[android-developers] how to use aapt ---rename-manifest-package in command line
Hi I want to make two apks with diff package names using aapt I am using the script target name=change echochnage manifest/echo exec executable=${aapt} failonerror=true arg value=add / arg line=${v.option} / arg value=-m / arg value=-M / arg path=AndroidManifest.xml / arg value=-S / arg path=${resource.absolute.dir} / arg value=-I / arg path=${android.jar} / arg value=--rename-manifest-package/ arg value=com.mybase.app/ /exec /target But where to see the resultant manifest file ? if I give -F and the path a new apk with manifest and res is created.How to integaret it with .class files / can we do all these operations in a single step thru command line or thru script ? Pleas ehelp -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: how to use aapt ---rename-manifest-package in command line
if you see the aapt help , there is an -R option but no description is given for that On Nov 3, 11:56 am, Sudha sudha...@gmail.com wrote: Hi I want to make two apks with diff package names using aapt I am using the script target name=change echochnage manifest/echo exec executable=${aapt} failonerror=true arg value=add / arg line=${v.option} / arg value=-m / arg value=-M / arg path=AndroidManifest.xml / arg value=-S / arg path=${resource.absolute.dir} / arg value=-I / arg path=${android.jar} / arg value=--rename-manifest-package/ arg value=com.mybase.app/ /exec /target But where to see the resultant manifest file ? if I give -F and the path a new apk with manifest and res is created.How to integaret it with .class files / can we do all these operations in a single step thru command line or thru script ? Pleas ehelp -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android installer strange issue
What I understood from your reply is that if you press OPEN new instaces of teh appln willbe getting created and if you press DONE and then start the app from menu , the appln should resume ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android installer strange issue
Then eventually the progam will crash On Sep 1, 11:28 am, Sudha sudha...@gmail.com wrote: What I understood from your reply is that if you press OPEN new instaces of teh appln willbe getting created and if you press DONE and then start the app from menu , the appln should resume ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android installer strange issue
But, When you install and press done instead of open and repeat this testing, the activity will resume form the place you pressed menu button. only when you press open and repeat it wont resume,it will restart. So its not as per design I guess.else teh application should have behaved the same way in both the scenarios. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android installer strange issue
Hi I found a strange issue with android installer.I put the apk in the sd card thru usb.Using file explorer I got the apk in teh device.Then clicked and installed.then got the installated screen with open and done buttons.If i say open then the application launches for teh first time. Now 1.while appln is opne, press menu button.appln gets minimized. 2.again open the application form the menu then appln restarts. 3.again repeat the steps 1 and 2 if application is taking high memory it will crash.else after reapeting for 2 or 3 times press back button.you can see many instances of the applna in teh back ground. If you had seleced done and then open the appln thru the menu, the appln wont restart.it will resume. if you check the task manager you will see only one instance but by pressing back button you can see many appln instances.. is this a device issue ? simple Hello world appln also has this issue. I tested in samsung galaxy ,tabs, htc desire.all is having thsi issue Please help -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] xml parser generator
is there any android specific xml generator ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] autoinstall from android market
hi I need to autoinstall new version of my app from android app maket thru the same appln 1.can I detect the android market notification tru my appn ? 2.is ter any intend to pass the url and auto isnatll teh appn 3.what are the risk factors included and how to handle them 4.is ter any machanism to revert back to teh previous version if any network issue comes while auto installing ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: how to convert colour image to black and white
Hi All, I have resolved this problem. I have used following colormatrix to get black n white picture:- ColorMatrix cm1 = new ColorMatrix(new float[]{0.5f,0.5f,0.5f,0,0, 0.5f,0.5f,0.5f,0,0, 0.5f,0.5f,0.5f,0,0, 0,0,0,1,0,0, 0,0,0,0,1,0 }); Thanks to all. On Jan 5, 12:54 pm, Ghanshyam Verma ghanshyamverm...@gmail.com wrote: U CAN U PHOTO SCOP SOFTWARE On 1/5/11, sudha sudhagupta2...@gmail.com wrote: Hello all, I have a picture taken from android device camera, I have to convert the colour image to black n white. how can I do this? Thanks Sudha -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Regards .. *Ghanshyam Verma Mob-9355309157* -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: how to create pdf document using images
Hello Mark, Thanks for your reply. I have to create PDF at client side(in my android app). I have seen this functionality in Document scanner trial version application available in android market. I wanted to know this can be done. Thanks On Jan 6, 6:25 pm, Mark Murphy mmur...@commonsware.com wrote: Step #1: Send the images to a server Step #2: Run a process on the server to convert the images into a PDF, by whatever means you feel appropriate (e.g., ImageMagick, generate an ODT document and use unoconv). On Thu, Jan 6, 2011 at 2:12 AM, sudha sudhagupta2...@gmail.com wrote: Hello, I have captured few images from camera, now I have to create pdf document using these images. please tell me how can I do this. Thanks Sudha -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android 2.3 Programming Books:http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] how to create pdf document using images
Hello, I have captured few images from camera, now I have to create pdf document using these images. please tell me how can I do this. Thanks Sudha -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] how to convert colour image to black and white
Hello all, I have a picture taken from android device camera, I have to convert the colour image to black n white. how can I do this? Thanks Sudha -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] how to select multiple images through intent and get their Uri in my activity to perform some task on thease images
Hello All, I have to show all images from device and user can select multiple images, i have to get Uri of the selected images in my Activity. I know how to select one image and get its Uri. I have done this through following code: Intent intent = new Intent(); intent.setType(image/*); intent.setAction(Intent.ACTION_GET_CONTENT); startActivityForResult(Intent.createChooser(intent, Select Picture), 1); issue is in how user can select multiple images. Thanks Sudha -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] how to submit rating for the application to android market
Hello All, I have to implement a functionality in my app, so that user can submit his rating for the application to android app market(like the Iphone Apps). Is it possible to do implement this, if yes plz let me know how it can be done. Thanks Sudha -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] idea for android app
Hello everyone, Can anyone here help me out by giving a great idea on android application?? I am desperately looking for a creative idea. Whenever i think of new application and i think its not there, i ve been wrong everywhere. So please help me out.Thanks in advance!! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: reading package name from apk file
hello rk, What am doing is not exactly automated test solution but partially yes. using ant scripts and tools in SDK like monkey (check below Link)... http://developer.android.com/guide/developing/tools/monkey.html I am generating some random input for testing games on Android Platform. - Sudhaker On Aug 13, 11:46 am, rk raj.10...@gmail.com wrote: Sudha, Do you have automated test solution for Andorid? thanks raj On Aug 13, 11:42 am, Dianne Hackborn hack...@android.com wrote: Use the aapt command's dump subcommands. For example aapt dump badging /path./to/.apk will print various interesting meta-data about the app. On Wed, Aug 12, 2009 at 10:45 PM, Sudha sudhaker...@gmail.com wrote: Hello Zero, What i want is just knowing the package name I donot wish to reverse engineer the code the main purpose is to write a script for automated testing like when a apk file is given in the script it installs the package on the phone and after testing some random test cases will uninstall the app from the device or emu for uninstalling the app from device using script what we must know is the package name so i want to parse the apk file not meant to reverse engineer.. - Sudha On Aug 12, 7:22 pm, Zero zeroo...@googlemail.com wrote: dude, maybe you should not try to mess with other ppls code if u don't know basic reverse engineering. seriously. On Aug 12, 3:26 pm, Sudha sudhaker...@gmail.com wrote: Hello, If i have a apk file and want to know the package name and class hierarchy, how do i do it? Suppose I have some sample APK file named SampApp.apk which contains classes inside com.android.sampApp. Is there any tool in Android SDK which shows the package name when APK file is passed as a parameter. As the Class files are compressed to dex file I am not able to check the actual package name. Regards: Sudha -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them.- Hide quoted text - - Show quoted text - --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] reading package name from apk file
Hello, If i have a apk file and want to know the package name and class hierarchy, how do i do it? Suppose I have some sample APK file named SampApp.apk which contains classes inside com.android.sampApp. Is there any tool in Android SDK which shows the package name when APK file is passed as a parameter. As the Class files are compressed to dex file I am not able to check the actual package name. Regards: Sudha --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] dialog is getting dismissed when I am flipping the device
hi I have created a dialogue to accept the name and password. d = new Dialog(ctx); d.setContentView(R.layout.login); Button upload_button = (Button)d.findViewById(R.id.send_button); upload_button.setOnClickListener(new View.OnClickListener() {} }); d.show(); It will display the dialog but if I flip the device the dialog will get dismissed. How can I avoid that . I tried d.setcancelable(false) it works for only back key Please help me --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: dialog is getting dismissed when I am flipping the device
is it a bug or desired behavior ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: dialog is getting dismissed when I am flipping the device
Thanks a lot It worked !! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] How can I listen for MApView page load completed event Options
Hi In my application to load the map its taking time so how can I detect when the map got loaded completely plz help me ?? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Media Player sound state problems in G1
By the way what are these states 1, 2, 128 etc. Can't android people name it when raising exceptions so that developers could know better what is the cause of exception? I am getting full irritated because of these sound issues particularly with the MediaPlayer and its states in android On May 8, 10:33 am, Sudha sudhaker...@gmail.com wrote: I have nearly 28 sound files in which most of them have the duration less than a second (i.e in milliseconds), to reduce the delay in creating the player everytime, i created a player for each sound file i.e 28 MediaPlayers and each sound file plays on its own player and all the sounds are managed by a separate single thread (FYI only that sound thread can call these methods no other thread can start the sounds explicitly), so I can confirm that all the methos calling is done by a single thread. and regarding the other code, i have posted all what am using and the only other thing which is not here is the constructor which converts the given input stream to a file as the MediaPlayer cannot play sounds directly with a stream. (I am packing all the sounds in a single pack and open it at runtime and give the input stream to Player as it is done in J2ME, so again am converting the given input stream to a file.) Here is the below code of Constructor. protected PlayerImpl(String fileName1, InputStream inputstream) { fileName = fileName1; fileInputStream = inputstream; //Creates a FileOutput pointer to dump the InputStream., with permissions: 662 (rw- rw- -w-) FileOutputStream fOut = null; try{ fOut = Utils.getContext().openFileOutput (fileName,Context.MODE_WORLD_WRITEABLE); } catch(Exception filenotfound){ if (Utils.debugEnabled) android.util.Log.d(Player ERROR,FileOutputStream FAILED!); } //we dump the 'stream here... int n; try { while ((n=inputstream.read(FOS_BUFFER))=0) { fOut.write(FOS_BUFFER, 0, n); } //we close fOut but DO NOT CLOSE fIn !! fOut.close(); } catch (IOException e1) { if (Utils.debugEnabled) android.util.Log.d(Player ERROR,temp file creation FAILED); } } I dont think this Constructor has anything to do with the errors I get, to point-out mostly i found these errors are raised when the device is kept idle for sometime while sounds are playing, the device backlight goes off and device enters the idle state at this point all these exceptions are raised and with less reproducibility my game crashes. does the phone stop the sounds while it goes to standby mode? I have my own code to stop the sounds when an interrupt occurs, so does this conflict with the device method calls? On May 7, 7:59 pm, Marco Nelissen marc...@android.com wrote: Based on the code you posted, the stop called in state 2 is because you call stop() in your OnCompletionListener, which isn't necessary (it's already stopped at that point). I don't see how the other problems could happen with the code you posted, unless you have multiple threads accidentally using the same MediaPlayer, or there is some other code involved that you didn't post. On Thu, May 7, 2009 at 1:36 AM, Sudha sudhaker...@gmail.com wrote: Hi I am using MediaPlayer to play my sounds below is my another post http://groups.google.com/group/android-developers/browse_thread/threa... I tried all the possible ways stated in the above post but could not play sounds accordingly so changed the sound code as below, Now the sounds are working fine and no sound is getting skipped but am getting some errors which i cannot figure why they are coming...? Below are some errors: 1- E/MediaPlayer( 2173): stop called in state 1 2- E/MediaPlayer( 2173): stop called in state 2 the above errors i get frequently and i get the below one's randomly, the game freezes and requires a force close when i encounter the below errors 3- E/MediaPlayer( 2173): setDataSource called in state 2 W/System.err( 2173): java.lang.IllegalStateException W/System.err( 2173): at android.media.MediaPlayer.setDataSource(Native Method) 4- E/MediaPlayer( 2173): setDataSource called in state 128 W/System.err( 2173): java.lang.IllegalStateException W/System.err( 2173): at android.media.MediaPlayer.setDataSource(Native Method) W/System.err( 2173): at android.media.MediaPlayer.setDataSource(MediaPlayer.java:247) 5- E/MediaPlayer( 2173): prepareAsync called in state 128 E/MediaPlayer( 2173): setDataSource called in state 128 W/System.err( 2173): java.lang.IllegalStateException W/System.err( 2173
[android-developers] Android : MapView : slow loading of the map
Hi I got the G1. When I am loading my mapview, mpa is getting displayed but it is taking time. so I want to give my own loading background and when the map gets loaded fully then I want to switch it to the map. Any cluse to do this ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Media Player sound state problems in G1
Hi I am using MediaPlayer to play my sounds below is my another post http://groups.google.com/group/android-developers/browse_thread/thread/8d1c01b055873f39# I tried all the possible ways stated in the above post but could not play sounds accordingly so changed the sound code as below, Now the sounds are working fine and no sound is getting skipped but am getting some errors which i cannot figure why they are coming...? Below are some errors: 1- E/MediaPlayer( 2173): stop called in state 1 2- E/MediaPlayer( 2173): stop called in state 2 the above errors i get frequently and i get the below one's randomly, the game freezes and requires a force close when i encounter the below errors 3- E/MediaPlayer( 2173): setDataSource called in state 2 W/System.err( 2173): java.lang.IllegalStateException W/System.err( 2173):at android.media.MediaPlayer.setDataSource(Native Method) 4- E/MediaPlayer( 2173): setDataSource called in state 128 W/System.err( 2173): java.lang.IllegalStateException W/System.err( 2173):at android.media.MediaPlayer.setDataSource(Native Method) W/System.err( 2173):at android.media.MediaPlayer.setDataSource(MediaPlayer.java:247) 5- E/MediaPlayer( 2173): prepareAsync called in state 128 E/MediaPlayer( 2173): setDataSource called in state 128 W/System.err( 2173): java.lang.IllegalStateException W/System.err( 2173):at android.media.MediaPlayer.setDataSource(Native Method) 6- E/MediaPlayerService( 31): offset error E/MediaPlayer( 2173): Unable to to create media player I have observed that all the sounds played atleast once in the game without any error. I want to know what are the states 1,2 128 and why are the errors raised. As per the http://developer.android.com/reference/android/media/MediaPlayer.html#Valid_and_Invalid_States I suppose there is no problem in my code but y is that error shown...? Plz check the below code: public void stop() throws MediaException { try { mp.stop(); mp.reset(); FileInputStream fIn = Utils.getContext().openFileInput(fileName); if (fIn != null) { mp.setDataSource(fIn.getFD()); fIn.close(); } } catch(Exception e){e.printStackTrace();} isPlayingSound = false; } public boolean isPlayingSound; //class member MediaPlayer mp = null; String last_req = ; public void playSound(final String res) { if (isPlayingSound){ return; } try { if (!last_req.equals(res)) { last_req = res; mp = new MediaPlayer(); FileInputStream fIn = Utils.getContext().openFileInput(res); if (fIn != null) { mp.setDataSource(fIn.getFD()); fIn.close(); } mp.setOnCompletionListener(new MediaPlayer.OnCompletionListener() { public void onCompletion(MediaPlayer mp) { try { mp.stop(); mp.reset(); FileInputStream fIn = Utils.getContext().openFileInput(res); if (fIn != null) { mp.setDataSource(fIn.getFD()); fIn.close(); } isPlayingSound = false; } catch(Exception e){e.printStackTrace();} } }); mp.setOnErrorListener(new MediaPlayer.OnErrorListener() { public boolean onError(MediaPlayer mp, int what, int extra) { mp.release(); mp = null; deleteSoundFile(res); isPlayingSound = false; last_req=; System.gc(); new PlayerImpl(fileName,fileInputStream); return false; } });
[android-developers] Re: Media Player sound state problems in G1
I have nearly 28 sound files in which most of them have the duration less than a second (i.e in milliseconds), to reduce the delay in creating the player everytime, i created a player for each sound file i.e 28 MediaPlayers and each sound file plays on its own player and all the sounds are managed by a separate single thread (FYI only that sound thread can call these methods no other thread can start the sounds explicitly), so I can confirm that all the methos calling is done by a single thread. and regarding the other code, i have posted all what am using and the only other thing which is not here is the constructor which converts the given input stream to a file as the MediaPlayer cannot play sounds directly with a stream. (I am packing all the sounds in a single pack and open it at runtime and give the input stream to Player as it is done in J2ME, so again am converting the given input stream to a file.) Here is the below code of Constructor. protected PlayerImpl(String fileName1, InputStream inputstream) { fileName = fileName1; fileInputStream = inputstream; //Creates a FileOutput pointer to dump the InputStream., with permissions: 662 (rw- rw- -w-) FileOutputStream fOut = null; try{ fOut = Utils.getContext().openFileOutput (fileName,Context.MODE_WORLD_WRITEABLE); } catch(Exception filenotfound){ if (Utils.debugEnabled) android.util.Log.d(Player ERROR,FileOutputStream FAILED!); } //we dump the 'stream here... int n; try { while ((n=inputstream.read(FOS_BUFFER))=0) { fOut.write(FOS_BUFFER, 0, n); } //we close fOut but DO NOT CLOSE fIn !! fOut.close(); } catch (IOException e1) { if (Utils.debugEnabled) android.util.Log.d(Player ERROR,temp file creation FAILED); } } I dont think this Constructor has anything to do with the errors I get, to point-out mostly i found these errors are raised when the device is kept idle for sometime while sounds are playing, the device backlight goes off and device enters the idle state at this point all these exceptions are raised and with less reproducibility my game crashes. does the phone stop the sounds while it goes to standby mode? I have my own code to stop the sounds when an interrupt occurs, so does this conflict with the device method calls? On May 7, 7:59 pm, Marco Nelissen marc...@android.com wrote: Based on the code you posted, the stop called in state 2 is because you call stop() in your OnCompletionListener, which isn't necessary (it's already stopped at that point). I don't see how the other problems could happen with the code you posted, unless you have multiple threads accidentally using the same MediaPlayer, or there is some other code involved that you didn't post. On Thu, May 7, 2009 at 1:36 AM, Sudha sudhaker...@gmail.com wrote: Hi I am using MediaPlayer to play my sounds below is my another post http://groups.google.com/group/android-developers/browse_thread/threa... I tried all the possible ways stated in the above post but could not play sounds accordingly so changed the sound code as below, Now the sounds are working fine and no sound is getting skipped but am getting some errors which i cannot figure why they are coming...? Below are some errors: 1- E/MediaPlayer( 2173): stop called in state 1 2- E/MediaPlayer( 2173): stop called in state 2 the above errors i get frequently and i get the below one's randomly, the game freezes and requires a force close when i encounter the below errors 3- E/MediaPlayer( 2173): setDataSource called in state 2 W/System.err( 2173): java.lang.IllegalStateException W/System.err( 2173): at android.media.MediaPlayer.setDataSource(Native Method) 4- E/MediaPlayer( 2173): setDataSource called in state 128 W/System.err( 2173): java.lang.IllegalStateException W/System.err( 2173): at android.media.MediaPlayer.setDataSource(Native Method) W/System.err( 2173): at android.media.MediaPlayer.setDataSource(MediaPlayer.java:247) 5- E/MediaPlayer( 2173): prepareAsync called in state 128 E/MediaPlayer( 2173): setDataSource called in state 128 W/System.err( 2173): java.lang.IllegalStateException W/System.err( 2173): at android.media.MediaPlayer.setDataSource(Native Method) 6- E/MediaPlayerService( 31): offset error E/MediaPlayer( 2173): Unable to to create media player I have observed that all the sounds played atleast once in the game without any error. I want to know what are the states 1,2 128 and why are the errors raised. As per the http://developer.android.com/reference/android/media/MediaPlayer.html... I
[android-developers] Re: MediaPlayer.start() doesnot work fine after calling MediaPlayer.seekTo(0)
Hi, for now i have found a work around In onCompletionListener() am resetting the player and setting DataSource and then calling prepare() then start() so that no sounds are skipped. mp.setOnCompletionListener(new MediaPlayer.OnCompletionListener() { public void onCompletion(MediaPlayer mp) { try { mp.reset(); FileInputStream fIn = Utils.getContext().openFileInput(res); if (fIn != null) { mp.setDataSource(fIn.getFD()); fIn.close(); } isPlayingSound = false; } catch(Exception e){e.printStackTrace();} } }); But this way I am getting the below error but still the sounds are being played, (i didn't observe any sound to be skipped). IllegalStateException: setDataSource() called in state 2 I dont know why am getting this exception coz as per below link call to setDataSource() can be followed by reset(), Can anybody please clarify this exception. As per http://developer.android.com/reference/android/media/MediaPlayer.html#Valid_and_Invalid_States I suppose We can also try: mp.stop() mp.prepare() mp.seekTo(0) mp.start() i will try the above case, but want the answer to the IllegalStateException.. On Apr 28, 8:03 am, niko20 nikolatesl...@yahoo.com wrote: Sorry you are right, I meant you have to pause. Worth a try anyway.. On Apr 27, 4:19 pm, Dave Sparks davidspa...@android.com wrote: Try this: mp.prepare(); mp.seekTo(0); mp.start(); And get rid of your onPreparedListener. It is unnecessary since you are calling prepare(). On Apr 27, 1:20 am, Sudha sudhaker...@gmail.com wrote: Hi, I have a requirement to play several sounds many times in my game so instead of creating the MediaPlayer again and again I have called mp.seekTo(0) in onCompletion(mp) so that it will restart. Sometimes the sound is not audible from the device when I call mp.start () after setting mp.seekTo(0); but the player calls onCompletion() without playing any sound, this is observed randomly on most of the sounds FYI: - My sounds are of short duration mostly less than a second. - I am using a separate MediaPlayer for each sound (as I need this) - There are almost 28 sounds in my game so i will be creating 28 MediaPlayers. - Below is the attached code for player Also If I try to play many sounds one after the other in a short period of time i get an error saying no more track names available. can u tell Why this is happening...? check the below code: public boolean isPlayingSound; //class member MediaPlayer mp = null; String last_req = ; public void playSound(final String res) { if (isPlayingSound){ return; } try { if (last_req.equals(res)) { System.out.println(starting again: +res); // Sudhaker mp.start(); isPlayingSound = true; return; } last_req = res; mp = new MediaPlayer(); FileInputStream fIn = Utils.getContext().openFileInput(res); if (fIn != null) { //we tell the mediaplayer which file he needs to play. notice we don't tell him if this is a MIDI, WAV, MP3 or even AVI for that matter. //why? he is smart enough to recognize them!! we don't even have to use valid extensions like say .mid, .mp3, .wav!!! ... WOAH!! =D mp.setDataSource(fIn.getFD()); fIn.close(); } mp.setOnPreparedListener(new MediaPlayer.OnPreparedListener() { public void onPrepared(MediaPlayer mp) { mp.start(); isPlayingSound = true; } }); mp.setOnCompletionListener(new MediaPlayer.OnCompletionListener() { public void onCompletion(MediaPlayer mp) { System.out.println(sound playing finished : +res + and seek to start); //Sudhaker //mp.release(); mp.seekTo(0); isPlayingSound = false; } }); mp.setOnErrorListener(new MediaPlayer.OnErrorListener
[android-developers] Re: MediaPlayer.start() doesnot work fine after calling MediaPlayer.seekTo(0)
Oops I tried the below code: mp.setOnCompletionListener(new MediaPlayer.OnCompletionListener() { public void onCompletion(MediaPlayer mp) { mp.stop(); isPlayingSound = false; } }); then when the same sound is requested again called mp.prepare(); mp.seekTo(0); mp.start(); Even in this way most of the sounds are not played and am getting an exception for prepare E/MidiFile( 31): EAS_Prepare failed: [-31] W/System.err( 4133): java.io.IOException: Prepare failed.: status=0xFFFD W/System.err( 4133):at android.media.MediaPlayer.prepare(Native Method) and the most important is my game's FPS dropped to the least and the device is shedding its sweat to run the game. :( Is there a simple way to play the sounds smoothly (i mean repeat the sounds without creating them again again or resetting it every time...?) coz if i reset am getting the IlleagalStateException even though the setDataSource is called right after reset()...? I cannot upgrade the SDK to 1.5 in the current situation but will try the new SDK from my next project. Can you please suggest me what to do in the current situation with SDK 1.1? On Apr 28, 5:10 pm, Sudha sudhaker...@gmail.com wrote: Hi, for now i have found a work around In onCompletionListener() am resetting the player and setting DataSource and then calling prepare() then start() so that no sounds are skipped. mp.setOnCompletionListener(new MediaPlayer.OnCompletionListener() { public void onCompletion(MediaPlayer mp) { try { mp.reset(); FileInputStream fIn = Utils.getContext().openFileInput(res); if (fIn != null) { mp.setDataSource(fIn.getFD()); fIn.close(); } isPlayingSound = false; } catch(Exception e){e.printStackTrace();} } }); But this way I am getting the below error but still the sounds are being played, (i didn't observe any sound to be skipped). IllegalStateException: setDataSource() called in state 2 I dont know why am getting this exception coz as per below link call to setDataSource() can be followed by reset(), Can anybody please clarify this exception. As perhttp://developer.android.com/reference/android/media/MediaPlayer.html... I suppose We can also try: mp.stop() mp.prepare() mp.seekTo(0) mp.start() i will try the above case, but want the answer to the IllegalStateException.. On Apr 28, 8:03 am, niko20 nikolatesl...@yahoo.com wrote: Sorry you are right, I meant you have to pause. Worth a try anyway.. On Apr 27, 4:19 pm, Dave Sparks davidspa...@android.com wrote: Try this: mp.prepare(); mp.seekTo(0); mp.start(); And get rid of your onPreparedListener. It is unnecessary since you are calling prepare(). On Apr 27, 1:20 am, Sudha sudhaker...@gmail.com wrote: Hi, I have a requirement to play several sounds many times in my game so instead of creating the MediaPlayer again and again I have called mp.seekTo(0) in onCompletion(mp) so that it will restart. Sometimes the sound is not audible from the device when I call mp.start () after setting mp.seekTo(0); but the player calls onCompletion() without playing any sound, this is observed randomly on most of the sounds FYI: - My sounds are of short duration mostly less than a second. - I am using a separate MediaPlayer for each sound (as I need this) - There are almost 28 sounds in my game so i will be creating 28 MediaPlayers. - Below is the attached code for player Also If I try to play many sounds one after the other in a short period of time i get an error saying no more track names available. can u tell Why this is happening...? check the below code: public boolean isPlayingSound; //class member MediaPlayer mp = null; String last_req = ; public void playSound(final String res) { if (isPlayingSound){ return; } try { if (last_req.equals(res)) { System.out.println(starting again: +res); // Sudhaker mp.start(); isPlayingSound = true; return; } last_req = res; mp = new MediaPlayer(); FileInputStream fIn = Utils.getContext().openFileInput(res); if (fIn != null) { //we tell the mediaplayer which file he needs to play. notice we don't tell him if this is a MIDI, WAV, MP3
[android-developers] Application doesnot quit on calling finish()
Hi, I have been developing a game on Android and wrote a wrapper for J2ME classes, When notifyDestroyed() is called in my ME program and calling finish() but the application doesn't close correctly. The App goes to background and when launched again it shows an error message and presents an option to force close the App, if i force close it and launch again, the app launches fine but again the same has to be repeated upon every launch.. Can you please explain why the App is not being erased from memory when finish() is called.\ when i check the log i found no exceptions when closing but when launched again it throws a null pointer exception. for now to work around I placed System.exit(0) after calling finish () so that the app is exited abruptly, but am waiting for a valid answer on whats going on behind...? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Application doesnot quit on calling finish()
So can you please just brief me on where to concentrate and what all should be done while closing an app so that it is entirely erased from the memory when exited...? On Apr 28, 5:51 pm, Jean-Baptiste Queru j...@android.com wrote: finish() doesn't close your application, is just closes your activity. The Appliction object itself stays behind, as well, as the entire process, as long as there's memory available to keep them around, so that re-launching your app is faster then next time around. JBQ On Tue, Apr 28, 2009 at 5:40 AM, Sudha sudhaker...@gmail.com wrote: Hi, I have been developing a game on Android and wrote a wrapper for J2ME classes, When notifyDestroyed() is called in my ME program and calling finish() but the application doesn't close correctly. The App goes to background and when launched again it shows an error message and presents an option to force close the App, if i force close it and launch again, the app launches fine but again the same has to be repeated upon every launch.. Can you please explain why the App is not being erased from memory when finish() is called.\ when i check the log i found no exceptions when closing but when launched again it throws a null pointer exception. for now to work around I placed System.exit(0) after calling finish () so that the app is exited abruptly, but am waiting for a valid answer on whats going on behind...? -- Jean-Baptiste M. JBQ Queru Android Engineer, Google. Questions sent directly to me that have no reason for being private will likely get ignored or forwarded to a public forum with no further warning. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Application doesnot quit on calling finish()
I could leave the process to OS to kill but if I want to launch it again in no time i get exceptions as the memory allocated previously is not being erased. I am handling all the activities in the wrapper correctly but the problem seems to be: I have most of the references created and assigned to static variables I mean all the instances of the objects are being referenced by static variables, so might be all the variables are still hiding in the memory even after the app has exited. is there any other way to kill the process when finish() is called...? On Apr 28, 6:10 pm, Jean-Baptiste Queru j...@android.com wrote: This is not the way Android works. JBQ On Tue, Apr 28, 2009 at 5:56 AM, Sudha sudhaker...@gmail.com wrote: So can you please just brief me on where to concentrate and what all should be done while closing an app so that it is entirely erased from the memory when exited...? On Apr 28, 5:51 pm, Jean-Baptiste Queru j...@android.com wrote: finish() doesn't close your application, is just closes your activity. The Appliction object itself stays behind, as well, as the entire process, as long as there's memory available to keep them around, so that re-launching your app is faster then next time around. JBQ On Tue, Apr 28, 2009 at 5:40 AM, Sudha sudhaker...@gmail.com wrote: Hi, I have been developing a game on Android and wrote a wrapper for J2ME classes, When notifyDestroyed() is called in my ME program and calling finish() but the application doesn't close correctly. The App goes to background and when launched again it shows an error message and presents an option to force close the App, if i force close it and launch again, the app launches fine but again the same has to be repeated upon every launch.. Can you please explain why the App is not being erased from memory when finish() is called.\ when i check the log i found no exceptions when closing but when launched again it throws a null pointer exception. for now to work around I placed System.exit(0) after calling finish () so that the app is exited abruptly, but am waiting for a valid answer on whats going on behind...? -- Jean-Baptiste M. JBQ Queru Android Engineer, Google. Questions sent directly to me that have no reason for being private will likely get ignored or forwarded to a public forum with no further warning. -- Jean-Baptiste M. JBQ Queru Android Engineer, Google. Questions sent directly to me that have no reason for being private will likely get ignored or forwarded to a public forum with no further warning. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] MediaPlayer.start() doesnot work fine after calling MediaPlayer.seekTo(0)
Hi, I have a requirement to play several sounds many times in my game so instead of creating the MediaPlayer again and again I have called mp.seekTo(0) in onCompletion(mp) so that it will restart. Sometimes the sound is not audible from the device when I call mp.start () after setting mp.seekTo(0); but the player calls onCompletion() without playing any sound, this is observed randomly on most of the sounds FYI: - My sounds are of short duration mostly less than a second. - I am using a separate MediaPlayer for each sound (as I need this) - There are almost 28 sounds in my game so i will be creating 28 MediaPlayers. - Below is the attached code for player Also If I try to play many sounds one after the other in a short period of time i get an error saying no more track names available. can u tell Why this is happening...? check the below code: public boolean isPlayingSound; //class member MediaPlayer mp = null; String last_req = ; public void playSound(final String res) { if (isPlayingSound){ return; } try { if (last_req.equals(res)) { System.out.println(starting again: +res); // Sudhaker mp.start(); isPlayingSound = true; return; } last_req = res; mp = new MediaPlayer(); FileInputStream fIn = Utils.getContext().openFileInput(res); if (fIn != null) { //we tell the mediaplayer which file he needs to play. notice we don't tell him if this is a MIDI, WAV, MP3 or even AVI for that matter. //why? he is smart enough to recognize them!! we don't even have to use valid extensions like say .mid, .mp3, .wav!!! ... WOAH!! =D mp.setDataSource(fIn.getFD()); fIn.close(); } mp.setOnPreparedListener(new MediaPlayer.OnPreparedListener() { public void onPrepared(MediaPlayer mp) { mp.start(); isPlayingSound = true; } }); mp.setOnCompletionListener(new MediaPlayer.OnCompletionListener() { public void onCompletion(MediaPlayer mp) { System.out.println(sound playing finished : +res + and seek to start); //Sudhaker //mp.release(); mp.seekTo(0); isPlayingSound = false; } }); mp.setOnErrorListener(new MediaPlayer.OnErrorListener() { public boolean onError(MediaPlayer mp, int what, int extra) { mp.release(); mp = null; deleteSoundFile(res); isPlayingSound = false; last_req=; return false; } }); // mp.prepareAsync(); if (isLooping()) { mp.setLooping(true); } mp.prepare(); } catch (Exception e) { mp.release(); deleteSoundFile(res); isPlayingSound = false; mp = null; new PlayerImpl(fileName,fileInputStream); last_req=; playSound(fileName); } } please reply asap... --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] how to get storage path for photos, videos, tones, graphics, music and recording from the android handse
Hello, i wanted Storage Path for photos, videos, tones, graphics, music and recording from the android handset. In j2me I have used following perameters J2me to access path values:- System.getProperty(fileconn.dir.photos); System.getProperty(fileconn.dir.photos.name); System.getProperty(fileconn.dir.memorycard.photos); System.getProperty(fileconn.dir.memorycard.photos.name); System.getProperty(fileconn.dir.videos); System.getProperty(fileconn.dir.videos.name); System.getProperty(fileconn.dir.memorycard.videos); System.getProperty(fileconn.dir.memorycard.videos.name); System.getProperty(fileconn.dir.tones); System.getProperty(fileconn.dir.tones.name); System.getProperty(fileconn.dir.memorycard.tones); System.getProperty(fileconn.dir.memorycard.tones.name); System.getProperty(fileconn.dir.graphics); System.getProperty(fileconn.dir.graphics.name); System.getProperty(fileconn.dir.memorycard.graphics); System.getProperty(fileconn.dir.memorycard.graphics.name); System.getProperty(fileconn.dir.music); System.getProperty(fileconn.dir.music.name); System.getProperty(fileconn.dir.memorycard.music); System.getProperty(fileconn.dir.memorycard.music.name); System.getProperty(fileconn.dir.recordings); System.getProperty(fileconn.dir.recordings.name); System.getProperty(fileconn.dir.memorycard.recordings); System.getProperty(fileconn.dir.memorycard.recordings.name); Can anyone tell me how can i access these values from the handset for android. its very urgent Thanks Sudha Gupta --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Installing a signed release apk over USB
Hello, I have developed a signed app, i want to test this app in G1 on device anywhere. i have uploaded this app on the web server. when I am downloading this app on the G1, its not giving error on download but when i am installing it, its giving error application install unsucessful. plz tell me how can i download app on the G1 from the web server. Plz help me Sudha Gupta On Wed, Jan 7, 2009 at 5:35 AM, Al Sutton a...@funkyandroid.com wrote: For accurate testing you should upload the apk to a website, and then download it from the site using the browser to go through the install procedure. adb install allows you to get away with some things that the non-adb install methods wont (e.g. signing of apps). Al. ivan wrote: How does one upload a signed apk file to their G1 (using the USB) for the final round of testing? ... or should I simply use Eclipse to Run as... on the phone to test the finally compilation, without actually installing the signed version? -- == Funky Android Limited is registered in England Wales with the company number 6741909. The registered head office is Kemp House, 152-160 City Road, London, EC1V 2NX, UK. The views expressed in this email are those of the author and not necessarily those of Funky Android Limited, it's associates, or it's subsidiaries. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Problem with mapview again
Hi last month I had made a mapview to display the google map(used the apikey) and used the setCenter(geopoint). it was working fine and moving to that part of the map. but today when I cheked it again what ever value I gave its moving to one location in the water near green land. But with the default application its working fine I am using r2 sdk. Please help ... --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] XML PULL PARSER
Hi I am tryting to read an xml file of the format response statusname/name/status gravityg1/g1/gravity /response My xml pull parser is reading till to status.but its not reading the gravity tag. it reached ENd_DOCUMENT after reading /status I understood that xmlpullparser can read only one level.. any idea ablout resolving the issue ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: how to update apk's Jad file in run time
can i make changes in classes.dex file like..can I replace any string in classes.dex file with some other string(which is of the same length) and rezip the file. will this work for .apk on android?? Plz Help me Its urgent Thanks Sudha Gupta On Dec 5 2008, 5:39 pm, Dianne Hackborn hack...@android.com wrote: An .apk is read-only, you can't modify it. On Thu, Dec 4, 2008 at 11:19 PM, Sudha Gupta sudhagupta2...@gmail.comwrote: Hello, I have a application in J2me, its a client server application. In this application user registers the handset(with the phone number) on the web site , In return server sends a message to the handset with the link to download the client application on the handset. before download of the client application, server appends few values(like device id, user id) in the jad file. I am developing the same application for Android, I wanted to know how this information (device id, user id) will be added in the apk in run time. Plz help me Thanks Sudha gupta -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Device scroller issue
Hi I have converted one J2Me code to Android.. the problem is that the Dpad( as apperas in teh emulator) works fine in teh emulator But when I put it in the device .. some times the device scroller works(its only a track ball..no Dpad as seen in the emulator) and some times not.especially in the left and right direction.. any one faced any such issues.. please help ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] how to update apk's Jad file in run time
Hello, I have a application in J2me, its a client server application. In this application user registers the handset(with the phone number) on the web site , In return server sends a message to the handset with the link to download the client application on the handset. before download of the client application, server appends few values(like device id, user id) in the jad file. I am developing the same application for Android, I wanted to know how this information (device id, user id) will be added in the apk in run time. Plz help me Thanks Sudha gupta --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Shares Preferences are not getting deleted
I dont know anything about the viewing that file. I didnt try..will try soon and tell u as far as no one tried to help me out I thot of makinganother apk which will uninstall ur apks.. that should search in every folder and find out is tehre any traces of it left ..etc etc but I dont think thats the right one and for linkers qnI dont have the handset... --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Shares Preferences are not getting deleted
Hi shared preferences are very simple. 1.create it prefereceObj = context.getSharedPreferences(preferenceName, modeOfAccess) 2.to write the data 1.obtain the editor Editor edr= prefereceObj.edit(); 2.use edr.putString(key, value)..putBoolean etc etc 3.edr.commit() 3.to read it prefereceObj.getFloat(key, defaultvalue if the pref/key is not there); 4.that it... but I am not getting my answer... mine is like a game application.if u ones delete the game.. the data will be there and if you reinstall it teh game is using the old data.. thats bad... how to do it... its behaving like ur desktop application..if u delete the front end the back end will be there.. hmmm --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Shares Preferences are not getting deleted
hi u can delete the values by using the clear() function it wont delete the file..yaarr its getting saved in data/data/ur apkpath/shared_prefs/urpref name.xml On Nov 11, 4:52 pm, yasmin afrose [EMAIL PROTECTED] wrote: Thanks..I got the output... But still I didn't try the delete action. Thanks, Yasmin On Tue, Nov 11, 2008 at 4:56 PM, Sudha [EMAIL PROTECTED] wrote: Hi shared preferences are very simple. 1.create it prefereceObj = context.getSharedPreferences(preferenceName, modeOfAccess) 2.to write the data 1.obtain the editor Editor edr= prefereceObj.edit(); 2.use edr.putString(key, value)..putBoolean etc etc 3.edr.commit() 3.to read it prefereceObj.getFloat(key, defaultvalue if the pref/key is not there); 4.that it... but I am not getting my answer... mine is like a game application.if u ones delete the game.. the data will be there and if you reinstall it teh game is using the old data.. thats bad... how to do it... its behaving like ur desktop application..if u delete the front end the back end will be there.. hmmm -- Everything is Possible For U only- Hide quoted text - - Show quoted text - --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Shares Preferences are not getting deleted
Yes it seems to be the same.. same case with your sqlite also.. since teh data is getting saved in data/data folder and ur application in data/app folder when u r deleting from ur emulator ( as far as I know) we are deleting it from the data/app folder only so the data wont getting deleted.. So I wanna know is there any specific apk or batch file in the device which will delete all the application realted data once you remove the apk... ? experts plz help --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Shares Preferences are not getting deleted
Hi I am using sharepreferences in my application in the mode MODE_PRIVATE. its working fine.But when I am deleting my application from the emulator and installing it takes the values from the old sharedpreference..that means when I am deleting its not removing teh sharedpreference... any solution for that ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Shares Preferences are not getting deleted
hi what I did is I created a sharedpreference to store my application data.. when the application is deleting..its not removing the data stored. just like our desktop application.. thats the problem faced by me.. so I want toknow is there nayway to do that.. Plz mention ur problem so that I can help u --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: How to put apk to G1 Phone
thanks for your reply But this is for working in the debug mode.. Suppose I had my certified apk and want to download into the device then ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] if I include the classes.zip of J2Me ??
hi I have a stupid question suppose thru the eclipse if I put the J2Me classes.zip file to my android project. and I just create an Activity and a view which only calling or directing the lifecycle methods of j2me will it work ? I am dare to try this out... can anyone show some light on this --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] How to put apk to G1 Phone
Hi can anyone tell me how to install my apk to a G1 phone ? ota , datta cable ? after downloading do I need to install the apk ? Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Problem with MapView
hi all I was using the Mapview and was getting the map and the application was working fine till to 3 pm today.. then after it started to show the grey grid... no map those who are having the map application plz chek that agian.. is it the problem with the google server ? On Oct 17, 7:33 pm, Matthias [EMAIL PROTECTED] wrote: oh boy... I have figured out what went wrong... I used the geo command to send location fixes, but this thing takes GPS coordinates as lon/lat pairs, not as lat/lon (like any GEO-related API that I have ever seen does), so the map dropped me in some uncharted lands (which were gray...). Great, one more wasted day thanks to terrible user interface design. :-/ On Oct 17, 4:08 pm, Matthias [EMAIL PROTECTED] wrote: darn, nevermind... the Maps demo in ApiDemos is also missing that file, produces the same error, but it does show a map. this is getting more obscure with every minute. On Oct 17, 3:56 pm, Matthias [EMAIL PROTECTED] wrote: Yes, I do have a location set. I think I know where the problem originates from though. As has appeared in the log traces before, the gray map thing seems to happen when the error Couldn't find file /data/data/your-app-package/ DATA_Tiles occurs; from my understanding, this file holds the map tile data from which a map is constructed. If that file is missing, well, then no map will be rendered of course. I don't know why my application package is missing that file. This should be handled by the runtime of course. I will now try to manually copy that file over from another (working) package to my package and check if that'll fix it. On Oct 17, 3:10 pm, Ludwig [EMAIL PROTECTED] wrote: Do you actually have a location set? I vaguely remember that I once had the grey screen, where it was not the permission to get the data off the net, but the fact that the view did not know what/where to view. Ludwig 2008/10/17 Matthias [EMAIL PROTECTED] That didn't work for me. I am still getting a grey plane where the map should be. :-/ Any other ideas? On Aug 20, 9:32 pm, Megha Joshi [EMAIL PROTECTED] wrote: Move the uses-permission tags above the application tag: uses-permission android:name=android.permission.ACCESS_COARSE_LOCATION / uses-permission android:name=android.permission.INTERNET / application android:icon=@drawable/icon android:label=@string/app_name uses-library android:name=com.google.android.maps / On Wed, Aug 20, 2008 at 3:44 AM, dapper [EMAIL PROTECTED] wrote: Hi there, I am just starting out with android and for my first app after the tutorial I would like to display a Map. I have basically taken the Sample code and put it into my own project. However I only seem to get the grey grid and no map. Can anyone help (banging my head here). I am using 0.9. I know it is something stupid but can't see it. Thanks This is my main.xml ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=fill_parent com.google.android.maps.MapView android:id=@+id/map android:layout_width=fill_parent android:layout_height=fill_parent android:enabled=true android:clickable=true android:apiKey=mymapkey / /LinearLayout My code public class HotelCompanion extends MapActivity { MapView mMapView; [EMAIL PROTECTED] public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); MapView map = (MapView) findViewById(R.id.map); MapController mc = map.getController(); mc.setZoom(9); } [EMAIL PROTECTED] protected boolean isRouteDisplayed() { return false; } } and my manifest ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=dharmesh.android.hotel application android:icon=@drawable/icon android:label=@string/ app_name uses-library android:name=com.google.android.maps / uses-permission android:name=android.permission.ACCESS_COARSE_LOCATION / uses-permission android:name=android.permission.INTERNET / activity android:name=.HotelCompanion android:label=@string/app_name intent-filter action android:name=android.intent.action.MAIN / category
[android-developers] Re: skia : error in decode file
Hi My code is like imageStream = new FileInputStream(new File(+imageNames[position])); imageShow = BitmapFactory.decodeFile(+imageNames[position]); imageStream.close(); for the first image, position = 0 its coming fine but from next image onwards its showing the skia exception --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] skia : error in decode file
Hi I had a strange problem I am reading the images from the sdcard which are taken using the camera in a for loop . 1st image is coming fine and from second image onwards I am getting skia fialure readaeing skia jpeg setjump exit I am reading the image as imageShow = BitmapFactory.decodeFile(+imageNames[position]); I tried decodeStream() ,decodeBytearay etc same isssues repeats but the first image is coming proper.. Plz help mee I am using 0.9 sdk --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Synchronization issue:plz help
Hi all I am facing one issue with Listactivity and progressDialogue. I have a class extending ListActivity. and in onListItemClick() when I am clicking one item it should display the dialogue box and then do teh calculation and tehn dismiss teh dialogye I have writen the code like progressDialogue.show (...) postInvalidate() calculation progressDialogue.dismiss(); postInvalidate() but the dilaogue is getting displayed but not going from teh screen after the calculation. how to resolve this sync issue ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Alignment issue related to ListView
thnaks but no change ! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Alignment issue related to ListView
My layout looks like this way ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:orientation=vertical android:layout_width=fill_parent android:layout_height=fill_parent ListView android:id=@id/android:list android:layout_width=fill_parent android:layout_height=0dip android:layout_weight=1 android:cacheColorHint=# android:layout_centerHorizontal=true android:background =@drawable/b1 / TextView android:id=@id/android:empty android:layout_width=fill_parent android:layout_height=fill_parent android:text=/ /LinearLayout But the list is coming in the top left corner. 1.how to align the listview such that it takesup teh entire screen. I tried to change the weight value.But no effect 2.how to put the list viw in the center of the screen --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] ProgressBar no coming on a ListActivity
Hi I am having a ListActivity in the onListItemClick() of an item I need to do some processing so I need to show a progressbar on the screen. But ProgressBar is not getting shown I gave probar.show() no effect plz help --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: ProgressBar no coming on a ListActivity
I tried //myProgressDialog.show(); //myProgressDialog.setView(getCurrentFocus()); //requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); // setProgressBarVisibility(true); nothing worked Please help --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: How to read a file from res/text folder
Thanks for your help. I made another one. made a folder called raw and placed my file InputStream is = resources.openRawResource(R.raw.text); It worked fine Thanks a lot for your help --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] How to read a file from res/text folder
I have a file in res/text/ I need to read it. we use getClass().getResourceAsStream(/text/text.txt) in J2Me. How it can be possible in android ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: create a calendar in android
I am very new to android. I have a small idearather stupid.. I dont know whether it will work or not. Android works on unix..so cant we invoke the unix commands (shell commnads )through android and get the result ? like for creating the calender can we use the cal month year command in unix ? Plz correct me if I am wrong ? cant we use the kernal like this way ? is there any such chance ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Where does the emulator look for the SD Card Image File ?
sorry Ludwing .. the issue for 1.0 remains same for me I tried it many times closing and re opening the emulator.. is the camera and teh pics in teh picture folder works the same way as in 0.9 ? When I opend the /sdcard/dcim/camera in 0.9 its a folder with a pid file inside But in 1.0 is a file. I tried to do the adb pull... I am in utter confusion --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] can we invoke the unix or shell commnads in our application
hi I have a stupid idea . is there any way to invoke the shell commnads in the apllication and get the result.. eg.. to get the calender there is no widget in android so can we use the cal month year command in shell to get teh calender ? Please put your responses --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Where does the emulator look for the SD Card Image File ?
in addition to the above mail I tried to pull out the default image coming the camera folder( apperas in the pictures in the emulator) and tried to push teh same back to /sdcar/dcim/camera. now also teh image appreas liek red block and blank screen when selected.. Nothing is happening with the 1.0 --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] problem when moving image to the sdcard
I tried to copy one jpg image to teh sdcard using push h.jpg /sdcard/dcim/camera when I open the pictures in the emulator a redcolor rectangle comes and a blank screen is shown why so ? how can I see the copied image in the pictures ? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Removal of javax.microedition.lcdui.Graphics
I was using M5 .Now I switched my application to SDK 0.9. I am getting the error on eclipse that the import javax.microedition.lcdui.Graphics cannot be resolved. In my program I am using the Graphics.TOP|Grpahics.LEFT. Can any one help me to find whether that option is removed , why and anywhere else it is implemented ? Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Removal of javax.microedition.lcdui.Graphics
I was using M5 .Now I switched my application to SDK 0.9. I am getting the error on eclipse that the import javax.microedition.lcdui.Graphics cannot be resolved. In my program I am using the Graphics.TOP|Grpahics.LEFT. Can any one help me to find whether that option is removed , why and anywhere else it is implemented ? Thanks --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---