Re: Any advice on using Visual Studio Community Edition with NVDA?

2020-12-29 Thread AudioGames . net ForumDevelopers room : robin24 via Audiogames-reflector


  


Re: Any advice on using Visual Studio Community Edition with NVDA?

Hey all,Thanks so much for the super useful tips and pointers, very greatly appreciated!I will most definitely try applying all the suggested settings, like turning off previews and line numbers to see what happens, and give the add-on a try to see how much difference it makes.It's most definitely a shame that there doesn't appear to be good CLI documentation for .Net Framework, as I'm sure that would make life much much easier for us.The really cool thing about Swift is that the language, compiler and standard library are fully open-source and available on GitHub, so it's always possible to use a 3rd-party editor like TextMate to write code and then compile using the CLI.Linux support has also come a really really long way, so you could install the Swift compiler on a distro such as Ubuntu, write your code in Emacs or any other editor, and then natively build and run your code - it's even possible to build full featured server side projects using frameworks such as Vapor which you could then either run locally, or deploy using Docker or any of the major cloud hosters.Sorry for the super OT comment, just wanted to clarify this as I really do enjoy Swift quite a lot as well as the community-driven ecosystem that has developed around the language thanks to it actually being open and relatively intuitive to learn :-).Robin

URL: https://forum.audiogames.net/post/602847/#p602847




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Re: Any advice on using Visual Studio Community Edition with NVDA?

2020-12-28 Thread AudioGames . net ForumDevelopers room : robin24 via Audiogames-reflector


  


Re: Any advice on using Visual Studio Community Edition with NVDA?

Hey Turret,Thanks a lot for that tip, I'll definitely give that a try!Just curious, are there perhaps other editors that work well for writing C# code and are perhaps more NVDA friendly?Suppose I should have said this in my first post, but I really couldn't care less if the tools I'll end up using for this are the official Microsoft ones or 3rd-party solutions that might work better with NVDA, I'm really just trying to figure out what would work best in my situation.Sure, it would be sweet if I could have everything in one package (code editor, access to API docs, compiler / debugger, GIT support), but I'd also be perfectly fine with, say, compiling or pushing to GIT from the command line.I know this will definitely result in a steeper learning curve but hey, if it means I'll end up with a more usable experience, I wouldn't mind at all.Thanks!Robin

URL: https://forum.audiogames.net/post/602649/#p602649




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Any advice on using Visual Studio Community Edition with NVDA?

2020-12-28 Thread AudioGames . net ForumDevelopers room : robin24 via Audiogames-reflector


  


Any advice on using Visual Studio Community Edition with NVDA?

Hey all,So there's an open-source project written in C#, using the .Net Framework to which I'd like to contribute some code.This will be my first time doing anything in C#, however I do have extensive programming experience in Swift so hopefully it won't be all that difficult for me to get up to speed with the new language, fingers crossed.My main concern however is in regards to the accessibility of Visual Studio Community Edition.I'd already tried this a couple months ago and was having issues navigating in the source editor, there was a problem where NVDA would not properly read the focused line and there was something odd about how NVDA was speaking the selected code.My understanding currently is that the interface works great with Jaws, however I do not have or want a Jaws license as NVDA serves all my other needs perfectly.I was completely unable to find any good info on NVDA support for VS Community Edition however, I think there's an add-on that was developed in like 2016 that appears to be incompatible with current versions of NVDA.So my main question is, are any of you out there successfully using VS Community Edition with NVDA and if so, is there any advice you could share to help me get started?Secondly, in case VS Community Edition turns out to not be a good option for me as an NVDA user, would I be able to accomplish my goals with Visual Studio Code just as well?My understanding is that VS Code is way more basic and not as feature rich which I think shouldn't be a deal breaker for me, but what put me off was a comment that I saw on Stack Overflow claiming that VS Code can only compile .Net Core applications, but is incompatible with the .Net Framework that I'd need to use.If anyone could kindly shed some light on this that would be absolutely fantastic, many thanks!Robin

URL: https://forum.audiogames.net/post/602609/#p602609




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