[android-developers] Size of app screen

2013-01-07 Thread Vince D'Souza
I am a new developer. If I submit an app with a fixed screen size of 
720x1280
will it be accepted? If not, what will they store accept?
Thanks

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[android-developers] Repeating background does not repeat

2010-11-26 Thread Vince
Hi all,

Basically, I want to set a repeating background on a given ImageView
when loading an image from network. Easy stuff to do. But I'm facing a
strange problem using a dedicated drawable with tileMode set to
repeat. Actually, sometimes the source image is correctly repeated,
sometimes it's not, which obviously makes the background very ugly
cause the source image is stretched. The problem occurs randomly (on
both emulator and G1). I'm using the following XML (background.xml) to
define my repeating background:

bitmap xmlns:android=http://schemas.android.com/apk/res/android;
android:src=@drawable/back
android:tileMode=repeat
/bitmap

and I use it this way:

ImageView
android:id=@+id/header_image
android:layout_width=fill_parent
android:layout_height=@dimen/header_image_height
android:background=@drawable/background
/ImageView

This works perfectly... sometimes. Of course, I can do the same thing
using that code:

Bitmap mBackBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.back);
BitmapDrawable mBackgroundDrawable = new
BitmapDrawable(getResources(), mBackBitmap);
mBackgroundDrawable.setTileModeXY(Shader.TileMode.REPEAT,
Shader.TileMode.REPEAT);
mHeaderImage.setBackgroundDrawable(mBackgroundDrawable);

This works very well... always! ^_^ But it sounds a little bit dumb to
do it myself through code: it seems easier to maintain it from XML and
this background is used in so many layouts in my application.

Has anyone already faced this problem? Am I missing something? Any
guess is welcome. Thanks.

Vince

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[android-developers] End of fling within Gallery

2010-01-18 Thread Vince
Hi everyone,

I'd like to implement a Gallery subclass that acts like the
SlowAdapter sample, i.e. that loads the content of visible views once
fling is over. While ListView is provided with OnScrollListener, which
does the trick, I can't find such a simple solution for Gallery.

At the moment, the only way I see would be to customize the Gallery
source code. Obviously, I would like to avoid such a solution if
possible.

Did I miss something?

Thanks for helping.

Regards,

Vince
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[android-developers] End of fling within Gallery

2010-01-18 Thread Vince
Hi everyone,

I'd like to implement a Gallery subclass that acts like the
SlowAdapter sample, i.e. that loads the content of visible views once
fling is over. While ListView is provided with OnScrollListener, which
does the trick, I can't find such a simple solution for Gallery.

At the moment, the only way I see would be to customize the Gallery
source code. Obviously, I would like to avoid such a solution if
possible.

Did I miss something?

Thanks for helping.

Regards,

Vince
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[android-developers] Re: End of fling within Gallery

2010-01-18 Thread Vince
Okay. I think I got setCallbackDuringFling wrong. I will try again ;-)
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[android-developers] Re: Using an image in a listview

2010-01-06 Thread Vince
What does your getView code look like. Are re-inflating your row view
every time it's called, are there multiple views for the rows etc?

Vince

On Jan 6, 10:18 am, Patrick Plaatje patrick.plaa...@ndcvbk.nl wrote:
 Hi all,

 for my app i'm using a listview to display rss news articles. All goes
 well, and the implementation is almost done. But when using my app,
 i'm not really satisfied with the smoothness and user experience of
 it. The main problem is that when i scroll through the listview, which
 contains an image for each row in the listview, the scrolling isn;t
 smooth, it executes the getview override every time. I already threw
 out the holder startegy, as it slowed the scrolling...

 any thoughts?

 Thanx,

 Patrick
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[android-developers] Re: Application closes unexpectedly

2009-12-24 Thread Vince
Hi. Thanks for the response. I've pasted everything in logcat that was
printed. I have USB debugging turned on for the phone. Is there
anything else that I need to turn on to see the exceptions?

On Dec 23, 1:32 pm, Mark Murphy mmur...@commonsware.com wrote:
 Vince wrote:
  I am a brand new developer to Android..

  I wrote a pretty simple application that uses the gesture library. The
 appitself seems to run fine in the simulator. However, when I
  installed theappon my Google Dev Phone 1 (G1) last night, it doesn't
  seem to work.

  I've upgraded my G1 with the 1.6 image from the htc developer site

  I see the first screen/activity for about a second and the application
  exits without and errors.

  Here is what my manifest looks like:

  manifest xmlns:android=http://schemas.android.com/apk/res/android;
     package=com.blahblah
  android:debuggable=true
      android:versionCode=1
      android:versionName=1.0

     uses-sdk android:minSdkVersion=4 /
      uses-permission
  android:name=android.permission.WRITE_EXTERNAL_STORAGE /
             uses-permission 
  android:name=android.permission.READ_CONTACTS/
  uses-permission
     uses-permission android:name=android.permission.CALL_PHONE/uses-
  permission

      application android:icon=@drawable/icon android:label=@string/
  application_name

          activity
              android:name=Gesture1Activity
              android:label=@string/application_name

              intent-filter
                  action android:name=android.intent.action.MAIN /
                  category
  android:name=android.intent.category.LAUNCHER /
              /intent-filter

          /activity

          activity
              android:name=Gesture2Activity
              android:label=@string/label_gesture_list /

          activity
              android:name=Gesture3Activity
              android:label=@string/label_create_gesture /

      /application

  /manifest

  Here's the output for logcat:

  D/AndroidRuntime(  860):
  D/AndroidRuntime(  860):  AndroidRuntime START
  
  D/AndroidRuntime(  860): CheckJNI is OFF
  D/AndroidRuntime(  860): --- registering native functions ---
  I/jdwp    (  860): received file descriptor 20 from ADB
  D/ddm-heap(  860): Got feature list request
  I/ActivityManager(  101): Starting activity: Intent { flg=0x1000
  cmp=com.blahblah/.Gesture1Activity }
  D/AndroidRuntime(  860): Shutting down VM
  D/dalvikvm(  860): DestroyJavaVM waiting for non-daemon threads to
  exit
  E/AndroidRuntime(  860): ERROR: thread attach failed
  D/dalvikvm(  860): DestroyJavaVM shutting VM down
  D/dalvikvm(  860): HeapWorker thread shutting down
  D/dalvikvm(  860): HeapWorker thread has shut down
  D/jdwp    (  860): JDWP shutting down net...
  D/jdwp    (  860): +++ peer disconnected
  I/dalvikvm(  860): Debugger has detached; object registry had 1
  entries
  D/dalvikvm(  860): VM cleaning up
  D/dalvikvm(  860): LinearAlloc 0x0 used 677572 of 4194304 (16%)
  W/InputManagerService(  101): Window already focused, ignoring focus
  gain of: com.android.internal.view.IInputMethodClient$Stub
  $pr...@439a9eb8

 You're missing large chunks of your LogCat. If the application has a
 force-close error, you should get a Java stack trace in LogCat that
 points out the error.

 --
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 Guy)http://commonsware.com|http://twitter.com/commonsguy

 Android 2.0 Programming Books:http://commonsware.com/books

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[android-developers] Re: Application closes unexpectedly

2009-12-24 Thread Vince
Sorry.. that was a typo on my part. That should have been without any
errors meaning that I'm not seeing any exceptions or anything in
logcat

On Dec 24, 9:38 am, Mark Murphy mmur...@commonsware.com wrote:
 Vince wrote:
  Hi. Thanks for the response. I've pasted everything in logcat that was
  printed. I have USB debugging turned on for the phone. Is there
  anything else that I need to turn on to see the exceptions?

 Perhaps I misunderstood what you wrote. Could you please clarify:

  I see the first screen/activity for about a second and the application
  exits without and errors.

 In particular, I am not certain what without and errors means. Is that
 supposed to be without any errors? If so, then something in that
 activity may be calling finish(). Off the top of my head, I cannot think
 of a scenario where an activity will exit on its own with no force-close
 dialog and no finish() call.

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://twitter.com/commonsguy

 Android Training in US: 22-26 February 2010:http://onlc.com

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[android-developers] Application closes unexpectedly

2009-12-23 Thread Vince
I am a brand new developer to Android..

I wrote a pretty simple application that uses the gesture library. The
app itself seems to run fine in the simulator. However, when I
installed the app on my Google Dev Phone 1 (G1) last night, it doesn't
seem to work.

I've upgraded my G1 with the 1.6 image from the htc developer site

I see the first screen/activity for about a second and the application
exits without and errors.


Here is what my manifest looks like:

manifest xmlns:android=http://schemas.android.com/apk/res/android;
package=com.blahblah
android:debuggable=true
android:versionCode=1
android:versionName=1.0

uses-sdk android:minSdkVersion=4 /
uses-permission
android:name=android.permission.WRITE_EXTERNAL_STORAGE /
uses-permission android:name=android.permission.READ_CONTACTS/
uses-permission
uses-permission android:name=android.permission.CALL_PHONE/uses-
permission


application android:icon=@drawable/icon android:label=@string/
application_name

activity
android:name=Gesture1Activity
android:label=@string/application_name

intent-filter
action android:name=android.intent.action.MAIN /
category
android:name=android.intent.category.LAUNCHER /
/intent-filter

/activity

activity
android:name=Gesture2Activity
android:label=@string/label_gesture_list /

activity
android:name=Gesture3Activity
android:label=@string/label_create_gesture /



/application

/manifest

Here's the output for logcat:


D/AndroidRuntime(  860):
D/AndroidRuntime(  860):  AndroidRuntime START

D/AndroidRuntime(  860): CheckJNI is OFF
D/AndroidRuntime(  860): --- registering native functions ---
I/jdwp(  860): received file descriptor 20 from ADB
D/ddm-heap(  860): Got feature list request
I/ActivityManager(  101): Starting activity: Intent { flg=0x1000
cmp=com.blahblah/.Gesture1Activity }
D/AndroidRuntime(  860): Shutting down VM
D/dalvikvm(  860): DestroyJavaVM waiting for non-daemon threads to
exit
E/AndroidRuntime(  860): ERROR: thread attach failed
D/dalvikvm(  860): DestroyJavaVM shutting VM down
D/dalvikvm(  860): HeapWorker thread shutting down
D/dalvikvm(  860): HeapWorker thread has shut down
D/jdwp(  860): JDWP shutting down net...
D/jdwp(  860): +++ peer disconnected
I/dalvikvm(  860): Debugger has detached; object registry had 1
entries
D/dalvikvm(  860): VM cleaning up
D/dalvikvm(  860): LinearAlloc 0x0 used 677572 of 4194304 (16%)
W/InputManagerService(  101): Window already focused, ignoring focus
gain of: com.android.internal.view.IInputMethodClient$Stub
$pr...@439a9eb8

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[android-developers] Issues with installing subclipse and android plugin

2009-08-17 Thread Vince

Anyone having issues with getting galileo eclipse for java working on
Ubuntu with both subclipse and the android plugin?

I can get the android plugin working when subclipse is not installed
in eclipse, but as soon as I install subclipse all the configuration
options for android plugin disappears from eclipse.

The jar files for the android plugin are still in the ~/.eclipse/
org.eclipse.platform_3.5.0_1328626006/plugins directory.

I'm running the following version of ubuntu:

No LSB modules are available.
Distributor ID: Ubuntu
Description:Ubuntu 8.04.3 LTS
Release:8.04
Codename:   hardy


Here's the information about my eclipse:

Eclipse IDE for Java Developers
Build id: 20090619-0625

Any help would be appreciated.

Thanks.

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[android-developers] EditText causes background to resize

2009-07-20 Thread Vince

Hi,

I'm experimenting a problem while editing text through an EditText
view. Here is my layout:

LinearLayout xmlns:android=http://schemas.android.com/apk/res/
android
android:orientation=vertical
android:layout_width=fill_parent
android:layout_height=fill_parent
android:background=@drawable/background
EditText
  android:layout_with=fill_parent
  android:layout_height=wrap_content /
/LinearLayout

The background is 320x455px, the application runs in portrait mode.
When clicking on the EditText view, the virtual keyboard gets visible,
thus causing the background to be resized... I don't want the
background to be resized. I can't even understand this behaviour:
keyboard should simply comes over the application without modifying
it?

Any guess?
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[android-developers] Re: EditText causes background to resize

2009-07-20 Thread Vince

Hi Mark,

Thank you for your quick reply (and by the way, I bought your book, it
has been a very good help). I haven't deal with IME yet. Thus, I
believe I didn't happen to specify adjustResize (did I?) as I ignored
this property :-). I should therefore get the pan-and-scan
default... which is not the case. Anyway, I should have a closer look
at IME.

Another clue might be the use of my LinearLayout as a ViewStub loaded
from a FrameLayout which in turn is used through the merge tag? I'm
probably making mistakes. If you have any piece of sample code to
provide, you'll be welcome :-)

Vincent
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[android-developers] Re: EditText causes background to resize

2009-07-20 Thread Vince

Mark,

While you were writting this huge (but very interesting post!), I
simply add android:windowSoftInputMode=adjustPan in my Manifest
and it does the trick. Seems a little weird as it is supposed to be
the default one, but it is also highly recommended that you always
specify one or the other, which I did :-) And, from now, I should
always do that before adding any EditText.

As an exercice, I removed the merge/stub stuck without adding the key
line in the Manifest but the behaviour remained, obviously, the same.

Thanks again for your time. Always good to read you.
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[android-developers] Re: Very strange StackOverflow exception

2009-05-21 Thread Vince

Hi fadden,

Here is the stack trace:

05-21 08:38:08.050: ERROR/AndroidRuntime(952): Uncaught handler:
thread main exiting due to uncaught exception
05-21 08:38:08.098: ERROR/AndroidRuntime(952):
java.lang.StackOverflowError
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.text.StaticLayout.init(StaticLayout.java:97)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.text.StaticLayout.init(StaticLayout.java:54)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.text.StaticLayout.init(StaticLayout.java:45)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.widget.TextView.makeNewLayout(TextView.java:4769)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.widget.TextView.assumeLayout(TextView.java:4669)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.widget.TextView.onDraw(TextView.java:3753)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.View.draw(View.java:5838)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1486)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1484)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1484)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1484)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.View.draw(View.java:5944)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.widget.FrameLayout.draw(FrameLayout.java:352)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.View.buildDrawingCache(View.java:5617)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.View.getDrawingCache(View.java:5458)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1422)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1484)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1484)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.View.draw(View.java:5841)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.widget.FrameLayout.draw(FrameLayout.java:352)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1486)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1484)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1484)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1484)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1484)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.View.draw(View.java:5841)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.widget.FrameLayout.draw(FrameLayout.java:352)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.drawChild(ViewGroup.java:1486)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1228)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.view.View.draw(View.java:5841)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
android.widget.FrameLayout.draw(FrameLayout.java:352)
05-21 08:38:08.098: ERROR/AndroidRuntime(952): at
com.android.internal.policy.impl.PhoneWindow$DecorView.draw
(PhoneWindow.java:1847)
05-21 08:38:08.098: 

[android-developers] Re: Very strange StackOverflow exception

2009-05-21 Thread Vince

Indeed, you're right. Which does not explain why a single character
can cause the all app to crash :-(

Any guess?
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[android-developers] Very strange StackOverflow exception

2009-05-20 Thread Vince

Hi all,

I'm facing a very curious problem that gives rise to a StackOverflow
exception. I'm using a LinearLayout that contains two TextViews. I'm
using one of these TextViews to display the price of an item. I'd like
the price to be displayed in euros so I use the following code:

price.setText(item.price + €);

This code causes StackOverflow exception to be raised whereas the
following code:

price.setText(item.price);

works perfectly.

All the more, the first code works well in debug mode: no exception is
raised! Finally, I'm using the same code in different parts of my app
and it works perfectly too, displaying the '€' character! Obviously, I
tried replacing '€' by the unicode '\u20AC'. Same result. I also tried
to load this character from a resource. Same result.

It's driving me mad. I read on a post that such StackOverflow
exception could be caused by a hierarchy 15 levels deep. But I'm
confident I don't deal with so much levels.

Any help? Thanks.
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[android-developers] Re: MapView in SDK 1.5

2009-05-04 Thread Vince

Thanks Mark  Raphael,

By can't find it I meant that I could not find MapView in the SDK
reference accessible through ./docs on my computer :-) After making a
simple search, I found it in ./add-ons which corroborates what Raphael
just said. I know what to do ;-)!

Thanks again
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[android-developers] MapView in SDK 1.5

2009-05-03 Thread Vince

Hi all,

I've just downloaded the Cupcake SDK. I'm afraid I can't find MapView
anymore... Any help?

Thanks
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[android-developers] How to get filter text from a ListView?

2009-04-27 Thread Vince

Hi all,

I'm using a ListView with text filter enabled. I wonder if there is
any way to get filter text? I'm afraid there is a setFilterText
(String) method but not a public String getFilterText(). Or I'm
missing something?

Thanks.
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[android-developers] Problem with text filter in ListView

2009-04-21 Thread Vince

Hi all,

I'm experiencing a very strange problem while using text filtering in
a ListView. I'm using a FrameLayout described as follow:

FrameLayout xmlns:android=http://schemas.android.com/apk/res/
android
android:id=@+id/container
android:layout_width=fill_parent
android:layout_height=fill_parent
ListView
android:id=@android:id/list
android:layout_width=fill_parent
android:layout_height=fill_parent
/ListView
ListView
android:id=@+id/list2
android:visibility=gone
android:layout_width=fill_parent
android:layout_height=fill_parent
/ListView
WebView
android:id=@+id/webview
android:visibility=gone
android:layout_width=fill_parent
android:layout_height=fill_parent
/WebView
/FrameLayout

Basically, I enable text filtering on my first ListView through
setTextFilterEnabled(true). I can click on any item of this list to
move forward to my second ListView (making the second list visible and
hiding the first one). Finally, I can click on any item of my second
ListView to display a WebView (making the WebView visible and hiding
the second ListView).

Everything works fine as long as I don't use text filtering on my
first ListView. When I filter it, I can move to my second ListView by
clicking an item, everything still works fine. But when I click  an
item in the second list, I get both my WebView and my first ListView
displayed! It's obviously ugly. All the more, I can even use text
filtering to filter my first list and see it being refreshed.

My code remains exactly the same in both situations. I use
setVisibility(View.GONE) and setVisibility(View.VISIBLE) to show or
hide views.

Any guess?

Thanks.
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[android-developers] Re: Problem when updating ListView

2009-04-08 Thread Vince

I have an additional problem. The second time the ArrayAdapter is
updated, I can't click on any item of the ListView! It seems that
ListView loses onListItemClick! But after scrolling using the
trackball, everything works well. I'm totally disapointed...
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[android-developers] Problem when updating ListView

2009-04-07 Thread Vince

Hi all,

I have a ListView with a footer View that is bind to a custom
ArrayAdapter within a ListActivity. When creating the activity, I fill
in the ArrayAdapter with some items through a dedicated thread. At the
end, the thread calls setListAdapter and requestFocus through a
handler. At this point, everything works fine. I mean, when scrolling
the ListView, all items get hilighted correctly, even when the footer
view gets focused. Now, I need to update the items in the ListView by
adding a few items more. Again, I use a thread to update the
ArrayAdapter and use a handler to post invalidate() on the ListView.
Now, when I scroll down the ListView and reach the footer view, the
last item of the list gets unreadable when losing focus. The same
happens with the first item of the list when reaching a header view or
a parent tab. I tried requestFocus() again but it didn't work. I also
tried android:drawSelectorOnTop=false with no more result.

Any guess? Help is welcomed.

Thanks.
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[android-developers] Problem with Rotate3dAnimation using WebView

2009-04-06 Thread Vince

Hi all,

I'm using the demo API 3d Transition to switch between a ListView
and a WebView. The animation works... but my WebView is reversed, so
is the content of the WebView, that makes it impossible to read. I
understand the animation is rotating around the Y axis but I want it
to display the WebView the right way. I think it has something to do
with the following code:

protected void applyTransformation(float interpolatedTime,
Transformation t) {
final float fromDegrees = mFromDegrees;
float degrees = fromDegrees + ((mToDegrees - fromDegrees) *
interpolatedTime);

final float centerX = mCenterX;
final float centerY = mCenterY;
final Camera camera = mCamera;

final Matrix matrix = t.getMatrix();

camera.save();
if (mReverse) {
camera.translate(0.0f, 0.0f, mDepthZ * interpolatedTime);
} else {
camera.translate(0.0f, 0.0f, mDepthZ * (1.0f -
interpolatedTime));
}
camera.rotateY(degrees);
camera.getMatrix(matrix);
camera.restore();

matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
}


When I comment the camera.rotateY(degrees) statement, the WebView gets
readable but the animation is not the same.

Any idea?

Thanks

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[android-developers] Re: Problem with Rotate3dAnimation using WebView

2009-04-06 Thread Vince

Hi Filipe,

Thanks! I was looking for something like this. I haven't try this
one ;-) It does the trick!

Regards,

Vince
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[android-developers] Re: ADB via USB

2008-10-25 Thread Vince Castellano

On Oct 24, 12:06 pm, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
 Yeah. I'm wating for a x64 driver myself :-\

 On Oct 23, 12:28 pm, Declan Shanaghy [EMAIL PROTECTED] wrote:

  But is the driver x64 compatible?


Same problem here, wish there was a way to ping google on this so that
they can see it as more people needing this. In the mean time,
virtualbox with Ubuntu will work, though it's hardly an optimal
solution.

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