with different number of packs in each
or even better we can do App_v1.0, App_v2.0, App_v3.0, ..
App_vn.o  so on. If a new version is available we can prompt the user
also about the same.

what say?

Thanks,
Shibbs


On Jul 20, 2:57 pm, Shibbs shibu.deva...@gmail.com wrote:
 Hi All,

 We are developing an android paidgame, which would also come with
 additional paid packs/levels.

 Does android market has any support that once the paid app is
 downloaded, it's additional pack's/level can also be charged through
 the market, if the user intends to download the additional packs.

 Any clue on how we can implement this?

 Thanks,Shibbs
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[android-developers] Can we make paid apps - additional packs also chargeable?

2009-07-20 Thread Shibbs

Hi All,


We are developing an android paidgame, which would also come with
additional paid packs/levels.

Does android market has any support that once the paid app is
downloaded, it's additional pack's/level can also be charged through
the market, if the user intends to download the additional packs.

Any clue on how we can implement this?


Thanks,
Shibbs
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[android-developers] Build Contact Stand Alone apk - from Android Contact Source Code?

2009-07-15 Thread Shibbs

Hi all,

I have downloaded the full Android source code  pulled out the
contact source into a different folder.

I am trying to create a separate Contacts stand alone App using the
existing android contacts source code, once that done I intend to add
some more features ( code ) to contacts source  make a contacts.apk
out of it.

Is it possible?

The problem I faced was, when I pulled the contacts app source code,
there were many internal api calls  Private api references. I tried
to resolve them by including those internal api source code  class
files(available from the android source code) in my project, but there
are still many errors  internal api calls, which I am not sure how to
resolve them like:

import android.os.ServiceManager
android.provider.Gmail
android.provider.Im
android.provider.Telephony
acquireProvider(Uri)
deleteRow()
lookupProviderNameFromId(int)
ISyncAdapter
IContentProvider
etc

Is there a way to solve these internal API issue?

Was there anyone who has successfully extended any of the existing
apps (Contacts, Alaram, calendar...) of android with the help of its
source code, is this approach possible?

I tried to include the framework_immediates classes.jar in the
project, but due to duplicate class files present in the project  SDK
it throws the ususal -
UNEXPECTED TOP-LEVEL EXCEPTION: class file already added com/android/
internal/telephony/callerInfosync...


I have been trying to achieve this for the past 2 days, with not much
success.
Can somebody lead me to a correct direction?

Any help in this regard would be really great!


Thanks,
Shibbs
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[android-developers] Re: Build Contact Stand Alone apk - from Android Contact Source Code?

2009-07-15 Thread Shibbs

Hi Mark,

Thanks for the response.

Mark wrote:
If you are trying to make a separate installable application, remove all
functionality from the code that relies upon classes not in the SDK.

Yes that's exactly what I am trying to do.

As suggested, If i remove all the internal api calls (mentioned in my
previous mail), I may have to compromise / even break some of the
functionality of Contacts app.

I am trying to add more features to the existing contacts app, without
loosing any of existing contacts functionality. Is it possible?
Well this is what my intended direction, where I am heading, without
knowing if that is possible.



Thanks,
Shibbs

On Jul 15, 8:14 pm, Mark Murphy mmur...@commonsware.com wrote:
 Shibbs wrote:
  I am trying to create a separate Contacts stand alone App using the
  existing android contacts source code, once that done I intend to add
  some more features ( code ) to contacts source  make a contacts.apk
  out of it.

  Is it possible?

 Not without a lot of work.



  The problem I faced was, when I pulled the contacts app source code,
  there were many internal api calls  Private api references. I tried
  to resolve them by including those internal api source code  class
  files(available from the android source code) in my project, but there
  are still many errors  internal api calls, which I am not sure how to
  resolve them like:

  import android.os.ServiceManager
  android.provider.Gmail
  android.provider.Im
  android.provider.Telephony
  acquireProvider(Uri)
  deleteRow()
  lookupProviderNameFromId(int)
  ISyncAdapter
  IContentProvider
  etc

  Is there a way to solve these internal API issue?

 Do not try to build that code as a separate project. The built-in
 applications, in general, are designed to be built as part of the
 firmware, not simply to the SDK.

  Can somebody lead me to a correct direction?

 You have not indicated what the direction is.

 If you are trying to assist with the Android open source project, and
 make patches to Contacts, do not pull it into a separate application.
 Rather, follow the instructions athttp://source.android.comto build
 firmware and make your changes that way.

 If you are trying to make a separate installable application, remove all
 functionality from the code that relies upon classes not in the SDK.

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://twitter.com/commonsguy

 _The Busy Coder's Guide to *Advanced* Android Development_
 Version 0.9 Available!
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[android-developers] Re: Build Contact Stand Alone apk - from Android Contact Source Code?

2009-07-15 Thread Shibbs

Ah sad ending to our over enthu project:

For the past few days, I have been searching like mad, like many other
developers from past who were trying to achieve something similar.
But, it was not very clear that we won't be able to do, with all
respect to your below comment I am stopping further development in
this regard.

Thanks once again!

- Shibbs

On Jul 15, 8:37 pm, Mark Murphy mmur...@commonsware.com wrote:
 Shibbs wrote:
  As suggested, If i remove all the internal api calls (mentioned in my
  previous mail), I may have to compromise / even break some of the
  functionality of Contacts app.

 Correct.

  I am trying to add more features to the existing contacts app, without
  loosing any of existing contacts functionality. Is it possible?

 Not without changes to the firmware to make the missing classes become
 part of the SDK.

 --
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 Guy)http://commonsware.com|http://twitter.com/commonsguy

 _The Busy Coder's Guide to *Advanced* Android Development_
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[android-developers] Re: Build Contact Stand Alone apk - from Android Contact Source Code?

2009-07-15 Thread Shibbs

Mark wrote:
 Your work will probably still be valued in improving the built-in
 Android Contacts application, if you wish to pursue that course.

Cool, that sounds encouraging.

One final query, if I pursue the above mentioned course  improve the
build-in contacts app, then would I be able to build (make) the
improved contacts source code  get a Contacts.apk. If yes, then can I
distribute it as normal android app, which would run on any android
device?

Or would it be tightly coupled with the below android firmware  could
be distributed only along with the system.img


Ideally, this is what I am trying to do - Extend the existing contacts
app add additional feature make an improved Contacts.apk  release it
in the android market.

what say, possible?


Thanks for all your time.


- Shibbs

On Jul 15, 9:15 pm, Mark Murphy mmur...@commonsware.com wrote:
 Shibbs wrote:
  Ah sad ending to our over enthu project:

  For the past few days, I have been searching like mad, like many other
  developers from past who were trying to achieve something similar.
  But, it was not very clear that we won't be able to do, with all
  respect to your below comment I am stopping further development in
  this regard.

 Your work will probably still be valued in improving the built-in
 Android Contacts application, if you wish to pursue that course.

 --
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 Guy)http://commonsware.com|http://twitter.com/commonsguy

 Warescription: Three Android Books, Plus Updates, $35/Year
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[android-developers] Security Exception - Browser.BOOKMARKS_URI !

2009-06-24 Thread Shibbs

Hi all,

I am getting Security Exception - Permission denial when I am trying
to access the Browser.BOOKMARK_URI in my code.
Cursor cur = m_Context.getContentResolver().query
(Browser.BOOKMARKS_URI, null, null,null, null);

However it gives me this error only on device whereas on emulator it
works great. I tried to find if there is any permission for the
bookmark uri, but got none.

After a little googling I found the permission:

uses-permission
android:name=com.android.browser.permission.READ_HISTORY_BOOKMARKS/

from: 
http://github.com/android/platform_packages_apps_browser/blob/0cb2af7646d0a41c0543a086021df3042bfc814a/AndroidManifest.xml


Just wondering why this permission is hidden or sort of hidden as its
not available in drop down permission bar of Manifest.xml (using
eclipse)


Thanks,
Shibbs
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[android-developers] Re: Security Exception - Browser.BOOKMARKS_URI !

2009-06-24 Thread Shibbs

Frankly speaking I don't know nor I have any evidence - Got this
permission over the net, tried it in my app and it works.
Do we go by the age old google saying that: If its not documented
then probably not use it as it would be removed in future SDK version

On Jun 24, 6:58 pm, Mark Murphy mmur...@commonsware.com wrote:
 Shibbs wrote:
  After a little googling I found the permission:

  uses-permission
  android:name=com.android.browser.permission.READ_HISTORY_BOOKMARKS/

  from:http://github.com/android/platform_packages_apps_browser/blob/0cb2af7...

  Just wondering why this permission is hidden or sort of hidden as its
  not available in drop down permission bar of Manifest.xml (using
 eclipse)

 Do you have any evidence to suggest it is part of the SDK?

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://twitter.com/commonsguy

 Android Development Wiki:http://wiki.andmob.org
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[android-developers] Re: Security Exception - Browser.BOOKMARKS_URI !

2009-06-24 Thread Shibbs

Thanks guys! - but as long as there is no other permission, I am left
with not much choice but to take that risk.
Anyone from google,
Would read browser history permission be available in future release?
Its kinda important for my app

On Jun 24, 8:08 pm, Mark Murphy mmur...@commonsware.com wrote:
 Shibbs wrote:
  Do we go by the age old google saying that: If its not documented
  then probably not use it as it would be removed in future SDK version

 Pretty much. That's particularly true for com.android.permission.*
 values (or, for that matter, most things in the com.android.* namespaces).

 Things that are public are (usually) android.* (minus the leading com.)
 and are described in the SDK documentation.

 Anything else can easily be broken in future releases.

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://twitter.com/commonsguy

 _Android Programming Tutorials_ Version 1.0 Available!
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[android-developers] ContentObserver _id - SMS, Contact Media

2009-06-23 Thread Shibbs

Hi All,

From the past two days I have been closely reading through the
ContentObserver discussion on the various scenarios like:
1.) SMS sent
2.) Contacts updated
3.) Media added.
4.) etc...

We all are aware that the onChange() of the ContentObserver() doesn't
notify us to what has been changed for obvious reasons.

We thought of coming up with a logic, though it is not fully proof,
just wanted to discuss the solution with you guys:

The scenarios we deal with here are:
1.) Last SMS Sent
2.) New Contacts added.

We had a close look at the db structure of the Contacts, SMS  Media.
They all have this primary column name - _id which is
autoincremental. Currently the limit of this stands at a whoofing:
9223372036854775807. (2^63)

each time a new contact has been added to contacts.db or new SMS sent
(record added to ( SMS db)) it is bound to have the greatest _id
value if the above limit (9223372036854775807)  has not been reached
yet.

Then in onChange()
1.) Filter out if the event is a new contact changed or SMS sent
{ simple logic posted in previous some post)
2.) If yes, then query and get the last record based on the ascending
order of _id value (default order) you can get the desired last SMS
sent or New contact added.

Note: This logic is not full proof, cause over a period of time if the
_id crosses 9223372036854775807, then this logic would fail or I
guess so.

Not sure what Android would do internally once the id crosses
9223372036854775807?
Will it start from -9223372036854775808.

Any better solution?


Thanks,
Shibbs
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[android-developers] Re: ContentObserver _id - SMS, Contact Media

2009-06-23 Thread Shibbs

Thanks peli - My bad, should have calculated that the limit is
practically unreachable - (but always had a feeling what if.
sometimes too logical thinking is bad :) )
Anyways, in that case the above solution is full proof  good to go. I
have already implemented  it works smooth for Contacts, SMS  Media.

Hope it helps someone!

Thanks,
Shibbs

On Jun 23, 5:18 pm, Peli peli0...@googlemail.com wrote:
 Don't worry about reaching the limit 9223372036854775807.

 Even if you insert 1000 new entries per second into your database, it
 will take you 290 million years until you reach that limit
 ( 9223372036854775807 / 1000 / 60 / 60 / 24 / 365 = 292 471 209 )

 (dinosaurs died out 65 million years ago; the G1 would be a fossil by
 that 
 time:http://news.softpedia.com/news/The-Oldest-Fossil-Russian-Doll-290-Mil...
 )

 Peliwww.openintents.orgwww.openintents.biz/obscura.html

 On Jun 23, 9:45 am, Shibbs shibu.deva...@gmail.com wrote:

  Hi All,

  From the past two days I have been closely reading through the
  ContentObserver discussion on the various scenarios like:
  1.) SMS sent
  2.) Contacts updated
  3.) Media added.
  4.) etc...

  We all are aware that the onChange() of the ContentObserver() doesn't
  notify us to what has been changed for obvious reasons.

  We thought of coming up with a logic, though it is not fully proof,
  just wanted to discuss the solution with you guys:

  The scenarios we deal with here are:
  1.) Last SMS Sent
  2.) New Contacts added.

  We had a close look at the db structure of the Contacts, SMS  Media.
  They all have this primary column name - _id which is
  autoincremental. Currently the limit of this stands at a whoofing:
  9223372036854775807. (2^63)

  each time a new contact has been added to contacts.db or new SMS sent
  (record added to ( SMS db)) it is bound to have the greatest _id
  value if the above limit (9223372036854775807)  has not been reached
  yet.

  Then in onChange()
  1.) Filter out if the event is a new contact changed or SMS sent
  { simple logic posted in previous some post)
  2.) If yes, then query and get the last record based on the ascending
  order of _id value (default order) you can get the desired last SMS
  sent or New contact added.

  Note: This logic is not full proof, cause over a period of time if the
  _id crosses 9223372036854775807, then this logic would fail or I
  guess so.

  Not sure what Android would do internally once the id crosses
  9223372036854775807?
  Will it start from -9223372036854775808.

  Any better solution?

  Thanks,
  Shibbs
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[android-developers] Re: OutOfMemoryError BitmapFactory.nativeDecodeByteArray inside Threads

2009-02-11 Thread Shibbs

Hi guys,


Just want to give another angle to it... which was successfully run 
tested.

Yesterday while streaming video cam images { through socket - getting
bitmaps at a good refresh rate} we where getting this nasty Out of
memory error and as one the posting suggested to recycle the bitmaps
which are not drawn. But, our problem was that we are drawing the same
bitmap again  again in the draw() method so how can we recycle the
bitmap. Moreover, even if we use the same bitmap again  again the
memory steeply increases eventually throwing out of Memory.

So, here's the deal


*   Make Bitmap Buffer array:  In my case I made an array of 10.
*   Take a circular say 'display pointer' which would run through the
buffered array:
*   Take another circular 'freeing pointer' which would run at a fixed
distance back of the 'display pointer'
*   Job of the display pointer would be to setBitmap, displayBitmap 
draw It.
*   Whereas the freeing pointer which would be back of it exactly at a
fixed distance (ex: 5) behind  it would be recycling all the bitmaps
which are not used
*   Thus, at any given point of time we would always have ample free
memory space and the bitmaps used at any given point of time would be
absolute difference between { display counter pointer - freeing
pointer counter }  - making an endless 'rat race'.

Though we are using 5-10 bitmaps in place of one, but believe me it
doesn't give you that nasty Out of memory error

Now this approach we have applied  not got the OOM error yet, but the
initial crude test can be done by our test manager when she arrives
today ��

let me know, if anybody needs the full code of it or a snippet of
it


Thanks,
Catalytic Android team


On Feb 5, 12:14 am, Romain Guy romain...@google.com wrote:
 Use less memory.



 On Wed, Feb 4, 2009 at 11:11 AM, Rohit mord...@gmail.com wrote:

  So whats a good solution?

  Rohit

  On Feb 4, 11:07 am, Romain Guy romain...@google.com wrote:
  Scaling the image down happens at drawing time. You are just using
  images that are too large to begin with.

  On Wed, Feb 4, 2009 at 11:05 AM, Rohit mord...@gmail.com wrote:

   I noticed that the OutOfMemoryError occurs a lot when you try to load
   an image that is larger than the view. Android needs to scale the
   image down to fit the view and that is when it seems to crash out as a
   result of the OutOfMemoryError.

   Rohit

   On Jan 26, 3:09 pm, blindfold seeingwithso...@gmail.com wrote:
Check first, and think a bit.

   I stand by what I said.

   Regards

   On Jan 25, 8:30 pm, ad avra...@gmail.com wrote:

Check first, and think a bit.

On Jan 25, 2:49 pm, blindfold seeingwithso...@gmail.com wrote:

 How can this possibly help you? You are trying to allocate 61 MB
 (3200*4800*4 bytes), which lies well above the 16 MB heap limit. I
 tried once to allocate, say, 12 MB at program startup to keep 
 Android
 from all the time bumping into the heap limit and possibly crashing 
 as
 a result in case its memory management is not 100% reliable, but
 trying to allocate 61 MB should not offer any benefit?

 Regards

 On Jan 25, 2:23 pm, ad avra...@gmail.com wrote:

  YES YES YES!!!
  I've found solution for that bug.
  It's tricky but it works.
  Place that on the begining of your code.

  try{
 BitmaptmpBitmap 
  =Bitmap.createBitmap
  (3200, 4800,
  Config.ARGB_);
  }catch(Throwable e){
  e.printStackTrace();
  System.out.println(CATCHED );

  }

  I was fighting with that about 4 days.
  Hope anyone is happy now, that was hell.

  Regards,
  avram.

  --
  Romain Guy
  Android framework engineer
  romain...@android.com

  Note: please don't send private questions to me, as I don't have time
  to provide private support.  All such questions should be posted on
  public forums, where I and others can see and answer them

 --
 Romain Guy
 Android framework engineer
 romain...@android.com

 Note: please don't send private questions to me, as I don't have time
 to provide private support.  All such questions should be posted on
 public forums, where I and others can see and answer them
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[android-developers] Re: How to query for my current location?

2008-11-20 Thread Shibbs

Use Geocoder, the newly class introduced in 1.0 SDK.
Its helps in reverse geocodeing( i.e getting address from lat/lon)

http://code.google.com/android/reference/android/location/Geocoder.html

Thanks,
Shibbs

On Oct 17, 2:12 pm, Matthias [EMAIL PROTECTED] wrote:
 Well, in other words, this whole location manager thing is pretty
 broken in Android 1.0?

 From what I've read and experienced myself so far, it's pretty much
 like this:

 1) LocationManager cannot be subclassed anymore, instead you use the
 debug bridge to send location fixes. Unfortunately, this thing is
 broken in two ways: Firstly, it only works on systems with a US locale
 (?? sounds odd, but I can definitely tell it does not work for me...),
 and secondly, the proclaimed geo command from the tools/ folder
 isn't even there...!

 2) In order for LocationManager.getLastKnownLocation() to actually
 work, one has to register a listener, although this may not even what
 the programmer needs -- I surely don't want it, I want to poll for
 updates only on well-defined occasions. In fact, I believe this whole
 location listener thing is a bad idea, because it will result in each
 and every location-aware Android app running its own
 ListenForLocationUpdatesService, in order to always have access to the
 latest known location... yuck.

 Is that correct so far? If so, I have to say I am pretty much
 disappointed with the progress Android makes.

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