Re: [android-developers] Re: Valid use case for AbsoluteLayout?
It generates utterly broken UIs on display of various sizes and densities. On Mon, Dec 12, 2011 at 11:33 AM, Julian wrote: > Also, there are many different parts of the SDK that CAN be misused: > nesting too many LinearLayouts together, running blocking operations > on the UI thread, loading large bitmaps into memory, etc. What makes > AbsoluteLayout different in particular? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Romain Guy Android framework engineer romain...@android.com -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Valid use case for AbsoluteLayout?
Also, there are many different parts of the SDK that CAN be misused: nesting too many LinearLayouts together, running blocking operations on the UI thread, loading large bitmaps into memory, etc. What makes AbsoluteLayout different in particular? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Valid use case for AbsoluteLayout?
> Because too many developers would misuse it if it wasn't. Instead of using > a FrameLayout just make a copy of AbsoluteLayout in your application. Does that mean it WILL be removed from the SDK at some point then? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en