Re: IMS Productions is helping out new and old BGT or python developers!

2020-01-30 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: IMS Productions is helping out new and old BGT or python developers!

Safari cannot open the page because the server cannot be found.

URL: https://forum.audiogames.net/post/497366/#p497366




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Re: Where to get tiles

2020-01-30 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Where to get tiles

Correct me if I’m wrong, but I want to do a sound from the sound ideas library? Which isn’t free by the way.

URL: https://forum.audiogames.net/post/497364/#p497364




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Re: maxseer initial release demo

2020-01-27 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: maxseer initial release demo

sorry to bring back this topic, but...will this work on 32bit systems?

URL: https://forum.audiogames.net/post/496501/#p496501




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Re: My free and open-source hobby operating system

2020-01-12 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: My free and open-source hobby operating system

last question.after coding all the hard stuff, will you code in your own skrean reader? or will you just port orca or nvdA into it?wish you success

URL: https://forum.audiogames.net/post/492231/#p492231




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Re: My free and open-source hobby operating system

2020-01-11 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: My free and open-source hobby operating system

don't mean to be mean, but what's the point of this?what kind of skrean readers can you install on it?what is it baste off of?

URL: https://forum.audiogames.net/post/492171/#p492171




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Re: Where is the 5th argument?

2019-12-31 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Where is the 5th argument?

maybe put this in the dev room?

URL: https://forum.audiogames.net/post/489822/#p489822




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

also, I was using vocalizer with jaws when I posted this topic

URL: https://forum.audiogames.net/post/487388/#p487388




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

all right. when I posted this topic I tried to edit the title, cause I notest something was wrong with it. but for some reason I couldn't change the title. sorry for that. and sorry for spelling his name rong.I thank those who answered my question.after all, that was the point of the topic

URL: https://forum.audiogames.net/post/487386/#p487386




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

damit! I saw it was arron, but it is aaron. meh. its not like the world is gonna end. its not that big of a deel. and I was talking about that same thing you did.

URL: https://forum.audiogames.net/post/487343/#p487343




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does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


does arron interface screen readers like you would normally would do i

well, I was looking at jaws and arrons games, and some other games.and this is what I found out.I don't think arron uses the key_huk.bgt file. witch mason created I think.so, maybe, if he would have used it, maybe jaws would work with his games?but, i'm just experimenting. i'm a nvdA user, all the way!i'm also using jfw to right this poste.my god, my english

URL: https://forum.audiogames.net/post/487317/#p487317




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does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


does arron interface screen readers like you would normally would do i

well, I was looking at jaws and arrons games, and some other games.and this is what I found out.I don't think arron uses the key_huk.bgt file. witch mason created I think.so, maybe, if he would have used it, maybe jaws would work with his games?but, i'm just experimenting. i'm a nvdA user, all the way!i'm also using jfw to right poste.

URL: https://forum.audiogames.net/post/487317/#p487317




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Re: Making a IOS game using swift playground

2019-10-17 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Making a IOS game using swift playground

Hello  Can you please Give me a Give download link  for that  App ?

URL: https://forum.audiogames.net/post/469163/#p469163




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pros and cons of java and pythone?

2019-10-14 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


pros and cons of java and pythone?

so, er, hi!I was makeing a game in bgt, but its dieing and i'm pritty shure noone would like for me to releace a bgt version andd a version from a nuther language.so, my choices are java and pythone.cause there boath multi platform. so, please help.

URL: https://forum.audiogames.net/post/468469/#p468469




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Re: Example.bgt?

2019-10-14 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Example.bgt?

Are IP, Jaidon. He was a good friend of mine.  Actually,  still is  don’t worry mom, will fly away before you leave on the way  are

URL: https://forum.audiogames.net/post/468461/#p468461




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Re: Example.bgt?

2019-10-14 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Example.bgt?

Are IP, Jaidon.

URL: https://forum.audiogames.net/post/468461/#p468461




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Re: Example.bgt?

2019-10-11 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Example.bgt?

Hi all!  What’s with the profanity?  This makes me remember time  where I ask  call and example online game  aargh dictation stop it!  Anyways, the profanity isn’t needed  You could’ve just said: read the Health files.  Tea? Simple and easy.

URL: https://forum.audiogames.net/post/467614/#p467614




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Re: why doesn't this work? bgt.

2019-09-26 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: why doesn't this work? bgt.

it works now, thanks! @4.

URL: https://forum.audiogames.net/post/464491/#p464491




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why doesn't this work? bgt.

2019-09-25 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


why doesn't this work? bgt.

so. I have some bgt code. but, wen the g key is pressed, nothing works.void game(){while(true);{if (key_pressed(KEY_G)){house();}if (key_pressed(KEY_Q){EXIT();}}

URL: https://forum.audiogames.net/post/464381/#p464381




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why doesn't this work? bgt.

2019-09-25 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


why doesn't this work? bgt.

so. I have some code.but wen the g key is pressed, it does nothing.void game(){while(true);{if (key_pressed(KEY_G)){house();}if (key_pressed(KEY_Q){EXIT();}

URL: https://forum.audiogames.net/post/464381/#p464381




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why doesn't this work? bgt.

2019-09-25 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


why doesn't this work? bgt.

so. I have some code.but wen the g key is pressed, it does nothing.void game(){while(true);{if (key_pressed(KEY_G))house();}if (key_pressed(KEY_Q){EXIT();}

URL: https://forum.audiogames.net/post/464381/#p464381




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Re: Need sounds for a game.

2019-09-24 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Need sounds for a game.

https://forum.audiogames.net/topic/2812 … and-music/

URL: https://forum.audiogames.net/post/464037/#p464037




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Re: lifesim for windows

2019-09-09 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: lifesim for windows

hmmm... sounds intristing. cant wait!

URL: https://forum.audiogames.net/post/460759/#p460759




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Re: lifesim for windows

2019-09-08 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: lifesim for windows

cant you also make it 32bit?cause I have 32bit and wont be able to play if you make it 64bit, but i'm only one player. it wont matter to you.

URL: https://forum.audiogames.net/post/460396/#p460396




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Re: I don't understand, please help? bgt code

2019-09-07 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: I don't understand, please help? bgt code

o. thanks!

URL: https://forum.audiogames.net/post/460330/#p460330




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I don't understand, please help? bgt code

2019-09-07 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


I don't understand, please help? bgt code

this is what I getFile: C:\Users\user11\Dropbox\Jaidon and Adel\audio missing\game.bgtOn line: 188 (1)Information: Compiling void past()File: C:\Users\user11\Dropbox\Jaidon and Adel\audio missing\game.bgtOn line: 222 (1)Line: dlgplay("shmu.ogg",true,25);Error: Expected ';'File: C:\Users\user11\Dropbox\Jaidon and Adel\audio missing\game.bgtOn line: 222 (1)Line: dlgplay("shmu.ogg",true,25);Error: Instead found 'dlgplay'and this is the coad.void past(){p.play_stationary("past.ogg",true);dlg("100 years ago, there were 3races");dlgplay("shmu.ogg",true,25);dlg("there were mage, priest, and nechromancer.");dlgplay("shmu.ogg",true,25);dlg("it was 1739");dlgplay("shmu.ogg",true,25);dlg("The Necromancers were crippled due to Nether War 1.");dlgplay("shmu.ogg",true,25);dlg("The Necromancers were poor, and couldn't use their dark powers. Otherwise, the Mages would punish them.");dlgplay("shmu.ogg",true,25);dlg("A Necromancer, named, Welheim Vonwalsh fought in the 1st Nether War, was angry that the Priests were wealthier than the Necros and could practice their abilities freely.");dlgplay("shmu.ogg",true,25);dlg("He led an army of angry necromancers, called, the Necromancer superiority front-NSF."); dlgplay("shmu.ogg",true,25);dlg("They held a riot on the Necromeze square, in Necromancer Lenoliark.");dlgplay("shmu.ogg",true,25);dlg("they gained control, and Welheim developed the Necromanese economy, and secretly developed the skills of his battle necroes.");dlgplay("shmu.ogg",true,25);dlg("On September 1ST, 739, The Necromancers invaded Priest territory.");dlgplay("shmu.ogg",true,25);dlg("It was a long war, and it seemed as the necromancers was going to win.");dlgplay("shmu.ogg",true,25);dlg("the mages eventually defeated the necromancers' allies. The Goblins, and the dwarves.");dlgplay("shmu.ogg",true,25);dlg("After a while, the necromancers were defeated.");dlgplay("shmu.ogg",true,25);dlg("Welheim decided to kill himself, but before he did that, he did something sinisster that would haunt future generations.");dlgplay("shmu.ogg",true,25);dlg("He casted a dark spell, to reserect himself, in 300 years, in the year, 2045.");dlgplay("shmu.ogg",true,25);dlg("He did 2 things: he made all the other races, Mages, Priests etc, blind, and 1 year before his reserrection, all the sound, accept the music yure hearing, disappear.")dlgplay("shmu.ogg",true,25);dlg("You: another 4TH wall break, huh? I mean, were talking about a war that caused us our sight and millions of good men died, and you wanna break the 4TH wall?");dlgplay("shmu.ogg",true,25);dlg("Mani: well, i'm sorry. don't bite off my neck.");dlgplay("shmu.ogg",true,25);dlg("You: That  means, that we have 1 year before Vonwalsh comes back to make the necroes come back on top?");dlgplay("shmu.ogg",true,25);dlg("Mani: yes.");dlgplay("shmu.ogg",true,25);dlg("Dev: well, if i were you, i'd start training.");dlgplay("shmu.ogg",true,25);dlg("You: dev, can't you give me some sort of Power?");dlgplay("shmu.ogg",true,25);dlg("You: You I mean, you programmed the game, so ...");dlgplay("shmu.ogg",true,25);dlg("Dev: ok, you must choose what class you want, but no matter which class you choose, you must still be blind. Still have to keep the game intresting.");}

URL: https://forum.audiogames.net/post/460321/#p460321




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Re: BGT game code

2019-09-07 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: BGT game code

what you ment was.tts_voice voice;nottts_voice v;

URL: https://forum.audiogames.net/post/460236/#p460236




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Re: help with some game coad(bgt)

2019-08-20 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

my friend did something and doen't know how to fix.help?if (version<=0.01){dlg("your version is out of date. please download from www.tt-games.freevar.com");})}if (version>=0.01){dlg("Good. You have the correct version");}mainmenu();}

URL: https://forum.audiogames.net/post/456834/#p456834




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Re: help with some game coad(bgt)

2019-08-18 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

help again. this time, its not the coad. I want make the game play a mesage from my ftp server. can I do that and how?

URL: https://forum.audiogames.net/post/456457/#p456457




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Re: help with some game coad(bgt)

2019-08-18 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

thanks for the tip, @19I fixed it, kindof

URL: https://forum.audiogames.net/post/456414/#p456414




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Re: help with some game coad(bgt)

2019-08-18 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

its not a variable, its a if statement

URL: https://forum.audiogames.net/post/456353/#p456353




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Re: help with some game coad(bgt)

2019-08-18 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

and I doen't need m.

URL: https://forum.audiogames.net/post/456354/#p456354




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Re: help with some game coad(bgt)

2019-08-18 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

hi. i'm triing to make chek the version number, and if its out of date, it will give you a mesage.#include"m_pro.bgt"#include"dlgplayer.bgt"#include"sound_pool.bgt"#include"dlg.bgt"#include"fadepool.bgt"dynamic_menu_pro m;sound_pool p;int maxx_health=100;string version="0.01";if(version(=0.00)dlg("your version is out of date. please download from www.tt-games.freevar.com");}void main(){show_game_window("audio missing V "+version);set_sound_storage("sounds.dat");mainmenu();}void setupmenu(bool music=false){m.reset(false);m.enable_first_letter_navigation=true;m.click_sound="mm.ogg";m.enter_sound="ms.ogg";m.enable_up_and_down=true;m.wrap=true;m.enable_home_and_end=true;}void mainmenu(){setupmenu(true);m.add_item_tts("start game","play");m.add_item_tts("about","abg");m.add_item_tts("quit","exit");int mres=m.run("Main menu. Select an option.",true);if (m.get_item_name(mres)=="play"){p.play_stationary("stm.ogg",true);storry();}if (m.get_item_name(mres)=="abg"){abg();}}void storry(){dlgplay("shmu.ogg",true,25);dlg("testing, can you here me?");dlgplay("shmu.ogg",true,25);dlg("ok. you can");dlgplay("shmu.ogg",true,25);dlg("is that sound gonna get anoying?");dlgplay("shmu.ogg",true,25);dlg("anyway, wellcom to the world of lonoliark!");dlgplay("shmu.ogg",true,25);dlg("let me change that sound for you.");dlgplay("shmu.ogg",true,25);dlg(" I couldnt find a sound for you. ile keep looking, though.");dlgplay("shmu.ogg",true,25);dlg("still in joy");dlgplay("shmu.ogg",true,25);wait(100);dlgplay("ringtone.wav",true,25);dlg("o, its my phone. let me ancer it, hang on");dlgplay("shmu.ogg",true,25);dlg("what the? my phone doesnt have a sound!");dlgplay("shmu.ogg",true,25);dlg(" what's going on!");dlgplay("shmu.ogg",true,25);dlg("you have to help me! I cant do it on my own!");dlgplay("shmu.ogg",true,25);qm();}void qm(){setupmenu(false);m.add_item_tts("yes, I would like to help you figure out what's going on","y");m.add_item_tts("zzz... a? what's going on, I wasnt lissening, can you repeet?","storry");m.add_item_tts("no, do it your self, i'm to lazy!","n");int mres=m.run("will you help me?",true);if (m.get_item_name(mres)=="y"){y();}if (m.get_item_name(mres)=="n"){n();}if (m.get_item_name(mres)=="storry"){storry();}}void y(){dlgplay("shmu.ogg",true,25);dlg("thank you so much!");dlgplay("shmu.ogg",true,25);dlg("wait. can you here that music?");dlgplay("shmu.ogg",true,25);dlg("I can also here it.");dlgplay("shmu.ogg",true,25);dlg("can you also here that stupid sound the dev made to move thru text?");dlgplay("sound.wav",true,25);dlgplay("shmu.ogg",true,25);dlg("sorry sorry sorry!");dlgplay("shmu.ogg",true,25);dlg("wait. wha? how did that sound just...");dlgplay("sound.wav",true,25);dlgplay("shmu.ogg",true,25);dlg("dev; stop brakeing the forth wall!");dlgplay("shmu.ogg",true,25);dlg("mani: sorry sorry sorry! O, my name is mani, by the way.");st2();}void n(){dlgplay("shmu.ogg",true,25);dlg("aww come on now, think about it! please?");qm();}void st2(){dlgplay("shmu.ogg",true,25);dlg("mani: wait. what's your name?");dlgplay("shmu.ogg",true,25);dlg("you :I cant remember");dlgplay("shmu.ogg",true,25);dlg("mani: strange.");dlgplay("shmu.ogg",true,25);dlg("you: I never had a name.");dlgplay("shmu.ogg",true,25);dlg("mani: sad *sob *snork. sob, sob, sob.");dlgplay("shmu.ogg",true,25);}void abg(){dlgplay("shmu.ogg",true,25);dlg("audio missing is an audio game created by adel spence in 2019.");mainmenu();}what am I doing rong?

URL: https://forum.audiogames.net/post/456327/#p456327




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Re: help with some game coad(bgt)

2019-08-17 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

baby, I all ready have you on skype.

URL: https://forum.audiogames.net/post/456073/#p456073




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Re: A big BGT/PHp folder everyone could work on together

2019-08-16 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: A big BGT/PHp folder everyone could work on together

if your still doing it my email is adel.spenc...@gmail.com

URL: https://forum.audiogames.net/post/455982/#p455982




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Re: help with some game coad(bgt)

2019-08-16 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

can I have some mor help?#include"m_pro.bgt"#include"dlgplayer.bgt"#include"sound_pool.bgt"#include"dlg.bgt"#include"fadepool.bgt"dynamic_menu_pro m;sound_pool p;int maxx_health=100;void main(){show_game_window("game.storry");if (key_pressed(KEY_LMENU));{mainmenu();}}void setupmenu(bool music=false){m.reset(false);m.enable_first_letter_navigation=true;m.click_sound="mm.ogg";m.enter_sound="ms.ogg";m.enable_up_and_down=true;m.wrap=true;m.enable_home_and_end=true;}void mainmenu(){setupmenu(true);m.add_item_tts("start game","play");m.add_item_tts("about","abg");m.add_item_tts("quit","exit");int mres=m.run("Main menu. Select an option.",true);if (m.get_item_name(mres)=="play"){storry();}}void storry(){p.play_stationary("stm.ogg",true);show_game_window("liveing room");dlgplay("shmu.ogg",true,25);dlg("testing, can you here me?");dlgplay("shmu.ogg",true,25);dlg("ok. you can");dlgplay("shmu.ogg",true,25);dlg("is that sound gonna get anoying?");dlgplay("shmu.ogg",true,25);dlg("anyway, wellcom to the world of lonoliark!");dlgplay("shmu.ogg",true,25);dlg("let me change that sound for you.");dlgplay("shmu.ogg",true,25);dlg(" I couldnt find a sound for you. ile keep looking, though.");dlgplay("shmu.ogg",true,25);dlg("still in joy");dlgplay("shmu.ogg",true,25);wait(100);dlgplay("ringtone.wav",true,25);dlg("o, its my phone. let me ancer it, hang on");dlgplay("shmu.ogg",true,25);dlg("what the? my phone doesnt have a sound!");dlgplay("shmu.ogg",true,25);dlg(" what's going on!");dlgplay("shmu.ogg",true,25);dlg("you have to help me! I cant do it on my own!");dlgplay("shmu.ogg",true,25);qm();}void qm(){setupmenu(false);m.add_item_tts("yes, I would like to help you figure out what's going on","y");m.add_item_tts("zzz... a? what's going on, I wasnt lissening, can you repeet?","storry");m.add_item_tts("no, do it your self, i'm to lazy!","n");int mres=m.run("will you help me?",true);if (m.get_item_name(mres)=="y"){y();}if (m.get_item_name(mres)=="n"){n();}if (m.get_item_name(mres)=="storry"){storry();}}void y(){dlgplay("shmu.ogg",true,25);dlg("thank you so much!");dlgplay("shmu.ogg",true,25);dlg("wait. can you here that music?");dlgplay("shmu.ogg",true,25);dlg("I can also here it.");dlgplay("shmu.ogg",true,25);dlg("can you also here that stupid sound the dev made to move thru text?");dlgplay("sound.wav",true,25);dlgplay("shmu.ogg",true,25);dlg("sorry sorry sorry!");dlgplay("shmu.ogg",true,25);dlg("wait. wha? how did that sound just...");dlgplay("sound.wav",true,25);dlgplay("shmu.ogg",true,25);dlg("dev; stop brakeing the forth wall!");dlgplay("shmu.ogg",true,25);dlg("mani: sorry sorry sorry! O, my name is mani, by the way.");st2();}void n(){dlgplay("shmu.ogg",true,25);dlg("aww come on now, think about it! please?");qm();}void st2(){dlgplay("shmu.ogg",true,25);dlg("mani: wait. what's your name?");dlgplay("shmu.ogg",true,25);dlg("you :I cant remember");dlgplay("shmu.ogg",true,25);dlg("mani: strange.");dlg("you: I never had a name.");dlgplay("shmu.ogg",true,25);dlg("mani: sad *sob *snork. sob, sob, sob.");dlgplay("shmu.ogg",true,25);}and the thing sed if with emty statement

URL: https://forum.audiogames.net/post/455978/#p455978




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Re: An implementation of bgt running on the .net framework

2019-08-16 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: An implementation of bgt running on the .net framework

ile learn bgt first, then triit.

URL: https://forum.audiogames.net/post/455910/#p455910




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Re: help with some game coad(bgt)

2019-08-16 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

that's not the problem. the thing I nwwd is to fade music. if someone ran the coad, you could find out there's no menu music. cause in game there are menus and when ever it goes to a menu it pllayes the menu music.so I removed it.ile see if I can zip it for you.

URL: https://forum.audiogames.net/post/455905/#p455905




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Re: help with some game coad(bgt)

2019-08-16 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

I need some kinda fadeing method. but here's the coad.#include"m_pro.bgt"#include"dlgplayer.bgt"#include"sound_pool.bgt"#include"dlg.bgt"#include"fadepool.bgt"dynamic_menu_pro m;sound_pool p;int maxx_health=100;void main(){show_game_window("game.storry");tts_voice voice;voice.speak_wait("loading");mainmenu();}void setupmenu(bool music=false){m.reset(false);m.enable_first_letter_navigation=true;m.click_sound="mm.ogg";m.enter_sound="ms.ogg";m.enable_up_and_down=true;m.wrap=true;m.enable_home_and_end=true;}void mainmenu(){setupmenu(true);m.add_item_tts("start game","play");m.add_item_tts("quit","exit");int mres=m.run("Main menu. Select an option.",true);if (m.get_item_name(mres)=="play"){storry();}}void storry(){p.play_stationary("stm.ogg",true);show_game_window("liveing room");dlgplay("shmu.ogg",true,25);dlg("testing, can you here me?");dlgplay("shmu.ogg",true,25);dlg("ok. you can");dlgplay("shmu.ogg",true,25);dlg("is that sound gonna get anoying?");dlgplay("shmu.ogg",true,25);dlg("anyway, wellcom to the world of lonoliark!");dlgplay("shmu.ogg",true,25);dlg("let me change that sound for you.");dlgplay("shmu.ogg",true,25);dlg(" I couldnt find a sound for you. ile keep looking, though.");dlgplay("shmu.ogg",true,25);dlg("still in joy");dlgplay("shmu.ogg",true,25);wait(100);dlgplay("ringtone.wav",true,25);dlg("o, its my phone. let me ancer it, hang on");dlgplay("shmu.ogg",true,25);dlg("what the? my phone doesnt have a sound!");dlgplay("shmu.ogg",true,25);dlg(" what's going on!");dlgplay("shmu.ogg",true,25);dlg("you have to help me! I cant do it on my own!");dlgplay("shmu.ogg",true,25);qm();}void qm(){setupmenu(false);m.add_item_tts("yes, I would like to help you figure out what's going on","y");m.add_item_tts("zzz... a? what's going on, I wasnt lissening, can you repeet?","storry");m.add_item_tts("no, do it your self, i'm to lazy!","n");int mres=m.run("will you help me?",true);if (m.get_item_name(mres)=="y"){y();}if (m.get_item_name(mres)=="n"){n();}if (m.get_item_name(mres)=="storry"){storry();}}void y(){dlgplay("shmu.ogg",true,25);dlg("thank you so much!");dlgplay("shmu.ogg",true,25);dlg("wait. can you here that music?");dlgplay("shmu.ogg",true,25);dlg("I can also here it.");dlgplay("shmu.ogg",true,25);dlg("can you also here that stupid sound the dev made to move thru text?");dlgplay("sound.wav",true,25);dlgplay("shmu.ogg",true,25);dlg("sorry sorry sorry!");dlgplay("shmu.ogg",true,25);dlg("wait. wha? how did that sound just...");dlgplay("sound.wav",true,25);dlgplay("shmu.ogg",true,25);dlg("dev; stop brakeing the forth wall!");dlgplay("shmu.ogg",true,25);dlg("mani: sorry sorry sorry! O, my name is mani, by the way.");}void n(){dlgplay("shmu.ogg",true,25);dlg("aww come on now, think about it! please?");qm();}

URL: https://forum.audiogames.net/post/455854/#p455854




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Re: help with some game coad(bgt)

2019-08-16 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

removed all the waits as it was makeing sapi lag. now its just sound.lets just say, its a mess.anyone wanna test?

URL: https://forum.audiogames.net/post/455810/#p455810




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Re: help with some game coad(bgt)

2019-08-16 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with some game coad(bgt)

O, ok thanks!

URL: https://forum.audiogames.net/post/455790/#p455790




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help with some game coad(bgt)

2019-08-15 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


help with some game coad(bgt)

so, i'm working on a rpg in bgt, and needs some help.so, I wanted to fade the storry music using fadepool, but it didnt work.sekend, I put a wait thing and it tells me something about string.first ile give you the coad.#include"m_pro.bgt"#include"dlgplayer.bgt"#include"sound_pool.bgt"#include"dlg.bgt"#include"fadepool.bgt"dynamic_menu_pro m;sound_pool p;int maxx_health=100;void main(){sound_pool p;show_game_window("game.storry");tts_voice voice;voice.speak_wait("loading");wait(4);mainmenu();}void setupmenu(bool music=false){m.reset(false);if(music==true){m.add_music("shootmup.ogg");}m.enable_first_letter_navigation=true;m.click_sound="menuclick.ogg";m.enter_sound="menuenter.ogg";m.enable_up_and_down=true;m.wrap=false;m.enable_home_and_end=true;}void mainmenu(){setupmenu(true);m.add_item_tts("start game","play");m.add_item_tts("quit","exit");int mres=m.run("Main menu. Select an option.",true);if (m.get_item_name(mres)=="play"){m.fade_music(20);dlgplay("shmu.ogg",true,25);wait(100);dlgplay("shmu.ogg",true,25);storry();}}void storry(){p.play_stationary("stm.ogg",true);show_game_window("liveing room");dlgplay("shmu.ogg",true,25);dlg("testing, can you here me?");dlgplay("shmu.ogg",true,25);dlg("ok. you can");dlgplay("shmu.ogg",true,25);dlg("is that sound gonna get anoying?");dlgplay("shmu.ogg",true,25);dlg("anyway, wellcom to the world of lonoliark!");dlgplay("shmu.ogg",true,25);dlg("let me change that sound for you.");dlgplay("shmu.ogg",true,25);wait(5)dlg(" I couldnt find a sound for you. ile keep looking, though.dlgplay("shmu.ogg",true,25);dlg("still injoy");dlgplay("shmu.ogg",true,25);mainmenu();}and now the problem.File: C:\Users\user11\Documents\Adel residence\rr_en\packs\template\shoot m up\game.bgtOn line: 66 (18)Line: dlgplay("shmu.ogg",true,25);Error: Non-terminated string literal

URL: https://forum.audiogames.net/post/455728/#p455728




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help with some game coad(bgt)

2019-08-15 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


help with some game coad(bgt)

so, i'm working on a rpg in bgt, and needs some help.so, I wanted to fade the storry music using fadepool, but it didnt work.sekend, I put a wiat thing and it tells me something about string.first ile give you the coad.#include"m_pro.bgt"#include"dlgplayer.bgt"#include"sound_pool.bgt"#include"dlg.bgt"#include"fadepool.bgt"dynamic_menu_pro m;sound_pool p;int maxx_health=100;void main(){sound_pool p;show_game_window("game.storry");tts_voice voice;voice.speak_wait("loading");wait(4);mainmenu();}void setupmenu(bool music=false){m.reset(false);if(music==true){m.add_music("shootmup.ogg");}m.enable_first_letter_navigation=true;m.click_sound="menuclick.ogg";m.enter_sound="menuenter.ogg";m.enable_up_and_down=true;m.wrap=false;m.enable_home_and_end=true;}void mainmenu(){setupmenu(true);m.add_item_tts("start game","play");m.add_item_tts("quit","exit");int mres=m.run("Main menu. Select an option.",true);if (m.get_item_name(mres)=="play"){m.fade_music(20);dlgplay("shmu.ogg",true,25);wait(100);dlgplay("shmu.ogg",true,25);storry();}}void storry(){p.play_stationary("stm.ogg",true);show_game_window("liveing room");dlgplay("shmu.ogg",true,25);dlg("testing, can you here me?");dlgplay("shmu.ogg",true,25);dlg("ok. you can");dlgplay("shmu.ogg",true,25);dlg("is that sound gonna get anoying?");dlgplay("shmu.ogg",true,25);dlg("anyway, wellcom to the world of lonoliark!");dlgplay("shmu.ogg",true,25);dlg("let me change that sound for you.");dlgplay("shmu.ogg",true,25);wait(5)dlg(" I couldnt find a sound for you. ile keep looking, though.dlgplay("shmu.ogg",true,25);dlg("still injoy");dlgplay("shmu.ogg",true,25);mainmenu();}and now the problem.File: C:\Users\user11\Documents\Adel residence\rr_en\packs\template\shoot m up\game.bgtOn line: 66 (18)Line: dlgplay("shmu.ogg",true,25);Error: Non-terminated string literal

URL: https://forum.audiogames.net/post/455728/#p455728




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Re: What is the problem with this?

2019-08-11 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: What is the problem with this?

there's no wile loop. that's why it exits

URL: https://forum.audiogames.net/post/454883/#p454883




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Re: Help with my game?

2019-07-31 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Help with my game?

there's mor. doen't know why he didnt put the hole coad

URL: https://forum.audiogames.net/post/452352/#p452352




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Re: how do I make the kutseen like in manamon and bk1 2 and 3?

2019-07-30 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: how do I make the kutseen like in manamon and bk1 2 and 3?

well sed @12

URL: https://forum.audiogames.net/post/452164/#p452164




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Re: how do I make the kutseen like in manamon and bk1 2 and 3?

2019-07-30 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: how do I make the kutseen like in manamon and bk1 2 and 3?

I doen't want to get a worning...adel, count to 10 adel, com down, com, down!ok. i'm gonna rage@9. why? just freeking why? arnt I alowd to ask questions? just wow. if only I wernt nice...ile tell the admins to gave you a adatude ajustment, buddy.stupid. just so freeking stupid!why! is there such thing called flame wor! just, fine. you down't want me to post? fine! I wont! if only I knew how to hack...you know what? i'm not gonna waste my time here, good freeking by!

URL: https://forum.audiogames.net/post/452139/#p452139




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Re: GDE Game Development

2019-07-29 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: GDE Game Development

hay, I have a question. for the g d e, can you include vidio?so we can make games for boath syted and blind people to play?

URL: https://forum.audiogames.net/post/452045/#p452045




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Re: how do I make the kutseen like in manamon and bk1 2 and 3?

2019-07-29 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: how do I make the kutseen like in manamon and bk1 2 and 3?

hi. I have a nuther question.so, say like in bk3. in the tutorial, when you are at a sertten x, the dlg appears telling you what to do.so, how do I do that in bgt?please help...thanks!

URL: https://forum.audiogames.net/post/452044/#p452044




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Re: how do I make the kutseen like in manamon and bk1 2 and 3?

2019-07-28 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: how do I make the kutseen like in manamon and bk1 2 and 3?

peep peep, today is my burthday!

URL: https://forum.audiogames.net/post/451819/#p451819




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Re: how do I make the kutseen like in manamon and bk1 2 and 3?

2019-07-28 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: how do I make the kutseen like in manamon and bk1 2 and 3?

a nuther question.say today is the 28th. when it reaches the 29th, how do I get it to show a dialog. saying that its my burthday?

URL: https://forum.audiogames.net/post/451818/#p451818




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how do I make the kutseen like in manamon and bk1 2 and 3?

2019-07-28 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


how do I make the kutseen like in manamon and bk1 2 and 3?

so, I wanna learn bgt. and make a audio game. right now, i'm makeing the storry. so how do I do the cutseen like in manamon?Also, can someone make a invantorry class and A item class for me?thanks!

URL: https://forum.audiogames.net/post/451812/#p451812




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Re: looking to create a game

2019-07-18 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: looking to create a game

tri game maker studio or unity

URL: https://forum.audiogames.net/post/449704/#p449704




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Re: GDE Game Development

2019-07-11 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: GDE Game Development

did you install open al?sekend, would be any trubble to add online mode?

URL: https://forum.audiogames.net/post/448196/#p448196




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Re: remastered: How to code in python tutorials

2019-06-28 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: remastered: How to code in python tutorials

cant here your speach. but still, thanks

URL: https://forum.audiogames.net/post/444817/#p444817




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Re: anyone have sonness g d e totorials in text files?

2019-05-06 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: anyone have sonness g d e totorials in text files?

what's the download link for this programming langwich?

URL: https://forum.audiogames.net/post/431848/#p431848




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Re: ware can I learn java skript?

2019-04-16 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: ware can I learn java skript?

thank you

URL: https://forum.audiogames.net/post/427142/#p427142




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ware can I learn java skript?

2019-04-15 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


ware can I learn java skript?

I wanna make a client like skype but better called legasyso I myte need help.I cant pay you, i'm only 14 and doen't have acses to mony. that's why I ask someone to buy manamon for me.please have a good nightthanks!Adel Spence

URL: https://forum.audiogames.net/post/427066/#p427066




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Re: Goldwave plugins?

2019-04-05 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Goldwave plugins?

I put the plugen in c:\Program Files\VSTPlugens\GW.when I pres surch, it crashes

URL: https://forum.audiogames.net/post/425186/#p425186




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Re: Goldwave plugins?

2019-04-04 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Goldwave plugins?

program crashes

URL: https://forum.audiogames.net/post/424961/#p424961




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Re: help in bgt?

2019-03-31 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help in bgt?

it is

URL: https://forum.audiogames.net/post/424011/#p424011




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help in bgt?

2019-03-30 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


help in bgt?

ok. so I wanna make a little game. but, it envalls walking. I wanna make a 3d grid. how do you do that?and doen't tell me to look in the help file, I looked

URL: https://forum.audiogames.net/post/423817/#p423817




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Re: Is it RTLS or RTLF?

2019-03-26 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Is it RTLS or RTLF?

its rtf

URL: https://forum.audiogames.net/post/422660/#p422660




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Re: help with a menu skript in bgt?

2019-03-21 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: help with a menu skript in bgt?

look!https://www.dropbox.com/s/0z24wo9bod3mk … e.exe?dl=0

URL: https://forum.audiogames.net/post/421232/#p421232




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help with a menu skript in bgt?

2019-03-20 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


help with a menu skript in bgt?

ok. this is the first thing I have coaded in bgt.but, in the menu when I press enter, its exiting.please help me with it.dynamic_menu_pro m;void setupmenu(bool music=false){m.reset(false);if(music==true){m.add_music("menumusic.ogg");}m.click_sound="mclick.ogg";m.enter_sound="menter.ogg";m.enable_up_and_down=true;m.wrap=false;m.enable_home_and_end=true;}void mainmenu(){setupmenu(true);m.add_item_tts("start game","gamemenu");m.add_item_tts("game settings","settingsmenu");m.add_item_tts("exit","exit");int mres=m.run("wellcom use your up and down aro keys to navigate in the menu, and use enter to actovate.",true);if (m.get_item_name(mres)=="play"){gamemenu();}else if (m.get_item_name(mres)=="settingsmenu"){m.fade_music(20);settingsmenu;}else if (m.get_item_name(mres)=="exit"){m.fade_music(20);exit();}}void gamemenu(){setupmenu(true);m.add_item_tts("play offline","offline");m.add_item_tts("play online","online");}void settingsmenu(){setupmenu(true);m.add_item_tts("exit","exit");}

URL: https://forum.audiogames.net/post/420871/#p420871




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Re: About PureBasic

2019-03-08 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: About PureBasic

can someone please give me some books for that langwich?I wanna learn it

URL: https://forum.audiogames.net/post/417266/#p417266




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Re: BGT question

2019-03-04 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: BGT question

woops, cant post html in the forom.

URL: https://forum.audiogames.net/post/416347/#p416347




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Re: BGT question

2019-03-04 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: BGT question

sorry to be the reaper here, but I hav some questions to ask.1 can someone give me a item class and a invantorry class?2can someone tell me how to make long wange weapons?3how do you implement 3d sound with bgt?4can someone help with makeing a steircace class?

URL: https://forum.audiogames.net/post/416346/#p416346




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Re: BGT question

2019-03-04 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: BGT question

sorry to be the reaper here, but I hav some questions to ask.1 can someone give me a item class and a invantorry class?2can someone tell me how to make long wange weapons?3how do you implement 3d sound with bgt?4can someone help with makeing a steircace class?

URL: https://forum.audiogames.net/post/416346/#p416346




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Re: BGT question

2019-02-24 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: BGT question

its from zombie arena

URL: https://forum.audiogames.net/post/414375/#p414375




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Re: a js sckript

2019-02-20 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: a js sckript

yw. my english. what I ment to saym ahem( I want a js skript wich plays a sound when a link is prestI'm doing something

URL: https://forum.audiogames.net/post/413252/#p413252




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a js sckript

2019-02-20 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


a js sckript

hi all!can someone give a js scriptwith play a sound a link is acttvatedI'm  planning on doing something

URL: https://forum.audiogames.net/post/413242/#p413242




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what am I doing rong?

2019-02-17 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


what am I doing rong?

I have some coad here. please help me.#include"dynamic_menu.bgt";void mane(){sho_game_window("citty builder");tts_voice voice;voice.speak_wait("wellcom to jaidon and adel's first game!");exit();}

URL: https://forum.audiogames.net/post/412435/#p412435




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what am I doing rong?

2019-02-17 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


what am I doing rong?

I have some coad here. please help me.#include"dynamic_menu.bgt";void mane(){sho_game_window("citty builder");tts_voice voice;voice.speak_wait("wellcom to jaidon and adel's first game!");exit();}}

URL: https://forum.audiogames.net/post/412435/#p412435




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Re: programming questions

2019-01-29 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: programming questions

the menu music does'ent play

URL: https://forum.audiogames.net/post/408241/#p408241




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Re: programming questions

2019-01-21 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: programming questions

this is hwat hapone when I tri that. File: C:\Users\user11\Dropbox\Jaidon and Adel\anemol killer\includes\menu.bgtOn line: 76 (16)Line: draw_map("arena");Error: Non-terminated string literal

URL: https://forum.audiogames.net/post/406730/#p406730




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Re: programming questions

2019-01-21 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: programming questions

thanks

URL: https://forum.audiogames.net/post/406729/#p406729




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programming questions

2019-01-21 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


programming questions

hiI got some questions for you all.first, bgthow to you program it to play ramdom songs for the mane menu useing m_pro class?for quarom.does it have a net opjekt?thanks!

URL: https://forum.audiogames.net/post/406722/#p406722




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Re: Something intresting for programmers to look at.

2019-01-05 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


Re: Something intresting for programmers to look at.

meh. that software is not running on my computer

URL: http://forum.audiogames.net/post/403412/#p403412




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can you make audiogames with javaskript?

2018-12-15 Thread AudioGames . net ForumDevelopers room : adel . spence via Audiogames-reflector


  


can you make audiogames with javaskript?

hi!so, the games wich you can play in the browser did they use javaskript to do it?like sikal path? and vidio games? I want to learn javaskript. so I want to know if you can make audiogames for the browser thanks!

URL: http://forum.audiogames.net/post/398974/#p398974




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