Re: Manamon 2: Impressions Thread

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Use the search feature.And seriously, the game has a keystroke that lets you check the spelling of any given manamon. How exactly do you get coretangilar from Quartantula?

URL: https://forum.audiogames.net/post/532817/#p532817




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Help with tts language switching on web pages using android

2020-05-23 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector


  


Help with tts language switching on web pages using android

Sometimes, when viewing a page with Japanese characters, or maybe an english page based in japan, my tts will switch completely over to the Japanese tts rather than the default one, rendering the English text nearly incomprehensible. Any idea how to resolve this issue? I'm using a samsung s9 plus. My default screen reader is talkback, and I tried switching to voice assistant with no luck, so I dont think it's the screen reader itself. Ideas would be appreciated.Thanks.

URL: https://forum.audiogames.net/post/532818/#p532818




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Re: EID mubarak!

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: EID mubarak!

Ah yes. Happy eed to my brothers and sisters and may Alah bless you all. Sahine,  is a milk based drink with raisins, cherries, and vemisely Our Indian friends will know about roti

URL: https://forum.audiogames.net/post/532819/#p532819




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Re: The Synthizer Thread

2020-05-23 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: The Synthizer Thread

Hi.@Camlorn, so, for the time being, it'll work only work with C, or will it work with Python?Also, since its C, will it work in BGT? Just out of curiosity

URL: https://forum.audiogames.net/post/532820/#p532820




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Re: Starting a new youtube Channel devoted to lesser known history

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Starting a new youtube Channel devoted to lesser known history

Oooo! My favourite form of history! Just be sure to practice pronunciations.A nice name would be history with an idiot

URL: https://forum.audiogames.net/post/532821/#p532821




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Re: how far have we really taken these rules on the forum!

2020-05-23 Thread AudioGames . net Forum — Site and forum feedback : Jaseoffire via Audiogames-reflector


  


Re: how far have we really taken these rules on the forum!

Hmm. Interesting. First, the phrase you may wish to use is No rights Reserved, as I do believe that is the tagline for Creative Commons zero/public domain licensing. As for the excerpt of that contract you presenting, given that it seems to be a seperated list, seperated by commas, could CP fall under a product or service that is not Nintendo's? I am having trouble seeing anything in that language's mark-up that says it has to meet any additional requirements. We should also be careful, as due to all this anyways, we've long since fallen through the ice on the matter of should have known in the event this does become an issue. On that note, though, 150 does make a good point in that if this was to become an issue, chances are the webmasters would be contacted before more pressing legal actions were  taken.

URL: https://forum.audiogames.net/post/532822/#p532822




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Re: The Synthizer Thread

2020-05-23 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: The Synthizer Thread

@10The short answer is yes for now to BGT and Python is coming.If by work with Python do you mean "could I get out ctypes and use this by writing my own wrapper" then yes, but I suspect what you want is pip install synthizer, which we are close to.BGT is more complicated.  One of the limitations of BGT is that the thing for calling C can only "speak" about half of what C actually has to offer.  The designs I have in mind for much of Synthizer avoid going outside what BGT can handle, but I'm not going to make any particular effort to keep BGT working, and if the choice ends up being between "offer a nice C API" and "BGT works" I'll pick a nice API every time.  Also one of the big limitations of BGT is that you can't use function pointers, so things like custom effects, handling logs, and a variety of other sorts of "respond to the interesting thing" sorts of stuff won't be on the table ever.

URL: https://forum.audiogames.net/post/532823/#p532823




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-23 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

Still working here just fine.

URL: https://forum.audiogames.net/post/532824/#p532824




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Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector


  


Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

Hi.Is it normal not to find a shop on floor 1 or floor 2?

URL: https://forum.audiogames.net/post/532825/#p532825




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Re: Paladin of the Sky, new full length audio game RPG

2020-05-23 Thread AudioGames . net Forum — New releases room : robla via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

okay guys, I know this is an old topic but i've been looking through it for literally an hour!a couple of questions. 1. the director told me to meet him on the fifth wing... I completely forgot, have now tried to get to the fifth wing and I'm not allowed up!secondly, is there a certain way you need to defeat gangster jason? I understand that you need to use a dragon strike when the shield is white. but what about yellow and red?

URL: https://forum.audiogames.net/post/532826/#p532826




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Re: Starting a new youtube Channel devoted to lesser known history

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: Starting a new youtube Channel devoted to lesser known history

This would be something I would watch.

URL: https://forum.audiogames.net/post/532827/#p532827




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Re: Windows 10 Accessibility Update

2020-05-23 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: Windows 10 Accessibility Update

@6 I am with you on that one. I was able to use the advance menu with starting narator in the install disk and access the menu from their.

URL: https://forum.audiogames.net/post/532828/#p532828




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Re: Paladin of the Sky, new full length audio game RPG

2020-05-23 Thread AudioGames . net Forum — New releases room : robla via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

okay guys, I know this is an old topic but i've been looking through it for literally an hour!a couple of questions. 1. the director told me to meet him on the fifth wing... I completely forgot, have now tried to get to the fifth wing and I'm not allowed up!secondly, is there a certain way you need to defeat gangster jason? I understand that you need to use a dragon strike when the shield is white. but what about yellow and red?edit: of course I defeated jason the very first time I tried after posting this. and answered the first part of my question also. oops.

URL: https://forum.audiogames.net/post/532826/#p532826




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Re: EID mubarak!

2020-05-23 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


Re: EID mubarak!

Happy eid to all my friends.Also, we say "bayram" to eid in turkish. 

URL: https://forum.audiogames.net/post/532829/#p532829




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Re: EID mubarak!

2020-05-23 Thread AudioGames . net Forum — Off-topic room : yousuf via Audiogames-reflector


  


Re: EID mubarak!

happy eid for all, kull aam waantum bekhair.@1, thanks very much.

URL: https://forum.audiogames.net/post/532830/#p532830




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Re: any regular gears 5 players around?

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: any regular gears 5 players around?

Another thing I forgot yesturday, did anyone find any other mode to be playable? I know that the storie isn't doable at all, but is there another mode? I have the game in the PC pass, so paying 1 or 4 bucks a month for multiple games isn't so bad, but i due would want to enjoy more of gears 5 or even gears tactics.Greetings Moritz.

URL: https://forum.audiogames.net/post/532831/#p532831




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Re: Starting a new youtube Channel devoted to lesser known history

2020-05-23 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: Starting a new youtube Channel devoted to lesser known history

as long as I'm not doing it for school, I'll watch it!

URL: https://forum.audiogames.net/post/532832/#p532832




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Re: EID mubarak!

2020-05-23 Thread AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector


  


Re: EID mubarak!

Happy Eid to all! @3, I think you are talking about Chapati which is also known by the name Roti. It is like a daily food here in India. Have a nice day all.

URL: https://forum.audiogames.net/post/532833/#p532833




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RSGames sale

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


RSGames sale

Direct from the RSGames Twitter:RS Games,  Now through 5/26, get our app bundles 25% off! Now is the time! Summer is just around the corner! And now through June 5, ads are just $9.99! Log in to view all our other exciting updates posted in recent announcements!

URL: https://forum.audiogames.net/post/532834/#p532834




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Re: The Synthizer Thread

2020-05-23 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


Re: The Synthizer Thread

hijust out of curiosity, what language is this program made in?Also, if you provide a readme displaying how to rap the functions and their var types, I could quite easily make a rapper, I just need the fundamentals, and am not sufficiently knowledgeable in whatever c headers, I don't know what these are, I think pb supports to import them into functions though, I don't know.

URL: https://forum.audiogames.net/post/532835/#p532835




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Re: AudioMagos is out in the stores

2020-05-23 Thread AudioGames . net Forum — New releases room : david_oliva via Audiogames-reflector


  


Re: AudioMagos is out in the stores

JamesPotter wrote:hello, good evening.A friend bought the pack with the 2 things in android and it does not go to him, had that to buy the history and the disappearance of sondaman separately. wanted to know if in ios it happens the same since I prefer to buy the 2 things. and with respect to the version stteam, they have to launch update of the English version, is not right we have to pay the Spanish those that we wanted Spanish is unjust to have to pay doublewow, my english is bad, bad, bad, bad.Hi James (otro dia podemos hablar en castellano si quieres)I answer to that, because it is a good time to explaine once more.We already explained why we decided to translate this game, but needed the people to pay for it. We also told that we decided to change the monetization system because mobile industry is very much based on in app purchases, and our previous monetization system didn't pay that well. And yeah, it is a different game or a different package, as you prefer to consider it. The translation has not been free, and localization to spanish took its time. We did localization because people asked for it, but the rules were clear; we had to get our money back. We translated the dialogues, made a campaign among the blind community to get the voice actor (tell me how many do that), make the changes in the code which are not straight forward, and thought about how to get the return of investment, which is the equivalent to 600 downloads of the in app purchases we put (which are just 4 $), then there was absolutely no point to do it. Uploading the new versions to the iOS and Android systems has been also a pain in the ass, ja ja ja.  I'm sorry that it felt unfair to you, but I hope now you change your mind and keep supporting us. We really need people like you.

URL: https://forum.audiogames.net/post/532836/#p532836




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Re: Square Enix is taking feedback about their game's accessibility.

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Gilly B via Audiogames-reflector


  


Re: Square Enix is taking feedback about their game's accessibility.

It seems as though the accessibility feedback form linked in the article is only in Japanese. Did a quick Google search and didn’t find anything. Am I missing something here?

URL: https://forum.audiogames.net/post/532837/#p532837




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Re: guyde for killing the magical ball in bk 3

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : Slaughter via Audiogames-reflector


  


Re: guyde for killing the magical ball in bk 3

To get the Magical Ball with easy way: 1. go to Bonus Schopp at stage 23 and buy the Super UFO. 2. Than go to 20.3 and find the Magical Ball at Stage 20.3 Go to coordinate 39 and fly up to 41/27 and use 2 c4 bombs there. 3. If you die the first time, go to 20.3 again and you have 3 options there. Fight with the Magical Ball, start the normal level and do nothing. 4. Start the normal level and place a c4 Bomb to the first wall, but don‘t blow it up. 5. Press tab for the Sub Menu and go to exit. 6. If you holding T and press enter on the exit Button, the Bomb Menu opens again, but its not translated. Press the Down-Arrow key one time and than press enter. The c4 bomb detonates and you will get the Magical Ball. If the Szene plays, you can skip it with A or enter. Note: It is a buck and you don‘t get levels for it. But if you want to level, take your uptained Magical Ball and your Magical Edge, switch to the shadow Mode at 20.3 then you fight with the Magical Ball and defeat him again. And you get more than 1040 Levels and alot of experience.

URL: https://forum.audiogames.net/post/532838/#p532838




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Re: guyde for killing the magical ball in bk 3

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector


  


Re: guyde for killing the magical ball in bk 3

WAW. that works.

URL: https://forum.audiogames.net/post/532839/#p532839




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Re: Square Enix is taking feedback about their game's accessibility.

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector


  


Re: Square Enix is taking feedback about their game's accessibility.

@2 I wouldn't recommend doing that yet, not until they've given us more info about the game's accessibility.@8 It's in English here.

URL: https://forum.audiogames.net/post/532840/#p532840




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Re: lucia textual tutorials, once and for all

2020-05-23 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: lucia textual tutorials, once and for all

ilyas booneehee, post 13 has exactly what you are looking for. There is the installation instruction along the interductaries. Next chapters are all about the api, AKA how to use it. If you're looking for a bgt-like documentation you're not in much luck. That one was mainly a whole programming tutorial, while lucia is not a specific language of its own. If you're looking for a python tutorial you should google it. Lucia's documentation goes as far as an api reference

URL: https://forum.audiogames.net/post/532841/#p532841




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Re: EID mubarak!

2020-05-23 Thread AudioGames . net Forum — Off-topic room : manamon_player via Audiogames-reflector


  


Re: EID mubarak!

happy eid to muslim frends

URL: https://forum.audiogames.net/post/532842/#p532842




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Re: Square Enix is taking feedback about their game's accessibility.

2020-05-23 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector


  


Re: Square Enix is taking feedback about their game's accessibility.

@2 I Don't recommend doing that yet, not until they give us more info about the game's accessibility.@8 It's in English here.

URL: https://forum.audiogames.net/post/532840/#p532840




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Re: Pitch Black: Audio Pong!

2020-05-23 Thread AudioGames . net Forum — New releases room : PitchBlack via Audiogames-reflector


  


Re: Pitch Black: Audio Pong!

Audio Pong V2 has (finally) launched! It fixes some bugs and makes a few general improvements to game play, as well as adding new features..ENDLESS MODE: This allows you to play until you lose, then submit your high score to the all new cross-platform leaderboard!TOURNAMENT MODE: This is where you play ever more difficult opponents, all characters from Pitch Black: A Dusklight Story, until you beat the Emperor (the 5th opponent).We've also improved the tutorial, making in interactive and changing the trainer voice over.Hope you enjoy this new update everybody! Would love to read your thoughts.All the bestHarryiOS: https://apps.apple.com/gb/app/pitch-bla … 1502114873Android: https://play.google.com/store/apps/deta … kAudioPongWindows (64bit): https://www.purplejamaudio.com/product- … ows-64-bitMac OS X: https://www.purplejamaudio.com/product- … mac-os-x-1

URL: https://forum.audiogames.net/post/532843/#p532843




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