[android-developers] Re: in-app billing problems

2011-03-31 Thread Mr Pants
Hi Tony,

Thanks for pointing that out, will save me wasting even more time on
getting this very clunky functionality workingI'm sure it could
have been made easier.

I'm sure the original release said it was available for any device
(1.6+) with the right version of Android Market.

Cheers

On Mar 31, 4:14 pm, Tony  wrote:
> Hi guys,
>
> 1) Google announced yesterday that the in-app billing is officially
> available.  However, seems I am still getting
> RESULT_BILLING_UNAVAILABLE with Market 2.3.4
>
> Then I looked athttp://market.android.com/support/bin/answer.py?answer=1050566
>
> It stated that at this time it is available only on Android 3.0
> devices with MyApps 5.0.12 or higher. (This statement is only there).
> NIce. Does anyone has other results with 2.3.4 or eventually has some
> information when we can use in-app purchase for 2.3.4?
>
> 2) On 3.0 / MyApps 5.0.12, my test implementation of in-app purchase
> works fine with the  reserved product IDs for testing static in-app
> billing responses. Here is the test environment :
> - I have uploaded draft apk with  android:name="com.android.vending.BILLING" />, signed for production
> (not debug)
> - The previous version of the app is published
> - I created in-app items for the app and their status is published
> - I created a test google user
> - the testing tablet is reset and booted up with the same test google
> account as primary google account
>
> So if the sku inside in the app is one of the reserved ids (like
> "android.test.purchased" ), everything is fine. If I change only the
> sku to one of mine in-app items ids, and try the purchase, the market
> is showing the following message window :
> "Application Error : This version of the application is not configured
> for Market Billing. Check the help center for more information."
> There is nothing special in the log :
>
> BillingService RequestPurchase
> BillingService request id: 5088870391717748441
> mPayloadcontents  null
>
> I double checked the public key. Does anone has a better luck with
> that?
>
> Thanks!

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[android-developers] Re: in-app billing problems

2011-03-31 Thread Mr Pants
Testing yes, real in-app products?

On Mar 31, 9:35 pm, Miguel Morales  wrote:
> Billing testing works fine on my G1 using 1.6
>
> On Thu, Mar 31, 2011 at 1:30 PM, Mr Pants wrote:
>
>
>
>
>
>
>
>
>
> > Hi Tony,
>
> > Thanks for pointing that out, will save me wasting even more time on
> > getting this very clunky functionality workingI'm sure it could
> > have been made easier.
>
> > I'm sure the original release said it was available for any device
> > (1.6+) with the right version of Android Market.
>
> > Cheers
>
> > On Mar 31, 4:14 pm, Tony  wrote:
> > > Hi guys,
>
> > > 1) Google announced yesterday that the in-app billing is officially
> > > available.  However, seems I am still getting
> > > RESULT_BILLING_UNAVAILABLE with Market 2.3.4
>
> > > Then I looked athttp://
> > market.android.com/support/bin/answer.py?answer=1050566
>
> > > It stated that at this time it is available only on Android 3.0
> > > devices with MyApps 5.0.12 or higher. (This statement is only there).
> > > NIce. Does anyone has other results with 2.3.4 or eventually has some
> > > information when we can use in-app purchase for 2.3.4?
>
> > > 2) On 3.0 / MyApps 5.0.12, my test implementation of in-app purchase
> > > works fine with the  reserved product IDs for testing static in-app
> > > billing responses. Here is the test environment :
> > > - I have uploaded draft apk with  > > android:name="com.android.vending.BILLING" />, signed for production
> > > (not debug)
> > > - The previous version of the app is published
> > > - I created in-app items for the app and their status is published
> > > - I created a test google user
> > > - the testing tablet is reset and booted up with the same test google
> > > account as primary google account
>
> > > So if the sku inside in the app is one of the reserved ids (like
> > > "android.test.purchased" ), everything is fine. If I change only the
> > > sku to one of mine in-app items ids, and try the purchase, the market
> > > is showing the following message window :
> > > "Application Error : This version of the application is not configured
> > > for Market Billing. Check the help center for more information."
> > > There is nothing special in the log :
>
> > > BillingService RequestPurchase
> > > BillingService request id: 5088870391717748441
> > > mPayloadcontents  null
>
> > > I double checked the public key. Does anone has a better luck with
> > > that?
>
> > > Thanks!
>
> > --
> > You received this message because you are subscribed to the Google
> > Groups "Android Developers" group.
> > To post to this group, send email to android-developers@googlegroups.com
> > To unsubscribe from this group, send email to
> > android-developers+unsubscr...@googlegroups.com
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>
> --
> ~ Jeremiah:9:23-24
> Android 2D MMORPG:http://solrpg.com/http://www.youtube.com/user/revoltingx

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[android-developers] Re: in-app billing problems

2011-03-31 Thread Mr Pants
It wouldn't surprise me, if my problems were down to my
implementation :)

I guess another few hours wouldn't hurt

On Mar 31, 10:06 pm, Miguel Morales  wrote:
> Either that, or I have a special G1.
> I'm guessing they'll support lower versions sooner rather later.
>
> On Thu, Mar 31, 2011 at 2:02 PM, Miguel Morales 
> wrote:
>
>
>
>
>
>
>
>
>
> > Well, I'm saying that the market service returns RESULT_BILLING_OK (or
> > whatever) on my G1.  Perhaps it's a problem with your implementation, or
> > version.  But it certainly doesn't just work on 3.0+ devices.
>
> > On Thu, Mar 31, 2011 at 1:55 PM, Mr Pants 
> > wrote:
>
> >> Testing yes, real in-app products?
>
> >> On Mar 31, 9:35 pm, Miguel Morales  wrote:
> >> > Billing testing works fine on my G1 using 1.6
>
> >> > On Thu, Mar 31, 2011 at 1:30 PM, Mr Pants  >> >wrote:
>
> >> > > Hi Tony,
>
> >> > > Thanks for pointing that out, will save me wasting even more time on
> >> > > getting this very clunky functionality workingI'm sure it could
> >> > > have been made easier.
>
> >> > > I'm sure the original release said it was available for any device
> >> > > (1.6+) with the right version of Android Market.
>
> >> > > Cheers
>
> >> > > On Mar 31, 4:14 pm, Tony  wrote:
> >> > > > Hi guys,
>
> >> > > > 1) Google announced yesterday that the in-app billing is officially
> >> > > > available.  However, seems I am still getting
> >> > > > RESULT_BILLING_UNAVAILABLE with Market 2.3.4
>
> >> > > > Then I looked athttp://
> >> > > market.android.com/support/bin/answer.py?answer=1050566
>
> >> > > > It stated that at this time it is available only on Android 3.0
> >> > > > devices with MyApps 5.0.12 or higher. (This statement is only
> >> there).
> >> > > > NIce. Does anyone has other results with 2.3.4 or eventually has
> >> some
> >> > > > information when we can use in-app purchase for 2.3.4?
>
> >> > > > 2) On 3.0 / MyApps 5.0.12, my test implementation of in-app purchase
> >> > > > works fine with the  reserved product IDs for testing static in-app
> >> > > > billing responses. Here is the test environment :
> >> > > > - I have uploaded draft apk with  >> > > > android:name="com.android.vending.BILLING" />, signed for production
> >> > > > (not debug)
> >> > > > - The previous version of the app is published
> >> > > > - I created in-app items for the app and their status is published
> >> > > > - I created a test google user
> >> > > > - the testing tablet is reset and booted up with the same test
> >> google
> >> > > > account as primary google account
>
> >> > > > So if the sku inside in the app is one of the reserved ids (like
> >> > > > "android.test.purchased" ), everything is fine. If I change only the
> >> > > > sku to one of mine in-app items ids, and try the purchase, the
> >> market
> >> > > > is showing the following message window :
> >> > > > "Application Error : This version of the application is not
> >> configured
> >> > > > for Market Billing. Check the help center for more information."
> >> > > > There is nothing special in the log :
>
> >> > > > BillingService RequestPurchase
> >> > > > BillingService request id: 5088870391717748441
> >> > > > mPayloadcontents  null
>
> >> > > > I double checked the public key. Does anone has a better luck with
> >> > > > that?
>
> >> > > > Thanks!
>
> >> > > --
> >> > > You received this message because you are subscribed to the Google
> >> > > Groups "Android Developers" group.
> >> > > To post to this group, send email to
> >> android-developers@googlegroups.com
> >> > > To unsubscribe from this group, send email to
> >> > > android-developers+unsubscr...@googlegroups.com
> >> > > For more options, visit this group at
> >> > >http://groups.google.com/group/android-developers?hl=en
>
> >> > --
> >> > ~ Jeremiah:9:23-24
> >> > Android 2D MMORPG:
> >>http://solrpg.com/http://www.youtube.com/user/revoltingx
>
> >> --
> >> You received this message because you are subscribed to the Google
> >> Groups "Android Developers" group.
> >> To post to this group, send email to android-developers@googlegroups.com
> >> To unsubscribe from this group, send email to
> >> android-developers+unsubscr...@googlegroups.com
> >> For more options, visit this group at
> >>http://groups.google.com/group/android-developers?hl=en
>
> > --
> > ~ Jeremiah:9:23-24
> > Android 2D MMORPG:http://solrpg.com/
> >http://www.youtube.com/user/revoltingx
>
> --
> ~ Jeremiah:9:23-24
> Android 2D MMORPG:http://solrpg.com/http://www.youtube.com/user/revoltingx

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[android-developers] Re: in-app billing problems

2011-04-02 Thread Peter
I have exact the same problem. Uploaded a apk with production key to
the market (with debug key doesn't work, because it's a update) and
tried to buy stuff with a test account on my device.
I get the same error: "Application Error : This version of the
application is not configured for Market Billing. Check the help
center for more information." I hope somebody knows how to get rid of
the error. I have been google'ing, but no luck so far.


On Mar 31, 11:35 pm, Miguel Morales  wrote:
> Fyi, I'm testing it using the dungeons sample app google provides.  You
> should try that first and save some time
>
> On Mar 31, 2011 2:30 PM, "Mr Pants"  wrote:
>
> It wouldn't surprise me, if my problems were down to my
> implementation :)
>
> I guess another few hours wouldn't hurt
>
> On Mar 31, 10:06 pm, Miguel Morales  wrote:
>
>
>
>
>
>
>
>
>
> > Either that, or I have a spe...
> > On Thu, Mar 31, 2011 at 2:02 PM, Miguel Morales  >wrote:
>
> > > Well, I'm saying that the market service returns RESULT_BILLING_OK (or
> > > wha...
> > > On Thu, Mar 31, 2011 at 1:55 PM, Mr Pants  >wrote:
>
> > >> Testing yes, real in-app products?
>
> > >> On Mar 31, 9:35 pm, Miguel Morales 
> --
>
> You received this message because you are subscribed to the Google
> Groups "Android Developers" group...

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[android-developers] Re: in-app billing problems

2011-04-02 Thread Tony

Update : after one day and a half, I am trying my code again and this
time everything works :-). So I guess it is my fault to try something
right after the announcement... :-)

Two notes, though :

1) you need to have a real credit card assigned to your google test
account (and you will be charged for real when you do the test
purchases). Keep this in mind...

2) you need to deploy the production-signed apk on the test device,
when you test against the market. So export a production signed
version from Eclipse, upload it as a draft on the Market, create/
modify your in-apps items on the market, publish them. Then deploy the
same apk on the test device with test google account and do the
testing.

Anyway, it's fine now. Guys, thanks for the comments and good luck :-)

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[android-developers] Re: in-app billing problems

2011-04-04 Thread Peter
I discovered the same. You need a production signed apk on your device
to test this. I also saw that you are charged for testing this. But
you can refund the money later, so that shouldn't be a problem.
Actually I don't get why I need to create a test account for testing
this, because everything is the same as with a non-testing-account. Or
I'm I wrong her?

Peter


On Apr 2, 9:30 pm, Tony  wrote:
> Update : after one day and a half, I am trying my code again and this
> time everything works :-). So I guess it is my fault to try something
> right after the announcement... :-)
>
> Two notes, though :
>
> 1) you need to have a real credit card assigned to your google test
> account (and you will be charged for real when you do the test
> purchases). Keep this in mind...
>
> 2) you need to deploy the production-signed apk on the test device,
> when you test against themarket. So export a production signedversionfrom 
> Eclipse, upload it as a draft on theMarket, create/
> modify your in-apps items on themarket, publish them. Then deploy the
> same apk on the test device with test google account and do the
> testing.
>
> Anyway, it's fine now. Guys, thanks for the comments and good luck :-)

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[android-developers] Re: in-app billing problems

2011-04-04 Thread Peter
Of course. That makes sense. Didn't thought of that.


On Apr 4, 11:41 am, Kostya Vasilyev  wrote:
> A test account lets you make purchases with your actual product ids, as a
> final test, before you publish the application. I don't think you can do
> this with any other account.
>  04.04.2011 13:34 пользователь "Peter"  написал:
>
>
>
>
>
>
>
> > I discovered the same. You need a production signed apk on your device
> > to test this. I also saw that you are charged for testing this. But
> > you can refund the money later, so that shouldn't be a problem.
> > Actually I don't get why I need to create a test account for testing
> > this, because everything is the same as with a non-testing-account. Or
> > I'm I wrong her?
>
> > Peter
>
> > On Apr 2, 9:30 pm, Tony  wrote:
> >> Update : after one day and a half, I am trying my code again and this
> >> time everything works :-). So I guess it is my fault to try something
> >> right after the announcement... :-)
>
> >> Two notes, though :
>
> >> 1) you need to have a real credit card assigned to your google test
> >> account (and you will be charged for real when you do the test
> >> purchases). Keep this in mind...
>
> >> 2) you need to deploy the production-signed apk on the test device,
> >> when you test against themarket. So export a production signedversionfrom
>
> Eclipse, upload it as a draft on theMarket, create/
>
>
>
>
>
>
>
> >> modify your in-apps items on themarket, publish them. Then deploy the
> >> same apk on the test device with test google account and do the
> >> testing.
>
> >> Anyway, it's fine now. Guys, thanks for the comments and good luck :-)
>
> > --
> > You received this message because you are subscribed to the Google
> > Groups "Android Developers" group.
> > To post to this group, send email to android-developers@googlegroups.com
> > To unsubscribe from this group, send email to
> > android-developers+unsubscr...@googlegroups.com
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Re: [android-developers] Re: in-app billing problems

2011-03-31 Thread Miguel Morales
Billing testing works fine on my G1 using 1.6

On Thu, Mar 31, 2011 at 1:30 PM, Mr Pants wrote:

> Hi Tony,
>
> Thanks for pointing that out, will save me wasting even more time on
> getting this very clunky functionality workingI'm sure it could
> have been made easier.
>
> I'm sure the original release said it was available for any device
> (1.6+) with the right version of Android Market.
>
> Cheers
>
> On Mar 31, 4:14 pm, Tony  wrote:
> > Hi guys,
> >
> > 1) Google announced yesterday that the in-app billing is officially
> > available.  However, seems I am still getting
> > RESULT_BILLING_UNAVAILABLE with Market 2.3.4
> >
> > Then I looked athttp://
> market.android.com/support/bin/answer.py?answer=1050566
> >
> > It stated that at this time it is available only on Android 3.0
> > devices with MyApps 5.0.12 or higher. (This statement is only there).
> > NIce. Does anyone has other results with 2.3.4 or eventually has some
> > information when we can use in-app purchase for 2.3.4?
> >
> > 2) On 3.0 / MyApps 5.0.12, my test implementation of in-app purchase
> > works fine with the  reserved product IDs for testing static in-app
> > billing responses. Here is the test environment :
> > - I have uploaded draft apk with  > android:name="com.android.vending.BILLING" />, signed for production
> > (not debug)
> > - The previous version of the app is published
> > - I created in-app items for the app and their status is published
> > - I created a test google user
> > - the testing tablet is reset and booted up with the same test google
> > account as primary google account
> >
> > So if the sku inside in the app is one of the reserved ids (like
> > "android.test.purchased" ), everything is fine. If I change only the
> > sku to one of mine in-app items ids, and try the purchase, the market
> > is showing the following message window :
> > "Application Error : This version of the application is not configured
> > for Market Billing. Check the help center for more information."
> > There is nothing special in the log :
> >
> > BillingService RequestPurchase
> > BillingService request id: 5088870391717748441
> > mPayloadcontents  null
> >
> > I double checked the public key. Does anone has a better luck with
> > that?
> >
> > Thanks!
>
> --
> You received this message because you are subscribed to the Google
> Groups "Android Developers" group.
> To post to this group, send email to android-developers@googlegroups.com
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>



-- 
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Android 2D MMORPG: http://solrpg.com/ http://www.youtube.com/user/revoltingx

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Re: [android-developers] Re: in-app billing problems

2011-03-31 Thread Miguel Morales
Well, I'm saying that the market service returns RESULT_BILLING_OK (or
whatever) on my G1.  Perhaps it's a problem with your implementation, or
version.  But it certainly doesn't just work on 3.0+ devices.

On Thu, Mar 31, 2011 at 1:55 PM, Mr Pants wrote:

> Testing yes, real in-app products?
>
> On Mar 31, 9:35 pm, Miguel Morales  wrote:
> > Billing testing works fine on my G1 using 1.6
> >
> > On Thu, Mar 31, 2011 at 1:30 PM, Mr Pants  >wrote:
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > > Hi Tony,
> >
> > > Thanks for pointing that out, will save me wasting even more time on
> > > getting this very clunky functionality workingI'm sure it could
> > > have been made easier.
> >
> > > I'm sure the original release said it was available for any device
> > > (1.6+) with the right version of Android Market.
> >
> > > Cheers
> >
> > > On Mar 31, 4:14 pm, Tony  wrote:
> > > > Hi guys,
> >
> > > > 1) Google announced yesterday that the in-app billing is officially
> > > > available.  However, seems I am still getting
> > > > RESULT_BILLING_UNAVAILABLE with Market 2.3.4
> >
> > > > Then I looked athttp://
> > > market.android.com/support/bin/answer.py?answer=1050566
> >
> > > > It stated that at this time it is available only on Android 3.0
> > > > devices with MyApps 5.0.12 or higher. (This statement is only there).
> > > > NIce. Does anyone has other results with 2.3.4 or eventually has some
> > > > information when we can use in-app purchase for 2.3.4?
> >
> > > > 2) On 3.0 / MyApps 5.0.12, my test implementation of in-app purchase
> > > > works fine with the  reserved product IDs for testing static in-app
> > > > billing responses. Here is the test environment :
> > > > - I have uploaded draft apk with  > > > android:name="com.android.vending.BILLING" />, signed for production
> > > > (not debug)
> > > > - The previous version of the app is published
> > > > - I created in-app items for the app and their status is published
> > > > - I created a test google user
> > > > - the testing tablet is reset and booted up with the same test google
> > > > account as primary google account
> >
> > > > So if the sku inside in the app is one of the reserved ids (like
> > > > "android.test.purchased" ), everything is fine. If I change only the
> > > > sku to one of mine in-app items ids, and try the purchase, the market
> > > > is showing the following message window :
> > > > "Application Error : This version of the application is not
> configured
> > > > for Market Billing. Check the help center for more information."
> > > > There is nothing special in the log :
> >
> > > > BillingService RequestPurchase
> > > > BillingService request id: 5088870391717748441
> > > > mPayloadcontents  null
> >
> > > > I double checked the public key. Does anone has a better luck with
> > > > that?
> >
> > > > Thanks!
> >
> > > --
> > > You received this message because you are subscribed to the Google
> > > Groups "Android Developers" group.
> > > To post to this group, send email to
> android-developers@googlegroups.com
> > > To unsubscribe from this group, send email to
> > > android-developers+unsubscr...@googlegroups.com
> > > For more options, visit this group at
> > >http://groups.google.com/group/android-developers?hl=en
> >
> > --
> > ~ Jeremiah:9:23-24
> > Android 2D MMORPG:
> http://solrpg.com/http://www.youtube.com/user/revoltingx
>
> --
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>



-- 
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Re: [android-developers] Re: in-app billing problems

2011-03-31 Thread Miguel Morales
Either that, or I have a special G1.
I'm guessing they'll support lower versions sooner rather later.

On Thu, Mar 31, 2011 at 2:02 PM, Miguel Morales wrote:

> Well, I'm saying that the market service returns RESULT_BILLING_OK (or
> whatever) on my G1.  Perhaps it's a problem with your implementation, or
> version.  But it certainly doesn't just work on 3.0+ devices.
>
>
> On Thu, Mar 31, 2011 at 1:55 PM, Mr Pants wrote:
>
>> Testing yes, real in-app products?
>>
>> On Mar 31, 9:35 pm, Miguel Morales  wrote:
>> > Billing testing works fine on my G1 using 1.6
>> >
>> > On Thu, Mar 31, 2011 at 1:30 PM, Mr Pants > >wrote:
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > > Hi Tony,
>> >
>> > > Thanks for pointing that out, will save me wasting even more time on
>> > > getting this very clunky functionality workingI'm sure it could
>> > > have been made easier.
>> >
>> > > I'm sure the original release said it was available for any device
>> > > (1.6+) with the right version of Android Market.
>> >
>> > > Cheers
>> >
>> > > On Mar 31, 4:14 pm, Tony  wrote:
>> > > > Hi guys,
>> >
>> > > > 1) Google announced yesterday that the in-app billing is officially
>> > > > available.  However, seems I am still getting
>> > > > RESULT_BILLING_UNAVAILABLE with Market 2.3.4
>> >
>> > > > Then I looked athttp://
>> > > market.android.com/support/bin/answer.py?answer=1050566
>> >
>> > > > It stated that at this time it is available only on Android 3.0
>> > > > devices with MyApps 5.0.12 or higher. (This statement is only
>> there).
>> > > > NIce. Does anyone has other results with 2.3.4 or eventually has
>> some
>> > > > information when we can use in-app purchase for 2.3.4?
>> >
>> > > > 2) On 3.0 / MyApps 5.0.12, my test implementation of in-app purchase
>> > > > works fine with the  reserved product IDs for testing static in-app
>> > > > billing responses. Here is the test environment :
>> > > > - I have uploaded draft apk with > > > > android:name="com.android.vending.BILLING" />, signed for production
>> > > > (not debug)
>> > > > - The previous version of the app is published
>> > > > - I created in-app items for the app and their status is published
>> > > > - I created a test google user
>> > > > - the testing tablet is reset and booted up with the same test
>> google
>> > > > account as primary google account
>> >
>> > > > So if the sku inside in the app is one of the reserved ids (like
>> > > > "android.test.purchased" ), everything is fine. If I change only the
>> > > > sku to one of mine in-app items ids, and try the purchase, the
>> market
>> > > > is showing the following message window :
>> > > > "Application Error : This version of the application is not
>> configured
>> > > > for Market Billing. Check the help center for more information."
>> > > > There is nothing special in the log :
>> >
>> > > > BillingService RequestPurchase
>> > > > BillingService request id: 5088870391717748441
>> > > > mPayloadcontents  null
>> >
>> > > > I double checked the public key. Does anone has a better luck with
>> > > > that?
>> >
>> > > > Thanks!
>> >
>> > > --
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>> > > Groups "Android Developers" group.
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>> >
>> > --
>> > ~ Jeremiah:9:23-24
>> > Android 2D MMORPG:
>> http://solrpg.com/http://www.youtube.com/user/revoltingx
>>
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>
>
>
> --
> ~ Jeremiah:9:23-24
> Android 2D MMORPG: http://solrpg.com/
> http://www.youtube.com/user/revoltingx
>



-- 
~ Jeremiah:9:23-24
Android 2D MMORPG: http://solrpg.com/ http://www.youtube.com/user/revoltingx

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Re: [android-developers] Re: in-app billing problems

2011-03-31 Thread Miguel Morales
Fyi, I'm testing it using the dungeons sample app google provides.  You
should try that first and save some time

On Mar 31, 2011 2:30 PM, "Mr Pants"  wrote:

It wouldn't surprise me, if my problems were down to my
implementation :)

I guess another few hours wouldn't hurt


On Mar 31, 10:06 pm, Miguel Morales  wrote:
> Either that, or I have a spe...
> On Thu, Mar 31, 2011 at 2:02 PM, Miguel Morales wrote:

>
>
>
>
>
>
>
>
>
> > Well, I'm saying that the market service returns RESULT_BILLING_OK (or
> > wha...
> > On Thu, Mar 31, 2011 at 1:55 PM, Mr Pants wrote:

>
> >> Testing yes, real in-app products?
>
> >> On Mar 31, 9:35 pm, Miguel Morales http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] Re: in-app billing problems

2011-04-04 Thread Kostya Vasilyev
A test account lets you make purchases with your actual product ids, as a
final test, before you publish the application. I don't think you can do
this with any other account.
 04.04.2011 13:34 пользователь "Peter"  написал:
> I discovered the same. You need a production signed apk on your device
> to test this. I also saw that you are charged for testing this. But
> you can refund the money later, so that shouldn't be a problem.
> Actually I don't get why I need to create a test account for testing
> this, because everything is the same as with a non-testing-account. Or
> I'm I wrong her?
>
> Peter
>
>
> On Apr 2, 9:30 pm, Tony  wrote:
>> Update : after one day and a half, I am trying my code again and this
>> time everything works :-). So I guess it is my fault to try something
>> right after the announcement... :-)
>>
>> Two notes, though :
>>
>> 1) you need to have a real credit card assigned to your google test
>> account (and you will be charged for real when you do the test
>> purchases). Keep this in mind...
>>
>> 2) you need to deploy the production-signed apk on the test device,
>> when you test against themarket. So export a production signedversionfrom
Eclipse, upload it as a draft on theMarket, create/
>> modify your in-apps items on themarket, publish them. Then deploy the
>> same apk on the test device with test google account and do the
>> testing.
>>
>> Anyway, it's fine now. Guys, thanks for the comments and good luck :-)
>
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