Re: The killer(New first person shooter)

2018-11-25 Thread AudioGames . net Forum — New releases room : sediment via Audiogames-reflector


  


Re: The killer(New first person shooter)

I never thought I would see the day when poor Ivan gets so desperate he has to promote Patrick of all people to admin. Bring on the hate, I'm just saying, is anyone surprised that Patrick, abused his adminship and tk's only been up again for what. a month? Ah well. I wish you the best Ivan. shame it didn't work out well I enjoyed my year as admin. but all good things come to an end. Yall take care now.

URL: http://forum.audiogames.net/post/395177/#p395177




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Re: The killer(New first person shooter)

2018-11-25 Thread AudioGames . net Forum — New releases room : patrickthepatshit via Audiogames-reflector


  


Re: The killer(New first person shooter)

Just a few random thoughts after reading a few posts...Wow. You guys really love to spam the topic over and over with requests that we all know won't get done (unban m!) for example.Also Ivan: Frank is a player on TK and he got a payed account back when there were no limatations. He wanted to know if you could give him his payed account back? He has the receipt if you want it.That's it, I'm out of here.

URL: http://forum.audiogames.net/post/395176/#p395176




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Re: Which mud client should I get?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Which mud client should I get?

If I want to do some mudding on my iPhone which mud should I get? Everything from post 1 aapply to this question as well.

URL: http://forum.audiogames.net/post/395175/#p395175




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Re: The killer(New first person shooter)

2018-11-25 Thread AudioGames . net Forum — New releases room : patrickthepatshit via Audiogames-reflector


  


Re: The killer(New first person shooter)

Hello,It's just me again.I just wanted to reply to the topic about how I am a "bad admin."I'm sorry about how I jumped into the police car, and didn't say anything, my bad. Everything else might be my bad as well, but Ivan said that I could give myself one as long as I didn't give myself a stupid amount of them.Then, before you went offline to write your post here, I just jumped in one of the tanks I bought, and managed to be killed by Frank. Ah well.Also, I don't think the game engine is a good idea, it just makes everything lag at least on this HP computer I am using. I have no idea if it is just taking way to much resources up, or something, but if a weapon is fired around me, and I am just trying to fight back, I automaticly get lag of up to like 2 MS pings or something and I am just lagged out.Nothing else to say accept, Oh yeah. The bans were cleared a few days ago.

URL: http://forum.audiogames.net/post/395174/#p395174




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Re: the most annoying song you can link to

2018-11-25 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector


  


Re: the most annoying song you can link to

I don't want to post this song, I really don't. This will stick to your mind like glue on paper, you wont be able to stop singing it for a day or two. For the sake of good music please, please don't listen it on repeat. Warning: contains strong language. https://www.youtube.com/watch?v=nf9atdHd8ZMit's a track from the movie miss march, please don't try to watch that movie unless you love stupid and dirty comedy.Edit: damn now I can't stop listening it, I hope I will not start to sing it out loud while having classes today.Edit 2: check out this https://www.youtube.com/watch?v=NxKrdlsHVmg brought to you by the same author from the same film.

URL: http://forum.audiogames.net/post/395172/#p395172




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Re: Our latest IOS game Minesweeper Deluxe

2018-11-25 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Our latest IOS game Minesweeper Deluxe

Hi.@Dark: thanks a lot for the explanation about Super tile Smash. It makes great sense.Regarding Minesweeper: I Don't have any trouble at all by navigating. Here is what I do:1. Turn the rotor to horizontally navigation.2. Swipe up, down, left or right just like arrow keys, and you can easily navigate the whole board as you wish.3. VOiceover might tell a number after the coordinates. That means the amount of minds around the square you have selected.An example:If VOiceover announces the number 1, that means there is one mind in one of the 4 directions around you. If it announces two, that means there are minds on two squares around you.The difficulty is very high in this game. I was very close to beat level one, but I made a small mistake and boom... 

URL: http://forum.audiogames.net/post/395173/#p395173




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Re: the most annoying song you can link to

2018-11-25 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector


  


Re: the most annoying song you can link to

I don't want to post this song, I really don't. This will stick to your mind like glue on paper, you wont be able to stop singing it for a day or two. For the sake of good music please, please don't listen it on repeat. Warning: contains strong language. https://www.youtube.com/watch?v=nf9atdHd8ZMit's a track from the movie miss march, please don't try to watch that movie unless you love stupid and dirty comedy.Edit: damn now I can't stop listening it, I hope I will not start to sing it out loud while having classes today.

URL: http://forum.audiogames.net/post/395172/#p395172




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Re: the most annoying song you can link to

2018-11-25 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector


  


Re: the most annoying song you can link to

I don't want to post this song, I really don't. This will stick to your mind like glue on paper, you wont be able to stop singing it for a day or two. For the sake of good music please, please don't listen it on repeat. Warning: contains strong language. https://www.youtube.com/watch?v=nf9atdHd8ZMit's a track from the movie miss march, please don't try to watch that movie unless you love stupid and dirty comedy.

URL: http://forum.audiogames.net/post/395172/#p395172




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Re: Rocket simulation game

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Rocket simulation game

A rocket sim like ksp would be great, and something I personally would really like to play. There's only one problem. Browser games are kind of a nitch platform, even among audio gamers. People just prefer audio games with interactive controls and sounds than a browser based game with buttons, links and lots of text. This is for various reasons, some people don't like browser games because they don't have any sounds, some just prefer the faster paced audio method of play, still others just aren't that good with screen reader navigation to quickly and efficiently navigate a game web page. While I know you would definitely get players, you wouldn't get the large interest you'd get from a pure audio game.

URL: http://forum.audiogames.net/post/395170/#p395170




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Re: steam's browser is now accessible!

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: steam's browser is now accessible!

Hi.@Simba: Thanks a lot. That explained what I need to know about the games. Weird it doesn't even show up in the start menu, but you have to search for it. Well, it works... Regarding using the object navigation in Steam: Not even restarting my computer works. I'm running the latest version of NVDA.

URL: http://forum.audiogames.net/post/395169/#p395169




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Re: This forum really stresses me out anymore

2018-11-25 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector


  


Re: This forum really stresses me out anymore

That also shows how childish some people are, unfortunately. And usually these people think the best about themselves.

URL: http://forum.audiogames.net/post/395168/#p395168




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Re: The killer(New first person shooter)

2018-11-25 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: The killer(New first person shooter)

TheTrueSwampGamer wrote:oh i have a good suggestion! unban the person who has been banned for half a year! just saying!I have an even better suggestion: Remain the person banned forever. Why should the person be unbanned? What have the person done to be banned?

URL: http://forum.audiogames.net/post/395167/#p395167




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Re: Muffled Warfare: an interesting game I've found on Steam

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Muffled Warfare: an interesting game I've found on Steam

Lirin wrote:@SLJ what do you mean? it's just a standard website so how it is not working for you?Instead of showing me the description, it showed me some other games and some account info. After clearing my browser data and log into Steam again on the website, I can read the description. I'm not sure on what was messed up.

URL: http://forum.audiogames.net/post/395166/#p395166




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Re: The killer(New first person shooter)

2018-11-25 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: The killer(New first person shooter)

hi. I'd just like to report that an admin, patrick, is giving himself police cars, and people ask him why and he says he said he could.

URL: http://forum.audiogames.net/post/395165/#p395165




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Re: The killer(New first person shooter)

2018-11-25 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: The killer(New first person shooter)

that isn't a suggestion, that is called why we need the thumbs down button. Rofls, most of the time I'm the one who that is being said to.

URL: http://forum.audiogames.net/post/395164/#p395164




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Re: What games are playable on xbox one S?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: What games are playable on xbox one S?

flameAlchemist wrote:has anyone tried using OCR to read the menus in kotor?I've never heard about Kotor. Is it playable?

URL: http://forum.audiogames.net/post/395163/#p395163




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Re: Which mud client should I get?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Which mud client should I get?

cyco wrote:Will someone explain the difference between the VIP mud client and the Mush mud client?How should it be explained more detailed than in post 5?

URL: http://forum.audiogames.net/post/395162/#p395162




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Re: the most annoying song you can link to

2018-11-25 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: the most annoying song you can link to

How about...https://www.youtube.com/watch?v=kdemFfbS5H0

URL: http://forum.audiogames.net/post/395161/#p395161




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Re: How did you find audiogames?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : kashmiri gamer via Audiogames-reflector


  


Re: How did you find audiogames?

helllo, i started to know audio games in 2014.i heard my friend playing dark destroyer, from then, i am loving to play these and and i have made my channel on youtube for game and software demmos also.

URL: http://forum.audiogames.net/post/395160/#p395160




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Re: How did you find audiogames?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: How did you find audiogames?

it's all started when i heard about super egg huntthen topspeed, then, rtr, i think?

URL: http://forum.audiogames.net/post/395159/#p395159




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Re: GPD Win 2 - First Impressions

2018-11-25 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: GPD Win 2 - First Impressions

Hi.I am curious, how much bloatware comes with the original windows on the system and would a clean install be a definite must or is the normal and activated windows good enough to start working with the device?Greetings Moritz.

URL: http://forum.audiogames.net/post/395155/#p395155




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Re: How did you find audiogames?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : braille0109 via Audiogames-reflector


  


Re: How did you find audiogames?

for me, it all started in 2016. I first started out on RTR, in around August or so of 2016. Then someone kept nagging me to try STW off RTR, so I did. then it all came along. created an ag.net account, and started trying most  games that I could get my hands on. up until late 2017, though, I was mainly trying multy player games, though. Fairly recently been having fun with BK3, completed manamon last year, you get the idea. coincidantly, my 3rd ever game I played was BTB... *shutters...*

URL: http://forum.audiogames.net/post/395156/#p395156




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Re: Which mud client should I get?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Which mud client should I get?

Will someone explain the difference between the VIP mud client and the Mush mud client?

URL: http://forum.audiogames.net/post/395154/#p395154




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Re: How did you find audiogames?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: How did you find audiogames?

When I was in tenth grade in 97 I was interduce to two accessible games which are Destination Mars and Run For President. After I graduated from school in 99 I didn't hear anymore about accessible games until 2008.A former friend told me about Jim Kitchen's games. After that I began to search out accessible games for the blind.

URL: http://forum.audiogames.net/post/395153/#p395153




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Re: The killer(New first person shooter)

2018-11-25 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: The killer(New first person shooter)

oh i have a good suggestion! unban the person who has been banned for half a year! just saying!

URL: http://forum.audiogames.net/post/395152/#p395152




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Re: I need some reccomendations for a few different windows apps

2018-11-25 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: I need some reccomendations for a few different windows apps

accept News doesn't work.

URL: http://forum.audiogames.net/post/395151/#p395151




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Re: I need some reccomendations for a few different windows apps

2018-11-25 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: I need some reccomendations for a few different windows apps

I mean, I guess.

URL: http://forum.audiogames.net/post/395150/#p395150




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Re: I need some reccomendations for a few different windows apps

2018-11-25 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector


  


Re: I need some reccomendations for a few different windows apps

For the weather and news apps, are the apps supplied with Windows not sufficient?

URL: http://forum.audiogames.net/post/395149/#p395149




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Re: Oh Shit!

2018-11-25 Thread AudioGames . net Forum — New releases room : electro via Audiogames-reflector


  


Re: Oh Shit!

How did you did to work it Blinddangerous? I didn't see any result.

URL: http://forum.audiogames.net/post/395148/#p395148




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Re: Looking for a new windows pc.

2018-11-25 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Looking for a new windows pc.

Pretty sure JAWS isn't really a resource hog any more...

URL: http://forum.audiogames.net/post/395146/#p395146




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Re: What games are playable on xbox one S?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector


  


Re: What games are playable on xbox one S?

has anyone tried using OCR to read the menus in kotor?

URL: http://forum.audiogames.net/post/395145/#p395145




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Re: Treasure Hunt 4.44 released!

2018-11-25 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


  


Re: Treasure Hunt 4.44 released!

rand wrote:ok, so why is it when I download the folder, I cant run the game. I see no exe file in there. all I see, is a th.sls or something like that. can someone tell me how to run the game?Hello.The executable file for the game is not in the game main folder. you need to go to bin\debug folder and run th.exe there.

URL: http://forum.audiogames.net/post/395144/#p395144




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Re: GPD Win 2 - First Impressions

2018-11-25 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: GPD Win 2 - First Impressions

Cool. Thanks for all the help, guys. I'm really looking forward to getting mine. I assume the first time I boot it it will do the normal windows 10 setup screen?

URL: http://forum.audiogames.net/post/395143/#p395143




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Re: GPD Win 2 - First Impressions

2018-11-25 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: GPD Win 2 - First Impressions

I'm not sure about the second generation Win, but mine came fully activated. I did have to use Magical Jellybean Keyfinder to get my Windows product key, but that was only because I wanted to make sure I could activate Windows after I did a clean install. I had to activate Windows with that key after the clean install, but once I did I was good to go. Windows linked my hardware to a digital license so now I don't need the key as long as I do a clean install of Windows 10 Home.

URL: http://forum.audiogames.net/post/395142/#p395142




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Re: What games are playable on xbox one S?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : Utopian via Audiogames-reflector


  


Re: What games are playable on xbox one S?

How accessible are those

URL: http://forum.audiogames.net/post/395141/#p395141




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Re: Mortal combad

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: Mortal combad

hello @1, the accessability mode we have in injustice: gods among us by the same devs who did mortal kombat. Btw, what mk are you talking about? maybe in mkx we have this mode, i'm not sure.

URL: http://forum.audiogames.net/post/395140/#p395140




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Re: Putting this hear if anywon kneds it

2018-11-25 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: Putting this hear if anywon kneds it

I believe the microsoft one is win 10 home also.

URL: http://forum.audiogames.net/post/395139/#p395139




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Re: Rocket simulation game

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : Utopian via Audiogames-reflector


  


Re: Rocket simulation game

I wasn't really thinking of having much sound

URL: http://forum.audiogames.net/post/395138/#p395138




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I need some reccomendations for a few different windows apps

2018-11-25 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


I need some reccomendations for a few different windows apps

I want a podcatcher, dictionary/thesauraus calendar app that supports google calendar, a weather app, an alarm clock, and news reader.

URL: http://forum.audiogames.net/post/395137/#p395137




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Re: the Worst Audiogames ever?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: the Worst Audiogames ever?

The concept of the game is stupid. It should’ve never been updated to support the new OSs

URL: http://forum.audiogames.net/post/395136/#p395136




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Re: This forum really stresses me out anymore

2018-11-25 Thread AudioGames . net Forum — Off-topic room : The Dwarfer via Audiogames-reflector


  


Re: This forum really stresses me out anymore

@29 Absolutely! Like I did go on the Op's game a couple days ago and either he or one of his main map contributors and or admins was on there spamming rain ambiances on the main map for a couple minutes, this being just one example of his poor judgement. Yet the community is the problem.

URL: http://forum.audiogames.net/post/395135/#p395135




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Re: This forum really stresses me out anymore

2018-11-25 Thread AudioGames . net Forum — Off-topic room : The Dwarfer via Audiogames-reflector


  


Re: This forum really stresses me out anymore

@29 Absolutely! Like I did go on the Op's game a couple days ago and one of his main map contributors and or admins was on there spamming rain ambiances on the rain map for a couple minutes, this being just one example of his poor judgement. Yet the community is the problem.

URL: http://forum.audiogames.net/post/395135/#p395135




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Re: Seeking Input on New Additions to the Staff Team

2018-11-25 Thread AudioGames . net Forum — Site and forum feedback : Ethin via Audiogames-reflector


  


Re: Seeking Input on New Additions to the Staff Team

@70, Redfox and I have a right to be as angry as we've been towards Eliza Baez. Out of everyone who has posted in this topic (and other topics related to this one) she has been the most unproductive person, and her actions have been nothing but irrational and only serve to make her look stupid. Anger is sometimes the only way to get your point across, though if your going to be angry should be logical about it.

URL: http://forum.audiogames.net/post/395134/#p395134




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Re: Seeking Input on New Additions to the Staff Team

2018-11-25 Thread AudioGames . net Forum — Site and forum feedback : Ethin via Audiogames-reflector


  


Re: Seeking Input on New Additions to the Staff Team

@65, just ROFL. Prejudice? Seriously? Do you have a mental disorder? Have you already forgotten that Nightshade was a female, and she was in the mod team? Please, grow the hell up!@68, while it is true that in a heightened state of emotional distress (or emotion) people tend to be unproductive, sometimes, an angry response is the only way to get someone to actually pay attention to what you say. Sometimes, logic and calm facades don't work, and heated words must be exchanged. Its human nature, after all.

URL: http://forum.audiogames.net/post/395132/#p395132




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Re: Seeking Input on New Additions to the Staff Team

2018-11-25 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector


  


Re: Seeking Input on New Additions to the Staff Team

Moderation:Ethin, that goes for you too. You can consider this a caution. Please don't pour oil on the fire. You're in about the same boat as Redfox here.

URL: http://forum.audiogames.net/post/395133/#p395133




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Re: Seeking Input on New Additions to the Staff Team

2018-11-25 Thread AudioGames . net Forum — Site and forum feedback : Ethin via Audiogames-reflector


  


Re: Seeking Input on New Additions to the Staff Team

@65, just ROFL. Prejudice? Seriously? Do you have a mental disorder? Have you already forgotten that Nightshade was a female, and she was in the mod team? Please, grow the hell up!

URL: http://forum.audiogames.net/post/395132/#p395132




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Re: manamon key

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: manamon key

Let's not forget that there are plenty of open-source encryption packages out there. Anyone can look at the source code, and a sufficiently skilled cryptographer could look at it bit by bit, and determine how every last line of the program works, and what it does, in every detail. It's not the source code of the implementation that needs to be kept secret, it's the key material. For instance, in a public key cryptosystem, users need to keep their secret keys confidential. Same ought to go for a registration system. Design an open-source system where the first thing a new developer does is to generate new, random key material which he keeps confidential. Then a would-be cracker can download the registration system, study it in great detail, know all its internal workings, and yet still not be able to fake keys for an actual protected application.

URL: http://forum.audiogames.net/post/395130/#p395130




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Re: manamon key

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: manamon key

@45, not really. If we use something like a keyed hash algorithm like Argon2I, or encrypt the license data with an AEAD encryption algorithm like AES-256-GCM, and generate the key based off of random data that we ask the operating system to retrieve, and encode that data as base64 and use that as the product key, the client can send what the user enters for their license data back to the server, and the server can decode, decrypt, and verify the license datas authenticity. I'm no cryptographer, but I can probably try to whip up a minimalist command-line license key generator in C++ in about an hour, though that's a major guess.

URL: http://forum.audiogames.net/post/395108/#p395108




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Re: fully playable mainstream yu-gi-oh game

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


  


Re: fully playable mainstream yu-gi-oh game

Thanks for this, but you will find that we have discussed this game herehttp://forum.audiogames.net/topic/21539 … e-duelest/

URL: http://forum.audiogames.net/post/395129/#p395129




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Re: my bt sync folder

2018-11-25 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: my bt sync folder

@19 well this is random. Thanks for the laugh.

URL: http://forum.audiogames.net/post/395128/#p395128




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Re: Star Citizen Free Trial for a Week

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Star Citizen Free Trial for a Week

The problem with such an assertion is that its speculative, you don't really know what they are, or aren't thinking. It assumes that they know about these issues and are consciously ignoring it. I didn't expect Star Citizen to be fully accessible, not neccessarily because they don't care, but because many developers aren't aware of these specific accessibility issues. But I don't really know for certain, they may be putting it off for Beta or simply overlooked it.I've checked around their forums and they are implementing a [color blind mode] that people requested:“Ben – I can’t say when, but yes, it will happen. We will definitely have HUD options that make the game playable for folks who are colorblind.”There's also been two threads about VI access [here] and [here], but nothing on straight blind access and the little features like audio cues and such. These aren't things their explicitly listing and will likely put in Beta release, but letting them know its something people care about and want is important for them to put the effort into implementing it, and right now nobodies said anything. Let's save the pitchforks and resentment for when people ask them about it and they straight up say "we don't care".

URL: http://forum.audiogames.net/post/395125/#p395125




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Re: Star Citizen Free Trial for a Week

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Star Citizen Free Trial for a Week

The problem with such an assertion is that its speculative, you don't really know what they are, or aren't thinking. It assumes that they know about these issues and are consciously ignoring it. I didn't expect Star Citizen to be fully accessible, not neccessarily because they don't care, but because many developers aren't aware of these specific accessibility issues. But I don't really know for certain, they may be putting it off for Beta or simply overlooked it.I've checked around their forums and they are implementing a [color blind mode] that people requested:“Ben – I can’t say when, but yes, it will happen. We will definitely have HUD options that make the game playable for folks who are colorblind.”There's also been only one thread about [VI access], but nothing on straight blind access and the little features like audio cues and such. These aren't things their explicitly listing and will likely put in Beta release, but letting them know its something people care about and want is important for them to put the effort into implementing it, and right now nobodies said anything. Let's save the pitchforks and resentment for when people ask them about it and they straight up say "we don't care".

URL: http://forum.audiogames.net/post/395125/#p395125




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Re: making html download something?

2018-11-25 Thread AudioGames . net Forum — Developers room : masonian via Audiogames-reflector


  


Re: making html download something?

Thanks Darter, I actually didn't know about that one. That's quite helpful.

URL: http://forum.audiogames.net/post/395124/#p395124




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Re: Scrolling battles pro sound effects beata version

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector


  


Re: Scrolling battles pro sound effects beata version

It's hard to come by decent human sound effects of that nature, and I am a horrible voice actor. Lol.

URL: http://forum.audiogames.net/post/395123/#p395123




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Re: accessible PSP Games?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: accessible PSP Games?

Meh, I still can't get lotr to work with or without ocr. I still don't know what goes on around me lol.

URL: http://forum.audiogames.net/post/395122/#p395122




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Re: Our latest IOS game Minesweeper Deluxe

2018-11-25 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Our latest IOS game Minesweeper Deluxe

This sounds interesting. I never knew I liked Minesweeper until I played the version in Crazy Party, and I enjoy that one quite a lot. I also had no idea that there were a couple of other alternatives for Windows versions, so thanks for that info.

URL: http://forum.audiogames.net/post/395120/#p395120




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Re: New game from Oriol Gómez is available!

2018-11-25 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: New game from Oriol Gómez is available!

I completely agree, considering this is the third or fourth time this has happened recently. If you want to advertise your playthroughs, I forget if you said it was a podcast or a Youtube channel, then make a separate topic for that. No one will mind. If I advertised my podcast anywhere and everywhere just because I can, not only would I probably lose what listeners I do have, it would also make me look really insecure and as though I'm blowing my own horn, and that won't attract any new listeners, either. Take it from someone who struggles with self-promotion. I always feel awkward about that. Luckily I have a couple of other people working with me who can and do promote it other places, but nobody's going to take it seriously if you keep thrusting what you do in their faces at every turn.

URL: http://forum.audiogames.net/post/395119/#p395119




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Using NVDA with Project 64 Emulater

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : phoenix1991 via Audiogames-reflector


  


Using NVDA with Project 64 Emulater

Hi, Phoenix here. I am having a problem using cheats in project 64 using NVDA. When I go to the cheats menu and find a cheat that I want, I try to activate it, only to get nothing. If anyone else is having this problem or if there is a solution, please let me know. Thank you!

URL: http://forum.audiogames.net/post/395118/#p395118




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Re: the Worst Audiogames ever?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: the Worst Audiogames ever?

I never heard of Demise or Domination. Also, I completely forgot about Blindscape. I played it once and promptly uninstalled it. It's a shame the story wasn't further developed, because it was actually a cool concept.

URL: http://forum.audiogames.net/post/395116/#p395116




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Re: Warsim, text based randomly generated stratogy

2018-11-25 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@omer, will keep it in mind when I get around to the sound stuff @bookrage, the generals options are based around troop deployment, so pre battle you don't have to select individually each amount of units anymore for those not interested in the micro management, I may soon add the option to make it so that generals can be instructed to do it all for you including choosing who to attack, but who knows

URL: http://forum.audiogames.net/post/395115/#p395115




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Re: Which mud client should I get?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Which mud client should I get?

A friend of mine said that Mush client is the best client to get for someone who is new to mudding and totally blind.

URL: http://forum.audiogames.net/post/395114/#p395114




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Re: the Worst Audiogames ever?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: the Worst Audiogames ever?

The worst game to me would probably have to be either vanished or blindscape. Both are iOS games. Vanished because it is completely inaccessible, and blindskape because the story is too quick

URL: http://forum.audiogames.net/post/395112/#p395112




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Re: Star Citizen Free Trial for a Week

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector


  


Re: Star Citizen Free Trial for a Week

it's not about being positive or negative it's just pure fact. they just don't care so they won't bother. pure and simple. yeah i'd love it if they did. instead we're stuck with damn text games.`

URL: http://forum.audiogames.net/post/395111/#p395111




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Re: audio game soundtracks?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : nyanchan via Audiogames-reflector


  


Re: audio game soundtracks?

There may be the original mp3 / ogg / midi data if you could specify which songs you want to use. Are the mentioned ones the stage 17 battle and stage 21 battle? The sites where the tracks had been downloadable disappeared and I don't know about their status.As for removing beeps, yes, it's possible. But there were some cases where unauthorised use of tracks had been found, so I'm kinda cannot say "yees! I trust everyone! Sorry for that annoying beepish thing!", honestly.On the other hand, I do read your post and understand the "people who do that will do that" theory (Japanese has similar _expression_, but I don't know how to say). As someone mentioned, inserting a loude beep at the start of each track doesn't resolve the root of the problem.

URL: http://forum.audiogames.net/post/395110/#p395110




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Re: audio game soundtracks?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : nyanchan via Audiogames-reflector


  


Re: audio game soundtracks?

There may be the original mp3 / ogg / midi data if you could specify which songs you want to use. Are the mentioned ones the stage 17 battle and stage 21 battle? The sites where the tracks had been downloadable disappeared and I don't know about their status.As for removing beeps, yes, it's possible. But there were some cases where unauthorised use of tracks had been found, so I'm kinda cannot say "yees! I trust everyone! Sorry for that annoying beepish thing!", honestly.

URL: http://forum.audiogames.net/post/395110/#p395110




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Re: Braillemon status update!

2018-11-25 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Braillemon status update!

Unless trade evolutions are handled differemtly here, that is correct

URL: http://forum.audiogames.net/post/395109/#p395109




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Re: manamon key

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: manamon key

@45, not really. If we use something like a keyed hash algorithm like Argon2I, or encrypt the license data with an AEAD encryption algorithm like AES-256-GCM, and generate the key based off of random data that we ask the operating system to retrieve, and encode that data as base64 and use that as the product key, the client can send what the user enters for their license data back to the server, and the server can decode, decrypt, and verify the license datas authenticity. I'm no cryptographer, but I can probably whip up a minimalist command-line license key generator in C++ in about an hour, though that's a major guess.

URL: http://forum.audiogames.net/post/395108/#p395108




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Re: Seeking Input on New Additions to the Staff Team

2018-11-25 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector


  


Re: Seeking Input on New Additions to the Staff Team

RTT entertainment wrote:I will throw my hat into the ring, if I don’t get picked, that’s fine.but, but, but, your probably not going to be picked, cause you didn't even say anything about yourself?

URL: http://forum.audiogames.net/post/395106/#p395106




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Re: Seeking Input on New Additions to the Staff Team

2018-11-25 Thread AudioGames . net Forum — Site and forum feedback : redfox via Audiogames-reflector


  


Re: Seeking Input on New Additions to the Staff Team

@65, are you deaf as well as blind? multiple people have said, including me, on your multiple atempts, that we would have more women if more good women gave good reasons for them to be admins, if you want a woman so bad then fucking enter yourself instead of bitching about shit that we've allready kindly explained to you?

URL: http://forum.audiogames.net/post/395105/#p395105




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Re: Core exiles help!!!

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


Re: Core exiles help!!!

Hi@silvermoongo for the combination jaws and chrome. That's the setup i use when playing ce. I personally don't have good experiences with the combination nvda and chrome, but that's another subject.Greetz mike

URL: http://forum.audiogames.net/post/395104/#p395104




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Re: Bokurano Daiboukenn 3 question

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector


  


Re: Bokurano Daiboukenn 3 question

I don't think so? I think you need to beat the game on hard for some of those? Don't quote me though. It's also not the first run kind of boss. Your attack literally needs to be like 5000 plus if I remember right? It's probably been like 4 years since I've really played BD3 properly.

URL: http://forum.audiogames.net/post/395102/#p395102




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Re: Braillemon status update!

2018-11-25 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector


  


Re: Braillemon status update!

For people who wanted the test version, it's here:https://www.dropbox.com/s/p44g4o0enbzj6 … 9.zip?dl=0This is the version that allows you access to sinabar island, I think. I've heard people were able to beat the game using this version. I also included a text guide for the original Pokemon games that I found. Now, before I get going with team creation, one thing regarding transformation. I heard that Machop can only transform in to Machamp by trade, same with Cadabra. Does that mean I would never get my Machop or Cadabra to transform?

URL: http://forum.audiogames.net/post/395101/#p395101




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Re: Braillemon status update!

2018-11-25 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector


  


Re: Braillemon status update!

For people who wanted the test version, it's here:https://www.dropbox.com/s/p44g4o0enbzj6 … 9.zip?dl=0This is the version that allows you access to sinabar island, I think. I've heard people were able to beat the game using this version. Now, before I get going with team creation, one thing regarding transformation. I heard that Machop can only transform in to Machamp by trade, same with Cadabra. Does that mean I would never get my Machop or Cadabra to transform?

URL: http://forum.audiogames.net/post/395101/#p395101




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Re: making html download something?

2018-11-25 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


Re: making html download something?

ok thanks

URL: http://forum.audiogames.net/post/395100/#p395100




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Re: making html download something?

2018-11-25 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector


  


Re: making html download something?

Add the download keyword, like this:My link

URL: http://forum.audiogames.net/post/395099/#p395099




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Re: Deck Building Game like Hearthstone

2018-11-25 Thread AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector


  


Re: Deck Building Game like Hearthstone

Their is the yugioh mud made by tspivey which has a base of about 15 players on at a time playing yu-gi-oh.  It's a mud setup, and their is a sound pack for both vipmud and mushclient.You can get the mush pack from here.http://www.github.com/timtam/yugioh-sou … master.zipIf you wanna help work on the mud it's here.http://www.github.com/tspivey/yugioh-game/I've never played mtg, but would love to check it out, same with hearthstone.  Until that day comes I'm very happy with the yugioh mud as we keep the card databases updated.

URL: http://forum.audiogames.net/post/395097/#p395097




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making html download something?

2018-11-25 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


making html download something?

so I've learned how to html a decent bit, and it's easy! but how do i make it download things? If i, for example, link to a bgt script, it just opens the bgt script in notepad basically on a page, does it have to be a zip file or exe file for it to directly download? and with audio files, does it automatically play if i link to it, if it's just on my cmputer and i haven't made an audio player or whatever? thanks for help, and soon the site i'm making should be up!

URL: http://forum.audiogames.net/post/395096/#p395096




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Re: Waves Plugins with Goldwave: too advanced?

2018-11-25 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Waves Plugins with Goldwave: too advanced?

So it looks like it works great on the mac side. But I really wish there was a way to adjust slider granularity in voiceover. Seriously, moving by a tenth every key press is going to get me on edge.

URL: http://forum.audiogames.net/post/395095/#p395095




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Re: audio game soundtracks?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: audio game soundtracks?

I'd love to get my hands on Paladin and Manamon soundtracks.

URL: http://forum.audiogames.net/post/395093/#p395093




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Re: Muffled Warfare: an interesting game I've found on Steam

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Muffled Warfare: an interesting game I've found on Steam

I tried talking to the devs but they couldn't do anything about it.  How would we do walls and learning maps?  I tried talking on their discord to them if I remember right.

URL: http://forum.audiogames.net/post/395092/#p395092




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Re: Seeking Input on New Additions to the Staff Team

2018-11-25 Thread AudioGames . net Forum — Site and forum feedback : ElizaBaez via Audiogames-reflector


  


Re: Seeking Input on New Additions to the Staff Team

Get some women already, for goodness sakes, stop being prejudiced!

URL: http://forum.audiogames.net/post/395091/#p395091




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How did you find audiogames?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : DarfVader via Audiogames-reflector


  


How did you find audiogames?

Hey all.Topic subject says it all. How exactly were you introduced into audiogames / what sort of things did you first play?For me, it more or less started in around late 2015 when a friend of mine, aaron hewitt, told me about audiogames.net. I remember it first seeming kind of depressing because pretty much the most active topic was the jim kitchen passed away topic. I Think i may have even created an account back then as well though i dout i ever posted, and the info for that one is probably long gone.The point it really started, though, was in erlie 2017, when tobias, another friend of mine showed me blindgamer95's channel, and some other games he'd played like q9 and super liam. From there, i avenchually started playing bk2 and 3, and in around may / june 2017, found out about rs and tk, and in around september of that year i tryed tk for basically the first time.anyways, back to reading for me i guess. Fire away!

URL: http://forum.audiogames.net/post/395090/#p395090




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Re: Help installing continuum reposatorys

2018-11-25 Thread AudioGames . net Forum — Developers room : DarfVader via Audiogames-reflector


  


Re: Help installing continuum reposatorys

Thanks, got it working. was mainly looking for platform_utils and accessible_output2, those seem to be running fine now at least as far as i've tested.

URL: http://forum.audiogames.net/post/395089/#p395089




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Re: Bokurano Daiboukenn 3 question

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector


  


Re: Bokurano Daiboukenn 3 question

Is it even possible to find the items to craft these weapons in your first run through the game?

URL: http://forum.audiogames.net/post/395088/#p395088




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Empiremud Soundpack

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Empiremud Soundpack

Hi all,I know there are at least two Empiremud Soundpacks. Which one is the better of the two?Also, where can I get it, if still available?

URL: http://forum.audiogames.net/post/395087/#p395087




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Re: the most annoying song you can link to

2018-11-25 Thread AudioGames . net Forum — Off-topic room : Zersiax via Audiogames-reflector


  


Re: the most annoying song you can link to

Lol if the Korean Baby Shark gets mentioned, I have no regrets putting this here:Gwiyomi! gwi-gwi-gwiyomi!https://www.youtube.com/watch?v=DoYgj4zJWmw

URL: http://forum.audiogames.net/post/395086/#p395086




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Re: Treasure Hunt 4.44 released!

2018-11-25 Thread AudioGames . net Forum — New releases room : rand via Audiogames-reflector


  


Re: Treasure Hunt 4.44 released!

ok, so why is it when I download the folder, I cant run the game. I see no exe file in there. all I see, is a th.sls or something like that. can someone tell me how to run the game?

URL: http://forum.audiogames.net/post/395085/#p395085




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Re: Muffled Warfare: an interesting game I've found on Steam

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector


  


Re: Muffled Warfare: an interesting game I've found on Steam

@SLJ what do you mean? it's just a standard website so how it is not working for you?

URL: http://forum.audiogames.net/post/395084/#p395084




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Re: my bt sync folder

2018-11-25 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: my bt sync folder

@19... what the hell is wrong with you? And that's no valid RSSync secret, anyway. I didn't even have to paste it into RSSync to know that. Please, grow a brain for once, and actually act like an adult. I get that your English skills are poor and all, or at least it seems that way, but that was entirely uncalled for.

URL: http://forum.audiogames.net/post/395083/#p395083




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Re: manamon key

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: manamon key

@43, that's always a risk with internet activation. But that's literally the only way to prevent people from usurping the system and cracking it relatively easily. It certainly isn't perfect, and people have found ways around it, but its the best defense we have so far.

URL: http://forum.audiogames.net/post/395082/#p395082




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Re: Waves Plugins with Goldwave: too advanced?

2018-11-25 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Waves Plugins with Goldwave: too advanced?

Thinking the plugins might work better on the mac interface of Reaper and Osara, but nevertheless I can always install them on the mac to find out which is the benefit of having a portable license key. The downside is that I have to install the plugins. At least Aira simplifies the process tremendously.

URL: http://forum.audiogames.net/post/395081/#p395081




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Re: Braillemon status update!

2018-11-25 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Braillemon status update!

Mt moon is wery simple, you must walk in to strange bell sounds and explore the areas on this.

URL: http://forum.audiogames.net/post/395080/#p395080




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Re: Bokurano Daiboukenn 3 question

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: Bokurano Daiboukenn 3 question

Is there a walkthrough for this game?

URL: http://forum.audiogames.net/post/395079/#p395079




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Re: The Hatsune Miku official topic

2018-11-25 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Re: The Hatsune Miku official topic

Would you guys be interested if I created a Skype group?

URL: http://forum.audiogames.net/post/395078/#p395078




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Re: Braillemon status update!

2018-11-25 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector


  


Re: Braillemon status update!

I haven't gotten their yet, I just got out of Mt. Moon and acording to a guide I found I'm just about to take on the second gym.

URL: http://forum.audiogames.net/post/395077/#p395077




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Re: Waves Plugins with Goldwave: too advanced?

2018-11-25 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Waves Plugins with Goldwave: too advanced?

Does Goldwave even have vst3 support? Doubt it.

URL: http://forum.audiogames.net/post/395076/#p395076




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Re: Waves Plugins with Goldwave: too advanced?

2018-11-25 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Waves Plugins with Goldwave: too advanced?

I'll have to look. In Reaper's preferences I'm seeing it just sacn for vst's without giving me the option. But there's like a hundred different items in the fx browser, so I could have easily picked the wrong one.

URL: http://forum.audiogames.net/post/395075/#p395075




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Re: audio game soundtracks?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector


  


Re: audio game soundtracks?

When I recorded it, heres what I did.1: let the song play, once. 2: turn off speech mode so NVDA won't say anything when you start recording. 3: after the song plays the first time, press record and let it play.4: stop the recording and see how it sounds. I got the song for when you get spotted in stage 17 to sound pretty good, at least good enough for the game.

URL: http://forum.audiogames.net/post/395074/#p395074




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Re: Waves Plugins with Goldwave: too advanced?

2018-11-25 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector


  


Re: Waves Plugins with Goldwave: too advanced?

Are you loading the VST2 or VST3 edition of this plugin?  That makes a difference, actually.  Not sure about Goldwave though, but from experience, using the VST3 edition of any Waves plugins actually exposes  the  combo box within the plugin it's self in Reaper.  I never had a Waves plugin crash on me.

URL: http://forum.audiogames.net/post/395073/#p395073




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Re: the Worst Audiogames ever?

2018-11-25 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: the Worst Audiogames ever?

Guess the Number? You wound me.

URL: http://forum.audiogames.net/post/395072/#p395072




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