[android-developers] Re: OpenAL

2008-12-10 Thread reillyse

ok, I've searched on the web but can't find a datasheet for the
msm7201A which I believe to be the chip in the G1 ?  Can you confirm
that there is no positional audio in the G1 chipset ? I have a data
sheet/brochure for the msm7200A which claims to support positional
sound( QAudioFX™enhanced gaming audio for positional sound) , but
obviously this is for an older chip, so has the functionality been
removed  or is it simply not up to scratch ?

thanks

On Dec 9, 4:36 pm, Dave Sparks [EMAIL PROTECTED] wrote:
 There is no 3D audio support in the G1, and it's unlikely that it will
 ever have more than rudimentary support for 3D audio (2D pan,
 distance, and doppler, and maybe basic environmental effects).

 I expect that future Android devices will have better 3D capability,
 but it's too early to project when that might happen.

 On Dec 9, 6:55 am, reillyse [EMAIL PROTECTED] wrote:

  ok, so is there any way to do 3D audio on the G1 ?

  regards

  Sean

  On Dec 8, 4:41 pm, Dave Sparks [EMAIL PROTECTED] wrote:

   Android does not have support forOpenALat this time. The G1 and
   iPhone chipsets are not the same, and even if they were, the software
   stacks are different.

   On Dec 8, 8:15 am, reillyse [EMAIL PROTECTED] wrote:

Hi All,
        I've been searching for 3D audio support on the Android
platform. I've usedopenALon other platforms (IPhone and Linux) but I
can't find any mention of it in the android docs. Is there another way
to do 3d sound on the android platform ? I knowopenALis open source
and correct me if I'm wrong but I thought the audio chips in iphone
and G1 were the same, so is there any barrier to usingopenalon the
android platform  ?

regards,

Sean
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[android-developers] Re: OpenAL

2008-12-09 Thread Dave Sparks

There is no 3D audio support in the G1, and it's unlikely that it will
ever have more than rudimentary support for 3D audio (2D pan,
distance, and doppler, and maybe basic environmental effects).

I expect that future Android devices will have better 3D capability,
but it's too early to project when that might happen.

On Dec 9, 6:55 am, reillyse [EMAIL PROTECTED] wrote:
 ok, so is there any way to do 3D audio on the G1 ?

 regards

 Sean

 On Dec 8, 4:41 pm, Dave Sparks [EMAIL PROTECTED] wrote:

  Android does not have support for OpenAL at this time. The G1 and
  iPhone chipsets are not the same, and even if they were, the software
  stacks are different.

  On Dec 8, 8:15 am, reillyse [EMAIL PROTECTED] wrote:

   Hi All,
   I've been searching for 3D audio support on the Android
   platform. I've used openAL on other platforms (IPhone and Linux) but I
   can't find any mention of it in the android docs. Is there another way
   to do 3d sound on the android platform ? I know openAL is open source
   and correct me if I'm wrong but I thought the audio chips in iphone
   and G1 were the same, so is there any barrier to using openal on the
   android platform  ?

   regards,

   Sean
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[android-developers] Re: OpenAL

2008-12-08 Thread Dave Sparks

Android does not have support for OpenAL at this time. The G1 and
iPhone chipsets are not the same, and even if they were, the software
stacks are different.

On Dec 8, 8:15 am, reillyse [EMAIL PROTECTED] wrote:
 Hi All,
 I've been searching for 3D audio support on the Android
 platform. I've used openAL on other platforms (IPhone and Linux) but I
 can't find any mention of it in the android docs. Is there another way
 to do 3d sound on the android platform ? I know openAL is open source
 and correct me if I'm wrong but I thought the audio chips in iphone
 and G1 were the same, so is there any barrier to using openal on the
 android platform  ?

 regards,

 Sean
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