WiFi ad hoc interface
Hi, I wonder what the development and release plans are for an interface that allows you to configure an ad hoc connection. You can already do this on ADP by changing the wifi configuration and reload using wlan_loader. However, this is not something a normal user can do. What are current status of the plans for this? If I wanted to add this feature to framework myself, what would be the best release/tag to use? Any pointers to the location of the WiFi UI interface files would be appreciated. Thanks, Anders --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
How to add an API to handle multi int parameters as output in BnInterface and BpInterface
Hi All, I just want to add a simple api into current Android framework's Interface. The API looks like as below: status_t getDestRect(int *left,int*right,int*top,int*bottom,int *rot); in which int *left,int*right,int*top,int*bottom,int *rot works as output parameters. I checked some implement of BpInterface, they all use Parcel::writeStrongBinder(const spIBinder val) to pass down the memory pointer to Binder. Is that means all input pointers should be wrapper to a spIBinder? Is it a way to simply wrapper a int *,or some basic type pointer? Best Regards Guoyin Chen --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Query on HID support on latest google release
Hi, Had a couple of queries regarding HID support on latest Android release 1) What is the HID version implemented on latest Android . 2)Does Android provide support for the phone to be a HID host as well as HID device . 3)I had a preliminary glance at the donut code and saw a couple of files like fakehid.c and Hid-input.c . In both these files the input key mappings are done for specific keyboards. Will HID in android provide support for HID devices like mouse , joysticks etc . Also do we separate key mappings per device or is there a generic HID class driver. Awaiting your responses Thanks Simantini --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
PDF Documentation
Hi @ all. Is it possible to add a pdf version of the android documentation? The htlm is useful for take a look, but for study the framework (that is what I want to do) a pdf version could be more useful. Is it possbile? Thx Max --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Who is attending Google I/O?
If you are attending this years Google I/O Developers Conference you can connect with others attending here: http://droidin.com/events/google-io-developers I thought it would be good to keep in-touch with the attendees before and after the conference. If you are attending, what do you plan on getting out of it? Tips tricks, networking, learn more about the Android platform, just going for fun? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Re: Query on HID support on latest google release
Hi Simantini There is no HID support from the framework yet in the latest Android release, though Bluez supports it and the files you are referring to are in bluez. Thanks On Apr 28, 4:13 am, Simantini Bhattacharya simantini.bhattacha...@gmail.com wrote: Hi, Had a couple of queries regarding HID support on latest Android release 1) What is the HID version implemented on latest Android . 2)Does Android provide support for the phone to be a HID host as well as HID device . 3)I had a preliminary glance at the donut code and saw a couple of files like fakehid.c and Hid-input.c . In both these files the input key mappings are done for specific keyboards. Will HID in android provide support for HID devices like mouse , joysticks etc . Also do we separate key mappings per device or is there a generic HID class driver. Awaiting your responses Thanks Simantini --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Re: Method to get the current size of the database
There isn't a method currently to return that, but you could do something like this: long getDbSize(SQLiteDatabase db) { return db.getPageSize() * DatabaseUtils.longForQuery(db, PRAGMA page_count;, null); } -Jeff On Wed, Apr 22, 2009 at 5:59 PM, Kalki tummala.se...@gmail.com wrote: Hi , I have created a database using the method openorCreateDatabase() and set the maximum size of the database to 1MB using the method setMaximumSize(). Now is there any methods available to check the current size of the database. Will an exception be thrown if the size exceeds 1MB. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
How to test omx encoder in opencore 2.0?(on emulator)
Hi al, Is any simple way to test omx encoder(audio) component in opencore 2.0? Is anybody has try to test new omx encoder component ? Thx! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Re: How to enable Overlay features in Android
Hi, Ajay But how to set position of overlay with current overlay interface. Regards Jill On Mar 24, 12:33 pm, AJAY ajay...@gmail.com wrote: You are correct. The current android_surface_output.cpp doesnt have any Overlay implementation . However you can check the TI implementation at omap-zoom site Here is the link :http://git.omapzoom.org/?p=platform/hardware/ti/omap3.git;a=tree;f=li... -Ajay On Mar 19, 10:52 am, waterblood guoyin.c...@gmail.com wrote: Hi All, Below is my understanding about how to enable theOverlayin a new hardware platform. Correct me if I am wrong. 1. Implement the stub funtions in hardware\libhardware\modules\overlay \overlay.cpp, this will generate a share library liboverlay.trout.so. 2. In SurfaceFlinger, it will create a DisplayHardware instance, and call DisplayHardware::init() which will create anoverlayengine from liboverlay.trout.so. 3. When we want a OverlayRef from ISurface, we call ISurface::createOverlay() which will take use of theoverlayengine creat in step 2. 4. Create aOverlayfrom OverlayRef as it in frameworks\base\libs \surfaceflinger\tests\overlays\overlays.cpp. spOverlayRef ref = isurface-createOverlay(320, 240, PIXEL_FORMAT_RGB_565); spOverlayoverlay= newOverlay(ref); /* * here we can use theoverlayAPI */ overlay_buffer_t buffer; overlay-dequeueBuffer(buffer); printf(buffer = %p\n, buffer); void* address =overlay-getBufferAddress(buffer); printf(address = %p\n, address); overlay-queueBuffer(buffer); My questions are: a. In step 4, as we want paint something in theoverlay, should we just put the image data to the buffer return by overlay-dequeueBuffer (), and call queueBuffer() to show the buffer? b. I dont see any update in android_surface_output to take use ofoverlayinterface, will it be updated to useoverlayinterface ifoverlayis exit in the hardware? I suggest the surface output may try to create OverlayRef from surface interface, if it fail, surface output take the display mechanism as before(post buffer), otherwise it use thisoverlayto display video frame. Thanks Guoyin Chen- Hide quoted text - - Show quoted text - --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Re: How to add an API to handle multi int parameters as output in BnInterface and BpInterface
If you are adding this to a Binder interface, you can write it as output parameters -- marshall the results into the reply, and unmarshall them into the int pointers on the other side. You can try writing an .aidl interface with these as [out]int and look at the generated Java code to get an idea of how you would write it. On Tue, Apr 28, 2009 at 12:05 AM, waterblood guoyin.c...@gmail.com wrote: Hi All, I just want to add a simple api into current Android framework's Interface. The API looks like as below: status_t getDestRect(int *left,int*right,int*top,int*bottom,int *rot); in which int *left,int*right,int*top,int*bottom,int *rot works as output parameters. I checked some implement of BpInterface, they all use Parcel::writeStrongBinder(const spIBinder val) to pass down the memory pointer to Binder. Is that means all input pointers should be wrapper to a spIBinder? Is it a way to simply wrapper a int *,or some basic type pointer? Best Regards Guoyin Chen -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
how does skia OpenGL backend works?
Hi, Could anyone explain me how skia OpenGL backend works? SkCanvas is the drawing context for Skia. How and When SkGLCanvas gets invoked? On what parameter drawing gets diverted to OpenGL form? Does application has to set some parameter? thanks and regards --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Re: how does skia OpenGL backend works?
Thanks for immediate response. any idea when this will be done? Can we expect the support in Donut releases? On Apr 29, 9:28 am, Romain Guy romain...@google.com wrote: The OpenGL backend for Skia is not supported and not enabled. On Tue, Apr 28, 2009 at 9:27 PM, mailandroid mailandr...@gmail.com wrote: Hi, Could anyone explain me how skia OpenGL backend works? SkCanvas is the drawing context for Skia. How and When SkGLCanvas gets invoked? On what parameter drawing gets diverted to OpenGL form? Does application has to set some parameter? thanks and regards -- Romain Guy Android framework engineer romain...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups android-framework group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---