Re: Popmundo: Recruiting Members for My Band

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector


  


Re: Popmundo: Recruiting Members for My Band

alright thanks, i've just joyned that forum now  and i'll see what i can do

URL: https://forum.audiogames.net/post/424837/#p424837




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Re: Scrolling battles pro

2019-04-04 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector


  


Re: Scrolling battles pro

It depends on what version of windows you're running. If you're running windows10, go to settings>Update and secure>Windows defender, or something along those lines. I think it might be called system centre protection or something like that in newer versions of windows10. From there you click virus and threat protection settings, and from there tab to add exclusion. At least I hope i'm getting this right. I disabled my defender a long time ago because it's honestly just useless, it cant' even detect real viruses, i've tryed making a few to debug with and it gets right past defender. But if it's an innisant little game, ah shoot, virus!

URL: https://forum.audiogames.net/post/424838/#p424838




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Re: Creating a Horror Audio Game - looking to exchange ideas

2019-04-04 Thread AudioGames . net Forum — Developers room : MaxA via Audiogames-reflector


  


Re: Creating a Horror Audio Game - looking to exchange ideas

defender wrote:@6Right, but my point is that we already have a few games like that, and while another one would be nice (especially if it's done well) filling a niche we haven't filled would be even better IMO.What type of niche do you have in mind?

URL: https://forum.audiogames.net/post/424839/#p424839




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector


  


Re: why are people still using skype 7?

Alt1 and alt2 still work, although it's a pity that for example controll shift p and controll e works only inside skype, because if i get a call and i'm not in the window i can't answer it, only if i navigate to skype. But i got used to it after a week. That's why it's really weird to see people who keep just whining. It's not good of course, but it doesn't worth whining about it.

URL: https://forum.audiogames.net/post/424840/#p424840




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector


  


Re: what hapend to manamon?

Yeah... as usual this guy just doesn’t give a crap about his customers, implements flawed piracy protection code into his game, and then doesn’t even fix them in updates.

URL: https://forum.audiogames.net/post/424841/#p424841




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Re: Creating a Horror Audio Game - looking to exchange ideas

2019-04-04 Thread AudioGames . net Forum — Developers room : MaxA via Audiogames-reflector


  


Re: Creating a Horror Audio Game - looking to exchange ideas

amerikranian wrote:I would if I could, help out, I mean. I'm still learning, so I'm probably not who you want to develop, not at least until I get some more experience under my belt.@4: Code 7 is amazing partially do to the drama stile interaction. If the game was real time, I wouldn't play it for one simple reason:It's not the same.Besides, if you've played code 7 and finished episode 0, you'd know why the game is not real time... Let's just say it wouldn't make sense as the story currently stands.Well, thank you anyway, maybe at a later stage!

URL: https://forum.audiogames.net/post/424842/#p424842




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Re: what's something special about region of the country you live in

2019-04-04 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: what's something special  about region of the country you live in

6 Flags are all over the country, I was at one and it was in New Jersey. We have daddy long legs too, and they are actually very poisonous, it's just they can't bite you because their jaw doesn't open far enough. Fire ants, oh yeah, we got them. I think it was last summer when I got bit by a bunch of them down at our pond. I didn't realize it at the time, because I had knocked a large rock into the pond trying to work on the pump and unclog it. I had to haul the rock back up, and it was massive. I did that but while I was doing it, I must have been getting bit. I took a shower after, because I was elbow deep in the water and it was scummy and algae filled. About halfway through, I got these pains in both legs and left arm and hand. There were fire ants on my clothing, all over the bathroom, probably a hundred or so. The pain was unimaginable. It came in waves, where the trough of the wave was merely bearable, and the crest of the wave felt like the devil himself was slicing through your very soul with hot plasma.

URL: https://forum.audiogames.net/post/424843/#p424843




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: what hapend to manamon?

To be honest I did install Manamon on both my laptop and desktop without a problem. So either there is a limit to how many machines you can use with one key, or this is an April Fool and the author of the topic modified his pronounciation dictionnary to say "redeem your piracy" instead of "exit".

URL: https://forum.audiogames.net/post/424844/#p424844




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Re: video editing

2019-04-04 Thread AudioGames . net Forum — Off-topic room : pool via Audiogames-reflector


  


Re: video editing

same hear, I am also facing this problem, I add visual effects to my video, and then, I have to remove them because of audio editing, with goldwave, and other software's.

URL: https://forum.audiogames.net/post/424845/#p424845




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Re: Simple reaper question

2019-04-04 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Simple reaper question

hitting delete on a time selection has never respected ripple.

URL: https://forum.audiogames.net/post/424846/#p424846




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Re: Scrolling battles pro

2019-04-04 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Scrolling battles pro

nice to see that this game is still in development and as it seems that the single Player still is worked on, since I am more the Kind of Players who Play offline.I think the Suggestion to have tanks and helicopters is cool as well. If not already there, allies for the single Player would be cool. And maybe a Feature to create some Kind of missions you can complete on maps, so in different maps there could be different Tasks and such to complete. Would be a nice Thing, even for the single Player. The possibility to download additional custom maps would be great as well.

URL: https://forum.audiogames.net/post/424847/#p424847




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Re: Swamp, zombie FPS by Aprone

2019-04-04 Thread AudioGames . net Forum — New releases room : Rocky Waters via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Folks, Quacker, Badger, Sovs, E Z Kill, Tigress, Black Strike.  We have a lot in common and I trust we can agree almost all of the points raised above.  We can agree it is unsporting to disconnect both in forts and on defender missions.  We can agree it is Aprone who is best placed to decide which, if any, is exploiting a loophole and which, if any, needs a modification.  We can agree it is hypocritical to  bang on about one side, but not concede the other.  We can agree that throwing insults both on the game and on this forum, has been the cause of these fort battles.  Black Strike nailed the issue.  If you call someone a coward, be prepared to do slash forts all day.  I also hope, we can agree people play the game in different ways, and its best to respect their choices, after all it's just a game.

URL: https://forum.audiogames.net/post/424848/#p424848




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Re: Who here has heard of and/or owns anything by the brand Bumpbox?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector


  


Re: Who here has heard of and/or owns anything by the brand Bumpbox?

We had Bumpboxx Flare 6.

URL: https://forum.audiogames.net/post/424849/#p424849




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Re: Trimps

2019-04-04 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Trimps

ok so i managed to portal for the first time. so how do people decide when they wish to portal next? what sorts of deciding factors come into play when you wish to portal? i did it at z20 first because i wanted to know more about it. but now i've done it, i'm thinking ahead now as am already back up to z10. so how do people decide when it's time to portal?

URL: https://forum.audiogames.net/post/424850/#p424850




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Re: Monthly chat April 2019

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat April 2019

@turtlepower, I don't know about changes to the quest system, but I did get rather tired of constantly having to look at the wiki for stuff, that and as I said the rather unfair content policy. I never mind supporting a game financially, but the amount of stuff in KoL which basically is a one time only thing and impossible to get otherwise? That's actually one where Puppet nightmares had the advantage, since though they had unique soul puppets for sale each month, you could still get them later in various ways, heck they usualy offered past month's soul puppets as current rewards, which meant they were always available if you wanted to donate to the game, or indeed for trade or sale if you wanted to pay with cash instead. in general though I prefer games that have a straight out payment system    for virtual items, you buy it, you get it, and anyone can get it later. @Dark eagle, funnily enough I was having bad dreams about doing exams last night . wow I don't miss it. We did have a fun actor's workshop though, and right now my lady and I are just trying to sort out a trip to London since we have a singing weekend to go to, so I'll be off the forum for a few days from tomorrow to Monday.it should be fun, its specifically a music theatre weekend and I'm taking reviewing the situation from Oliver as well as a bit of earth from secret garden, which is just beautiful. My lady and I also have a little preist from sweeny tod, though that is very low for me range wise.Last night the coach at our acting workshop seemed to like what we were doing, and was talking about putting us forward to the more advanced group, which would be fun, though hoepfully there will be some opportunities to perform out of it.In other news, I'm enjoying trimps, albeit I will have to take a break this weekend, since while the game is theratircally playable on my Iphone it wouldn't be easy, and I've never been a fan of Ios browsing anyway. I also had NvdA playing silly beggers today, switching the language to Nepali, which was crzy! it has happened before, but goodness knows what happened today. Still, at least it was a comparatively easy fix, even if it required me having to guess the keys to bring up nvdA settings.

URL: https://forum.audiogames.net/post/424851/#p424851




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Pontes escape cheats

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : Zachary via Audiogames-reflector


  


Pontes escape cheats

So I was playing Pontes Escape a couple minutes ago, and I remembered there were cheat codes for it, however I looked on the Audiogames site and I couldn't find the cheats.  Does anyone have them and would you be willing to share them here?

URL: https://forum.audiogames.net/post/424853/#p424853




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Re: shadow rine full voice version released

2019-04-04 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: shadow rine full voice version released

Keep advancing in difficulty as you play. Higher difficulty will get you more points for sure, but be sure and carry over your stats if you don't want it to be too hard. This is one of those games that keeps giving back the more you put into it.

URL: https://forum.audiogames.net/post/424852/#p424852




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Re: Pontes escape cheats

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Pontes escape cheats

Have you tried the classic konami code?

URL: https://forum.audiogames.net/post/424854/#p424854




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Re: Trimps

2019-04-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Trimps

@Darren, firstly Could you please use punctuation in your posts, since its really hard to read when you don't use commas or full stops and the screen reader just rattles on and on constantly without a break. It makes your posts  difficult to understand and a strain on the ears, which in turn makes people less inclined to answer your questions. when to portal is something of an individualistic thing and depends upon what your doing, generally when progress becomes very difficult and slow and lots of your trimps are getting killed. It also depends upon how long your likely to keep playing the game, since the first few zones tend to require a lot more active play than later zoes, so if your going to bed for the night or going to be doing something  else portalling is probably a bad idea.Later, challenges and shield block also become a factor, since shieldblock  be really good at zone 40 and below, and really bad over zone 60, so if you've got shieldblock and made it to zone 60 your best off portalling and cashing in your helium, heck your probably best off portalling at zone 40 in that case.For your first few runs, concentrate on getting helium and doing challenges. Discipline  and size are good challenges to do, size in particular earns an absolutely amazing perk. hth.

URL: https://forum.audiogames.net/post/424855/#p424855




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: what hapend to manamon?

no that sort of thing happens, the max i s4 or 5

URL: https://forum.audiogames.net/post/424856/#p424856




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Re: Scrolling battles pro

2019-04-04 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector


  


Re: Scrolling battles pro

If you’re thinking like a maps repo, that can be done. Tanks and helicopters are both good ideas, but a bit far off at this point. Allies used to exist in single player, e.g. in the concept demo i posted earlier, but they never really worked properly.

URL: https://forum.audiogames.net/post/424857/#p424857




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Re: Trimps

2019-04-04 Thread AudioGames . net Forum — New releases room : Sukil via Audiogames-reflector


  


Re: Trimps

Hi,I'm not a frequent poster, but seeing as I'm interested in this topic and game (blame guilevi), I'll point out some things worth improving in my opinion.First, I don't know if the headings still have titles on them, but if so one idea would be to use the sr-only and friends classes in bootstrap's css to render them. Also, it'd be a good idea to render the hotkeys in that fashion too. I don't know how toooltips could be displayed, perhaps with a sr-only-focusable help button next to each button (or next to the title for more than two choice buttons), but that could become bulky quickly. Standard controls (select / options, input type=checkbox, etc.) would be better for usability than whatever is now used with an onclick event, but I don't know if these elements are supported outside forms (except for button and select). Plus, the clickable at least indicates if something is clickable. Otoh, the role attribute could be used, with some more _javascript_. Some more random comments: it would be super helpful if maps and perks were separated by a line break, and if the maps' screen specified what each biome had.I can probably open a pr fixing some of these issues (I kinda know html, I can kinda understand js but can't write it).Thanks,Sukiil

URL: https://forum.audiogames.net/post/424858/#p424858




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Re: Trimps

2019-04-04 Thread AudioGames . net Forum — New releases room : Sukil via Audiogames-reflector


  


Re: Trimps

Hi,I'm not a frequent poster, but seeing as I'm interested in this topic and game (blame guilevi), I'll point out some things worth improving in my opinion.First, I don't know if the headings still have titles on them, but if so one idea would be to use the sr-only and friends classes in bootstrap's css to render them. Also, it'd be a good idea to render the hotkeys in that fashion too. I don't know how toooltips could be displayed, perhaps with a sr-only-focusable help button next to each button (or next to the title for more than two choice buttons), but that could become bulky quickly. Standard controls (select / options, input type=checkbox, etc.) would be better for usability than whatever is now used with an onclick event, but I don't know if these elements are supported outside forms (except for button and select). Plus, the clickable at least indicates if something is clickable. Otoh, the role attribute could be used, with some more _javascript_. Some more random comments: it would be super helpful if maps and perks were separated by a line break, and if the maps' screen specified what each biome had.I can probably open a pr fixing some of these issues (I kinda know html, I can kinda understand js but can't write it).

URL: https://forum.audiogames.net/post/424858/#p424858




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : michaelhoffman1976 via Audiogames-reflector


  


Re: why are people still using skype 7?

hello i have the skype for windows ten is there a way to get rid of it and use a different one? every time i try to use a different one it downloads the windows 10 one.

URL: https://forum.audiogames.net/post/424859/#p424859




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Re: Does anyone haves Audio Archery IPA file?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Does anyone haves Audio Archery IPA file?

At the moment I'm unsure how I feel about this.

URL: https://forum.audiogames.net/post/424860/#p424860




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : cmerry via Audiogames-reflector


  


Re: why are people still using skype 7?

you don't need to remove it to use skype7, although if what people are saying is true, you won't be able to log into it now anyway. I'm using skype7 on my hp at the moment and haven't needed to sign out for anything, apart from restarting the comp which hasn't had any effect on it thus far. I'm so glad i stopped using the mac.

URL: https://forum.audiogames.net/post/424861/#p424861




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector


  


Re: why are people still using skype 7?

Michael, of course, you could download a working version of skype 7, which i don' thave. And also the skype 8, which is different from the win10 version, or at least as i heard. One of my friends use the win10 version and she said she got used to it but i guess it's nearly impossible 

URL: https://forum.audiogames.net/post/424862/#p424862




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Re: what's something special about region of the country you live in

2019-04-04 Thread AudioGames . net Forum — Off-topic room : mata via Audiogames-reflector


  


Re: what's something special  about region of the country you live in

Ouch, sounds painful. Who says Asia is an insect filled region should take that and see. But actually no, we have fire ants here too, +a lot of other poisonous things. But that doesn't make me love my region any less, lol. At least we have tasty ants and ant eggs here, and a lot of tasty insects also. We can survive when the other parts of the world start to die.:p

URL: https://forum.audiogames.net/post/424863/#p424863




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector


  


Re: why are people still using skype 7?

@black_mana, who told you i am a girl? Who ever, it's wrong. the skype 8 app should come in focus automatically when there is a call, adleast it does that over here. Is skype 10 in fact a thing?

URL: https://forum.audiogames.net/post/424864/#p424864




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: what hapend to manamon?

I would not be surprised if one can limit the number of machines on which you can register a game with the same key, I just believe it might be an April fool nonetheless, cause the "Exit" option is not shown, it stops at "redeem your piracy".

URL: https://forum.audiogames.net/post/424865/#p424865




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : tmstuff000 via Audiogames-reflector


  


Re: why are people still using skype 7?

@1, Skype 7 is awesome. Skype 8 is horrible, it's UI absolutely sucks. I'm currently switching to TeamTalk because Skype 7 no longer works on my computer, so nope, Skype 8 is not the thing.

URL: https://forum.audiogames.net/post/424866/#p424866




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : baby via Audiogames-reflector


  


Re: what hapend to manamon?

at pulseman45, I did not change the pronounciation of my nvda speech dictionary !.if you do not believe me, I can not do anything else. it's up to you if you believe it or not.

URL: https://forum.audiogames.net/post/424867/#p424867




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Re: Pontes escape cheats

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : Zachary via Audiogames-reflector


  


Re: Pontes escape cheats

No, I haven't.  What's that?  I've heard of it but don't exactly know what it is.

URL: https://forum.audiogames.net/post/424869/#p424869




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Re: Pontes escape cheats

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : Zachary via Audiogames-reflector


  


Re: Pontes escape cheats

No, I haven't.  What's that?  I've heard of it but don't exactly know what it is.

URL: https://forum.audiogames.net/post/424868/#p424868




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Re: racing games that are accessible

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : jfayre via Audiogames-reflector


  


Re: racing games that are accessible

Hi all,This message is probably for Simba. I saw a posting that mentioned that you have had some luck tuning cars in Forza 7. Do you have a guide on how to do this? Also, any info on tracks would be really useful. I find that OCR works to a point with Forza 7, but not great.I'm still struggling on how to know where the turns are in the track and which way the turn is going. Does anyone have any tips on this? I have all of the assists enabled.I think someone had a website where a bunch of these tutorials were posted, but I can't find it now.As far as some kind of Wiki, that's an awesome idea. I have hosting space that could be used for something like this.

URL: https://forum.audiogames.net/post/424870/#p424870




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Re: Pontes escape cheats

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : Zachary via Audiogames-reflector


  


Re: Pontes escape cheats

Sorry for the double post just now, still getting used to the forum

URL: https://forum.audiogames.net/post/424871/#p424871




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector


  


Re: why are people still using skype 7?

well actually it is

URL: https://forum.audiogames.net/post/424872/#p424872




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Re: Accessible Video Editor/Maker Software Recommendations

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Zachary via Audiogames-reflector


  


Re: Accessible Video Editor/Maker Software Recommendations

I've actually just started using OBS.  I had to get a friend to help me set it up as I don't know much about it, but it's the same program that Liam uses on his streams.  Once you get it going, it really is a gift sent from the broadcasting heavens!

URL: https://forum.audiogames.net/post/424873/#p424873




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Re: My experiences with music production and some questions

2019-04-04 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: My experiences with music production and some questions

In my opinion, despite the shady way Apple has been treating customers lately and despite the fact that all I would use a mac for is this, you'd be better off buying a mac, Logic pro X and a Komplete Kontroll with Komplete. It's accessible, and allows you to use other plugins that support NKS without having to worry about add ons. Komplete Kontrol is also fully integrated into Logic. Not to say that it doesn't work in Reaper, because it does, but you have to take a few extra steps, like telling the keyboard what instance of Komplete you want to use if you have multiple tracks in your session that have Komplete Kontrol loaded

URL: https://forum.audiogames.net/post/424874/#p424874




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Re: Ravaged Worlds

2019-04-04 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector


  


Re: Ravaged Worlds

Could someone help me with the game's rules? Is the game fully accessible?

URL: https://forum.audiogames.net/post/424875/#p424875




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Re: Scrolling battles pro

2019-04-04 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Scrolling battles pro

Yeah, I meant a map repo.

URL: https://forum.audiogames.net/post/424876/#p424876




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Re: Creating a Horror Audio Game - looking to exchange ideas

2019-04-04 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector


  


Re: Creating a Horror Audio Game - looking to exchange ideas

Hi @MaxAI'm studying software engineering and I've been coding for almust 10 years. Since halloween last year, I've been looking into how to create a horror game without visuals, where it wouldn't only be about getting the biggest jump scare.My schedule are the next couple of months unfortunately full, but when Jun / Juli comes around I'm all free (if you haven't found another dev until that point)

URL: https://forum.audiogames.net/post/424877/#p424877




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Re: looking for Bluetooth headphones with the minimum amount of latency.

2019-04-04 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking for Bluetooth headphones with the minimum amount of latency.

That's nice for home or office, but not really mobile. Maybe that's all he needs though, in which case good idea.

URL: https://forum.audiogames.net/post/424878/#p424878




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Re: looking for Bluetooth headphones with the minimum amount of latency.

2019-04-04 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: looking for Bluetooth headphones with the minimum amount of latency.

That's nice enough for home or office, but not really mobile, and doesn't eliminate wires. Maybe that's all he needs though, in which case good idea.

URL: https://forum.audiogames.net/post/424878/#p424878




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Re: Super Liam 2 Alpha Director's Commentary

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Super Liam 2 Alpha Director's Commentary

Oh my gosh, I'm laughing again.I'm sorry I hadn't commented on this alpha until now, but it's because I want to explore it a bit more first. But I'm loving it so far. Liam, this is a fun little joke and it's actually rather awesome.Also, has anyone seen the audiogames moderator reference?spoilerspaceWear the slacks and sweater.

URL: https://forum.audiogames.net/post/424879/#p424879




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Re: data support now in rhythm rage level creator v5!

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : TimothyJohn via Audiogames-reflector


  


Re: data support now in rhythm rage level creator v5!

That's great! Here's hoping that it will be out soon! 

URL: https://forum.audiogames.net/post/424880/#p424880




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Re: Simple reaper question

2019-04-04 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Simple reaper question

@4that is not quite what ripple mode does...Ripple mode will move the timing of all other items whether you move an item, or you delete one... this can be applied whether it is on a per track basis or across all tracks, or none, which is what the OP wants. But to edit anything in reaper you have to first use context. You first select the tracks you want to modify, then make a time selection, then split the items (no more than two should get created) and then select the newly created item and delete it. At this point, if ripple is enabled per track or just on, deleting the unwanted item will move everything in that track. If you want an actual gap to exist, then disable ripple. When you do not select any tracks first, then create a time selection and press the delete key will remove everything on every track within your selection, because you never specified anything else, and here it will not matter whether ripple is on or off because you are working solely with a time selection. This is how context sensitive reaper is.

URL: https://forum.audiogames.net/post/424881/#p424881




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: why are people still using skype 7?

@tmstuff000, you will find that many disagre and others agree. But switching to team talk because you don't like Skype 8's UI is not the thing to do; the modern desktop OSes are moving more and more towards web-based interfaces like Skype 8's UI than normal desktop UIs that we know and love and have been using since the first GUI of Windows came out.

URL: https://forum.audiogames.net/post/424882/#p424882




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MonoGame Pipeline accessibility

2019-04-04 Thread AudioGames . net Forum — Developers room : erik-pro via Audiogames-reflector


  


MonoGame Pipeline accessibility

hello. i am trying to use monogame, however i think that content Pipeline is inaccessible with nvda. i can't edit content properties. is someone here using it?

URL: https://forum.audiogames.net/post/424883/#p424883




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Re: Ravaged Worlds

2019-04-04 Thread AudioGames . net Forum — New releases room : death via Audiogames-reflector


  


Re: Ravaged Worlds

How do you know which is which? Like how do you know what stats are missing based on the numbers that're there?

URL: https://forum.audiogames.net/post/424884/#p424884




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Re: Trimps

2019-04-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Trimps

@sukil, are you playing the standard version or the one with screen reader adaptations? The screen reader friendly version already has headings and buttons for looking at a lot of tooltip information in the game, as well as a complete summary  of game progress. The main game screen, achievement screen and heirlooms screens already have fully  working buttons tables and headings, and the map screen is being worked on. You can check out the screen reader friendly version at  https://trimps.github.io/ScreenReaderHth.

URL: https://forum.audiogames.net/post/424885/#p424885




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Re: Books by Stephen King

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Books by Stephen King

Okay shameless plug and shameless threadcromancy coming up, so by the time I finish this post I will have no shame . While I read the long walk back in November of last year, the webmaster of fantasybookreview.co.uk  had a bit of a backlog of reviews, however he's posted my review of it up now and people can read it here I also recommended the Long walk for the hidden gems section of the site, being as its probably Stephen King's least known book. Oh, and as per earlier conversation about Dean Koontz Here is my review of watchers as well Not a bad book, but still rather cloying in places.

URL: https://forum.audiogames.net/post/424886/#p424886




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Re: Orinks's' official Youtube/streaming thread

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: Orinks's' official Youtube/streaming thread

I guess you can’t help me

URL: https://forum.audiogames.net/post/424887/#p424887




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Re: Books by Stephen King

2019-04-04 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: Books by Stephen King

@Dark. That was a terrific review of one of my favourite King efforts. I wish I could articulate my feelings as well as that.

URL: https://forum.audiogames.net/post/424888/#p424888




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: what hapend to manamon?

that sort of thing really exists, but there is nothing we can do about itand the dev does not care about his game so, your doomed, or go buy spend 50 usd and buy a new one

URL: https://forum.audiogames.net/post/424889/#p424889




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Re: Creating an audio game using Sable (video 9), by Ebon Sky Studios

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 9), by Ebon Sky Studios

rofls, i have created 5 accounts and watched and subscribed all the way 

URL: https://forum.audiogames.net/post/424890/#p424890




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Re: Creating a Horror Audio Game - looking to exchange ideas

2019-04-04 Thread AudioGames . net Forum — Developers room : omer via Audiogames-reflector


  


Re: Creating a Horror Audio Game - looking to exchange ideas

i can also give a hand about the sound design if needed

URL: https://forum.audiogames.net/post/424891/#p424891




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : mazen via Audiogames-reflector


  


Re: what hapend to manamon?

Yeah. When you crack the game it change’s  register manamon to redeem you’re piracy

URL: https://forum.audiogames.net/post/424892/#p424892




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Re: Monthly chat April 2019

2019-04-04 Thread AudioGames . net Forum — Off-topic room : pool via Audiogames-reflector


  


Re: Monthly chat April 2019

my new session of school started on first of April, new class, new club, new subjects, new teachers and new confidence of doing something big.also, I am trying to grab python, it's dam hard, but, I will use my new confidence and desire of learning.also, annual day will be taking place this month, I guess I'll be the anchor of the show? I did this before but only on schools stage. I'll be doing this on auditoriums stage? oh, my.I am trying hard to avoid Skype and other social platforms in order to focus on my goals,lets see.

URL: https://forum.audiogames.net/post/424893/#p424893




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Re: for those who play top speed 3

2019-04-04 Thread AudioGames . net Forum — New releases room : Vulcan_Raven via Audiogames-reflector


  


Re: for those who play top speed 3

the downloads for all the mentioned tracks are gone. seems like a good collection.  shame it is no longer here.

URL: https://forum.audiogames.net/post/424894/#p424894




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Re: problem with streaming in the xbox

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector


  


Re: problem with streaming in the xbox

I'm gonna try medium and see what happens

URL: https://forum.audiogames.net/post/424895/#p424895




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: what hapend to manamon?

@baby and Mazen: thanks for the information and sorry for the false supposition. As for buying a new one, well the game is not horrible, yet not good to the point buying it back would be worth it.

URL: https://forum.audiogames.net/post/424896/#p424896




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector


  


Re: what hapend to manamon?

Agreed.

URL: https://forum.audiogames.net/post/424897/#p424897




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Re: Monthly chat April 2019

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Dark Eagle via Audiogames-reflector


  


Re: Monthly chat April 2019

@Dark:Funny you should mention a dream, after I was done with the final exam of my school, and was well within my college year, I had a dream where I was inexplicably ended up giving those same exams again.@Pool:Strange, I never thought that Python particularly hard, specially compare to c.

URL: https://forum.audiogames.net/post/424898/#p424898




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Re: for those who play top speed 3

2019-04-04 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: for those who play top speed 3

it would be better if he was willing to share the program though.

URL: https://forum.audiogames.net/post/424899/#p424899




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I am stuck once more

2019-04-04 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


I am stuck once more

Hello!I am going to create a game, something for my own enjoyment but I am getting stuck as fuck. I don't know the abstract thing and it seems that I should know them.How should I represent a map in C#? Do you recommend me using any game engine or wrte everything myself?

URL: https://forum.audiogames.net/post/424900/#p424900




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Re: Does anyone haves Audio Archery IPA file?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Does anyone haves Audio Archery IPA file?

So am I. On one hand it would be nice for people to play it again, but on the other, I wouldn't just go and decompile someone else's own app that they took time to make, even if it's just to recompile for 64bit. Interestingly enough, someone could easily get an android x86 installation if they wanted to play the game but didn't have an android device, but whether touch screen support would work on it remains to be seen even for those with a convertable.As an idea of what the requirements are for running the thing, you need a jailbroken device to run the thing without it being a nuisance to install. By that I mean the following:Unjailbroken: You can use a tool called Cydia Impactor to install the app on your device. This is how some gameboy advance emulators work on IOS, by the way. Without an Apple developer account, the certificate to run the app will expire after 7 days, and the app will be removed from the device in question. This requires an app reinstallation.Jailbroken:There are some jailbreaks that exist, believe it or not, thanks to enterprise certificates. And some, even more surprisingly, contain cydia equivalents. One could simply install a tool to bypass the 7 day token limit, often by blocking the security server being referred to to check on an app's certificate status.Long story short, it's tantamount to someone setting up a dos installation to play older games, but the paranoid will want to do it on their year-old devices if they are concerned about the warranty.

URL: https://forum.audiogames.net/post/424902/#p424902




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Re: Simple reaper question

2019-04-04 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector


  


Re: Simple reaper question

OK guys, I get it now

URL: https://forum.audiogames.net/post/424901/#p424901




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector


  


Re: what hapend to manamon?

Not agreed.

URL: https://forum.audiogames.net/post/424903/#p424903




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Re: Does anyone haves Audio Archery IPA file?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Does anyone haves Audio Archery IPA file?

Truth be told, considering how tight Apple usually is on security, I'm surprised and a bit disappointed they did not put proper security measures in place to prevent a universal code decryption from happening. Nanomites aren't hard to implement, you know. They could've easily done that and left bits and pieces of the code interpreter inside of the app, and then if the code was decrypted and it hit a trip-wire while running a recompield build, it could potentially crash the app preventing recompilations from surfacing. That was the exact thing Software Passport/Armadilo did to prevent people from cracking software simply by removing the Armadilo protection. At least if you bought a custom build of Armadilo. It would inject papertrail references of Armadilo code into your program's source, and at runtime there would be code checks to see if that code hasn't been tampered with. If it has, then the program crashes.

URL: https://forum.audiogames.net/post/424904/#p424904




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Re: I am stuck once more

2019-04-04 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: I am stuck once more

No need to use a game engine as far as you have BPC shared component and then Irr kaln. If you want to generate maps that are similar to dreamland, or games like this, You have different choices. One is using dictionaries and put each single tile as an dictionary entry. That way you have control over each single tile in your map. Another way is using the arrays. This one decreases your control over your tiles, but might increase performence. It did increase performence on bgt, and vice versa in python so you have to test it yourself. In this way, chunks of tiles are placed as the array's elements. I have to tell you that I used this way of map creation in C# and worked fine. Never tried dictionaries. A suggestion. Your game loop *should not* be called in a timer.tick event. even if you set their interval to 1 millisecond the performence won't be like what you expect. you have to use threading and run your game loop on a separate thread.

URL: https://forum.audiogames.net/post/424905/#p424905




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Re: I am stuck once more

2019-04-04 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: I am stuck once more

No need to use a game engine as far as you have BPC shared component and then Irr klan. If you want to generate maps that are similar to dreamland, or games like this, You have different choices. One is using dictionaries and defining each single tile as a dictionary entry. That way you have control over each single tile in your map. Another way is using the arrays. This one decreases your control over your tiles, but might increase performence. It did increase performence on bgt, and vice versa in python so you have to test it yourself. In this way, chunks of tiles are placed as the array's elements. I have to tell you that I used this way of map creation in C# and worked fine. Never tried dictionaries. A suggestion. Your game loop *should not* be called in a timer.tick event. even if you set their interval to 1 millisecond the performence won't be like what you expect. You have to use threading and run your game loop on a separate thread.

URL: https://forum.audiogames.net/post/424905/#p424905




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Re: Commentary Screenreader: do we have vO equivalend for Android?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

@Nuno69, I'm trying to add the developer to my QQ contacts to give me the translation files, but when I add it it appears a verification code. I don't know what the answer is so maybee some help shall be needed.BTW I'm on the QQ group.

URL: https://forum.audiogames.net/post/424906/#p424906




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Re: what's something special about region of the country you live in

2019-04-04 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: what's something special  about region of the country you live in

Are fire ants even native to the u s. I heard they some how came over from south america some time ago.

URL: https://forum.audiogames.net/post/424907/#p424907




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Re: I am stuck once more

2019-04-04 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: I am stuck once more

No need to use a game engine as far as you have BPC shared component and then Irr klan. If you want to generate maps that are similar to dreamland, or games like this, You have different choices. One is using dictionaries and defining each single tile as a dictionary entry. That way you have control over each single tile in your map. Another way is using the arrays. This one decreases your control over your tiles, but might increase performence. It did increase performence on bgt, and vice versa in python so you have to test it yourself. In this way, chunks of tiles are placed as the array's elements. I have to tell you that I used this way of map creation in C# and worked fine. Never tried dictionaries. A suggestion. Your game loop *should not* be called in a timer.tick event. even if you set their interval to 1 millisecond the performence won't be like what you expect. You have to use threading and run your game loop on a separate thread.Edit: If we could get unity to operate with the screenreaders correctly, I never would say that you don't need to use a game engine. 

URL: https://forum.audiogames.net/post/424905/#p424905




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Re: Mortal Kombat 11 not delayed at all!

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: Mortal Kombat 11 not delayed at all!

Shao Kahn all the way, baby. He is one of the most tyranical brutal bosses in any fighting game I've ever come across.I actually bought myself an XBox halfway through the beta just to try it, my buying an XBOX was a long  time coming but that was the perfect opertunity. I didn't like the sounds of the game on the Kombat Kasts but I was very surprised to try the game first hand to realize it actually sounds pretty damn good.Actually I wasn't the biggest fan of Kabal, I mostly played with Jade. I love her excellent mid-range game and her versitility, but also the sounds her staff makes when launched and swinging through the air all the way to the impact is amazing.Here's my pick for most hype characters in the game.Shao and Kotal Kahn, because Shao is just brutal and Kotal turns into a fucking leopard.Kano, I played him a lot in mkx but wasn't a big fan of his voice acting. In this one he actually sounds really mean.Liu Kang, did you listen to the Kombat Cast? Seems like a character who's going to ignore the mid-range footsies this game is centered around and just be a straight rushdown heavy pressure character.Johnny Cage, I started out by hating him and his playstyle, now I think they're both awesome.Same goes for Cassie.Erron Black, very happy they made him come back from mkx as he was my favourite.In the opposite side of that, they should've brought Takeda back instead of Jackie. Jackie's playstyle is too much like her father's and she's a boring character with no personality. Takeda is the son of Kenchi and the student of Scorpion with interesting movesets from both and a pretty fun playstyle.D'vorah, a lot of people hate her for killing Mileena and yes so do I, but that goes without saying she's also extremely vicious and disgusting. The way she killed Mileena was awesome.It's been roomoured that Mileena is making it DLC which I very much hope. <3 MileenaFeel as if I've missed some important stuff here...Oh and yeah looks like I'm back to posting, although it'll probably be extremely rare I do so.

URL: https://forum.audiogames.net/post/424908/#p424908




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Re: Books by Stephen King

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Books by Stephen King

Thanks  Flacus. I do enjoy writing book reviews, and putting things down coherently, also I'll say  that unlike a lot of reviewers on the internet, or even on fantasybookreview.co.uk,  I don't tend to be generous with the high ratings. To get above an 8 a book has to be pretty good, to get above a 9 it has to be exceptional.So, when I gave The long walk a 9.1, it was because I thought it was pretty awesome, as yu might gather from the review. I also have done reviews for Desperation, rose madder, Joylandd, Under the dome and the stand as well.

URL: https://forum.audiogames.net/post/424909/#p424909




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Re: I am stuck once more

2019-04-04 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: I am stuck once more

Yeah, dictionaries seems more performent from what i have read, and that's why I iwll try and use them. Thanks for your response Kianoosh

URL: https://forum.audiogames.net/post/424910/#p424910




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Re: what's something special about region of the country you live in

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: what's something special  about region of the country you live in

Interesting stuff, I'd be particularly interested  if people like  Omar could elaborate on Istanbul and places like that, since I love travelling and hearing about places which are radically  to the UK.Ah, when you said "Frito pie" I thought you meant with pastry . I've occasionally had nachos topped with chilly and cheese, or sometimes whe I've made a chilly we've stuck some corn cchips on the top and stuck some cheese on which is nice. Indeed, there's a local place which sets out to be a mockup of an American diner from the fifties (complete with Elvis and lots of cheesy fifties rock music), who do a pretty amazing chilly with corn chips.I experienced a bit of Pennsylvania Dutch when  was staying with my sister in law over there. My lady feels about the pensylvania dutch accent rather the way I do about the nottingham one . As someone who has spent 17 years in Germany and speaks fluent German, she can also give you a full discourse on the differences between Dutch and German, and how Pennsylvania dutch doesn't sound like German either . Well we don't have fire ants in Britain, about the nastiest thing you'll find in the wild over here insect  is the odd wasp, and fortunately in the Midlands  insects aren't as common as they are in some parts of the country.

URL: https://forum.audiogames.net/post/424911/#p424911




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Re: Trimps

2019-04-04 Thread AudioGames . net Forum — New releases room : Sukil via Audiogames-reflector


  


Re: Trimps

@dark, I'm using the screen reader version. I do know it has a lot of semantically correct buttons, but for example the whole table (with stats, settings, what's new, etc.) doesn't have them, nor the maps nor fight buttons.

URL: https://forum.audiogames.net/post/424912/#p424912




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Re: Mortal Kombat 11 not delayed at all!

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Mortal Kombat 11 not delayed at all!

@LordLundin some of that stuff in your post might be considered spoilers especially to those who haven't played mkx, especially the bit about d'vora. While a lot of us know this is, indeed, what happens, there still may be people catching up, so if you are going to discuss something like that, please please market it as a spoiler. That's actually quite a massive plot point.

URL: https://forum.audiogames.net/post/424913/#p424913




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Re: Pontes escape cheats

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : MasterChief via Audiogames-reflector


  


Re: Pontes escape cheats

I think it is:up up down down left right left right b a

URL: https://forum.audiogames.net/post/424914/#p424914




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Re: what's something special about region of the country you live in

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Juliantheaudiogamer via Audiogames-reflector


  


Re: what's something special  about region of the country you live in

Hello,I come from Austria and there are some great things about my country.Near where I live, there's an open-air Museum where they've rebuilt houses where ordinary People use to live in in the 50s, 60s, around that time.Also, something that might be pretty arkward to someone visiting Austria in middle to late November or early december are the so-called "krampusläufe".They involve people dressing up in wild customes with masks bearing long horns and in their hands, they are holding mostly small branches and they have very loud bells.In former times, people believed that These would drive pout bad Spirits.In These Events, often fireworks and the beating of the bystanding People are involved, which I don't mind.That's all for now, tell me if I should tell you of more stuff.

URL: https://forum.audiogames.net/post/424915/#p424915




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Re: Trimps

2019-04-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Trimps

Fair enough, the accessibility is as I said a work in progress with several elements, though to be honest with saving since hitting t can get you to the start of that table lack of buttons isn't as much an issue there. Okay, completely different subject, I think the summary is a bit off for post zone 60 monsters. Its still showing me a negative loss per enemy attack, EG - %300, but my trimps are still getting killed. I can calculate the difference from looking at the relative stats of my trimps and the enemy, EG if the enemy is doing 800 qa damage and my trimps have 1.5 QI health, but that is not what the summary is saying. And this of course is quite aside from block value, indeed I only know from looking at the wiki that after level 60 %20 of enemy attack goes through block, hence why my trimps are getting hit. It would be helpful, especially when trying to decide when things were getting too tough to continue if the summary could please reflect the changes in value so that it'd be easier to calculate what is going on.

URL: https://forum.audiogames.net/post/424916/#p424916




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Re: what's something special about region of the country you live in

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Juliantheaudiogamer via Audiogames-reflector


  


Re: what's something special  about region of the country you live in

Hello,I come from Austria and there are some great things about my country.Near where I live, there's an open-air Museum where they've rebuilt houses where ordinary People use to live in in the 50s, 60s, around that time.Also, something that might be pretty arkward to someone visiting Austria in middle to late November or early december are the so-called "krampusläufe".They involve people dressing up in wild customes with masks bearing long horns and in their hands, they are holding mostly small branches and they have very loud bells.In former times, people believed that These would drive pout bad Spirits.In These Events, often fireworks and the beating of the bystanding People are involved, which I don't mind.That's all for now, tell me if I should tell you of more stuff.Edit: @12: Haha, As a native german Speaker, I can tell you that, to me, Dutch sounds like german after a stroke or a heart attack

URL: https://forum.audiogames.net/post/424915/#p424915




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Accessibility of roll20

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : siria via Audiogames-reflector


  


Accessibility of roll20

Hi! I'm about to start an online campaign with my new rpg party, and I was wondering if any of you know how accessible is roll20. I know that creating an account and a game works fine if you do it via smart phone, but how about the game table itself? Do you know if the various links are still unnamed and confusing or if the situation has gotten better since, like, last year? If so, I'll retrieve my password and use it, if not, I'll play on skype. Oh, and for skype: witch bot do you use to throw dices?Thanks so much.

URL: https://forum.audiogames.net/post/424917/#p424917




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector


  


Re: why are people still using skype 7?

Well, teamtalk is the same as skype, so it won't replace that completely.

URL: https://forum.audiogames.net/post/424918/#p424918




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector


  


Re: why are people still using skype 7?

Well, teamtalk is not the same as skype, so it won't replace that completely.

URL: https://forum.audiogames.net/post/424918/#p424918




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Re: I am stuck once more

2019-04-04 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: I am stuck once more

You can use BPC, write your own game engine, or do whatever you like. I wouldn't use a dictionary for a map if your going to represent it as an (x, y) coordinate pair. Instead, either use a 2D array (int[,] varname) or use a 2D matrix.

URL: https://forum.audiogames.net/post/424919/#p424919




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Re: why are people still using skype 7?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: why are people still using skype 7?

@48, Skype gives you many features that TeamTalk doesn't have (i.e. SMS, private groups and so on) that TT doesn't give you. But TT does give you particular things that Skype doesn't have.

URL: https://forum.audiogames.net/post/424920/#p424920




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Re: what hapend to manamon?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector


  


Re: what hapend to manamon?

buying game second time, 40$ or how much it costs, and then if same happens? wasting money no thanks. Btw i  can't buy it i said it for example.

URL: https://forum.audiogames.net/post/424921/#p424921




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Re: Does anyone haves Audio Archery IPA file?

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : Urh via Audiogames-reflector


  


Re: Does anyone haves Audio Archery IPA file?

By the way, is there someone that has a jailbreak for i Os 12 installed on the device?

URL: https://forum.audiogames.net/post/424922/#p424922




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Re: Ravaged Worlds

2019-04-04 Thread AudioGames . net Forum — New releases room : david_solomon1 via Audiogames-reflector


  


Re: Ravaged Worlds

They're in the same order. So if you see a card that says 0, 0, 0, 0, 6, that means it costs 0 resources to deploy and has 6 hit points. If a card just says 2, it's probably an event card and has no stats. If it says 3, 0, 2, 2, 0, it's probably an equip card that costs 3 resources to attach, and gives 2 attack and defense. If it says 4, 5, 2, 2, 6, it's a creature and costs 4 resources to deploy, deals 5 damage, has 2 attack and defense and 6 health. It could also be a scenario that has the escorted trait and thus has damage, attack and so on. It's also possible for scenarios to have defense only, in which case you'd see something like 3, 0, 0, 4, 10.

URL: https://forum.audiogames.net/post/424923/#p424923




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Re: Creating a Horror Audio Game - looking to exchange ideas

2019-04-04 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector


  


Re: Creating a Horror Audio Game - looking to exchange ideas

I would love, absolutely love to see a game like this. Something like Silent Hill, where a lot of the focus is on riddles/exploration over run-and-gun action. I mean, I don't mind combat, and bosses and such, but if part of the fun is in playing keep-away, I'd like that.I am not a programmer, unfortunately, but I'm good when it comes to writing and general game design (i.e., story, setup, balance, that sort of thing). If I can help, let me know. Else, I'm just here to chime in that yes, a good horror game would be freaking amazing.

URL: https://forum.audiogames.net/post/424924/#p424924




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Re: The Blank Game, revived!

2019-04-04 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector


  


Re: The Blank Game, revived!

please give the link to the blank game 2 pine attack because this sounds awsime.

URL: https://forum.audiogames.net/post/424925/#p424925




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Re: Accessibility of roll20

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Accessibility of roll20

role 20 is not accessible. and for bot i dunno.

URL: https://forum.audiogames.net/post/424926/#p424926




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Re: what's something special about region of the country you live in

2019-04-04 Thread AudioGames . net Forum — Off-topic room : mata via Audiogames-reflector


  


Re: what's something special  about region of the country you live in

I'm facinated by cultures of the tribes. You guys have probably heard me calling myself one of the tribe often. It's not just becauuse I'm of one but I indeed love it, even though most of the world's tribal life is ruined by social structure and everything. I love when I see native americans doing their dancing, and hate to know the fact that they live in reservations instead of being able to roam freely as their spirits call.

URL: https://forum.audiogames.net/post/424927/#p424927




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Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector


  


Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

@70 and @72 I will still be active here, in this thread. I will copy and paste any relevant information into this thread. Discord is not required. It is simply there to organise information. If a tip is shared about how to properly layer an explosion sound effect, if we put it in here, each person interested is going to have to spend a minimum 5 minutes searching for it. I don't have that kind of time. I assume you don't either. Discord will organise all of the information into different categories, that's all. If it's too inaccessible I respect that - you can ask your question in here and we'll answer it when we can.

URL: https://forum.audiogames.net/post/424928/#p424928




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creating per-application speech profiles in jaws 2019?

2019-04-04 Thread AudioGames . net Forum — Off-topic room : matt1211 via Audiogames-reflector


  


creating per-application speech profiles in jaws 2019?

I just got jaws through college, and have been trying to figure out if there's a way to do this.I know through NVDA it's easy, but cannot seem to figure out a way to get this done with jaws.Any suggestions would be appreciated

URL: https://forum.audiogames.net/post/424929/#p424929




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Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-04-04 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector


  


Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

@70 and @72 I will still be active here, in this thread. I will copy and paste any relevant information into this thread. Discord is not required. It is simply there to organise information. If a tip is shared about how to properly layer an explosion sound effect, if we put it in here, when the thread expands to 10+ pages long, each person interested is going to have to spend a minimum 5 minutes searching for that specific tip. I don't have that kind of time. I assume you don't either. Discord will organise all of the information into different categories, that's all. If it's too inaccessible I respect that - you can ask your question in here and we'll answer it when we can.

URL: https://forum.audiogames.net/post/424928/#p424928




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