Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

@39 yes, i got a missing audio as well, but it's only for some scenes

URL: http://forum.audiogames.net/post/393590/#p393590




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : masroor . rahmani via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

hello guys, i'm happy to hear this beta comes out. but i can't test it because my windows is 32 bt version. so i have a request, please make a 32 bt version. thanks

URL: http://forum.audiogames.net/post/393589/#p393589




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Re: status of Draconis Entertainment?

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: status of Draconis Entertainment?

Okay I'd submitted a fairly serious help ticket about the games, hopefully they'll get back to me soon, I also would appreciate some word from Phil Vlasac here. @zenothrax, I'm not sure about an "audiogame rut" as you put it, but  Gma games are definitely still around. David Greenwood has  played things close to the chest, but I bet he'll turn up with something soon. As for pcs, Phil was on the forum quite recently and confirmed he's working on a new version of Sarah, though has been waiting for some GMA engine updates from David greenwood. So, while I fully agree we need  new releases from the  great old ones (complete with tentacles), I don't think the situation is too dire.

URL: http://forum.audiogames.net/post/393588/#p393588




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Re: NVDA slow in long documents

2018-11-16 Thread AudioGames . net Forum — Off-topic room : Tensoon the Kandra via Audiogames-reflector


  


Re: NVDA slow in long documents

Unfortunately the formatting of MS word is exactly why I use it, so just switching to notepad would defeat the purpose.As for telling the NVDA devs about it, I read about this issue on one of their forums, so i am sure they are aware of it.Thanks for the suggestions though.

URL: http://forum.audiogames.net/post/393587/#p393587




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : abdullah_mohammad via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

greetings.this game is very awesome. but I have a problem.spoiler.there is a point where you have to press m for the map. this shortcut doesn't work for me for some unknown reason.any help or fix for this would be appreciated

URL: http://forum.audiogames.net/post/393586/#p393586




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Perzeus via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Hi all. I subscribed in the mailing group, but didn't get any mails from the game. Why that happens?

URL: http://forum.audiogames.net/post/393585/#p393585




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : music097 via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

hello. i have a problem. i can't use travel map. the tutorial said that if i press m key, then i can use travelmap. but if i press m, nothihng happen. what should ii do?

URL: http://forum.audiogames.net/post/393582/#p393582




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

I have the the same bug. That's why I thought demo really short. Lol

URL: http://forum.audiogames.net/post/393581/#p393581




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Re: Resident Evil 7

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : jfayre via Audiogames-reflector


  


Re: Resident Evil 7

Hi,Ok! I'm making some progress.I managed to get into the house and get the video tape from upstairs. When I find the VCR to play the tape, the tape doesn't have any talking. I can play the tape and take control of the character, but the other people on the tape don't talk. They do on your walkthrough. Any thoughts as to what might be going on?If I stop the tape and try and turn around, I can't find the lever to open the ladder down.

URL: http://forum.audiogames.net/post/393579/#p393579




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Re: Grand Theft Auto V

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector


  


Re: Grand Theft Auto V

Ok, got my save file working, got autodrive working as well.  Also see that the trainer is installed.  Now, how do I teleport to places?  Has anyone figured that out?  And how do I spawn vehicles on the fly?  And, when inside of a car, how do I enable or disable radio?  I know tht comma and period move through stations, but how do I turn it on or off?

URL: http://forum.audiogames.net/post/393573/#p393573




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Re: mainstream games that could be accessible but aren't

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : CrystalD via Audiogames-reflector


  


Re: mainstream games that could be accessible but aren't

Any visual novel can be.  Idk why they don't just work on that because there are tons I've wanted to play I can't because the text isn't read by the screen reader.

URL: http://forum.audiogames.net/post/393578/#p393578




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

agree with poast 26 as well. the exploration seems alittel simplistic to me, but I can't wait to see how the map works. lol. with quests, i'd think it would be awesome if you could follow the person who needs help as to just going there.

URL: http://forum.audiogames.net/post/393577/#p393577




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Re: Your_adventure beta 3.0 released

2018-11-16 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector


  


Re: Your_adventure beta 3.0 released

wow.  That was a nice addon.spoilers ahead!!I've finished all of lord castalan's quests. is there anywhere else I can go to get quests?Thanks.

URL: http://forum.audiogames.net/post/393576/#p393576




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

That's would be nice if the combat give you freedom to running around. Did you guys notice about missing audios? Or that just me.

URL: http://forum.audiogames.net/post/393575/#p393575




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : CrystalD via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Just signed up for the beta, hope it's not too late! Very hyped for this game, can't wait to play 

URL: http://forum.audiogames.net/post/393574/#p393574




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Re: Grand Theft Auto V

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector


  


Re: Grand Theft Auto V

Ok, got my save file working, got autodrive working as well.  Also see that the trainer is installed.  Now, how do I teleport to places?  Has anyone figured that out?  And how do I spawn vehicles on the fly?

URL: http://forum.audiogames.net/post/393573/#p393573




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Re: Grand Theft Auto V

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector


  


Re: Grand Theft Auto V

Ok, got my save file working, got autodrive working as well.  Also see that the trainer is installed.  Now, how do I teleport to places?  Has anyone figured that out?  And how do I spawn vehicles on the fly?

URL: http://forum.audiogames.net/post/393572/#p393572




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

like everyone said here, I encountered the same bugs.first off, when in the shops menu when I talk to the blacksmith to buy weapons and armor, I can't leave the menu. also, when I was told to press the M key to open the travel map, it doesn't work, however if I press the escape key it opens up the map screen.some other bugs that I have is in some parts of the game, the audio lags a bit, especially if you're surrounded by multiple enemies. and some suggestions, in the final release, could you make the combat a bit more realistic? I mean you can move around, dodge incoming attacks, a combo system, and many more? it would be cool if those will be added.

URL: http://forum.audiogames.net/post/393571/#p393571




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

I wish the demo a little longer. All and all it's well done!!! And I'm agreed with post 26 as well

URL: http://forum.audiogames.net/post/393570/#p393570




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Re: mainstream games that could be accessible but aren't

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: mainstream games that could be accessible but aren't

i feel like fortnight could be more accessible. WHile i said this before, i feel it could make more players, and possibly more money for epic games.

URL: http://forum.audiogames.net/post/393568/#p393568




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Re: Grand Theft Auto V

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Personally, I got bored of this game because the use of trainer is limited. The menus keep changing and keeping an up-to-date guide is virtually impossible. You can accomplish lots of missions if you teleport to the marker. Also, I believe some of them can be completed with the auto drive mod. However I'd strongly suggest downloading a save file, you won't have do deal with any missions.

URL: http://forum.audiogames.net/post/393567/#p393567




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compiling bgt files into EXE's?

2018-11-16 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


compiling bgt files into EXE's?

on my other comp it would let me press applications and it would have an option, compile debug and release or whatever, that's not in the menu on this computer, how do I compile it now?

URL: http://forum.audiogames.net/post/393566/#p393566




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Re: Help getting the unofficial Squaresoft sound pack.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Help getting the unofficial Squaresoft sound pack.

How do you talk to the different characters in the game? I found a wise old man.However when I typed talk to wise old man it said that there is no wise old man in the room. Also how do you turn on areanotify? When I typed areanotify it did not do anything.

URL: http://forum.audiogames.net/post/393565/#p393565




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Re: p3d

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector


  


Re: p3d

the first link when i click it it makes my browser jumping nonstop. making it hard to read with nvda. the second link, I don't understand how to use. I search with keyword boying but it seems like not find what i want.

URL: http://forum.audiogames.net/post/393564/#p393564




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Re: Grand Theft Auto V

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector


  


Re: Grand Theft Auto V

Is there any way for us to complete the first opening prologue mission?  I thought someone here completed it.

URL: http://forum.audiogames.net/post/393563/#p393563




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Re: Hogwarts live

2018-11-16 Thread AudioGames . net Forum — New releases room : jsymes via Audiogames-reflector


  


Re: Hogwarts live

@25, my ex-gf and I both got server banned from DoM simply because the site's owner didn't like rules on our rpg they didn't approve of. We never once violated DoM's rules at any time, yet we were summarily server banned anyways.

URL: http://forum.audiogames.net/post/393562/#p393562




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Re: p3d

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector


  


Re: p3d

visual studeo. thanks for the link. now i'm facing another issue. before I proceed, is there any whatsapp group for visually impared pilot?secondly now the issue is, I try to chose an airport. however I got this menu info or something like that. so i don't know where's my country to choose or city to choose when i click for example like change airport or flight planner. any help or article in articals room will be appriatiate it

URL: http://forum.audiogames.net/post/393561/#p393561




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Re: Your favorite frustration killers?

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: Your favorite frustration killers?

the table flipper can be found at http://agarchive.net

URL: http://forum.audiogames.net/post/393560/#p393560




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Re: download link to nvspeech

2018-11-16 Thread AudioGames . net Forum — Off-topic room : shotgunshell via Audiogames-reflector


  


Re: download link to nvspeech

I wonder how you do that? I'd like to make my own voice with that. I've downloaded the source from github, maybe you have to do it that way?

URL: http://forum.audiogames.net/post/393559/#p393559




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Re: How to create a server in rtr?

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: How to create a server in rtr?

hey, loool this is a pretty old topic I know, but what port are you trying to connect to? 6789? and do you run the same version of the client as the server? because there are lots of different rtr vers available. but I can't really help, when I made one it worked fine, so yeah.

URL: http://forum.audiogames.net/post/393558/#p393558




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : wightfall via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

like brad said m key on my keyboard don't work though try closing the game then reloading again didn't help eitherso I do all of the quest in village next part maybe hunting but I don't know since m key on my keyboard don't work as I expect no can't leave the village and stuck any idea please

URL: http://forum.audiogames.net/post/393557/#p393557




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Re: Three-D Velocity, open-source flight simulator 2.20 released

2018-11-16 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Three-D Velocity, open-source flight simulator 2.20 released

Hi.Ah thanks, good to hear.I have a problem now though.I flew to the powerplant and got rid of it. after that, those attack choppers came up and I had a pritty good fight with those. But after destroying them all, there are no choppers left on the radar, I don't really know what to do because I don't have any new intel from ground.The chopper battle theme is also still playing, or is that the new mission theme now?Greetings Moritz.

URL: http://forum.audiogames.net/post/393556/#p393556




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Library for windowless applications like Chicken Nugget?

2018-11-16 Thread AudioGames . net Forum — Developers room : MyNameIsBen via Audiogames-reflector


  


Library for windowless applications like Chicken Nugget?

HiDoes anyone know of a library that can be used to create a windowless application like Chicken Nugget? I'm looking for something that handles buffers at a minimum; bonus points if it takes care of hotkeys & speech also.I'm a Ruby programmer but would settle for Python.Many thanks.

URL: http://forum.audiogames.net/post/393555/#p393555




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Re: status of Draconis Entertainment?

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : zenothrax via Audiogames-reflector


  


Re: status of Draconis Entertainment?

Also, what happened to PCS and GMA? Three of the greatest audiogame devs are nowhere to be found. We need another Sarah and the castle of Witchcraft and Wizardry, another Shades of Doom, another Monkey Business. That will most likely get us a little further out of this audiogame rut.

URL: http://forum.audiogames.net/post/393554/#p393554




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Re: Help getting the unofficial Squaresoft sound pack.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Help getting the unofficial Squaresoft sound pack.

Its a work in progress as things change in game, but yes, it features music and sounds from the square games.

URL: http://forum.audiogames.net/post/393553/#p393553




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Re: My problem in C

2018-11-16 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: My problem in C

Sure, its just a slight modification of pattern 9:void main()
{
for(int i=5;i>=1;i--)
{

//your code here

}
}That would throw everything in reverse, then you just get rid of the loops that add dashes.

URL: http://forum.audiogames.net/post/393552/#p393552




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Re: My problem in C

2018-11-16 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: My problem in C

Sure, its just a slight modification of operation 9:void main()
{
for(int i=5;i>=1;i--)
{

//your code here

}
}That would throw everything in reverse, then you just get rid of the loops that add dashes.

URL: http://forum.audiogames.net/post/393552/#p393552




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Re: Help getting the unofficial Squaresoft sound pack.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Help getting the unofficial Squaresoft sound pack.

Is this the professional sound pack? From what I have heard there was different ones.Is this as close to the Squaresoft games as possible?

URL: http://forum.audiogames.net/post/393551/#p393551




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Re: Grand Theft Auto V

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : The coll gamer via Audiogames-reflector


  


Re: Grand Theft Auto V

Just google for GTAv 100% save files and the first result you see should be GTA5-mods.com, always download saves from there.

URL: http://forum.audiogames.net/post/393550/#p393550




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : SirBadger via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

I still haven't played it too far but it still has a feel of soulbound to me. the story line seems a lot more interesting but the combat and the hole finding a helper bit just seems a bit samy. I'm not complaining about what I've played so far though, it is really well put together. I just get the feeling it's yet of the same we've had a few times.will I buy it when it's released? I'm not sure yet. i'll see what I think when I complete the beta but so far I have to say it isn't really enspiring me. just feels like an audio drama that you get to make the odd choice in and have to do battles to progress.

URL: http://forum.audiogames.net/post/393549/#p393549




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Re: Your favorite frustration killers?

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


  


Re: Your favorite frustration killers?

God, how could i forget mortal kombat, a great frustration killer for sure.

URL: http://forum.audiogames.net/post/393548/#p393548




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Re: Legacy the game.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Legacy the game.

I don't think anyone has played this for a while, so answers will be sparse, but here is Gorth's playthrough,https://www.pg13lp.com/pg13-leave-a-legacy/

URL: http://forum.audiogames.net/post/393547/#p393547




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Well guys I have tested the game to the end.As well as the errors I found I had issues with backing out of menus.I was able to buy most things though while there were quests that were simple in themselves I was able to buy my sword, a bow and a shield not the armour sadly but oh well.The combat may be simple but it can be a challenge in its own way.Its certainly got potential to be a good game.

URL: http://forum.audiogames.net/post/393546/#p393546




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Re: Accessible Blog Websites.

2018-11-16 Thread AudioGames . net Forum — Off-topic room : robjoy via Audiogames-reflector


  


Re: Accessible Blog Websites.

Hi,Depending on what you need, Quiller might be for you.

URL: http://forum.audiogames.net/post/393545/#p393545




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Yeah, this is just the opening section of the game, and a beta test.  Maybe upping the speed and mobility of foes is in the works for later areas and parts of the game.     Though, I'm curious what a better shield exactly does for people?  Oak shield sort of feels as if it blocks at the same speed as the pot lid, and uh, takes as much of a beating?  I"m not sure what shield's limitations exactly are.

URL: http://forum.audiogames.net/post/393544/#p393544




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Re: Need help in Inquisitor 3.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Arkandias via Audiogames-reflector


  


Re: Need help in Inquisitor 3.

Sure, even the storyline itself tends to loose sense while you advance through the game.Anyway it seems like they're trying another concept with this last episode, all we can do is hope for the best!Best regard,Simon

URL: http://forum.audiogames.net/post/393543/#p393543




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Re: accessible note taking software for android

2018-11-16 Thread AudioGames . net Forum — Off-topic room : willbilec via Audiogames-reflector


  


Re: accessible note taking software for android

Here https://www.dropbox.com/s/jdda5emue493w … d.apk?dl=0I also remember microsoft word working with bluetooth keyboards.

URL: http://forum.audiogames.net/post/393542/#p393542




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Re: Three-D Velocity, open-source flight simulator 2.20 released

2018-11-16 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector


  


Re: Three-D Velocity, open-source flight simulator 2.20 released

Carrier can be used an unlimited number of times. It is stationary, which means it sits in th same sector.

URL: http://forum.audiogames.net/post/393541/#p393541




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : hannes via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

hi was the Shepard voice acted by the same person who played allexia in a hero's call?I really injoy the audio quality of the game as well as the story line also guys remember that the game is set in what sounds like quite a few centuries back and in those days it was quite normal fore people with blindness to be handled in the way in witch the main character was handled and should be taken with a pinch of salt i think, the combat is easy at the moment but i be leave it will get more challenging as you progress in the game and i can not wait to see what the full game will hold, keep up the good work.

URL: http://forum.audiogames.net/post/393540/#p393540




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Here are my first impresions.the story and sound design are quite good but i think the combat sistem needs to be a little challenging for example if you block the enemyes attack and do counter attack you cann deal criticall hit or something like this. Also there should be more opstacles for exemple walls or high ground or pits. This is all for now. Best regards, Karlitos

URL: http://forum.audiogames.net/post/393539/#p393539




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : SirBadger via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

@28 not so far. wonder what system you're using? I'm on a rather powerful i7 with a ton of ram so that may make a difference.

URL: http://forum.audiogames.net/post/393538/#p393538




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Re: speech synths in movies?

2018-11-16 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: speech synths in movies?

I vaigly remember the CW using the zarvox voice for station IDs during their Saturday Morning programming in the mid2000s.

URL: http://forum.audiogames.net/post/393537/#p393537




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Re: Help getting the unofficial Squaresoft sound pack.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector


  


Re: Help getting the unofficial Squaresoft sound pack.

here it is http://www.cb-games.com/soundpacks/SquareSoft.zip

URL: http://forum.audiogames.net/post/393536/#p393536




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Hey all. Agree with what the other's said, especialy post 26. By the way, did anyone get audio stuttering lots of times in the game? Because i did.

URL: http://forum.audiogames.net/post/393535/#p393535




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Re: Three-D Velocity, open-source flight simulator 2.20 released

2018-11-16 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Three-D Velocity, open-source flight simulator 2.20 released

I am curious, is there actuallz a limitation on how often you can land on the carier during the mission? The refueller can be only called 5 times I think.It's not required, but I want to go on a little killing spree and knock out some gard towers, tanks and sam batteries, yes, it's not necessary, but heck, while I am on the island, let's have a little fun.So, can the carier be used unlimited times or is there also a limitation?Greetings Moritz.

URL: http://forum.audiogames.net/post/393534/#p393534




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Help getting the unofficial Squaresoft sound pack.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Help getting the unofficial Squaresoft sound pack.

Hello.Can someone give me a link to get the latest version of the unofficial Squaresoft soundpack? When I had my sight I use to play the Final Fantasy games.When I heard about this mud I have been wanting to play for a while.Thanks.

URL: http://forum.audiogames.net/post/393533/#p393533




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Re: Paladin of the Sky, new full length audio game RPG

2018-11-16 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

I don't know, but I hope the door didn't seal or something after you finished that part.How do you hurt that boss please?

URL: http://forum.audiogames.net/post/393532/#p393532




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Re: Paladin of the Sky, new full length audio game RPG

2018-11-16 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

I'm currently stuck in Kingdom of Fragments. I decided to get myself killed by the Tyrant boss so I could go upgrade Ross's health. When I get back to kingdom of Fragments, I'm lost. I can't make it to the boss. I've walked around and all I find are dead ends and a single locked door. Is this a bug? How do I get back to the boss?

URL: http://forum.audiogames.net/post/393531/#p393531




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Re: Paladin of the Sky, new full length audio game RPG

2018-11-16 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

I'm currently stuck in Kindgom of Fragments. I decided to get myself killed by the Tyrant boss so I could go upgrade Ross's health. When I get back to kindgom of Fragments, I'm lost. I can't make it to the boss. I've walked around and all I find are dead ends and a single locked door. Is this a bug? How do I get back to the boss?

URL: http://forum.audiogames.net/post/393531/#p393531




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Re: My next game could be hobbit farming

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : SirBadger via Audiogames-reflector


  


Re: My next game could be hobbit farming

I used to be addicted to punching Bilbo but now I'm trying to kick the hobbit.

URL: http://forum.audiogames.net/post/393530/#p393530




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : SirBadger via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

agree with @26. also, I am using a playstation controller on a converter and triggers don't work. a way to configure a controller or keys would be useful.

URL: http://forum.audiogames.net/post/393528/#p393528




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Re: Seeking Input on New Additions to the Staff Team

2018-11-16 Thread AudioGames . net Forum — Site and forum feedback : x0 via Audiogames-reflector


  


Re: Seeking Input on New Additions to the Staff Team

Carter and Liam. Nuff said.

URL: http://forum.audiogames.net/post/393527/#p393527




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Re: speech synths in movies?

2018-11-16 Thread AudioGames . net Forum — Off-topic room : x0 via Audiogames-reflector


  


Re: speech synths in movies?

back to the future2 uses DECtalk not only for the home's panel, but when the jacket dries and fits and stuff it uses a fucked up Paul.edit: re War Games, yes I would like to find out what synth that was. It had some very strange artifacts I've seen nowhere else. and the movie portrays it as if it was both the professional grade, and the consumer grade. Also why would the military base have it unless it was done in software? But it's clearly not done in software because he hooks an actual box into the computer to make it talk...

URL: http://forum.audiogames.net/post/393525/#p393525




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Re: speech synths in movies?

2018-11-16 Thread AudioGames . net Forum — Off-topic room : x0 via Audiogames-reflector


  


Re: speech synths in movies?

back to the future2 uses DECtalk not only for the home's panel, but when the jacket dries and fits and stuff it uses a fucked up paul.

URL: http://forum.audiogames.net/post/393525/#p393525




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Re: accessible note taking software for android

2018-11-16 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector


  


Re: accessible note taking software for android

hi@UltraLeetJ thanks. I'll try it as soon as I can@willbilec I'd really love to have the app. Can you upload it somewhere for me?@queenslight I just installed Google Keep and am about to try it. Thanks for mentioning.@nidza07 last time I checked, Microsoft Word had an issue with reading characters as they were being deleted; so my notes ended  up being very messy and in need of lots of corrections. I don't know if you have the same issue or not, but  that just didn't work for me.Thank you all for reading and replying back

URL: http://forum.audiogames.net/post/393524/#p393524




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Not sure if its a bug or not. When I was at the blacksmith and I bought the bow I could still see it in his  items that he was selling. Could you have it so the item disappears from him after you buy it? The combat isn't bad. I was hoping for more running around.

URL: http://forum.audiogames.net/post/393523/#p393523




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

I still have not recieved my copy, sadface

URL: http://forum.audiogames.net/post/393522/#p393522




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Re: mainstream games that could be accessible but aren't

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector


  


Re: mainstream games that could be accessible but aren't

hi.i thing that overwotch and witcher can't be accessible.I can't even imagine how it can be made.i think that mortal kombat x and injustice 1 and 2 mobile can be, because we only need accessible menus and position of some buttons.

URL: http://forum.audiogames.net/post/393521/#p393521




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mainstream games that could be accessible but aren't

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


mainstream games that could be accessible but aren't

Hi:Something just "run cross my mind" as we say in the Bahamas, and I thought I'd share it with the forum.Can anyone think of some mainstream games that could be made accessible but just aren't at the moment. I was thinking of Overwatch and the Witcher 3. Is there any reason why these games can't be made accessible? Overwatchin particular sounds as if it would be playable by a blind person.

URL: http://forum.audiogames.net/post/393520/#p393520




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Re: Help with wine on debbian

2018-11-16 Thread AudioGames . net Forum — Off-topic room : DarfVader via Audiogames-reflector


  


Re: Help with wine on debbian

Think i figured it out, apparently typing wine start plus the exacutable name made all the difference.Thanks for the tip about screens though, that could be useful for running things like rtr that have a command line interface.Btw sorry it took me so long to reply, real life can be a bitch sometimes.

URL: http://forum.audiogames.net/post/393519/#p393519




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Re: Help with quests in A Hero's Call.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Help with quests in A Hero's Call.

SPOILER  There's actually only one eroded tombstone. The other seven have names. As for Reunited, yes, releasing the wolves is part of that quest. It'll affect the outcome.

URL: http://forum.audiogames.net/post/393518/#p393518




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Re: Help with quests in A Hero's Call.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector


  


Re: Help with quests in A Hero's Call.

about 1:i exploard fords and towers but don't fined something that can help me.

URL: http://forum.audiogames.net/post/393517/#p393517




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Re: Need help in Inquisitor 3.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Need help in Inquisitor 3.

I'll probably buy it just so I can see how the story ends. I do agree they could be far, far better about tech support. I also don't think the puzzles make a whole lot of sense most of the time.

URL: http://forum.audiogames.net/post/393516/#p393516




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Re: My next game could be hobbit farming

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Rocky Waters via Audiogames-reflector


  


Re: My next game could be hobbit farming

A farming sim is a neat idea, leaving out burying hobbits of course, its all a question of time and energy.  If I get lucky, games take only twice as long as planned.  I need a house elf that programs.

URL: http://forum.audiogames.net/post/393515/#p393515




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : lukas via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Hi,first impressions after playing for about half an hour or so.Don't have a controller yet. I could buy it but I don'T feel like it, I haven't found any game that would convince me that I absolutely need it, and that it would be better to use than a keyboard. :-) This game's combat, at least as far as I've seen for now, is so slow and simple that there really is no real advantage or edge for players with a controller as opposed to those with a keyboard. Too bad some spoken prompts, like in the pause menu, only refer to controller button assignments and not to actual key bindings. :-) That's not that much of an issue though, especially for a first public beta.For now, I have to agree with those who said that the game is pretty much like A Blind Legend 2.0. Nothing ground breaking there in terms of how combat and exploration is handled, but at least it's executed well. I do like the decent, certainly not disappointing sound design and acting. I think the acting is definitely better than that in ABL. :-) Yeah, I also agree, no way that lady is a random shepherd. It's kind of stereotypical in how a seemingly powerless main character, or one that everyone else in the world except for one person seems to consider powerless, gets this always present companion out of nowhere, since a blind person apparently needs a companion, guide or caretaker, to get around even in unfamiliar areas. Of course, given the circumstances, being chased by some wild roaming hoard 500 miles away from home, having probably lost his escort and kin, it's always better to travel around with at least some company, I'll give you that. :-)That reminds me, I do like the story so far. It's nothing surprising, seems to have jumped up on the blindness cliché games bandwagon, but at least, as I said above, this game executes it better than most others of a similar kind I've seen so far (ABL or Echoes from Levia). Even Three Monkeys, from what little we've seen of the trailers and the hiped up promo, seemed to look the same. I wish someone with this concept in mind actually researched what other games of a similar genre possibly already existed before starting to work on their own implementation.What I really like about the game so far, however, are the little retrospective flashbacks with your uncle that you get in between story progressions that serve as tutorials. That's a really good way to keep the player engaged and attentive. Also, I appreciate that you have more freedom than in ABL or Echoes from Levia in that you can at least do some exploration and take quests, all-be-it pretty simplistic for now. Who knows, maybe they'll get more interesting and challenging later on. The blacksmith is also kind of nice. All of this coupled together helps this game better approach the claim of being "RPG" than Echoes from Levia ever did.Of course, I'm not comparing the game to A Hero's Call which is a completely different league in all aspects. That would be an unfair comparison, and not just because the combat in AHC is turn-based. :-)I would really like it if I didn't have to listen to the sometimes lengthy menu items all over again when, say, revisiting the available quests or the blacksmith, or even in the main menu. There is no good reason to force the player to wait until the given item finishes speaking and until the UI voice tells you to press space bar before you can actually do it. On the same note, the blacksmith should probably include the prices when repeating the abbreviated inventory, i.e. you've already bought something from him on this visit and now you are just cycling through his inventory another time (the blade, the bow, the shield, the leather armor).The tutorials in the main menu seem to be broken, or rather not implemented, for now. They don't do anything at all yet. Just making sure I'm not missing something. Also, there seems to be a silent menu item one option before the sword tutorial.I'm glad to have found out the game autosaves. Although I expected that behavior, it's not explicitly said anywhere, so I was quite relieved to find that out when I returned to the main menu because I really had to stop playing for the time being. :-)Yeah, I'm still curious and definitely eager to finish this. I feel this game has more to it than what I've seen so far, and more than its relevant competitors. What I've seen so far was done well, made sense within the given circumstances and scope, and was not disappointing at all. To be honest, I was probably even more pleased than I expected I would be.One last observation for now before I go to play some more, I really appreciate how when there is missing dialogue, you at least get told about what's supposed to happen. That's really nice to the beta tester. :-)Keep up the good work. This is actually pretty decent and I don't regret I took some of my already very limited free time to help beta test this. If you are interested in somethin

Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Hi there. I have a bit of a bug to report. I arrived at the village, then I exited the game for a bit.  I reloaded it, and everything was fine, I was back in the village. So, I exited again. and reloaded, now, when I try to load my saved game, it starts to then goes back to the main menu as if the save data has been erased.

URL: http://forum.audiogames.net/post/393513/#p393513




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : LordLuceus via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Man, this is A Blind Legend 2.0 from what I've seen so far, especially in the combat. I do wish we could actually, y'know, move around while fighting, but I guess that's too much to hope for. The sound design is cool, though. AlsoSPOILERSNo way is that woman just a random shepherd, calling it now.Edit: Can we please not have the configuration dialogue pop up every time we launch the game?

URL: http://forum.audiogames.net/post/393504/#p393504




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

OH wow. I should have checked this topic lol. I was planning on streaming here very soon. probably int he next 30 minutes, but wanted to get permission. I called and emailed and everything.

URL: http://forum.audiogames.net/post/393511/#p393511




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Re: speech synths in movies?

2018-11-16 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: speech synths in movies?

on my local fox channel, in the united states, if there is a weather warning or some other emergency and i turn on the secondary audio program or sap channel, i hear ESpeak reading the emergency information. but they make espeak read very slowly.

URL: http://forum.audiogames.net/post/393510/#p393510




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Re: speech synths in movies?

2018-11-16 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: speech synths in movies?

a long time ago back in the mid 1990s I heard a slowed-down version of the eloquence reed voice in a car commercial on tv.

URL: http://forum.audiogames.net/post/393509/#p393509




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Re: keynote gold tts revival

2018-11-16 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: keynote gold tts revival

there may be a better solution. I found a very responsive and fast sapi5 version of rh-voice free open source tts, based on festival. It's nearly as responsive as eloquence and espeak and you can also make new voices with it using pre-recorded sentences. it is at:https://github.com/Olga-Yakovleva/RHVoice/wikiSo I emailed the author and i am waiting for him to get back to me on the voice creation process. So based on that, it may be possible to make keynote gold read the required recordings into wave files and use those to build an english rh-voice, voice, based on it. will it sound perfect? no but it'll be pretty darn close.

URL: http://forum.audiogames.net/post/393508/#p393508




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Re: download link to nvspeech

2018-11-16 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: download link to nvspeech

Tin Hughes from New Zealand, maker of Keynote gold multimedia for windows said modding ESpeak won't work. it won't sound like keynote gold. I found a sapi5 voice which sort of sounds like it. It's called RH-voice. and there is a sapi5 version, and if you install the english language pack along with the bdl voice it kind of sounds like it. The author of rh-voice got back to me and said it is also possible to make new voices for rh-voice. Still waiting for more details on that process. But rh-voice sapi5 is very responsive and works very good. Also works on linux and its available for android also. just google search "rhvoice wiki" ... and you'll find it. One of my friends told me about it.

URL: http://forum.audiogames.net/post/393507/#p393507




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Re: Any good ios games?

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Any good ios games?

@Dark:Six Ages is definitely worth a considerable amount of time. Say, three or four days. If you can put it down after that it will be becauseyou have very pressing issues that just can't wait. LOL that was my experience with King of Dragon Pass, as well. Oh, and slight spiler, combat in Six Ages is more about strategy than in KOD.

URL: http://forum.audiogames.net/post/393506/#p393506




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Re: Legacy the game.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Legacy the game.

I am stuck in chapter 3. Where do I find the cog to activate the generater?I  have been stuck for the last few days.

URL: http://forum.audiogames.net/post/393505/#p393505




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : LordLuceus via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

Man, this is A Blind Legend 2.0 from what I've seen so far, especially in the combat. I do wish we could actually, y'know, move around while fighting, but I guess that's too much to hope for. The sound design is cool, though. AlsoSPOILERSNo way is that woman just a random shepherd, calling it now.

URL: http://forum.audiogames.net/post/393504/#p393504




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Re: SoundRTS, a real-time strategy audio game

2018-11-16 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

Yes, this is an automatic task problemBecause the priority of the repair task is higher than the priority of the mining task, the farmer will abandon the mining task and perform the repair task.So I suggest that soundmud adjust the peasant's task priority in an attempt to solve the problem.The ultimate goal is that the farmers who are mining are still mining, and the farmers who are building are still in the building.The two parties do not interfere with each othersanslash332 wrote:h That occurs only on the new c versions? or also in the old.That is a issue with the automatic tasks?Because, the workers that are mining, don't have to change their job, only if you command them manually.

URL: http://forum.audiogames.net/post/393501/#p393501




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Re: Help with quests in A Hero's Call.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help with quests in A Hero's Call.

Hi:I try to respect the developer's stance about not giving too much away, so I will keep the spoilers to a minimum. Spoiler 1. Pay a visit to the forts and watchtowers.2. Pay a visit to the graveyard if you haven't already and search the open graves.3. Note any significant locations along the road. Pay particular attention to what is  in those locations. Most of them will require some tricky navigation on your part so set beacons when you do get to them.

URL: http://forum.audiogames.net/post/393503/#p393503




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : FallingSquirrelGames via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

@Orin! Stream away, let me know when you're doing it and I'll do my best to spread the word of your stream. @Mojsor There are some minimal particle effects for sighted players. This does not effect the gameplay whatsoever@Hanif, yes you can use a keyboard but we recommend controller. @6 Most Xinput (such as Xbox) or DS4 (such as Playstation) controllers should work. You can connect these via USB to your computer.

URL: http://forum.audiogames.net/post/393502/#p393502




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Re: SoundRTS, a real-time strategy audio game

2018-11-16 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

Yes, this is an automatic task problemBecause the priority of the repair task is higher than the priority of the mining task, the farmer will abandon the mining task and perform the repair task.So I suggest that soundmud adjust the peasant's task priority in an attempt to solve the problem.sanslash332 wrote:h That occurs only on the new c versions? or also in the old.That is a issue with the automatic tasks?Because, the workers that are mining, don't have to change their job, only if you command them manually.

URL: http://forum.audiogames.net/post/393501/#p393501




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Re: The Vale (Adventure Game) Beta Test SignUp

2018-11-16 Thread AudioGames . net Forum — New releases room : FallingSquirrelGames via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test SignUp

Please refer to this thread for discussing the (now released) beta. http://forum.audiogames.net/topic/26543 … iscussion/

URL: http://forum.audiogames.net/post/393500/#p393500




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Re: SoundRTS, a real-time strategy audio game

2018-11-16 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

h That occurs only on the new c versions? or also in the old.That is a issue with the automatic tasks?Because, the workers that are mining, don't have to change their job, only if you command them manually.

URL: http://forum.audiogames.net/post/393499/#p393499




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Re: Any good ios games?

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector


  


Re: Any good ios games?

Thanks the help 

URL: http://forum.audiogames.net/post/393496/#p393496




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Re: shadow rine full voice version released

2018-11-16 Thread AudioGames . net Forum — New releases room : Karlitos via Audiogames-reflector


  


Re: shadow rine full voice version released

Hi guys so i defeated the game on normall mode yesterday and i got afterstory lilia so how can i start doing this afterstory? Anyone can help. Best regards, Karlo

URL: http://forum.audiogames.net/post/393497/#p393497




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Re: The Vale (Adventure Game) Beta Test Discussion

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test Discussion

HI all i signed up few minutes ago because in prewious weeks i don't have much time to do it. I'm hapy to try out this because it's my first beta testing of any game

URL: http://forum.audiogames.net/post/393495/#p393495




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Re: The Vale (Adventure Game) Beta Test SignUp

2018-11-16 Thread AudioGames . net Forum — New releases room : Karlitos via Audiogames-reflector


  


Re: The Vale (Adventure Game)  Beta Test SignUp

Hi all i just supscribe so it is the first time I subscribe to test something beta

URL: http://forum.audiogames.net/post/393494/#p393494




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Re: Help with quests in A Hero's Call.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector


  


Re: Help with quests in A Hero's Call.

hello all.i have some questions:how to arrange the figure to open the Massive Tree?and give hints to complete the quests called Trouble Sleeping, and Laying Down the Law.

URL: http://forum.audiogames.net/post/393489/#p393489




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Re: SoundRTS, a real-time strategy audio game

2018-11-16 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

The problem is that I selected a quarter of the farmers to build.But the farmers who are mining will stop their work to help build, which is a very difficult problem.sanslash332 wrote:buf, the discussion about automatic tasks or not, depends just what kind of RTS game is the game that you want.In my case, for soundrts, I take as an example to follow and repeat, is a mixture of age of empires 2, and starcraft. These (for me) are the best rts games, and try to have similar game styles, is the good way.About the square thin, only say move these peasantsto the nearby square for select them easily; not build at that square.

URL: http://forum.audiogames.net/post/393493/#p393493




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Re: Help with quests in A Hero's Call.

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector


  


Re: Help with quests in A Hero's Call.

hello all.i have some questions:how to arrange the figure to open the Massive Tree?how to complete the Laying Down the Law quest?and give hints to complete the quest called Trouble Sleeping.

URL: http://forum.audiogames.net/post/393489/#p393489




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Re: Resident Evil 7

2018-11-16 Thread AudioGames . net Forum — General Game Discussion : jfayre via Audiogames-reflector


  


Re: Resident Evil 7

Thanks! The guide I have doesn't have those instructions. Maybe I got an older one. I'll download again. Thanks!

URL: http://forum.audiogames.net/post/393492/#p393492




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Re: SoundRTS, a real-time strategy audio game

2018-11-16 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector


  


Re: SoundRTS, a real-time strategy audio game

buf, the discussion about automatic tasks or not, depends just what kind of RTS game is the game that you want.In my case, for soundrts, I take as an example to follow and repeat, is a mixture of age of empires 2, and starcraft. These (for me) are the best rts games, and try to have similar game styles, is the good way.About the square thin, only say move these peasantsto the nearby square for select them easily; not build at that square.

URL: http://forum.audiogames.net/post/393490/#p393490




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