Re: a website with audio described movies.

2020-02-05 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: a website with audio described movies.

considering the gap between sighted and blind gamers, creating a seperate room enforce it more

URL: https://forum.audiogames.net/post/498989/#p498989




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Re: Anyone here going to scivis this coming september?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector


  


Re: Anyone here going to scivis this coming september?

Wait, is that space thingy only for non adults? Damm! Oh I lost my way!

URL: https://forum.audiogames.net/post/498990/#p498990




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Re: getting a new android phone and need some help

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: getting a new android phone and need some help

On Samsungs, it has separate popups, depending on what the phone is doing, for example if it is talking, the accessibility one will be up, if it is not doing anything, the ringtone one shows up, or if a song is playing, it shows the media volume.

URL: https://forum.audiogames.net/post/498988/#p498988




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Re: a website with audio described movies.

2020-02-05 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: a website with audio described movies.

Hi.At Conner yep and they're pritty much doing the right thing there, that's why I also said we might need a completely new forum for blind accessible video gamin.Greetings Moritz.

URL: https://forum.audiogames.net/post/498987/#p498987




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Re: help finding an old game

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector


  


Re: help finding an old game

I have another train sim called Train, I will upload when I get home.

URL: https://forum.audiogames.net/post/498986/#p498986




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Re: a website with audio described movies.

2020-02-05 Thread AudioGames . net Forum — Off-topic room : connor142 via Audiogames-reflector


  


Re: a website with audio described movies.

I mean... not like it matters much. Consultants and contracters like Ian Hamilton already actively tell their employers to avoid ag.net because of all the cloning crap.

URL: https://forum.audiogames.net/post/498985/#p498985




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Re: Anyone here going to scivis this coming september?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: Anyone here going to scivis this coming september?

Agreed can't wait to be done college in May. And wish there was Space Camp for blind adults.

URL: https://forum.audiogames.net/post/498984/#p498984




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Re: getting a new android phone and need some help

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: getting a new android phone and need some help

I don't know if it's the same but for me I hit the volume key and this pop up shows up with volume sliders. I tap on ring and it cycles to vibrate and mute. The pop up is near the volume keys on the screen for me.

URL: https://forum.audiogames.net/post/498983/#p498983




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Re: looking for SBYW maps

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: looking for SBYW maps

chris's server is most popular, still pretty darn lonely though.

URL: https://forum.audiogames.net/post/498982/#p498982




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Re: help finding an old game

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: help finding an old game

as far as I know, the only train simulator is dreamy train, tube sim, and another japanese train simulator that I don't know how to spell it.

URL: https://forum.audiogames.net/post/498981/#p498981




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Re: Blank lines have disappeared from my web browsers

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Blank lines have disappeared from my web browsers

That setting sounds really, really disorienting.

URL: https://forum.audiogames.net/post/498980/#p498980




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Re: Anyone here going to scivis this coming september?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Anyone here going to scivis this coming september?

Damn, its only available for non-adults. Damn! I share your hatred, Nocturuns.  I think I went to one once (maybe) but if I did I definitely don't remember it. I want to go... all these camps sound fun!  College is fun and all but it does have its boring spots like... ug... the home work! The work I have to do at  home poisons my mind and exhausts it and and and and... Wait! I didn't mean poi-- Stop, college voice police, get your hands off of me! No! Don't take me awa-Really I have no idea why I suddenly just got a blast of energy. Its literally 12:30 AM and I'm still not tired... what machination is this? Its time to sleep, not to be awake!

URL: https://forum.audiogames.net/post/498978/#p498978




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Re: Anyone here going to scivis this coming september?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Anyone here going to scivis this coming september?

Damn, its only available for non-adults. Damn! I share your hatred, Nocturuns.  I think I went to one once (maybe) but if I did I definitely don't remember it. I want to go... all these camps sound fun!  College is fun and all but it does have its boring spots like... ug... the home work! The work I have to do at  home poisons my mind and exhausts it and and and and... Wait! I didn't mean poi-- Stop, college voice police, get your hands off of me! No! Don't take me awa-   

URL: https://forum.audiogames.net/post/498978/#p498978




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Re: Anyone here going to scivis this coming september?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Anyone here going to scivis this coming september?

Damn, its only available for non-adults. Damn! I share your hatred, Nocturuns.  I think I went to one once (maybe) but if I did I definitely don't remember it. I want to go... all these camps sound fun!  College is fun and all but it does have its boring spots like... ug... the home work! The work I have to do at  home poisons my mind and exhausts it and and and and... 

URL: https://forum.audiogames.net/post/498978/#p498978




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Re: getting a new android phone and need some help

2020-02-05 Thread AudioGames . net Forum — Off-topic room : michaelhoffman1976 via Audiogames-reflector


  


Re: getting a new android phone and need some help

so i got the s10 e but i notice if i'm using talk back or voice assistant the volume control controls the accessibility volume and not the ring tone so i can put it on vibrate. any way to fix this?

URL: https://forum.audiogames.net/post/498979/#p498979




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Re: Anyone here going to scivis this coming september?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Anyone here going to scivis this coming september?

Damn, its only available for non-adults. Damn! I share your hatred, Nocturuns.  I think I went to one once (maybe) but if I did I definitely don't remember it. I want to go... all these camps sound fun! 

URL: https://forum.audiogames.net/post/498978/#p498978




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Re: Fed II Community Edition [chill out MU*]

2020-02-05 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector


  


Re: Fed II Community Edition [chill out MU*]

There's a second quest that probably becomes available when you become a trader, though I'm not sure. Just off the Traders' Guild is another room where there's a guy you can talk to. He gives you a quest involving a planet called Graveyard wishing to join the Traders' Guild. It seems Graveyard wants to open a trading exchange, selling products for far less than the price any other exchange would charge. Naturally, the guild are suspicious that something is not quite right with this planet, and have sent someone to investigate, only to have them disappear without a trace.

URL: https://forum.audiogames.net/post/498977/#p498977




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Re: My email Address is already taken

2020-02-05 Thread AudioGames . net Forum — Site and forum feedback : omer via Audiogames-reflector


  


Re: My email Address is already taken

leaving e-mail to public can verry, i mean verry bad side effectsspam is just one thing

URL: https://forum.audiogames.net/post/498976/#p498976




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miriani mush soundpack?

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : heidicruiz via Audiogames-reflector


  


miriani mush soundpack?

hello everyone, does a soundpack for miriani exist? I was looking at the sound packs with in miriani and none of them work? if not is  there an article or something on how to make your own sound pack? thanks for all help that can be provided.Best,Heidi

URL: https://forum.audiogames.net/post/498975/#p498975




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Re: My email Address is already taken

2020-02-05 Thread AudioGames . net Forum — Site and forum feedback : kool_turk via Audiogames-reflector


  


Re: My email Address is already taken

I would have personally just sent one of the admins a message, rather than post my email on a public forum where anyone can see your email.I really don't know why people do this.It's like leaving your key under the flowerpot or door mat and saying I left my key at this place, feel free to use it.

URL: https://forum.audiogames.net/post/498974/#p498974




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-02-05 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

So, just as a test, I let my current monster die. All of its stats were well above 750, and it has SS class in the colosseum and A rank in flag races.It did not unlock any new monster types, and trying to breed five different types using a Reme jewel piece have never once yielded a result.so...yeah. This is getting a little wee bit obscure and I'd really appreciate a little more info, please.

URL: https://forum.audiogames.net/post/498973/#p498973




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Re: Jaidon Of the Caribbean has 666 posts help

2020-02-05 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: Jaidon Of the Caribbean has 666 posts help

someone help. I have 666 days to live before I'm going to explode

URL: https://forum.audiogames.net/post/498971/#p498971




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Re: Anyone here going to scivis this coming september?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: Anyone here going to scivis this coming september?

Here's the link. Hope you guys have fun.http://www.scivis.org/

URL: https://forum.audiogames.net/post/498972/#p498972




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Re: Fed II Community Edition [chill out MU*]

2020-02-05 Thread AudioGames . net Forum — New releases room : mektastic via Audiogames-reflector


  


Re: Fed II Community Edition [chill out MU*]

I looked at the guide and my head also spun, but I'm happy to try things out and see how far I can get. I like the community aspect, for sure.Thank you for the advice about flying manually versus using the slithy toad for a navcomp.How are you meeting people in game?

URL: https://forum.audiogames.net/post/498970/#p498970




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Re: A story

2020-02-05 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector


  


Re: A story

I know I know but still

URL: https://forum.audiogames.net/post/498969/#p498969




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Re: who was it with the website with soundvault?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector


  


Re: who was it with the website with soundvault?

lol

URL: https://forum.audiogames.net/post/498968/#p498968




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Re: A problem with this bgt game

2020-02-05 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


Re: A problem with this bgt game

you spelled the int avast wrong

URL: https://forum.audiogames.net/post/498967/#p498967




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Re: converting audio from a casette using a Victor reader reader stream

2020-02-05 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: converting audio from a casette using a Victor reader reader stream

Ideally you'll want a mixer with duel rca-in's, or a stereo y splitter to connect from your stereo to the board. Even built-in line-in on your computer may do better. The Victor Reader's line-in is, to put it bluntly, not great. AT all.

URL: https://forum.audiogames.net/post/498966/#p498966




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Re: who was it with the website with soundvault?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: who was it with the website with soundvault?

From public record of  disciplinary action. LiamToday 11:38 amFebruary 5, 2020:thanks to an alert user, plus the fact that IP addresses do not lie, Redfox's alt DyingMoose93 has well... died, and banned. Redfox's ban has now increased to one year.

URL: https://forum.audiogames.net/post/498965/#p498965




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-05 Thread AudioGames . net Forum — New releases room : jescat277 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

I am loving this new soundscape. I think that the only thing that was missed was the achievement sound, but other than that there is a sound for mostly everything. I am only having trouble telling the negative affects from the positive ones, but i suspect that this will just require me to play more attention. I think that the deck of fate also plays the same sound, whether there is a positive or negative affect. Keep up the good work, and thank you for everything your doing. I normally don't play fighting games, but i made an exception for yours.

URL: https://forum.audiogames.net/post/498964/#p498964




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Re: Thinking of Trying Miriani but Have Questions

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector


  


Re: Thinking of Trying Miriani but Have Questions

Is this the sound pack that is used? If so, I can not seem to get it to work. here is the errors in my error log after trying to run with the scripts. Maybe someone can make some sence of it. Getting up and going again will be a project of it self for sure.==Error: Subscript out of rangeProcedure: DeleteClassParameter 1: LookForLoginPromptParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: DeleteClassParameter 1: MainOffParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: DeleteClassParameter 1: PXParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: CheckAndAddClassParameter 1: NotPXParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: CheckAndAddClassParameter 1: NotPXParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: CheckAndAddClassParameter 1: NotPXParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: CheckAndAddClassParameter 1: NotPXParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: DeleteClassParameter 1: playbackParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: DeleteClassParameter 1: recordingParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: CheckAndAddClassParameter 1: LookForLoginPromptParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: CheckAndAddClassParameter 1: LookForLoginPromptParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: CheckAndAddClassParameter 1: LookForLoginPromptParameter 2: Parameter 3: Parameter 4: Parameter 5: ==Error: Subscript out of rangeProcedure: CheckAndAddClassParameter 1: LookForLoginPromptParameter 2: Parameter 3: Parameter 4: Parameter 5:

URL: https://forum.audiogames.net/post/498963/#p498963




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-05 Thread AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

jescat277 wrote:Thank you. I keep missing chests, now that i am playing with shortcuts. Would it be possible for it to be a different sound then the one that you are planning to use for picking up other items.Yep, I just did a small update, new sounds are:A mysterious sounding chime that happens when you find a chest, draw from the deck of fate, summon a merchant, burn incense,  use a lucky penny, read a poem, open a clay urn, solve a puzzle box or resurrect with an ankh. So hopefully those are too not common and can be easily distinguished. Also they should never happen at the same time.All of the consumable items now have a sound. All eating ones have the little crunch sound, all drinking ones use the slurp sound, all throwables have an explosion sound (even if they don't really explode). There is also a little ding sound when you search and find something other than food and gold.Finally, there is a little negative sounding chime that happens when you die or passout, or are poisoned or cursed.I'll probably do one more little sound update so that pretty much everything has at least a placeholder sound for now, then with that update, make the settings save.The next sounds are going to be tough because they need to be sequenced. So far all of the sounds trigger on an event, but in order to make combat have more sounds I need to queue up the sounds so its swing and hit or miss, then the enemy swings and hits or misses, and a death sound if there is one. Right now everything in combat all happens at the same time each time you hit attack so all the sounds would mush together. Also, need to get different sounds for different weapons, at least cutting vs bashing attacks.

URL: https://forum.audiogames.net/post/498962/#p498962




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-05 Thread AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

jescat277 wrote:Thank you. I keep missing chests, now that i am playing with shortcuts. Would it be possible for it to be a different sound then the one that you are planning to use for picking up other items.Yep, I just did a small update, new sounds are:A mysterious sounding chime that happens when you find a chest, draw from the deck of fate, summon a merchant, burn incense,  use a lucky penny, read a poem, open a clay urn, solve a puzzle box or resurrect with an ankh. So hopefully those are too not common and can be easily distinguished. Also they should never happen at the same time.All of the consumable items now have a sound. All eating ones have the little crunch sound, all drinking ones use the slurp sound, all throwables have an explosion sound (even if they don't really explode). There is also a little ding sound when you search and find something other than food and gold.Finally, there is a little negative sounding chime that happens when you die or passout, or are poisoned or cursed.I'll probably do one more little sound update so that pretty much everything has at least a placeholder sound for now, then with that update, make the settings save.

URL: https://forum.audiogames.net/post/498962/#p498962




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Re: Flight Simming?

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Flight Simming?

You can make FSTramp look like a separate window with WinWizard, apparently...

URL: https://forum.audiogames.net/post/498961/#p498961




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-05 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

Thanks kruf, I forgot to say that, if you are experiencing link issues, remove the period.

URL: https://forum.audiogames.net/post/498960/#p498960




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Re: What's the first CD/Albom you had?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : jimmy69 via Audiogames-reflector


  


Re: What's the first CD/Albom you had?

Yeah I’m sure. I just checked on Amazon music, and the first song is we will rock you followed by champion, killer Queen, and then a bunch of others.

URL: https://forum.audiogames.net/post/498959/#p498959




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Re: a website with audio described movies.

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Xoren via Audiogames-reflector


  


Re: a website with audio described movies.

The problem with segregated game room topics (mainstream vs. audio games) is that it then sets a vague distinction. What if a mainstream developer releases a game that's focused on an audio only experience? What if a developer releases and audio game that also has graphical aspects?A couple examples:The Dark Citadel is an audio only experience that's available through the Amazon Echo platform. It's made available to the general populus by virtue of being available on this smart device, but it doesn't use any graphical details in the game's interface. Does this make the game a video game? an audio game?Bulwark is a game that features both audio and video gaming options, but it's not developed by a well known studio. Does that mean it qualifies as mainstream? If it does, is it an audio or a video game?The line here wouldn't be very clear, and indeed probably shouldn't be drawn. I'm perfectly fine with it being a general game discussion area, not a divided experience, as we already suffer enough with that already. Lets not set a bad standard by trying to artificially define and group games in this way -- a game is a game, be it mainstream, indepdent, audio, or video.Kai

URL: https://forum.audiogames.net/post/498957/#p498957




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Re: What's the first CD/Albom you had?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector


  


Re: What's the first CD/Albom you had?

My aunt bought me a spice girls album back in about 97 or so. Cool thing is, every CD i ever aquired the only acception being a literal few that went missing during moves, are still in tact and play just fine.

URL: https://forum.audiogames.net/post/498958/#p498958




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Re: help finding an old game

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: help finding an old game

tube sim comes after these two so... umm, there is also train sim by nathan tech, but that one is just a sound player to be honestI am not so sure about the other train game, I do remember something, but couldn't dig it out from my brain. clue?

URL: https://forum.audiogames.net/post/498956/#p498956




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Re: Anyone here going to scivis this coming september?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Anyone here going to scivis this coming september?

Isnt the siteSpacecamp.com?I wonder if I can get adel to go with me? Would like to meet simter hails and rtt.

URL: https://forum.audiogames.net/post/498955/#p498955




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Re: who was it with the website with soundvault?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: who was it with the website with soundvault?

Lol. Some people out here  At 11, you are an idiot and you were raised by wolves cuz your parents had your sibling who was better looking.Ha hahahaSee our point?And there was nothing funny about that foxy shit

URL: https://forum.audiogames.net/post/498954/#p498954




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Re: converting audio from a casette using a Victor reader reader stream

2020-02-05 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: converting audio from a casette using a Victor reader reader stream

You're going to have to be a bit more specific... the recording volume might be too high, the casette might be a bad one, there are lots of possible reasons.

URL: https://forum.audiogames.net/post/498953/#p498953




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Re: A story

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: A story

Um. Rory. He didnt write this.

URL: https://forum.audiogames.net/post/498952/#p498952




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Re: Blank lines have disappeared from my web browsers

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Rastislav Kiss via Audiogames-reflector


  


Re: Blank lines have disappeared from my web browsers

Hi,@Draq: thanks much, I have turned it off right now and it works! Strange, I didn't notice when Nvda started doing this, I thought, that it was rather trying to preserve website's look when possible, thus I didn't even think about searching in Jaws settings.Anyway thanks, it's much better now.Best regardsRastislav

URL: https://forum.audiogames.net/post/498951/#p498951




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Re: a website with audio described movies.

2020-02-05 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector


  


Re: a website with audio described movies.

Need I remind folks about A C B's Audio Description Project? (which now has info about free described movies from IMBD/Amazon Prime.)

URL: https://forum.audiogames.net/post/498950/#p498950




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Re: a website with audio described movies.

2020-02-05 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector


  


Re: a website with audio described movies.

Need I remind folks about A C B's [url="">

URL: https://forum.audiogames.net/post/498950/#p498950




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Re: Thinking of Trying Miriani but Have Questions

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Thinking of Trying Miriani but Have Questions

Every single time I hear someone say they got stunned for doing nothing, I almost want to take it literally, because you do get stunned, literally, for doing nothing.  If you're staring?  You'll get stunned.  The lesson here is don't stare in public places

URL: https://forum.audiogames.net/post/498949/#p498949




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-05 Thread AudioGames . net Forum — New releases room : jescat277 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Thank you. I keep missing chests, now that i am playing with shortcuts. Would it be possible for it to be a different sound then the one that you are planning to use for picking up other items.

URL: https://forum.audiogames.net/post/498948/#p498948




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Re: Flight Simming?

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: Flight Simming?

Well, for new blind pilots FSX pilot, which works with p3d would be better. I prefer it anyway, because it's a seperate app thats windows don't show up in the sim. I would also recomend getting a better weather system. FSXWX is free, but active Sky is better. ATC programs I recomend are PF3 which costs 50 bucks and Pro ATC X.

URL: https://forum.audiogames.net/post/498947/#p498947




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Re: Thinking of Trying Miriani but Have Questions

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: Thinking of Trying Miriani but Have Questions

I can say, that most of the stuff is gone, just, if you see someone asking for help, ask around and be curious. That got me out of trouble. People are quite friendly. There was this one guy though, bob smith, who stunned me for 3 hours for practically doing nothing and say I got off easy.

URL: https://forum.audiogames.net/post/498946/#p498946




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Re: a website with audio described movies.

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector


  


Re: a website with audio described movies.

I completely disagree, Simba. The last thing we need is more blind/sighted segrigation, and exactly that will happen by separating the rooms. Besides, it's not causing any issues, so why fix something that's not broken?

URL: https://forum.audiogames.net/post/498945/#p498945




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converting audio from a casette using a Victor reader reader stream

2020-02-05 Thread AudioGames . net Forum — Off-topic room : dj_clue via Audiogames-reflector


  


converting audio from a casette using a Victor reader reader stream

So I am converting a cassette to mp3 format by connecting the aux cord to the radio. When I first played it at first it didn't sound good in the beginning. What do I do to make it sound good?

URL: https://forum.audiogames.net/post/498943/#p498943




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Re: Blank lines have disappeared from my web browsers

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: Blank lines have disappeared from my web browsers

If you're using the latest build of JAWS 2020:Added a new JAWS Settings Center option called "Skip Blank Lines While Navigating" which is on by default when reading web pages and PDF documents. This feature helps make reading more efficient as JAWS and Fusion ignores blank lines as you navigate using UP and DOWN ARROW. For those who prefer to hear blank lines while navigating, open Settings Center (INSERT+6) and clear this check box. You can find this new option in the Web / HTML / PDF group under Reading.I don't know about NVDA.

URL: https://forum.audiogames.net/post/498944/#p498944




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Re: A story

2020-02-05 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector


  


Re: A story

Can we stop joking around about this topic @61? It's an extremely serious matter that happens frequently, that indeed can result in similar deaths to the one described here. So please stop.

URL: https://forum.audiogames.net/post/498942/#p498942




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Re: who was it with the website with soundvault?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector


  


Re: who was it with the website with soundvault?

you don't even know what's going on with my biological mother, who happens to be my present mother, by the way.I can take a joke, just, not one like that.

URL: https://forum.audiogames.net/post/498941/#p498941




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Re: Screen reader mode, say what?

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Screen reader mode, say what?

@RTTEntertainment: Lol, what did you expect? Little steps when it comes to something like this. Even on pc/xbox, it isn't fully accessible. The menus, game creation screen, and chat widget are all accessible. Join your friends on a server and chat, or make decisions for them on their game, who said collaberative play wasn't at least a bridge-gapping attempt?A game like Minecraft isn't going to have so much as a few aspects be made accessible overnight. The game infrastructure is already way too visual. Maybe Microsoft could join in development of the Graphiti tactile graph display and eventually market it as an accessible interface to Minecraft, that would probably be the quickest approach, if most expensive on the consumer front.

URL: https://forum.audiogames.net/post/498937/#p498937




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Re: Thinking of Trying Miriani but Have Questions

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: Thinking of Trying Miriani but Have Questions

miri's pack can be the best vip pack i can agree on thatthough its no point to compare that one with cr pack because both one have verry good and bad points

URL: https://forum.audiogames.net/post/498940/#p498940




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Re: Manamon 2: Impressions Thread

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Re, music: No, it isn't free. However, there's a pretty good chance it's not a purchasable asset either. Not all the music in Manamon 2 was custom-made (I believe the Brightanburg theme may actually be used in Last Week Tonight) but I have a good feeling the Barren Byron fight music was probably custom made. There aren't many off the shelf royalty free tracks with lyrics that actually make a lot of sense. Lol!I assume if Aaron is allowed to give out track attributes, you would be able to find out the artist that made the song.

URL: https://forum.audiogames.net/post/498939/#p498939




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Re: Thinking of Trying Miriani but Have Questions

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector


  


Re: Thinking of Trying Miriani but Have Questions

And the armory on the hi guard in sector 12. I was using map shop or map store. Now if I can pay back my loan. Be nice if I knew how to come up with allies, but that has to be in game. Hopeing that things really have taken a turn for the better, because it is a pretty good mud over all.

URL: https://forum.audiogames.net/post/498938/#p498938




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Re: Screen reader mode, say what?

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Screen reader mode, say what?

What did y'all expect? Little steps when it comes to something like this. Even on pc/xbox, it isn't fully accessible. The menus, game creation screen, and chat widget are all accessible. Join your friends on a server and chat, or make decisions for them on their game, who said collaberative play wasn't at least a bridge-gapping attempt?A game like Minecraft isn't going to have so much as a few aspects be made accessible overnight. The game infrastructure is already way too visual. Maybe Microsoft could join in development of the Graphiti tactile graph display and eventually market it as an accessible interface to Minecraft, that would probably be the quickest approach, if most expensive on the consumer front.

URL: https://forum.audiogames.net/post/498937/#p498937




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Re: Fed II Community Edition [chill out MU*]

2020-02-05 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Fed II Community Edition [chill out MU*]

For the buggies, if you're doing cargo hauls, you don't need them. You just go AC office to AC office.secondly, if you get a slithy tove, and the navcomp (from the moon, go all the way down the gravshaft, and poke around), you can just goto planet but that's not foolproof. Time units only tick by once you move in space. So, you can roam around on planets all you want without getting late fees. The navcomp helps with that, and getting into player run systems is good for that too if you want to advance quicklyEDIT: Also, navcomp makes it easy to get to planets in time (mostly), but once you get outta Sol, you're well, SOL. On the other hand, adventuring is a ton of fun because you get a new quest every time. If you want a taste of it while still a commander or captain...start the magellan treasure hunt quest line in the Earth spaceport

URL: https://forum.audiogames.net/post/498936/#p498936




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Re: Fed II Community Edition [chill out MU*]

2020-02-05 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Fed II Community Edition [chill out MU*]

For the buggies, if you're doing cargo hauls, you don't need them. You just go AC office to AC office.secondly, if you get a slithy tove, and the navcomp (from the moon, go all the way down the gravshaft, and poke around), you can just goto planet but that's not foolproof. Time units only tick by once you move in space. So, you can roam around on planets all you want without getting late fees. The navcomp helps with that, and getting into player run systems is good for that too if you want to advance quickly

URL: https://forum.audiogames.net/post/498936/#p498936




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Re: Screen reader mode, say what?

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector


  


Re: Screen reader mode, say what?

I’ve got some bad news for you. The screen reader only makes some parts of the user interface accessible. You can navigate all the menus. The game, however, is still on playable. The idea is to play the game on Xbox or PC.

URL: https://forum.audiogames.net/post/498935/#p498935




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Re: What does the user karma mean?

2020-02-05 Thread AudioGames . net Forum — Site and forum feedback : Mayana via Audiogames-reflector


  


Re: What does the user karma mean?

User Karma tells you how many thumbs ups a person has gotten across all their posts. It is a meter (although not a very accurate one) of how useful and liked by the community a person is.Example: The user Tardigrade (which I just mmade up, obviously) has 4 posts. Post 1 recieved 1 thumbs up, posts 2 and 3 0, and post 4 3 thumbs ups. So Tardigrade's User Karma is 4.People have different criteria for giving thumbs ups. Some give them out generously, others are stingy, and some don't care about the button at all. But generally the best way to get your karma up is with well-written, educational and interesting posts.I give thumbs ups pretty often, for new releases, useful information, helpful answers to my questions, or just things that make me laugh. And of course, more or less well-written posts that happen to agree with my world view, because I'm very biased.And just now, I gave you one for this question, just for the hell of it.  You now have 7 karma, so I do hope you're a Code 7 fan. But even if you're not, it's still a pretty nice number, so lucky you!

URL: https://forum.audiogames.net/post/498934/#p498934




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Re: What does the user karma mean?

2020-02-05 Thread AudioGames . net Forum — Site and forum feedback : Mayana via Audiogames-reflector


  


Re: What does the user karma mean?

User Karma tells you how many thumbs ups a person has gotten across all their posts. It is a meter (although not a very accurate one) of how useful and liked by the community a person is.Example: The user Tardigrade (which I just mmade up, obviously) has 4 posts. Post 1 recieved 1 thumbs up, posts 2 and 3 0, and post 4 3 thumbs ups. So Tardigrade's User Karma is 4.People have different criteria for giving thumbs ups. Some give them out generously, others are stingy, and some don't care about the button at all. But generally the best way to get your karma up is with well-written, educational and interesting posts.I give thumbs ups pretty often, for new releases, useful information, helpful answers to my questions, or just things that make me laugh. And of course, more or less well-written posts that happen to agree with my world view, because I'm very biased.And just now, I gave you one for this question, just for the hell of it.  You now have 7 karma, so I do hope you're a Code 7 fan.

URL: https://forum.audiogames.net/post/498934/#p498934




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Re: Fed II Community Edition [chill out MU*]

2020-02-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Fed II Community Edition [chill out MU*]

Okay I logged in and gave this a try. I must admit, I'm missing a few commands from other muds, EG x for examine, and the exits command, indeed I got very lost on Phobos simply because I was in the buggie park, the instructions told me to board a buggie which I couldn't do, and I forgot the exit I came through, I am also relying very much on the space maps at the second, and even so, two deliveries I did were late, even though I tried to pick planets close to each other. On the plus side I like the descriptions and the world, and the spaceship flying has to be some of the easiest I've seen ever in any game, since you just basically walk around and do stuff. so I don't know. I can see I'll probably need to go and reread the manual to pick up on a few basics.

URL: https://forum.audiogames.net/post/498933/#p498933




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Re: Fed II Community Edition [chill out MU*]

2020-02-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Fed II Community Edition [chill out MU*]

Okay I logged in and gave this a try. I must admit, I'm missing a few commands from other muds, EG x for examine, and the exits command, indeed I got very lost on Phobos simply because I was in the buggie park, the instructions told me to board a buggie which I couldn't do, and I forgot the exit I came through, I am also relying very much on the space maps at the second, and even so, two deliveries I did were late, even though I tried to pick planets close to each other. On the plus side I like the descriptions and the world, and the spaceship flying has to be some of the easiest I've seen ever in any game, since you just basically walk around and do stuff. so I don't know, I'll have to give this a try and see I think.

URL: https://forum.audiogames.net/post/498933/#p498933




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Blank lines have disappeared from my web browsers

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Rastislav Kiss via Audiogames-reflector


  


Blank lines have disappeared from my web browsers

Hi guys,I'm dealing with a strange problem here, which I'm quite unable to get.From my very start of using screenreaders, webpages were always formatted using blank lines.For example, if you used a heading, it got a nice empty line before and after it, to separate it from the surrounding text. The same applied for paragraphs, mathml equations etc.But now, all empty lines have just disappeared from my browsers!If there is a heading, text follows it immediately. The Thumbs up link here is now directly surrounded by text, instead of having a blank line above and under it, separating it from the rest of links.Even my signature, originally always composed of 4 lines, from which two were empty (the first and third) now got shortened to two.My question is thus obvious. What to the heck has happened?!It's the same with Jaws as well as Nvda, Firefox as well as  Chrome.So it doesn't look like a broken screenreader, neither browser seems to be guilty. First time I encountered this problem was during trying out the Asp.net core framework, with a simple webpage with one h1 heading and one paragraph, where I noticed, that they are squeezed together in two lines, instead of 3 with the blank line. That was yesterday, and I remember for sure that it worked normally before, about two or three days ago.So I'm suspecting VisualStudio a bit, but I can't imagine what could it have done to cause this kind of problem.Did anyone of you encounter similar thing? How did you deal with it? i like the blank lines, so I am looking for ways how to get them back, i guess I'll try reinstalling browsers, if nothing else works, although it sounds like a quite notorious solution. Thanks.Best regardsRastislav

URL: https://forum.audiogames.net/post/498932/#p498932




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Re: GTA Iv

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector


  


Re: GTA Iv

Just doing that I'm wander are there some trainers out there for this game

URL: https://forum.audiogames.net/post/498931/#p498931




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Re: Boot menu/loader accessibility?

2020-02-05 Thread AudioGames . net Forum — Developers room : Turkce_Rap via Audiogames-reflector


  


Re: Boot menu/loader accessibility?

Guys if anyone knows can help? i still couldn't handle my problem. i bott tails linux with usb, after restart, USB boots up, there are two options: tails and troubleshoot mode. i arrow on to tails option and hit enter, automatic booting starts counting down 4-3-2-1 this loop never ends. what will i do with it, i hit enter while counting down but, nothing happend.

URL: https://forum.audiogames.net/post/498930/#p498930




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Screen reader mode, say what?

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : Vulcan_Raven via Audiogames-reflector


  


Screen reader mode, say what?

Ok before you all get crazy excited about a screen reader mode on mind craft, don't.  I got the game for my son and when it started up it popped up a mesage using not my regular screen reader voice over voice, but one of the default ones, you know lower quality. it asked me if I wanted to turn it off or keep it on. obviously I wanted it on, but as I was trying to find the leave on button, I couldn't propperly find it. I swiped around the screen looking like a fool, came across it, but over swiped again in my excitement.    I restarted the app, and that message did not come up again. I uninstalled it and reloaded it again, and I got the message. couldn't find the leave on button.  by having that on does that make mind craft accessible, and by how much.

URL: https://forum.audiogames.net/post/498929/#p498929




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Movie Discussion Anyone?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : SpiderMan via Audiogames-reflector


  


Movie Discussion Anyone?

Hi there everyone.So, if you've not figured it out by now, I am a movie nerd, actually, a pop culture nerd of most kinds of culture, from comics to movies to... well that's mostly it.I think the most accessible of those two art forms, for us, are movies. And in this day and age, lots and lots of great ones are coming out. So tell me, everyone, what movies are you looking forward to this year? Which ones are your favorites?My friends and I go as a group to a movie every couple of months. This year, if I can convince them to go, we'll be seeing Sonic, New Mutants, Black Widow and Spiral: From The Book Of Saw in the next few months alone. Out of all of those, Sonic is probably my least anticipated. I'm very excited to see where the MCU goes with Black Widow though, even if it is a prequel. Something's going to happen in the post credits, we all know that. New Mutants is not one I expected to be excited for. I've not been impressed with the Fox X-Men, mainly only Logan and Deadpool were the Fox Era X-Men movies I liked, so we'll see how this one goes.Spiral: From The Book Of Saw just released it's trailer today, and I'm intrigued. I've only seen the first three Saw movies and Jigsaw, and this movie promises to be, if not hilarious, more humorous than that original movie was. Less dour, if you will. I'm excited mainly to see what new traps come into it.As for the rest of the year, I do want to see Onward, that's one I forgot about above, The Eternals, Kong Vs. Godzilla, and Halloween Kills. I'm probably forgetting a few, and some are probably way under my radar right now, but as I go to the theaters, I'll pick up on others I want to see. Looks to be a great year for movies, here's to a great decade of them!

URL: https://forum.audiogames.net/post/498928/#p498928




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-05 Thread AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

jescat277 wrote:can i please have a sound for when i find a chest?I'll add it to the list 

URL: https://forum.audiogames.net/post/498927/#p498927




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Re: Question regarding the little Synthesizers Uno synth and Uno drum

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Question regarding the little Synthesizers Uno synth and Uno drum

sounds good at first. BTW: If i remember correctly, you wanted to buy a new synth at Christmas time, I mean it was the RD-8? How do you like it?

URL: https://forum.audiogames.net/post/498926/#p498926




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Re: a website with audio described movies.

2020-02-05 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: a website with audio described movies.

Hi.At Liam well I don't really see how this could be confusing to add more rooms to the forum, it could just be a room placed in between or on top of the forum overview or in between general game discussion and new releases.General game discussion could be then renamed to general audiogame discussion. If we want to be open to more mainstream developers, we should in my opinion try to clear up the forum abit so topics don't mix up as they now do.greetings Moritz.

URL: https://forum.audiogames.net/post/498925/#p498925




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Re: What's the first CD/Albom you had?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector


  


Re: What's the first CD/Albom you had?

@4 are you sure your copy of greatest hits wasn't a fake? it's the first track on it. wierdly that was the first album i ever bought with my own money on casette. think my first cd was brothers in arms or tango in the night. bought them second hand off my friend's dad when i was about 12.

URL: https://forum.audiogames.net/post/498924/#p498924




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-05 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

Personally, I prefer a game with a big size and a good sound design than a very small game with crappy sounds, Or sounds looks like that have bad compression like 128 or lessFor 404, after clicking on the link, delete the dot at the end of the address in your browser address bar or copy the link to your clipboard, paste it into your address bar and delete the period at the end of the line.

URL: https://forum.audiogames.net/post/498919/#p498919




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-05 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

Personally, I prefer a game with a big size and a good sound design than a very small game with crappy sounds, Or sounds looks like that have bad compression like 128 or lessFor 404, copy the address to your clipboard, paste it into your address bar and delete the period at the end of the line.

URL: https://forum.audiogames.net/post/498919/#p498919




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Re: looking for SBYW maps

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : haily_merry via Audiogames-reflector


  


Re: looking for SBYW maps

Yes, though the main server is no longer around. You'll need to connect to someone else's server or host your own.

URL: https://forum.audiogames.net/post/498923/#p498923




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-05 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

Personally, I prefer a game with a big size and a good sound design than a very small game with crappy sounds, Or sounds looks like that have bad compression like 128 or lessAnd I got a 404 too.

URL: https://forum.audiogames.net/post/498919/#p498919




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-02-05 Thread AudioGames . net Forum — New releases room : Morokuma via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

>>941I have found the following missing translations: If you find a problem that does not fit into any of these, please let us know.1. "Competition name" displayed when you select "reminder" of "status"2. "Item type" displayed when you select "Item"

URL: https://forum.audiogames.net/post/498922/#p498922




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-05 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

Personally, I prefer a game with a big size and a good sound design than a very small game with crappy sounds.And I got a 404 too.

URL: https://forum.audiogames.net/post/498919/#p498919




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Re: Slid any xbox games with talking Menus

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Slid any xbox games with talking Menus

Oh, makes sense. Thank you. Sounds like only some of the menus speak though. 

URL: https://forum.audiogames.net/post/498921/#p498921




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-05 Thread AudioGames . net Forum — New releases room : jescat277 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

can i please have a sound for when i find a chest?

URL: https://forum.audiogames.net/post/498920/#p498920




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-05 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

Personnaly, i prefer a game with big size and good sound design better a verry little with crappy audio or 128 kbps or less.And I got a 404 too.

URL: https://forum.audiogames.net/post/498919/#p498919




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-05 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

Personnaly, i prefer a game with big size and good sound design nor a verry little with crappy audio or 128 kbps or less.And I got a 404 too.

URL: https://forum.audiogames.net/post/498919/#p498919




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-05 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

Personnaly, i prefer a game with big size and good sound design then a verry little with crappy audio or 128 kbps or less.And I got a 404 too.

URL: https://forum.audiogames.net/post/498919/#p498919




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Re: start menu not working

2020-02-05 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Re: start menu not working

https://www.theverge.com/2020/2/5/21124 … ing-outage

URL: https://forum.audiogames.net/post/498918/#p498918




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Re: Question regarding the little Synthesizers Uno synth and Uno drum

2020-02-05 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Question regarding the little Synthesizers Uno synth and Uno drum

Well, basically the KeyStepPro as that kind of a hybrid between BeatStepPro and KeyStep, but with more stuff still all together. Sutch thing can become a center of a small live or studio setup.

URL: https://forum.audiogames.net/post/498917/#p498917




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Re: Question regarding the little Synthesizers Uno synth and Uno drum

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Question regarding the little Synthesizers Uno synth and Uno drum

My mistake, I forgot that the keystep pro isn't in the shops yet. Yeah, the software route isn't cool, but on the other hand, there is the advantage of having seperate devices and probably more than one, so they can accompany each other and you can use functions if you take them from another device. But still, it is not nice with this inaccessible software. Haha, at the moment I am looking to find someone who can modifi the monotrons and teenage enginiring PO's, since they have modding options wich expands the possibilities. But for now, I think the beatstep pro or keystep are still no bad options, even without the software. I am also excited about what we can find out about the keystep pro soon.

URL: https://forum.audiogames.net/post/498916/#p498916




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Re: Flight Simming?

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Flight Simming?

Hi.Well, if you really want to start flight simming, I sadly have to break it to ya that you aint getting happy with that graphics card. Yes, it has a okish amound of video ram, but it's  generally an office entry level card, so heavier load is basically not possible with that thing.I would advice upgrading your hole machine at one point and get up to date with components.greetings Moritz.

URL: https://forum.audiogames.net/post/498915/#p498915




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Re: What does the user karma mean?

2020-02-05 Thread AudioGames . net Forum — Site and forum feedback : manamon_player via Audiogames-reflector


  


Re: What does the user karma mean?

receaved thumbs ups/likes

URL: https://forum.audiogames.net/post/498914/#p498914




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What does the user karma mean?

2020-02-05 Thread AudioGames . net Forum — Site and forum feedback : marko via Audiogames-reflector


  


What does the user karma mean?

The title tells what i am asking

URL: https://forum.audiogames.net/post/498913/#p498913




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Re: looking for SBYW maps

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : marko via Audiogames-reflector


  


Re: looking for SBYW maps

Is it still possible to play sbyw?

URL: https://forum.audiogames.net/post/498912/#p498912




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Re: What's the first CD/Albom you had?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: What's the first CD/Albom you had?

Nice lots of good starters here!

URL: https://forum.audiogames.net/post/498911/#p498911




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Re: What's the first CD/Albom you had?

2020-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: What's the first CD/Albom you had?

Nice of good starters here!

URL: https://forum.audiogames.net/post/498911/#p498911




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A problem with this bgt game

2020-02-05 Thread AudioGames . net Forum — Developers room : marko via Audiogames-reflector


  


A problem with this bgt game

Hello! I am making a bgt game which contains some settings. My problem is that i get an error. Here is my code and the error i get:file save;bool hello = true;#include "dynamic_menu.bgt"sound bat;sound batkil;sound idi;sound Weapon;sound avast;dynamic_menu menu;dynamic_menu virus;dynamic_menu reason1;dynamic_menu reason2;dynamic_menu reason3;dynamic_menu settings;dynamic_menu sett1;tts_voice voice;timer batt;timer avvast;int bat_hp = 100;int cash = 1;int currentlives = 0;int avvvast = 500;void main (){bat.load ( "bat.wav");batkil.load ( "batkil.wav");weapon.load ( "weapon.ogg");avast.load ( "avast.ogg");show_game_window("Bat killer beta 2.0.1);if (hello=true){voice.speak_wait ("Welcome to the batiller! Have you ever wanted to give the bat a bat? Now have your chance!");}else voice.speak_wait ("Menu Main Menu");menu.add_item_tts ("Start killing");menu.add_item_tts ( "Help");menu.add_item_tts ( "Little Shop");menu.add_item_tts ("Avast to death!");menu.add_item_tts ( "Anti-virus Questionnaire");menu.add_item_tts ( "Regulations");menu.add_item_tts ("Shit game, I want to close this!");int choose = menu.run ("Use arrow keys to select the switch and press enter!", true);if (choose == 1){game();}if (choose == 2){guide();}if (choose == 3){a small shop ();}if (choose == 4){aast ();}if (choose == 5){viiirus ();}if (choose == 7){wohexit ();}if (choose == 6){settings.add_item_tts ("Show welcome message when game starts");int settings = options.run ("Switch option", true);if (settings == 1){aset1.add_item_tts ( "Off");aset1.add_item_tts ( "On");}}if (save.open ( "save.ini")){tere = string_to_number (save.read (1));}int koose = plac1.run ("Select on or off", true);if (koose == 1){save.seek (1);save.write ( "2");tere = true;}if (koose == 1){save.seek (1);save.write ( "3");tere = false;}if (save.read (1) == '3'){tere = false;}}void aast (){while (! key_pressed (KEY_ESCAPE)){avast.play_looped ();if (key_pressed (KEY_RETURN)){weapon.play ();avvvast = avvvast-20;}if (avv. children> 2 && avvvast> 15){avast.stop ();alert ( "Fuck the devil", "You failed!");wohexit ();}if (avvast.children <2 && avvvast <15){avast.stop ();alert ("JE", "NOW ITS AVAST HAS BEEN DELETED! J'S LIKE SHIT-AVAS!");wohexit ();}}}void wohexit (){alert ( "Hello", "Hey hey!");exit ();}void game (){while (! key_pressed (KEY_ESCAPE)){bat.play_looped ();if (batti.elapsed> 600 && bat.playing && bat_hp> 0 && currentlives> 0 && key_pressed (KEY_SPACE)){batti.restart;bat_hp = 0;bat.stop ();batkil.play ();voice.speak_wait ("Wow! Then Wow! W!");wohexit ();}if (batti.elapsed <6 && bat.playing && bat_hp <15){batti.restart;bat.stop ();voice.speak_wait ("Wooohooo! So ou mai Gaad! Well done!");wohexit ();}if (batti.elapsed> 6 && bat.playing && bat_hp> 0){batti.restart;bat.stop ();batkil.play ();idi.play ();}if (key_pressed (KEY_RETURN)){bat_hp = bat_hp-15;weapon.play ();}if (key_pressed (KEY_H)){voice.speak_wait (Bat hp + bat_hp);}}}void help (){tts_voice voice;voice.speak_wait ("Press h to view the bat's gentle and enter to shoot, currently no firing sound is available. You have about 60 seconds to kill the bat, but if you can't do that ... I probably won't have to explain the main menu because all the options are there ... Well, take it for granted. If you have any suggestions for improvement, I already have a few in mind, so tell me eg in a crazy party by chatting. Guud lak. This is the first beta of this game so bugs are on. Have fun! , pliis, break your fingers! ");main ();}void convenience store (){tts_voice voice;voice.speak_wait ("Welcome to the small shop! Here, you can buy instant kills, so if you have one and press space, the bat will die instantly! But if you do buy instant killer paena i! And so, I won't tell you how many you have bought, it depends on how many times you press i, so be careful not to waste all your money! Press Escape to return to the main menu. ");while (true){if (key_pressed (KEY_I)){cash = cash-2000;currentlives ++;}if (cash <0){voice.speak_wait ( "! Eieieieieieieieieieieieieiei Do not you understand that you can not buy anything Now you have to start the whole game again Now press the escape Well, I'm such a good mood that I can to bear as Noin it for you!!..!");wohexit ();}if (key_pressed (KEY_ESCAPE)){main ();}}}void virus (){tts_voice voice;voice.speak_wait ("Welcome to the antivirus survey! In this poll, we will ask you questions about the antivirus software. Use the up and down arrow keys to select the switch and press enter. Let's start!");virus.add_item_tts ("Avast of course!");virus.add_item_tts ("F secure!");virus.add_item_tts ("Windows defender is the best of them!");virus.add_item_tts ("I do not use antivirus programs, they are useless. However, I do not 

A problem with this bgt game

2020-02-05 Thread AudioGames . net Forum — Developers room : marko via Audiogames-reflector


  


A problem with this bgt game

Hello! I am making a bgt game which contains some settings. My problem is that i get an error. Here is my code and the error i get:file save;bool hello = true;#include "dynamic_menu.bgt"sound bat;sound batkil;sound idi;sound Weapon;sound avast;dynamic_menu menu;dynamic_menu virus;dynamic_menu reason1;dynamic_menu reason2;dynamic_menu reason3;dynamic_menu settings;dynamic_menu sett1;tts_voice voice;timer batt;timer avvast;int bat_hp = 100;int cash = 1;int currentlives = 0;int avvvast = 500;void main (){bat.load ( "bat.wav");batkil.load ( "batkil.wav");weapon.load ( "weapon.ogg");avast.load ( "avast.ogg");show_game_window (Bat killer beta 2.0.1);dictionary data;data.set (the "cash", cash);serialize (data);data.get (the "cash", cash);if (tere = true){voice.speak_wait ("Welcome to the batiller! Have you ever wanted to give the bat a bat? Now have your chance!");}else voice.speak_wait ("Menu Main Menu");menu.add_item_tts ("Start killing");menu.add_item_tts ( "Help");menu.add_item_tts ( "Little Shop");menu.add_item_tts ("Avast to death!");menu.add_item_tts ( "Anti-virus Questionnaire");menu.add_item_tts ( "Regulations");menu.add_item_tts ("Shit game, I want to close this!");int choose = menu.run ("Use arrow keys to select the switch and press enter!", true);if (choose == 1){game();}if (choose == 2){guide();}if (choose == 3){a small shop ();}if (choose == 4){aast ();}if (choose == 5){viiirus ();}if (choose == 7){wohexit ();}if (choose == 6){settings.add_item_tts ("Show welcome message when game starts");int weapon = options.run ("Switch option", true);if (pos == 1){aset1.add_item_tts ( "Off");aset1.add_item_tts ( "On");}}if (save.open ( "save.ini")){tere = string_to_number (save.read (1));}int koose = plac1.run ("Select on or off", true);if (koose == 1){save.seek (1);save.write ( "2");tere = true;}if (koose == 1){save.seek (1);save.write ( "3");tere = false;}if (save.read (1) == '3'){tere = false;}}void aast (){while (! key_pressed (KEY_ESCAPE)){avast.play_looped ();if (key_pressed (KEY_RETURN)){weapon.play ();avvvast = avvvast-20;}if (avv. children> 2 && avvvast> 15){avast.stop ();alert ( "Fuck the devil", "You failed!");wohexit ();}if (avvast.children <2 && avvvast <15){avast.stop ();alert ("JE", "NOW ITS AVAST HAS BEEN DELETED! J'S LIKE SHIT-AVAS!");wohexit ();}}}void wohexit (){alert ( "Hello", "Hey hey!");exit ();}void game (){while (! key_pressed (KEY_ESCAPE)){bat.play_looped ();if (batti.elapsed> 600 && bat.playing && bat_hp> 0 && currentlives> 0 && key_pressed (KEY_SPACE)){batti.restart;bat_hp = 0;bat.stop ();batkil.play ();voice.speak_wait ("Wow! Then Wow! W!");wohexit ();}if (batti.elapsed <6 && bat.playing && bat_hp <15){batti.restart;bat.stop ();voice.speak_wait ("Wooohooo! So ou mai Gaad! Well done!");wohexit ();}if (batti.elapsed> 6 && bat.playing && bat_hp> 0){batti.restart;bat.stop ();batkil.play ();idi.play ();}if (key_pressed (KEY_RETURN)){bat_hp = bat_hp-15;weapon.play ();}if (key_pressed (KEY_H)){voice.speak_wait (Bat hp + bat_hp);}}}void help (){tts_voice voice;voice.speak_wait ("Press h to view the bat's gentle and enter to shoot, currently no firing sound is available. You have about 60 seconds to kill the bat, but if you can't do that ... I probably won't have to explain the main menu because all the options are there ... Well, take it for granted. If you have any suggestions for improvement, I already have a few in mind, so tell me eg in a crazy party by chatting. Guud lak. This is the first beta of this game so bugs are on. Have fun! , pliis, break your fingers! ");main ();}void convenience store (){tts_voice voice;voice.speak_wait ("Welcome to the small shop! Here, you can buy instant kills, so if you have one and press space, the bat will die instantly! But if you do buy instant killer paena i! And so, I won't tell you how many you have bought, it depends on how many times you press i, so be careful not to waste all your money! Press Escape to return to the main menu. ");while (true){if (key_pressed (KEY_I)){cash = cash-2000;currentlives ++;}if (cash <0){voice.speak_wait ( "! Eieieieieieieieieieieieieiei Do not you understand that you can not buy anything Now you have to start the whole game again Now press the escape Well, I'm such a good mood that I can to bear as Noin it for you!!..!");wohexit ();}if (key_pressed (KEY_ESCAPE)){main ();}}}void virus (){tts_voice voice;voice.speak_wait ("Welcome to the antivirus survey! In this poll, we will ask you questions about the antivirus software. Use the up and down arrow keys to select the switch and press enter. Let's start!");virus.add_item_tts ("Avast of course!");virus.add_item_tts ("F secure!");virus.add_item_tts ("Windows defender is the best of 

Re: a website with audio described movies.

2020-02-05 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: a website with audio described movies.

Well in the site's defense, it was general game discussion, not general audiogame discussion. Even before we had mainstream devs coming on the forums, there were folks discussing mainstream game playability. Separating the two categories wouldn't be all that symbolic in terms of trying to bridge the gap between the mainstream and accessibility, even though audio games as we know them are in a league of their own compared to mainstream games. I do remember Klango having a mainstream games discussion room, but obviously no devs came onto there since it was way before the universal accessibility era. That may explain why even Elten, as robust as it is, is not catching on the same way Klango did. It's as much of a niche as Voraile is, only there are more mainstream social media-integrated people throwing shots at Voraile, often rightfully so. In this day and age, having our own blind this, blind that, is often times a step backward, and while in the gaming scene that is not looked at the same way for very obvious reasons, you can call it  that for damn near anything else. I.e. investing/advocating for fixing stuff we already have, rather than throwing us off into our own alternate universe.Re, Wikipedia: Just because Wikipedia has articles about elicit sites doesn't necessarily mean they are getting away with it freely. If you look at what goes on behind the scenes, all those sites, Pirate Bay included, have a lot of disposable funds to fight the RIAA/MPAA in the legal uphill battle. Creative Commons is an often underestimated force, and while a lot of independent content creators have launched highly successful careers through it, it's still being hardwalled by big entertainment execs. Wikipedia, among other free-information sites, has been the target of many an attack (remember what would've been with Sopa and Pipa?) The war on content is very much alive and brewing, it's just not going to be frontpage news if you aren't looking.

URL: https://forum.audiogames.net/post/498909/#p498909




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Re: Manamon 2: Impressions Thread

2020-02-05 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

HiCan anyone tell me if the music used in the berin Biron fight free?Also, what is the name of it?Thank you.Wait, I forgot something. Can someone give me a map for those annoying bloody catacombs?

URL: https://forum.audiogames.net/post/498908/#p498908




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