Re: deadly symbol

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: deadly symbol

Lol. No I meant missing something in the calculation. Also I played that symbol on my friend, so he needs that not me

URL: https://forum.audiogames.net/post/527579/#p527579




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

I'll try this when it comes out as a final version, as after 3 weeks we will lose access to the concept, and if it has to be re-written outside of BGT assume not out for year or so, and if i sink my teeth in to creating a title, to lose access and to wait until the final game is out, will this mean a re-doing of my map? What will the timeline be please, after 3 weeks of this proof of concept build?

URL: https://forum.audiogames.net/post/527577/#p527577




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Yes yes yes yes yes!

URL: https://forum.audiogames.net/post/527578/#p527578




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Site updates 10th May

2020-05-09 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector


  


Site updates 10th May

This limerick might be underrated, and it's language a little infflated, But it's just here to mention, and draw your attention,To the fact that the site's been updated.Updates by dark:Frequency missing: Entry and description. Cleaned up Erion’s description, plus added details of several newer activities such as crafting.Dungeon adventure: entry, description and links.Dungeon roll: Entry, description and links.Desolate: Entry, description and links.Updates by Pitermach:You Doze: the meanders of fantasies: entry and description.

URL: https://forum.audiogames.net/post/527576/#p527576




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Re: Looking for some recommendations on Usb/XLR microphones

2020-05-09 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Looking for some recommendations on Usb/XLR microphones

Mixer and audio interface are, yo uwould think, similar in part. What gives them a stark difference in Focusrights requiring the control software to be used, which defeats the purpose of discrete audio adjustments from an accessibility perspective. The motu m2 that DGlex recommended does not suffer that deficiency (gave it a look, only problem being it doesn't have any stereo-in pairs like my current zenix q802 does, and the ones that do are more pricy for less inputs. Better still it's something I will definitely keep tabs on, considering they're highly regarded by Sweetwater as was the q802 I purchased. I can definitely appreciate the m2 being bus-powered though, something I can actually take advantage of as my system does have a usb 3.1 type-C port.

URL: https://forum.audiogames.net/post/527575/#p527575




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Re: deadly symbol

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector


  


Re: deadly symbol

Yeah you're missing protection symbol

URL: https://forum.audiogames.net/post/527574/#p527574




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

yes yes yessy yes yes! I can't wait, I just want to download it right now! It's 4 28 pm in australia, perhaps I will see the alpha tonight? Hype hype hype hype hype hype hype!

URL: https://forum.audiogames.net/post/527573/#p527573




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : pool via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

almost 12 pm here in india.

URL: https://forum.audiogames.net/post/527572/#p527572




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

Here's something special to wet your appetites while you wait. I know that some of you here are unfamiliar with a few of the guest characters in mk, and so are critical of their inclusion in the game. Thus, I have a special treat for you guys that should help familiarize you with some of them.Today I would like to put the spotlight on Spawn, whom my cousin introduced me to way back in the 90s. Of course, that is not his name, but i6 Is what he is. His true name is Al Simmons, and he was killed while on a case and was sent to hell where he made a deal with the demon Malbolgia that would allow him to return to earth. And so he has returned 5 years later, his wife Wanda Blake has married his friend Tarry, and they have a daughter named Syanne.This is a playlist for spawn, the animated series.That's all I have for now. It's a little off topic I know, but I hope to demonstrate why he is such a great fit in the game.As for my thoughts about the story dlc, we know now which of the 3 endings is cannon. 

URL: https://forum.audiogames.net/post/527562/#p527562




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Same. 11 o’clock here.

URL: https://forum.audiogames.net/post/527571/#p527571




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Re: A places, or software to create gamebooks, or something, like this

2020-05-09 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


Re: A places, or software to create gamebooks, or something, like this

on second thought, I probably shouldn't do that, as I might turn it into somethinga nd want to release it or somethin like that.

URL: https://forum.audiogames.net/post/527570/#p527570




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example game in inform 7, a simple rpg - gladiator

2020-05-09 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


example game in inform 7, a simple rpg - gladiator

this is a little game in inform 7 that I created in a few days. The only thing that I did not do is the ice bolt. See if you can figure out how to complete the ice bolt in your way, and we'll then see what everyone comes up with!And now, here is the code."the gladiator" by rory michiedmg is a number variable. wins is a number variable.hp is a number variable.ehp is a number variable.The arena is a room. "This is the arena, where you can embark on an endless amount of battles, enjoy!".Understand "won" as checking the amount of wins.Checking the amount of wins is an action applying to nothing.[it applies to nothing because it is directed at nothing for those people who don't have good english]carry out checking the amount of wins:    say "you have [wins] wins.".understand "start" as starting.starting is an action applying to nothing.carry out starting:    now ehp is 20;    say "Duel started! you got put with an enemy with [ehp] hit points. To do a round of the duel, use the duel command.".understand "duel" as dueling.Dueling is an action applying to nothing.[again, applying to nothing means directed at nothing]Carry out dueling:    let your damage be a random number between 1 and 5;    say "You do your attack, and it deals [your damage] damage!";    decrease ehp by your damage;    if ehp is less than 1:        say "you won the battle!";        increment wins;        stop the action;    let edmg be a random number between 1 and 10;    decrease hp by edmg;    say "your enemy did their attack and you suffered [edmg] damage!";    if hp is less than 1:        say "Your gladiator story is over for now.";        end the story;    say "now you have [hp] hit points and the enemy has [ehp].".instead of dueling when ehp is less than 1, say "There is no enemy for you to kill right now. Use the help command to find out how to play the game.".understand "help" as wanting help.Wanting help is an action applying to nothing.[see above sourcetext]carry out wanting help:    say "The only commands necesary in this game are start, to start a duel, duel to take a round of said duel, and of course won to see how many rights to brag you've earned as of yet. And the spells, you get 5 opportunities to use these, are highg for healing, lobie, for lightning bolt, and icaey, for ice bolt.".understand "lobie" as lb.Lb is an action applying to nothing.mana is a number variable.understand "mana" as checking mana.Checking mana is an action applying to nothing.Carry out checking mana:    Say "You have [mana] mana left.".mana is 5.carry out lb:    decrement mana;    say "You cast lightning bolt with an arcane word!";    decrease ehp by 5;    say "You did 5 damage with the lightning bolt!";    if ehp is less than 2:        say "your enemy sizzles from the lightning bolt before falling on the floor - you are victorious!";        increment wins.                Instead of lb when mana is less than 1, say "You have no mana!".Instead of lb when ehp is less than 1, say "There is no duel running right now, so this spell would be pointless to cast.".hp is 100.understand "highg" as healspell.healspell is an action applying to nothing.carry out healspell:    increase hp by 15;    decrement mana;    say "you cast a healing spell with a word of light, and your hp is increased by 15, leaving you with [hp]!".Instead of healspell when mana is less than 1, say "you have no mana!".Instead of healspell when ehp is greater than 0, say "You cannot heal yourself in the middle of combat!".to unlockchecker:    if wins is 3:        say "you have unlocked the icaey (ice bolt) spell!".Admittedly, it's not very clean. But it's just my first real thing in inform 7 and I thought someone might get a use out of it, as well as be able to tell me some better ways I might've been able to do things. I have tested all of the features built in so far and they work without a single flaw.

URL: https://forum.audiogames.net/post/527569/#p527569




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

It's now 1:14 AM Central time in the US. Oh oh oh man. I am staying awake and checking the forums every hour or so. I will download Sable as soon as I see the Public Alpha has been released.

URL: https://forum.audiogames.net/post/527567/#p527567




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Re: Looking for some recommendations on Usb/XLR microphones

2020-05-09 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: Looking for some recommendations on Usb/XLR microphones

Hi Mitch,Unfortunately I cannot give you a hand with u s v mikes, however as for xlr,the Beyerdynamic, that is good as far as streaming goes. here is a link to said mike in amazon,https://www.amazon.com/Beyerdynamic-TG- … B004ZY717CHope this helps

URL: https://forum.audiogames.net/post/527568/#p527568




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Re: A places, or software to create gamebooks, or something, like this

2020-05-09 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


Re: A places, or software to create gamebooks, or something, like this

similar, interactive fiction a more detailed form of a gamebook, can be created with inform 7, a very extensive tool with lots of documentation built in. Just press f1.I have an example game for that, I will now post the code for that here in the developers room.

URL: https://forum.audiogames.net/post/527566/#p527566




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Re: does anyone have sbrw version 2.5 or later?

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : masonasons via Audiogames-reflector


  


Re: does anyone have sbrw version 2.5 or later?

Hi,Nope, this was the last publicly available version.

URL: https://forum.audiogames.net/post/527565/#p527565




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Re: world of destruction, a new MUD by rbstudios (in beta)

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: world of destruction, a new MUD by rbstudios (in beta)

well it just so happens I did change the port. I did so because I wanted no one to be able to enter the MUD, but now I will further protect it by disallowing the creation of new characters.So no, it is most certainly not down. And we are running it on a vps, so it should stay that way, and we all are experienced coffeemud scripters so should be able to come up with something quite original.

URL: https://forum.audiogames.net/post/527564/#p527564




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

Here's something special to wet your appetites while you wait. I know that some of you here are unfamiliar with a few of the guest characters in mk, and so are critical of their inclusion in the game. Thus, I have a special treat for you guys that should help familiarize you with some of them.This is a playlist for spawn, the animated series.That's all I have for now. It's a little off topic I know, but I hope to demonstrate why he is such a great fit in the game.As for my thoughts about the story dlc, we know now which of the 3 endings is cannon. 

URL: https://forum.audiogames.net/post/527562/#p527562




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-09 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Majno,I've had a look at your database. There are a number of serious issues, any one of which could cause your overhaul problem.First of all, I have to ask if you're running the game with a comma as decimal seperator. I don't know if it will make a difference but I've never seen a database in this bad a shape before.You're very deep  in debt, have a ridiculously absurd population on Earth, and have nowhere near enough maintenance facilities to keep the ships you have in commission. Your debt is such that the people you do have are unproductive. Your maintenance facilities can only currently handle 81 tons, and you have tonage of almost 2,000 total in orbit. Your ships can't begin to find enough supplies or workers to continue overhaul.It's theoretically possible to fix this with SM mode, I was able to complete the overhaul process by adding a ridiculously high number of maintenance facilities, but the root of your problem is the debt, I think. If you can get back to positive cash flow, though I'm not sure how, you'll find things a little easier to deal with. Honestly though, I'd scrap this game and start again, things are pretty much a mess.Sorry I couldn't be more positive, but I hope at least it was informative. If you can pin down exactly what happened to cause such a death spiral I'd love to hear the detail.

URL: https://forum.audiogames.net/post/527563/#p527563




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

Here's something special to wet your appetites while you wait. I know that some of you here are unfamiliar with a few of the guest characters in mk, and so are critical of their inclusion in the game. Thus, I have a special treat for you guys that should help familiarize you guys with some of them.This is a playlist for spawn, the animated series.That's all I have for now. It's a little off topic I know, but I hope to show why he is such a great fit in the game.As for my thoughts about the story dlc, we know now which of the 3 endings is cannon.

URL: https://forum.audiogames.net/post/527562/#p527562




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Re: I have a windows 7 vm for all who wants it

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

Strange, it doesn't do that for me. And I don't signed in to Microsoft account on my PC at the moment. Make sure to click on the download button.

URL: https://forum.audiogames.net/post/527561/#p527561




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Re: I have a windows 7 vm for all who wants it

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

Strange, it doesn't do that for me. And I don't signed in to Microsoft account on my PC at the moment.

URL: https://forum.audiogames.net/post/527561/#p527561




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Krantikari via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

it's 11:36 AM here in nepal.eagerly waiting for sable

URL: https://forum.audiogames.net/post/527560/#p527560




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problem with v autodrive in gta v

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : omid . badv via Audiogames-reflector


  


problem with v autodrive in gta v

hi! could you please help me?well the problem is:taxi missionswell. i try to get passenger but when he/she enters the car autoDrive   doesn't work anymore.i set the way Point in the map options. any solving methods for this?with all regards ***omid***

URL: https://forum.audiogames.net/post/527559/#p527559




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Re: Randomizer, a random generator, for all your random needs!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: Randomizer, a random generator, for all your random needs!

is there a random random generator?

URL: https://forum.audiogames.net/post/527558/#p527558




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Re: Randomizer, a random generator, for all your random needs!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: Randomizer, a random generator, for all your random needs!

is there a a random random generator?

URL: https://forum.audiogames.net/post/527558/#p527558




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Re: league of legends something kind of accessible!

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector


  


Re: league of legends something kind of accessible!

pointless topicSo you're basically saying I can read the menues but can't match or anything else?really pointless.pointless thingWhat! you just posted a topic saying only the menues are accessable? we can't even do matches?abcdefghijkl.Meh. Why is everything repeated 1000 times when someone says it once?also, this tpic isn't worthless, since I just found out about the leeg of legends game. and the accessability, even if it's only for menues.

URL: https://forum.audiogames.net/post/527557/#p527557




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Re: league of legends something kind of accessible!

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector


  


Re: league of legends something kind of accessible!

pointless topicSo you're basically saying I can read the menues but can't match or anything else?really pointless.pointless thingWhat! you just posted a topic saying only the menues are accessable? we can't even do matches?abcdefghijkl.Meh. Why is everything repeated 1000 times when someone says it once?

URL: https://forum.audiogames.net/post/527557/#p527557




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Re: Working: how to install an IPA file to your iOS device discussion

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : hannes via Audiogames-reflector


  


Re: Working: how to install an IPA file to your iOS device discussion

thanks for the game play links

URL: https://forum.audiogames.net/post/527556/#p527556




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : pool via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

I woke up, lets see how much I have to wait.

URL: https://forum.audiogames.net/post/527555/#p527555




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-09 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Sorry. i forgot to give permision to all.Now all people can download the DB file.

URL: https://forum.audiogames.net/post/527554/#p527554




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Almost 10:00 PM here in my state. Or, 22 hours.

URL: https://forum.audiogames.net/post/527553/#p527553




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Re: Is LEASEY worth it?

2020-05-09 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Is LEASEY worth it?

Hi.The issue I have with the it's for older people aproach is that the user would have to download the software and pay extra, when they could learn for free using NVDA. Yes they or someone else would have to download it for them but they'd not have to pay for something, get frustrated if it doesn't work for them and feel like they've waisted their money.

URL: https://forum.audiogames.net/post/527552/#p527552




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : wightfall via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

11:50 am in thailandcan't wait to try sable public alpha in my hand.

URL: https://forum.audiogames.net/post/527550/#p527550




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Re: Animal Rescue

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : gregsteel via Audiogames-reflector


  


Re: Animal Rescue

Awesome idea

URL: https://forum.audiogames.net/post/527551/#p527551




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-09 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Majno,I can't currently access your DB, though I've requested permission. You should probably be getting an email about that soon.How many maintenance facilities do you have? Is it enough to fuly maintain the exploration ships plus anything else you might have in orbit?I'm not sure why else the maintenance clock would be increasing, but I suspec it's something to do with the maintenance supplies you have available. If I can access your DB I will probably be able to figure it out.

URL: https://forum.audiogames.net/post/527549/#p527549




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Re: For a Change of Pace, an Angry Book Review

2020-05-09 Thread AudioGames . net Forum — Off-topic room : khomus via Audiogames-reflector


  


Re: For a Change of Pace, an Angry Book Review

Dark:  If you don't mind literary criticism with your stories, there's a pretty good blog here. I don't agree with everything they say and they're clearly pretty into Lovecraft and the genre, so if you're new, you probably want to skip the stuff they say and just read the stories, they're linked at the beginning of the posts.https://www.tor.com/series/the-lovecraft-reread/  If you want the horror, "The Colour Out Of Space" seems to be a good place to start, it was Lovecraft's favorite story that he wrote. I started with his, I guess you'd call it minor work. Here's the narrator that got me into Lovecraft, with somebody doing sand art over it. It's also short.https://www.youtube.com/watch?v=8hHTSTg1l_A

URL: https://forum.audiogames.net/post/527548/#p527548




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Re: Animal Rescue

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Animal Rescue

Please let us kill animal poachers. *smile*

URL: https://forum.audiogames.net/post/527547/#p527547




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Re: Is LEASEY worth it?

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Mirage via Audiogames-reflector


  


Re: Is LEASEY worth it?

For the above poster, just fyi, it does work with the temporary license.

URL: https://forum.audiogames.net/post/527546/#p527546




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Animal Rescue

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : gregsteel via Audiogames-reflector


  


Animal Rescue

Hi everyone as Sable is getting ready to be released for the alpha I want to make my first game.  It will be called Animal Rescue.  The object of the game will be to rescue all of the animals that are trapped in the different locations.  I want to get some ideas on what kind of traps I should use and if I should make each location harder to find.  I have some ideas so far.  a river, a rivene in a cave and a pipe I also want to include swimming and should I make the task difficult with enemies?

URL: https://forum.audiogames.net/post/527545/#p527545




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Re: Is LEASEY worth it?

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Mirage via Audiogames-reflector


  


Re: Is LEASEY worth it?

Ok, I'm going to be the minority voice.I like it, because although I am an advanced Jaws user, I've found that it makes editing in Word much faster and more efficient, at least for me. Selecting and moving blocks of text was not easy, until I got this product, and I do a lot of that while writing.I would say this is a product that will hugely benefit brand new computer users, or those who are elderly for example, and don't want a lot of bells and whistles. In other words, it's good for people who just need something to work simply.I do agree though, that the "surprise" charges when you aren't ready to upgrade are definitely off-putting.But the developers have always seemed like really nice people, as much as you can know anyone online.So, is it necessary?I think that's something an individual would have to decide on their own.But jmo, there are a lot of things I like within the software.

URL: https://forum.audiogames.net/post/527544/#p527544




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Re: Is LEASEY worth it?

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Skybear via Audiogames-reflector


  


Re: Is LEASEY worth it?

I have to agree with everybody about Leasae. When I wrote to Brian about Leasae and talking about concerns we had with it, he was not very helpful. Now that we have the Covid19 I'm not sure how he is going to be able to survive in this Covid19 Pandemic. In fact, I am not sure if it will work even with the JAWS free temporary license.

URL: https://forum.audiogames.net/post/527543/#p527543




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Re: Cudo miner, an accessible bitcoin miner!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector


  


Re: Cudo miner, an accessible bitcoin miner!

So, if someone made a page with a link for users to visit and donate, would you tell people to fob it off because you think that it is "a standard multi-level marketing referral scheme, all be it this side of legality"?If someone was driving a sports car and refilling it more than they would a normal car but were OK with it, would you tell them to sell it for some standard car, because to you that's the norm?You also said that it would take 5 minutes for someone to research into it.Therefore, I think it's the person's choice whether they want to do said activity or not.It's not for someone to barge in and say otherwise because it hasn't worked out for them.

URL: https://forum.audiogames.net/post/527541/#p527541




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Re: Looking for some recommendations on Usb/XLR microphones

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector


  


Re: Looking for some recommendations on Usb/XLR microphones

Sorry for the double-post.So I'm a *tiny* bit confused. Is there an advantage of getting a mixer instead of an audio interface, when streaming solely from a laptop? Does either one allow you to stream system audio, or are there other advantages of having a mixer?

URL: https://forum.audiogames.net/post/527542/#p527542




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Re: Cudo miner, an accessible bitcoin miner!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector


  


Re: Cudo miner, an accessible bitcoin miner!

So, if someone made a page with a link for users to visit and donate, would you tell people to fob it off because you think that it is "a standard multi-level marketing referral scheme, all be it this side of legality"?If someone was driving a sports car and refilling it more than they would a normal car, would you tell them to sell it for some standard car, because to you that's the norm?You also said that it would take 5 minutes for someone to research into it.Therefore, I think it's the person's choice whether they want to do said activity or not.It's not for someone to barge in and say otherwise because it hasn't worked out for them.

URL: https://forum.audiogames.net/post/527541/#p527541




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

I  wonder how they got the RoboCop sounds. That's pretty neat.Also, is it just me, or does Peter Weller's RoboCop almost sound like Michael Ansara's Mr. Freeze?

URL: https://forum.audiogames.net/post/527540/#p527540




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

it's 12:18A.m. happy may10th, doods. can't sleep! can't wait for sable!

URL: https://forum.audiogames.net/post/527539/#p527539




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

it is 9 45 AM morning in India here, I hardly can't wait for sable.

URL: https://forum.audiogames.net/post/527538/#p527538




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-09 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Hello. Another problem. i have two exploration ships sent to overhaul to the only planet i still have. But the clock ever decrease instead it keep going up.I have reviewed supply and i have more supply stockpile than anual production.Any thoght?Here is my DB just in case.https://drive.google.com/file/d/1Fl52MF … sp=sharing

URL: https://forum.audiogames.net/post/527537/#p527537




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-09 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Hello. Another problem. i have two exploration ships sent to overhaul to the only planet i still have. But the clock ever decrease instead it keep going up.I have reviewed supply and i have more supply stockpile than anual production.Any thoght?Here is my DB just in case.https://drive.google.com/file/d/1Fl52MF … sp=sharinghttps://drive.google.com/file/d/1Fl52MF … sp=sharing

URL: https://forum.audiogames.net/post/527537/#p527537




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

hinow it's 6 55 in the morning from lithuania but I've already got up and can't wait for the sable to come off my hands

URL: https://forum.audiogames.net/post/527536/#p527536




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Re: Cudo miner, an accessible bitcoin miner!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: Cudo miner, an accessible bitcoin miner!

Grab a bitcoin mining calculator. Figure out your hardware. Plug in the numbers. If this is somehow claiming that it can get you more than at most $5 a month it's almost certainly lying.  The only really profitable bitcoin enterprises get datacenters somewhere where electricity is super cheap, running the mining algorithms on literal custom hardware circuits that have the bitcoin mining algorithms in silicon.  It stopped being possible to profitably mine bitcoin with commodity hardware years ago now.  At this point you either break even or lose money because it makes about as much as it costs on your electric bill to run the machine doing it.And if you do any research on this you can find all of that out in about 5 minutes, so yes, when someone drops a referral link to a bitcoin mining pool, I will call it out.Especially since reading their referral page, this is a standard multi-level marketing referral scheme, all be it this side of legality.  The pools make money off the miners, not by mining themselves.  SO the game here is that they sit at the top, you pay for the electricity and maybe break even if you're lucky, they pull some percent of your mined coins for free to themselves which costs them nothing, and they continue profiting off the people who can't do the basic analysis to realize that hey actually all I've done is turned my workstation into a space heater.

URL: https://forum.audiogames.net/post/527535/#p527535




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Re: Cudo miner, an accessible bitcoin miner!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector


  


Re: Cudo miner, an accessible bitcoin miner!

@5... Mind expanding on that statement a little bit?It would be nice to know where I ever said the "I am desperate for money" line.BTW before people make this a popcorn storm with there negativity, I'll say this now.If you don't have anything nice to say, don't reply to the post.You people obviously had more intentions of demoting the popularity of the thread rather than taking note of it, otherwise you wouldn't have clicked on it in the first place. :d

URL: https://forum.audiogames.net/post/527534/#p527534




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Fediverse accessibility guide

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Thork via Audiogames-reflector


  


Fediverse accessibility guide

A few have seen this before but I wanted to share this here. It's a small fediverse accessibility guide. I explain what the platforms do, but don't explain how to use them. I let the links do all the talking for me. The link is below. If you like my work, subscribe or donate to my Patreon.https://blindjournalist.wordpress.com/2 … resources/

URL: https://forum.audiogames.net/post/527533/#p527533




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Re: disgusting encounter on crazy party

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: disgusting encounter on crazy party

ok, thanks for clearing it up. And if they disconnected when the last one was defeated why do you care? You got yoru win, your useless gems and coins to put in that ever expanding and ever useless bag of coins, and you got your amount of battle cards that you don't need because you already have them all and therefore if you got to choose any you would have to impliment costum cards into the game.

URL: https://forum.audiogames.net/post/527532/#p527532




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Re: world of destruction, a new MUD by rbstudios (in beta)

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: world of destruction, a new MUD by rbstudios (in beta)

unless they have  a private testing server with private not released clients that go to a ocompletely different server even if its on a completely different port or something. And for those who's saying he is still working on it i can't beleave that. We can only go by his word, and then he's like, actuallly, yeah, all motivation gone, lets scrap this, and then lets try to make an even more dificult to make game! yay!

URL: https://forum.audiogames.net/post/527531/#p527531




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Re: Let's talk about audio FPS's

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: Let's talk about audio FPS's

oh, hell, no. at least as it stands, swamp is only good as a run around, kll zombies, get loot and lootpoints that do nothing past 9000 except give youa little thing next to your name when you do stuff above the first rank, bla bla bla. Its pvp is atrocious. Footsteps play way too fast, armor makes a lot of wepaons practically useless, skill points on said weapons, if included, would make the game more unbalanced pvp wise then it already is for this mode, i could go on and on. Pvp should stick in ctf, hc forts, and lms where people who want to deal with it's janiness can deal with it.

URL: https://forum.audiogames.net/post/527530/#p527530




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Re: Cudo miner, an accessible bitcoin miner!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : SkyLord via Audiogames-reflector


  


Re: Cudo miner, an accessible bitcoin miner!

Truth is always harsh.

URL: https://forum.audiogames.net/post/527529/#p527529




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Re: Cudo miner, an accessible bitcoin miner!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector


  


Re: Cudo miner, an accessible bitcoin miner!

@2... There's no need for the negative comments.You obviously need a reading lesson, because the things said in your post was unnecessary and untrue.That being said, I don't care if people indulge or ignore the post, I'm just putting it out there so people can try it if they want to.Hope I've made myself clear. 

URL: https://forum.audiogames.net/post/527528/#p527528




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deadly symbol

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


deadly symbol

deadly symbol, "dark" type 30, works following the number of "minor symbol" cards in the launcher's hand, follows the number of "minor symbol" cards in the target's hand, 1 magical power, (dark, major symbol, magical, offensive)minor symbol, "generic" type, The launcher gets 2 "generic symbol" cards in their hand, has a passive effect in the hand (+1 power on "major symbol" launched attacks, +2 power on "major symbol" received attacks), (generic, minor symbol, passive effect)launcher: 3 steel symbols, 19 dark symbols.Target: 7 light symbols, 4 steel symbols, 15 dark symbols.45 total minor symbols.Launcher has plus 4 special attack, and plus 4 critical hit from midnight rings.Target loses 241330 health points and now has 526422 health points.Am I missing something here or is this completely over powered as hell?

URL: https://forum.audiogames.net/post/527527/#p527527




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Re: Cudo miner, an accessible bitcoin miner!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Cudo miner, an accessible bitcoin miner!

isn't that a bit harsh?

URL: https://forum.audiogames.net/post/527526/#p527526




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Re: tts bt sync folder

2020-05-09 Thread AudioGames . net Forum — Off-topic room : TheTrueSwampGamer via Audiogames-reflector


  


Re: tts bt sync folder

i agree with 18. No keys were posted, just requests for them. ANd if that request is not fofilled, then practically nothing happened.

URL: https://forum.audiogames.net/post/527524/#p527524




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Re: Announcement: Rhythm Heaven Megamix now playable on PC

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: Announcement: Rhythm Heaven Megamix now playable on PC

hi.so I downloaded the rhm rom, wich is a .cia file. but, how do I dump it without a 3ds?I can't play ecause of this message: ---ROM Encrypted---Your ROM is encrypted. Please follow the guides to redump your  or .---OK   ---help?

URL: https://forum.audiogames.net/post/527525/#p527525




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

hinow it's 6 30 in the morning from lithuania but I've already got up and can't wait for the sable to come off my hands

URL: https://forum.audiogames.net/post/527523/#p527523




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Re: Game Purchase Request Topic

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : yousuf via Audiogames-reflector


  


Re: Game Purchase Request Topic

hi guys.I'd like to try sequence storm.I'd like to get the game +soundtracks, they cost $5.60 USD.unfortunately, I don't have a credit card or a paypal account to buy them.if anyone can help me, that'll be appreciated.thanks.

URL: https://forum.audiogames.net/post/527522/#p527522




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Re: A places, or software to create gamebooks, or something, like this

2020-05-09 Thread AudioGames . net Forum — Developers room : Thork via Audiogames-reflector


  


Re: A places, or software to create gamebooks, or something, like this

The only accessible option, as of right now, is writing Choice script in a simple text editor like notepad. The engine isn't accessible yet. Link below.About Choice Script.https://choicescriptdev.fandom.com/wiki … cript_WikiChoice script ide homepage.https://choicescriptide.github.io/about/

URL: https://forum.audiogames.net/post/527521/#p527521




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Re: shadow rine full voice version released

2020-05-09 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: shadow rine full voice version released

hi there. I saw a person on one of the house tell me that we can also train our strength and stuf withour rely on jems. how to do it? thanks

URL: https://forum.audiogames.net/post/527520/#p527520




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Re: Frequency Missing (again)

2020-05-09 Thread AudioGames . net Forum — New releases room : thetechguy via Audiogames-reflector


  


Re: Frequency Missing (again)

I love this game!

URL: https://forum.audiogames.net/post/527519/#p527519




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Re: Bokurano Daibouken 3 : secondary topic

2020-05-09 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

@2928Would you mind sending it again to support at nyanchangames dot com?I have multiple email accounts and not sure which one got your email. I now have limited access to my emails, but support at does work.

URL: https://forum.audiogames.net/post/527518/#p527518




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Re: Napad bandytów, a Polish gamebook created by me.

2020-05-09 Thread AudioGames . net Forum — New releases room : thetechguy via Audiogames-reflector


  


Re: Napad bandytów, a Polish gamebook created by me.

agreed with #30. Truth hurts.

URL: https://forum.audiogames.net/post/527517/#p527517




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : thetechguy via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

I'm so excited for this!

URL: https://forum.audiogames.net/post/527516/#p527516




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Re: Blind Quest: The Enchanted Castle is available now!

2020-05-09 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector


  


Re: Blind Quest: The Enchanted Castle is available now!

Hello Max_Depa. first of all I sent you a private message about the update to Blind Quest. It has been over a week since I sent that pm to you. second of all because of a crash of my computer, I tried to run the game again and when I did it told me to put my user code in and it did not work. since then I have bought this game twice now and when you told me to download the game that you sent in the email with my user code it worked then but again I had to reinstall windows and again the code did not work. Also I ask you in the pm about that people had the game that you was able to choose the levels on and the left arrow hit the monster and the right arrow let you take a poshion and the down arrow aloud you to run from the fight and I have never gotten that version of the game. Lastly I am not going to buy this game again so if you wouldn't mind send me another user code and the right version of the game that I have heard people already play. my email address to sent the code and the right version of the game is mikehall...@gmail.com I hope you can take care of this problem because I am beginning to think  that you people are ripping people off. just saying. hope to hear from you sir.

URL: https://forum.audiogames.net/post/527515/#p527515




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Re: Don't upgrade to NVDA 2020.1 if you use discord

2020-05-09 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector


  


Re: Don't upgrade to NVDA 2020.1 if you use discord

@1. yup. dam. I didn't see anything in the changelog that could've broken NVDA with trees.

URL: https://forum.audiogames.net/post/527514/#p527514




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

I will for sure be awake when the Public Alpha drops. Hell yes!!!

URL: https://forum.audiogames.net/post/527512/#p527512




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Re: I have a windows 7 vm for all who wants it

2020-05-09 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

@68. but when I press the link it wants me to sign in to my microsoft account.

URL: https://forum.audiogames.net/post/527513/#p527513




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Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : nyanchan via Audiogames-reflector


  


Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

I'd be happy to participate:supp...@nyanchangames.com

URL: https://forum.audiogames.net/post/527511/#p527511




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

I mean I could stay awake for another 6 hours and...

URL: https://forum.audiogames.net/post/527510/#p527510




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : gregsteel via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Yup me too.  I need to make some more music and I need to decide what sounds I'm going to use and what kind of maps I'm going to make and to learn how the whole thing works this is very exciting for me and something different for me to do other than music.

URL: https://forum.audiogames.net/post/527509/#p527509




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Re: I have a windows 7 vm for all who wants it

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

66, one's doesn't need a Microsoft account to download.

URL: https://forum.audiogames.net/post/527508/#p527508




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Re: I have a windows 7 vm for all who wants it

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

66, one's doesn't need a Mcrosoft account to download.

URL: https://forum.audiogames.net/post/527508/#p527508




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Re: Is LEASEY worth it?

2020-05-09 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector


  


Re: Is LEASEY worth it?

And the second thing that 's bad about it is that it's not available in my native language. Shure, I know how to use apps in my secondary language but still some people doesn't know the language but still.

URL: https://forum.audiogames.net/post/527507/#p527507




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Re: tts bt sync folder

2020-05-09 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector


  


Re: tts bt sync folder

nothing is wrong here. No  keys were posted.

URL: https://forum.audiogames.net/post/527506/#p527506




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Re: Is LEASEY worth it?

2020-05-09 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: Is LEASEY worth it?

I think they would've gotten more sails if they had have taken the Dolphin GuideConnect approach to this. The cool thing about GuideConnect is that it doesn't try to shove a screen reader down your throat, and is easy to use.. It has it's own web browser with all the things you'd expect as favorites, facebook, ebay, etc. It also walks you through setting up an internet connection, which for the target audience of these products could be a little overwelming. The idea of this is you use it and over time you sort of learn windows by using the app, then when you're ready you can upgrade to a screen reader like JAWS, NVDA, etc. They don't make it similar to any screen reader aside from the fact that the web browser commands like h for headings exist. It's also the only way to listen to NLS bard books on the pc for some reason. NLS has a software to down,load books but they can't be bothered to make a player. It also has access to NFB newsline, and pretty much everything else from EasyReader. The one thing that's bad about it, the price. It's 795 dollars US. Mind you you don't have to pay for updates like you do with JAWS and Leasey.

URL: https://forum.audiogames.net/post/527505/#p527505




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Re: I don't get the braille numbers and the braille test games in crazy pa

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : fawazar94 via Audiogames-reflector


  


Re: I don't get the braille numbers and the braille test games in crazy pa

Hi,in braille test you have to walk to the right when you reach the door to find the sand zone where you can write the letters. but in braille numbers you will be on sand zone but you don't write the number sign, means when you write 29 it will be just as writing 'b' 'i'. if you are going to write 2, 'f' then one step down then 'f' of course you have to know braille as previous comments  suggested.good luck.

URL: https://forum.audiogames.net/post/527504/#p527504




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Re: Cudo miner, an accessible bitcoin miner!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: Cudo miner, an accessible bitcoin miner!

Command line bitcoin miners are a dime a dozen.  Also, you can't make money mining bitcoin on commodity hardware anymore.  You make less than your electricity costs doing that.  Must we keep doing the "here is a referral link" and "I am desperate for money and will scramble for literally a few extra pennies a month" threads?

URL: https://forum.audiogames.net/post/527503/#p527503




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Re: Sequence Storm Rhythm Racing Game

2020-05-09 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Thanks for the help with Death contract. I just beat the level. I have had so much trouble with this level Before. But with all of your tips, I managed to beat it.

URL: https://forum.audiogames.net/post/527502/#p527502




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

I hae a lot of RPG ideas, like may be some Star Wars ideas, can't say. But yeah, that is amazing. I am excited to test all this out.

URL: https://forum.audiogames.net/post/527501/#p527501




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Yea!! One more sleep left to go!! Cant wait!!!

URL: https://forum.audiogames.net/post/527500/#p527500




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Cudo miner, an accessible bitcoin miner!

2020-05-09 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector


  


Cudo miner, an accessible bitcoin miner!

Hi.I haven't seen anything regarding this on the forum, so thought I would show this to you all.I am also aware of similar posts advertising other miners, and the concerns of how safe they are.I can reassure you all that this is completely safe.Here is my referral link that will give you a satoshi boost to get you started.https://www.cudominer.com/?a=wKTAqTZcIHere is a positive review on Youtube for thoughs who want to learn more before starting.https://www.youtube.com/watch?v=XViY5T3R1hs95% of the program is accessible with NVDA, with only a few acceptions which you probably won't have need of.In the video, the ease of use of the program is also mentioned.

URL: https://forum.audiogames.net/post/527499/#p527499




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Re: Miriani Mud

2020-05-09 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector


  


Re: Miriani Mud

Is the activity help file correct about Couriering? If I am reading it right, it saids 5 per unit per commodity. Does that mean that if I am delivering 5000 units of one thing, I get a good bet of credits on friday?

URL: https://forum.audiogames.net/post/527498/#p527498




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Re: Modules to help build Audio Games in the browser

2020-05-09 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Modules to help build Audio Games in the browser

Update:I did manage to get roadsplat 3d working by doing$npm runbut the template itself still refuses to run. This is odd.

URL: https://forum.audiogames.net/post/527497/#p527497




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Re: Problems installing lambda moo extensions

2020-05-09 Thread AudioGames . net Forum — Developers room : jaybird via Audiogames-reflector


  


Re: Problems installing lambda moo extensions

There are so many different MOO variations it's not funny. Once upon a time there was just straight LambdaMOO and that was that. Then for a while it seemed like everyone was making his own modification. Many of the games running during the bad old space MOO clone wars (HumanityMOO, Cosmos, etc.) were run under GammaMOO. Now there's Toaststunt, probably the most up to date version. However, if you have an older database written by anything other than Toaststunt or possibly Stunt, I don't quite know how you'd go about converting it to run under Toaststunt.

URL: https://forum.audiogames.net/post/527496/#p527496




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Re: Jaws vs NVDA and braille displays?

2020-05-09 Thread AudioGames . net Forum — Off-topic room : Skybear via Audiogames-reflector


  


Re: Jaws vs NVDA and braille displays?

Yes, JAWS's braille support is superb. It was actually in 1995-6 or so that then Henter-Joyce put braille support into it. This was because they were approached by a European distributor who wanted to represent them and the European distributor told them that in order to properly market to the European market they had to put braille into there product. Still, the braille support in NVDA could actually have customization work built into it for braille since it is open source.

URL: https://forum.audiogames.net/post/527495/#p527495




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Re: Lets share our craziest AI Dungeon experiences!

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector


  


Re: Lets share our craziest AI Dungeon experiences!

there is now a safe mode option. The game still often forces me to commit violence but most of the worst stuff is blocked by it if you turn it on.I had a sexual thing referred to recently, but I was using one of the experimental AI's that might not be integrated into the game as much, but for the most part, the game doesn't force you into sex or violence as much if you have safe mode on.

URL: https://forum.audiogames.net/post/527494/#p527494




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Re: How to make AI dungeon to remember everything all the time?

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector


  


Re: How to make AI dungeon to remember everything all the time?

what you're hoping really isn't possible right now, but I can tell you what helps. 1. always write anything about yourself in the remember field in second person. It is good to record any jobs, relationships, or special items or powers you have. Also, if you want NPCs to work well, make sure you at least let the game know what NPCs are. For exampel if you are traveling with a soldier named "Karen" and she is helpin gyou. Typing"Karen is a soldier, Karen is my ally." Can really help you out. I've found short, complete-sentence facts work best, but I haven't really experimented with longer more complex stuff that much so i might be wrong about that.

URL: https://forum.audiogames.net/post/527493/#p527493




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Re: Monkey Business has a secret God Mode, but nobody has spoken of it

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : martsales via Audiogames-reflector


  


Re: Monkey Business has a secret God Mode, but nobody has spoken of it

@ tomy, I sent you a PM

URL: https://forum.audiogames.net/post/527492/#p527492




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-09 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Hey LordLondon,I'll edit the first post after I send this. I've been wondering if recordings might be a little more approachable than my big walls of text. With a game this complicated it's a little hard to know how to present it to people, and I appreciate a questions thread because otherwise it can feel a bit like shouting into a void.  Thanks for the offer.I'll try to get a missile or turret tutorial up in the next day or two, it's a little busy around here with family stuff but I'll see what I can do.

URL: https://forum.audiogames.net/post/527490/#p527490




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Re: I don't get the braille numbers and the braille test games in crazy pa

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: I don't get the braille numbers and the braille test games in crazy pa

Hmm.

URL: https://forum.audiogames.net/post/527491/#p527491




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-09 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Hey LordLondon,I'll edit the first post after I send this. I've been wondering if recordings might be a little more approachable than my big walls of text. With a game this complicated it's a little hard to know how to present it to people, and I appreciate a questions thread because otherwise it can feel a bit like shouting into a void.  Thanks for the offer.

URL: https://forum.audiogames.net/post/527490/#p527490




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Re: Tube Sim Podcast Or Tutorial Video.

2020-05-09 Thread AudioGames . net Forum — General Game Discussion : NickAdamson via Audiogames-reflector


  


Re: Tube Sim Podcast Or Tutorial Video.

'9, thanks, yep, i had a listen a couple of days ago and decided not to send that particular link to the user i'm trying to help. I've got know idea how old they are so given some of the content i decided not to send that one.Thanks for the clarification.Nick.

URL: https://forum.audiogames.net/post/527489/#p527489




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