Re: Looking for the VipGamesZone games
2021-03-11
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking for the VipGamesZone games To add the REG file properly, open c:\windows\syswow64\regedit.exe, and choose file>import and select it there. After that, the game should run. URL: https://forum.audiogames.net/post/622167/#p622167 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for the VipGamesZone games
2021-03-11
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking for the VipGamesZone games To add the REG file properly, open c:\windows\syswow64\regedit.exe, and choose file>import and select it there. URL: https://forum.audiogames.net/post/622167/#p622167 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for the VipGamesZone games
2021-03-11
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking for the VipGamesZone games To get the XHour patch to work, you should import the REG file into the 32-bit registry. URL: https://forum.audiogames.net/post/622037/#p622037 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for Mississippi crack
2021-03-10
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking for Mississippi crack I'd consider this developer not quite dead yet. Mar-Dy actually returned, under new ownership? some time in 2020. MaPlEr, a media player made by them, was also revived and renamed to Arthax, though there's still no news on Mississippi, even though people have asked. URL: https://forum.audiogames.net/post/621738/#p621738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for Mississippi crack
2021-03-10
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking for Mississippi crack I'd consider this developer not quite dead yet. Mar-Dy actually returned, under new ownership? some time in 2020. MaPlEr, a media player made by them, was also revived and renamed to Arthax, though still no news on Mississippi. URL: https://forum.audiogames.net/post/621738/#p621738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for Mississippi crack
2021-03-10
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking for Mississippi crack I'd consider this developer not quite dead yet. Mar-Dy actually returned, under new ownership? some time in 2020. MaPlEr, their other project, was also revived and renamed to Arthax, though still no news on Mississippi. URL: https://forum.audiogames.net/post/621738/#p621738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for the VipGamesZone games
2021-03-09
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking for the VipGamesZone games Here's a patch for XHour. Replace the executable in the XHour directory, and import the reg file. https://www.dropbox.com/s/f3pd7l8ttjsak … r.zip?dl=1 URL: https://forum.audiogames.net/post/621483/#p621483 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The blind swordsman help
2021-01-17
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: The blind swordsman help Parry the fireballs. You know that part when the warlock jumps around about four times really quickly, and then stops for a bit and then resumes teleporting? The idea is that you need to keep track of him while he's doing that. When he starts doing it, stop and wait for a bit. On the fourth teleport, He'll be near you for a second or so. It is during that second or so window that you need to line him up and get him in the face. This can take several tries to get right, and is actually easier in 360 degree mode. URL: https://forum.audiogames.net/post/607598/#p607598 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The blind swordsman help
2021-01-17
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: The blind swordsman help Parry the fireballs. You know that part when the warlock jumps around about four times really quickly, and then stops for a bit and then resumes teleporting? The idea is that you need to keep track of him while he's doing that. When he starts doing it, stop and wait for a bit. On the fourth teleport, He'll be near you for a second or so. It is during that second or so window that you need to line him up and get him in the face. Oddly, this part is easier in 360 degree mode. URL: https://forum.audiogames.net/post/607598/#p607598 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The blind swordsman help
2021-01-17
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: The blind swordsman help Parry the fireballs. You know that part when the warlock jumps around about six times really quickly, and then stops for a bit and then resumes teleporting? The idea is that you need to keep track of him while he's doing that. When he starts doing it, stop and wait for a bit. On the fifth teleport, He'll be near you for a second or so. It is during that second or so window that you need to line him up and get him in the face. Oddly, this part is easier in 360 degree mode. URL: https://forum.audiogames.net/post/607598/#p607598 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The blind swordsman help
2021-01-17
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: The blind swordsman help Parry the fireballs. You know that part when the warlock jumps around four times really quickly, and then stops for a bit and then resumes teleporting? The idea is that you need to keep track of him while he's doing that. When he starts doing it, stop and wait for a bit. On the fourth teleport, He'll be near you for a second or so. It is during that second or so window that you need to line him up and get him in the face. Oddly, this part is easier in 360 degree mode. URL: https://forum.audiogames.net/post/607598/#p607598 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The blind swordsman help
2021-01-17
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: The blind swordsman help Parry the fireballs. You know that part when the warlock jumps around four times really quickly, and then stops for a bit and then resumes teleporting? The idea is that you need to keep track of him while he's doing that. When he starts doing it, stop and wait for a bit. On the fourth teleport, He'll be near you for a second or so. Is it during that second or so window that you need to line him up and get him in the face. Oddly, this part is easier in 360 degree mode. URL: https://forum.audiogames.net/post/607598/#p607598 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Using braille to play interactive fiction, is it possible?
2020-11-23
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Using braille to play interactive fiction, is it possible? Sorry, wrong link. I corrected it in post 7. URL: https://forum.audiogames.net/post/592198/#p592198 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Using braille to play interactive fiction, is it possible?
2020-11-22
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Using braille to play interactive fiction, is it possible? The updated IF interpreters addon is available here. After some testing, I found that the addon is somewhat usable with braille, but has issues, most notably that the output will not actually read from the top. It will scroll to the bottom and you have to go back to read the game's output. URL: https://forum.audiogames.net/post/591930/#p591930 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Using braille to play interactive fiction, is it possible?
2020-11-22
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Using braille to play interactive fiction, is it possible? The updated IF interpreters addon is available here. URL: https://forum.audiogames.net/post/591930/#p591930 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to download games by Code Factory
2020-10-06
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: How to download games by Code Factory The demos for some of the games are still on the ONCE-CIDAT FTP server, accessible at ftp.once.es in pub/ut/tiflosoftware/Juegos_Cuentos, though note that pretty much all the directory and file names are in Spanish. URL: https://forum.audiogames.net/post/577708/#p577708 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to download games by Code Factory
2020-10-04
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: How to download games by Code Factory From what I've heard from a friend I know in Spain, the games might still be sold there, and in the case of their last developed title, Onae Zoe's Adventure, activation codes are still provided for people who previously purchased the game. Code Factory's games were developed as a collaboration between them and Once-CIDAT, now known as CTI, a Spanish blindness organization. Even though Code Factory has basically washed its hands of the games and has completely shifted business strategies, CTI apparently still sells the games in Spain and refuses to make them freeware, even though nobody really buys them these days. @post 5. They're still listed in the database, mainly for record keeping purposes, as mentions of the games may pop up in places and it might still be useful to get more info on what the games were. URL: https://forum.audiogames.net/post/577234/#p577234 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to download games by Code Factory
2020-10-04
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: How to download games by Code Factory From what I've heard from a friend I know in Spain, the games might still be sold there, and in the case of their last developed title, Onae Zoe, activation codes are still provided for people who previously purchased the game. Code Factory's games were developed as a collaboration between them and Once-CIDAT, now known as CTI, a Spanish blindness organization. Even though Code Factory has basically washed its hands of the games and has completely shifted business strategies, CTI apparently still sells the games in Spain and refuses to make them freeware, even though nobody really buys them these days. @post 5. They're still listed in the database, mainly for record keeping purposes, as mentions of the games may pop up in places and it might still be useful to get more info on what the games were. URL: https://forum.audiogames.net/post/577234/#p577234 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to download games by Code Factory
2020-10-04
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: How to download games by Code Factory From what I've heard from a friend I know in Spain, the games are still sold there. Code Factory's games were developed as a collaboration between them and Once-CIDAT, now known as CTI, a Spanish blindness organization. Even though Code Factory has basically washed its hands of the games and has completely shifted business strategies, CTI apparently still sells the games in Spain and refuses to make them freeware, even though nobody really buys them these days. @post 5. They're still listed in the database, mainly for record keeping purposes, as mentions of the games may pop up in places and it might still be useful to get more info on what the games were. URL: https://forum.audiogames.net/post/577234/#p577234 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to download games by Code Factory
2020-10-04
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: How to download games by Code Factory From what I've heard from a friend I know in Spain, the games are still sold there. Apparently, Code Factory's games were developed as a collaboration between them and Once-CIDAT, now known as CTI, a Spanish blindness organization. Even though Code Factory has basically washed its hands of the games and has completely shifted business strategies, CTI apparently still sells the games in Spain and refuses to make them freeware, even though nobody really buys them these days. @post 5. They're still listed in the database, mainly for record keeping purposes, as mentions of the games may pop up in places and it might still be useful to get more info on what the games were. URL: https://forum.audiogames.net/post/577234/#p577234 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to download games by Code Factory
2020-10-04
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: How to download games by Code Factory From what I've heard from a friend I know in Spain, the games are still sold there. Apparently, Code Factory's games were developed as a collaboration between them and Once-CIDAT, now known as CTI, a Spanish blindness organization. Even though Code Factory has basically washed its hands of the games and has completely shifted business strategies, CTI apparently still sells the games in Spain and refuses to make them freeware, even though nobody really buys them these days. URL: https://forum.audiogames.net/post/577234/#p577234 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any way to play the VIP gameszone games for free?
2020-09-21
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Re: Any way to play the VIP gameszone games for free? @jack. Just a bit of a correction. I found that entry some time ago, and actually, the uploader is not identifying themselves as Bavisoft. When you upload to the Internet Archive, you have the option to specify the author of the content you're posting. The actual uploader is below the "in collections" section. URL: https://forum.audiogames.net/post/572651/#p572651 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The road of life
2020-09-17
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Re: The road of life Yes, the Audiogames Archive has a copy here. URL: https://forum.audiogames.net/post/571627/#p571627 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: link for legacy
2020-07-31
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: link for legacy For some reason, you need to type the password twice. URL: https://forum.audiogames.net/post/557079/#p557079 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the road of live problem
2020-07-25
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: the road of live problem The truck will only move forward from a stopping position in first gear. Set it to first, and when the speed reaches 5, press a again to shift it into second gear, and when it reaches 10, press a again to shift it to third, and vice versa. Same goes for stopping the truck, press z to shift it down as you hit the brakes. URL: https://forum.audiogames.net/post/555412/#p555412 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Programming language of blinded guide by l-works?
2020-06-28
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Re: Programming language of blinded guide by l-works? @15, 14 and others.I have found a few ways to detect BGT games.1. The class name for the window is always "bgtgame", the BGT Lullaby NVDA addon took advantage of this. You can see it in the NVDA log in the window class name field near the bottom.2. The executables always seem to be over 800 kb.3, though this one is a bit more advanced. All BGT games have a compile timestamp of June 1, 2014. URL: https://forum.audiogames.net/post/546701/#p546701 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Programming language of blinded guide by l-works?
2020-06-28
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @15, 14 and others.I have found a few ways to detect BGT games.1. The class name for the window is always "bgtgame", the BGT Lullaby NVDA addon took advantage of this. You can see it in the NVDA log in the window class name field near the bottom.2. The executables always seem to be over 800 kb.3, though this one is a bit more advanced. All BGT games have a compile timestamp of June 1, 2014. URL: https://forum.audiogames.net/post/546701/#p546701 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Programming language of blinded guide by l-works?
2020-06-28
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @15, 14 and others.I have found a few ways to detect BGT games.1. The class name for the window is always "bgtgame", the BGT Lullaby NVDA addon took advantage of this. You can see it in the NVDA log in the window class name field near the bottom.2. The executables always seem to be over 800 kb.3, though this one is a bit more advanced. All BGT games were compiled on June 1, 2014. URL: https://forum.audiogames.net/post/546701/#p546701 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: NVDA 2019.3 with winGit (for interactive fiction(?
2020-04-16
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: NVDA 2019.3 with winGit (for interactive fiction(? It automatically reads the output of many interactive fiction interpreters, so there's no need to use SAPI. URL: https://forum.audiogames.net/post/520135/#p520135 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: interactive fiction with glulks and frotze and NVDA
2020-04-10
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Re: interactive fiction with glulks and frotze and NVDA I watched the GitHub repository for any new changes. Someone opened an issue and later emailed the author and it eventually got ported. The port initially showed up as a Dropbox link somewhere but it was added to the main repository shortly after. Note that the repository includes all the addons Nick has written for NVDA in one, you can download the full archive here, and to convert them to packages that NVDA can install, you just need to go into an addon's directory, select all, then zip the files and rename the extension from .zip to .nvda-addon. URL: https://forum.audiogames.net/post/518135/#p518135 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: interactive fiction with glulks and frotze and NVDA
2020-04-10
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: interactive fiction with glulks and frotze and NVDA I watched the GitHub repository for any new changes. Someone opened an issue and later emailed the author and it eventually got ported. The port initially showed up as a Dropbox link somewhere but it was added to the main repository shortly after. Note that the repository includes all the addons Nick has written for NVDA in one, and to convert them to packages that NVDA can install, you just need to go into an addon's directory, select all, then zip the files and rename the extension from .zip to .nvda-addon. URL: https://forum.audiogames.net/post/518135/#p518135 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: interactive fiction with glulks and frotze and NVDA
2020-04-07
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: interactive fiction with glulks and frotze and NVDA That addon got updated for NVDA 2019.3 recently. You can get the update here. URL: https://forum.audiogames.net/post/516960/#p516960 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Help finding a game
2020-04-01
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Help finding a game Igor and his wife appear to have basically dropped off the map completely, their Android games were still available on the Google Play store for a time after they lost their domain, but even those have disappeared, and from what I've heard their only email address was on the vipgameszone.com domain. So no, unless somebody finds them somehow, most of their paid games are basically lost. URL: https://forum.audiogames.net/post/514782/#p514782 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Help finding a game
2020-04-01
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Help finding a game Igor and his wife appear to have basically dropped off the map completely, their Android games were still available on the Google Play store for a time after they lost their domain, but even those have disappeared, and from what I've heard their only email address was on the vipgameszone.com domain. So no, unless somebody finds them somehow, all their games are basically lost. URL: https://forum.audiogames.net/post/514782/#p514782 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Help finding a game
2020-03-30
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Help finding a game We took it off the archive for a reason. It's basically unplayable since it required online activation to even act as a demo, and since the servers are down, there's no way to play it, even if you bought the game in the past. If you want the installer, though, it's here. URL: https://forum.audiogames.net/post/514236/#p514236 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Help finding a game
2020-03-30
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Help finding a game We took it off the archive for a reason. It's basically unplayable since it required online activation to even act as a demo, and since the servers are down, there's no way to play it. If you want the installer, though, it's here. URL: https://forum.audiogames.net/post/514236/#p514236 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: problum with undead asult
2020-03-19
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: problum with undead asult Don't try to use the first two download links, those are for the Blind Games edition and will be useless if you don't speak Russian or have an account there. Use the third link which leads to the international version instead. URL: https://forum.audiogames.net/post/510319/#p510319 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: problum with undead asult
2020-03-19
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: problum with undead asult Don't try to use the first two download links, those are for the Blind Games edition and will be useless if you don't speak Russian or have an account there. Use the third one instead. URL: https://forum.audiogames.net/post/510319/#p510319 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: problum with undead asult
2020-03-19
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: problum with undead asult Something tells me the game doesn't run on 64-bit unfortunately. URL: https://forum.audiogames.net/post/510182/#p510182 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: problum with undead asult
2020-03-19
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: problum with undead asult What version of Windows are you running and is it 32 or 64-bit? URL: https://forum.audiogames.net/post/510172/#p510172 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: undead-assault is back!
2020-03-18
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: undead-assault is back! Try this? URL: https://forum.audiogames.net/post/510010/#p510010 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Windows Frotz NVDA add on question
2020-03-03
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Windows Frotz NVDA add on question Yes, there is one. You can find it here or on Nick's GitHub. URL: https://forum.audiogames.net/post/505938/#p505938 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BSC Games Fix Pack From Ag Archive: Possible Virus?
2020-03-02
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: BSC Games Fix Pack From Ag Archive: Possible Virus? And you can't upload it to most file sharing services. URL: https://forum.audiogames.net/post/505719/#p505719 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BSC Games Fix Pack From Ag Archive: Possible Virus?
2020-03-02
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: BSC Games Fix Pack From Ag Archive: Possible Virus? No, BSC Games are written in Visual Basic. But nope, I'm pretty sure that this is safe, and the Autoit source code is included if you want to see exactly what it does. BSC Games being flagged by antivirus software is a rather consistent problem it seems, so much so that we had to encrypt Classic Pipe. URL: https://forum.audiogames.net/post/505669/#p505669 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BSC Games Fix Pack From Ag Archive: Possible Virus?
2020-03-02
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: BSC Games Fix Pack From Ag Archive: Possible Virus? No, BSC Games are written in Visual Basic. But nope, I'm pretty sure that this is safe, and the Autoit source code is included if you want to see exactly what it does. URL: https://forum.audiogames.net/post/505669/#p505669 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BSC Games Fix Pack From Ag Archive: Possible Virus?
2020-03-02
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: BSC Games Fix Pack From Ag Archive: Possible Virus? No, BSC Games are written in Visual BASIC. But nope, I'm pretty sure that this is safe, and the Autoit source code is included if you want to see exactly what it does. URL: https://forum.audiogames.net/post/505669/#p505669 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Super liam: I just experienced nostalgia
2020-02-29
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Super liam: I just experienced nostalgia Since people were asking about the old Super Liam sounds from before the 2014 freeware release, here they are. URL: https://forum.audiogames.net/post/505072/#p505072 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: smash athon?
2020-02-16
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: smash athon? Here's the link. @2, this was a game Liam created during a live stream several years ago. URL: https://forum.audiogames.net/post/502084/#p502084 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Need help with the road to life
2020-02-14
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Need help with the road to life You're actually facing west when you first start driving forward. When you're done turning to avoid a hazard, make sure to turn exactly to 0 degrees (use shift+right or left to turn) as your truck will drift slightly to the left or right unless you keep it straight. The idea is to stay facing west. URL: https://forum.audiogames.net/post/501395/#p501395 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Need help with the road to life
2020-02-14
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Need help with the road to life You're actually facing west when you first start driving forward. When you're done turning to avoid a hazard, make sure to turn exactly to 0 degrees (use shift+right or left to turn) as your truck will drift slightly to the left or right unless you keep it straight. The idea is to stay facing west, which is your target. URL: https://forum.audiogames.net/post/501395/#p501395 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Need help with the road to life
2020-02-14
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Need help with the road to life You're actually facing west when you first start driving forward. When you're done turning, make sure to turn exactly to 0 degrees (use shift+right or left to turn) as your truck will drift slightly to the left or right unless you keep it straight. The idea is to stay facing west, which is your target. URL: https://forum.audiogames.net/post/501395/#p501395 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Need help with the road to life
2020-02-14
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Need help with the road to life I believe you're actually facing west when you first start driving forward. When you're done turning, make sure to turn exactly to 0 degrees (use shift+right or left to turn) as your truck will drift slightly to the left or right unless you keep it straight. URL: https://forum.audiogames.net/post/501395/#p501395 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Need help with the road to life
2020-02-14
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Need help with the road to life I believe you're actually facing west when you first start driving forward. When you're done turning, make sure to turn exactly to 0 degrees (use shift+right and left to turn) as your truck will drift slightly to the left or right unless you keep it straight. URL: https://forum.audiogames.net/post/501395/#p501395 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Need help with the road to life
2020-02-14
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Need help with the road to life I believe west is actually straight ahead when you first start driving forward. When you're done turning, make sure to turn exactly to 0 degrees (use shift+right and left to turn) as your truck will drift slightly unless you keep it straight. URL: https://forum.audiogames.net/post/501395/#p501395 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: RTR sconf password
2020-01-14
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: RTR sconf password The command is "scon", not "sconf". URL: https://forum.audiogames.net/post/492735/#p492735 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: RTR sconf password
2020-01-14
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: RTR sconf password The command is scon, not sconf. URL: https://forum.audiogames.net/post/492735/#p492735 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: RTR sconf password
2020-01-14
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: RTR sconf password I'm pretty sure the command is actually scon. URL: https://forum.audiogames.net/post/492735/#p492735 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I have a question about the games made by audio games.net
2020-01-09
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: I have a question about the games made by audio games.net You may be able to play most of the Flash stuff by downloading this from Adobe. This is a standalone app that needs no installation, so just go to file>open and select the SWF file to run it. URL: https://forum.audiogames.net/post/491685/#p491685 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I have a question about the games made by audio games.net
2020-01-09
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: I have a question about the games made by audio games.net You may be able to play most of the SWF stuff by downloading this from Adobe. This is a standalone app that needs no installation, so just go to file>open and select the SWF file to run it. URL: https://forum.audiogames.net/post/491685/#p491685 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Having a problem with the BSC games unlock code Generator
2020-01-03
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Having a problem with the BSC games unlock code Generator Perhaps your antivirus deleted SerialCode_Web.dll? It's required by the unlock code generator, and if it's not present try redownloading it. URL: https://forum.audiogames.net/post/490416/#p490416 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
A full archive of the audiogames.net experimental games?
2020-01-01
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
A full archive of the audiogames.net experimental games? Hi, I'm wondering if anyone has a full archive of the audiogames originally hosted here? The Audiogames Archive has a decent amount of them and we even added a new title recently, but I'm pretty sure we're missing quite a few. URL: https://forum.audiogames.net/post/490057/#p490057 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Screen Reader Support in Audio Games
2019-12-28
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Screen Reader Support in Audio Games I prefer using a screen reader for output, since I can use my synthesizer of choice, and SAPI also seems to suffer from a natural lag, though I see why developers don't like screen readers because they can't tell if they are speaking or not and thus can't do things like only send the next string when the synth is done speaking, though NVDA in particular may be able to address this now that speech refactor has officially landed in 2019.3. URL: https://forum.audiogames.net/post/488864/#p488864 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Screen Reader Support in Audio Games
2019-12-28
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Screen Reader Support in Audio Games I prefer using a screen reader for output, since I can use my synthesizer of choice, and SAPI also seems to suffer from a natural lag, though I see why developers don't like screen readers because they can't tell if they are speaking or not and thus can't do things like only send the next string when the synth is done speaking, though NVDA may be able to address this now that speech refactor has officially landed in 2019.3. URL: https://forum.audiogames.net/post/488864/#p488864 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I have a question about dos and windows x p games
2019-12-12
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: I have a question about dos and windows x p games This is covered in more detail in the readme.txt file in Talking Dosbox, but basically you need to install com0com, add a virtual port pair and use one of the batch scripts to start the virtual Braille n Speak. Then you launch dosbox.exe and type "asap" to enable the ASAP screen reader. URL: https://forum.audiogames.net/post/485147/#p485147 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Audiogames Archive safe browsing issues resolved
2019-11-11
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Audiogames Archive safe browsing issues resolved I asked John about this since he would be the one to answer, and he said that we generally host modern games because if we didn't we may not have as much community impact as we could, since we've tended to be the source people go to when they can't find a game, though John said he hasn't come out specifically for or against hosting modern titles. Storage is not much of an issue for us, as Skynet is handling that, and our main costs are the domain name and bandwidth, which is why we've done our best to clamp down on bad actors recently. URL: https://forum.audiogames.net/post/475478/#p475478 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Audio Formula 1?
2019-11-09
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Audio Formula 1? I found it as well. I wanted to get it added to the Audiogames Archive, but it's unclear if it works or not, I've managed to start races but I can't hear anything other than a loud beeping noise when racing, even though there are car sounds in the game's files. URL: https://forum.audiogames.net/post/474889/#p474889 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Audiogames Archive safe browsing issues resolved
2019-11-09
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Audiogames Archive safe browsing issues resolved Hi, just letting everyone know that the Google Safe Browsing issues plaguing the archive recently have been resolved, and people should be able to visit the site normally. We did manage to get a list of files being flagged, and it turns out Classic Pipe, Mason's Game Machine and Burak's Computer Simulator were the problematic files. To resolve the Safe Browsing issues without removing the content, we have converted them to encrypted 7-zip archives and have provided the password to decrypt them in the game's metadata, and of course after you've decrypted them you can store them however you want. We have added a section to the FAQ page about this as well. This seems to have resolved the Safe Browsing issues for now, though we may have to encrypt more files if anything else comes up. Also the fact that this worked proves that humans are probably not looking at review requests. URL: https://forum.audiogames.net/post/474629/#p474629 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Audiogames Archive safe browsing issues resolved
2019-11-09
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Audiogames Archive safe browsing issues resolved Hi, just letting everyone know that the Google Safe Browsing issues plaguing the archive recently have been resolved, and people should be able to visit the site normally. We did manage to get a list of files being flagged, and it turns out Classic Pipe, Mason's Game Machine and Burak's Computer Simulator were the problematic files. To resolve the Safe Browsing issues without removing the content, we have converted them to encrypted 7-zip archives and have provided the password to decrypt them in the game's metadata, and of course after you've decrypted them you can store them however you want. This seems to have resolved the Safe Browsing issues for now, though we may have to encrypt more files if anything else comes up. Also the fact that this worked proves that humans are probably not looking at review requests. URL: https://forum.audiogames.net/post/474629/#p474629 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Audiogames Archive safe browsing issues resolved
2019-11-09
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Audiogames Archive safe browsing issues resolved Hi, just letting everyone know that the Google Safe Browsing issues plaguing the archive recently have been resolved, and people should be able to visit the site normally. We did manage to get a list of files being flagged, and it turns out Classic Pipe, Mason's Game Machine and Burak's Computer Simulator were the problematic files. To resolve the Safe Browsing issues without removing the content, we have converted them to encrypted 7-zip archives and have provided the password to decrypt them in the game's metadata, and of course after you've decrypted them you can store them however you want. This seems to have resolved the Safe Browsing issues for now, though we may have to encrypt more files if anything else comes up. URL: https://forum.audiogames.net/post/474629/#p474629 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the road of life
2019-11-08
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: the road of life You can download the game here. URL: https://forum.audiogames.net/post/474124/#p474124 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the road of life
2019-11-08
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: the road of life You can download the game here. Unfortunately nobody has been able to contact the author for some time. URL: https://forum.audiogames.net/post/474124/#p474124 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the road of life
2019-11-07
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: the road of life You can download the game here. URL: https://forum.audiogames.net/post/474124/#p474124 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: can someone find this game?
2019-10-08
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: can someone find this game? From what I've found, this was a game that Philip Bennefall and Kelly Sapergia worked on at one point. It was leaked by a beta tester. URL: https://forum.audiogames.net/post/466810/#p466810 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What was happened with Audio games archive?
2019-10-01
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: What was happened with Audio games archive? We've added a notice to the front page about this. Admittedly the people who are seeing warnings may not get far enough to see it, but if they do they'll at least know what's going on and that we're aware of the issue. URL: https://forum.audiogames.net/post/465477/#p465477 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What was happened with Audio games archive?
2019-10-01
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: What was happened with Audio games archive? We've added a notice to the front page about this. Admittedly the people who are seeing warnings may not get far enough to see it, but if they do they'll at least know what's going on. URL: https://forum.audiogames.net/post/465477/#p465477 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What was happened with Audio games archive?
2019-09-30
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: What was happened with Audio games archive? Though while I was searching, I came across a Google troubleshooter meant to check if a site has been hacked, and if you're sure your site is safe is suppose to allow you to send reconsideration requests through their forums. I'm suspicious that we might just get an automated response, though it's probably worth a try. The article has been sent to John. URL: https://forum.audiogames.net/post/465298/#p465298 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: What was happened with Audio games archive?
2019-09-30
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: What was happened with Audio games archive? We're using HTTPS, unfortunately the problem is that the site is being flagged by Google as unsafe, possibly because a lot of the games we host are flagged as false positives by antivirus software. Not sure what we can do about it unfortunately. URL: https://forum.audiogames.net/post/465254/#p465254 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: RTR question
2019-09-28
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: RTR question Scroll down a bit, there is an offline version. And thanks Defender, I'm pretty sure the copy I sent to the archive was actually one you posted somewhere a while ago. URL: https://forum.audiogames.net/post/465027/#p465027 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Have you ever accidentally discovered a cheat or easter egg in a game?
2019-09-27
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Have you ever accidentally discovered a cheat or easter egg in a game? Zarvox, hmm. Perhaps the command might be somewhere in a different game by the same developer? URL: https://forum.audiogames.net/post/464827/#p464827 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Have you ever accidentally discovered a cheat or easter egg in a game?
2019-09-24
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Have you ever accidentally discovered a cheat or easter egg in a game? Subject says it all. Have you ever accidentally discovered an easter egg or cheat in a game without getting a list of codes after you beat it or consulting a guide? In my case, I once discovered the evade blades forever cheat in Battle Zone, though I'm not quite sure how I did. I also accidentally discovered the interesting trash can messages in Blast Chamber, and an undocumented command to disable tutorial pauses in Rhythm Rage. URL: https://forum.audiogames.net/post/464030/#p464030 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Please help for SuperLian!
2019-09-21
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Please help for SuperLian! You'll hear a short buzz when it comes towards you, which means it's about to shoot... URL: https://forum.audiogames.net/post/463187/#p463187 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Please help for SuperLian!
2019-09-21
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Please help for SuperLian! You just shoot him. He'll throw up a force field that will keep you from shooting him for a while, indicated by a humming sound, and you have to wait for it to turn off to get another shot at him. Don't go up to him, otherwise you'll die. Liam, didn't know that was a glitch :). I thought that was suppose to be a secret when I first found it. I wonder what caused it? URL: https://forum.audiogames.net/post/463171/#p463171 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Please help for SuperLian!
2019-09-21
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Please help for SuperLian! You just shoot him. He'll throw up a force field that will keep you from shooting him for a while, indicated by a humming sound, and you have to wait for it to turn off to get another shot at him. Don't go up to him, otherwise you'll die. Liam, didn't know that was a glitch :). I thought that was suppose to be a secret when I first found it. Is it a range issue? URL: https://forum.audiogames.net/post/463171/#p463171 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Please help for SuperLian!
2019-09-21
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Please help for SuperLian! You just shoot him. He'll throw up a force field that will keep you from shooting him for a while, indicated by a humming sound, and you have to wait for it to turn off to get another shot at him. Liam, didn't know that was a glitch . I thought that was suppose to be a secret when I first found it. URL: https://forum.audiogames.net/post/463171/#p463171 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Please help for SuperLian!
2019-09-21
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Please help for SuperLian! X1? Jump away when the laser stops over you, it will always follow you and you need to get away from it before it shoots you. Make sure to avoid the holes while you jump.SPOILERThere is also a place on one of the platforms where the laser won't hit you. URL: https://forum.audiogames.net/post/463150/#p463150 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: I'm noticing a Pattern for Audio FPSs
2019-09-21
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: I'm noticing a Pattern for Audio FPSs No, he did release the source code for a short time, I remember looking at it when it was available. URL: https://forum.audiogames.net/post/463132/#p463132 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how can i download the Grizzly Gulch Western Extravaganza?
2019-08-28
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: how can i download the Grizzly Gulch Western Extravaganza? Yeah, Computer Room Services in the UK still seems to have some copies of Chillingham left. URL: https://forum.audiogames.net/post/458308/#p458308 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how can i download the Grizzly Gulch Western Extravaganza?
2019-08-28
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: how can i download the Grizzly Gulch Western Extravaganza? Not an impossibility. Computer Room Services in the UK still has some copies of Chillingham left. URL: https://forum.audiogames.net/post/458308/#p458308 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
What's with this hallmark of many early 2000s audio games?
2019-08-27
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
What's with this hallmark of many early 2000s audio games? One thing I noticed that many audio games from the early 2000s have in common, think BSC Games and early LWorks titles, is that sound seems to always stop playing when you leave the window. I wonder why this is? URL: https://forum.audiogames.net/post/458008/#p458008 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how can i download the Grizzly Gulch Western Extravaganza?
2019-08-26
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: how can i download the Grizzly Gulch Western Extravaganza? Press f12 in the town to speed up combat. Unfortunately the game does crash if you leave the window and I'm not aware of a solution for that. URL: https://forum.audiogames.net/post/457792/#p457792 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Interview with Philip Bennefall on tonight's Arcade
2019-08-21
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Interview with Philip Bennefall on tonight's Arcade Simter, Grenade Radio was shut down several years ago, so the domain is probably owned by someone else now and you probably wouldn't be able to find a link to the interview on the site even if you wanted to. URL: https://forum.audiogames.net/post/457065/#p457065 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Interview with Philip Bennefall on tonight's Arcade
2019-08-21
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Interview with Philip Bennefall on tonight's Arcade Simter, Grenade Radio was shut down several years ago, so the domain is probably owned by someone else now and you couldn't find a link even you wanted to. URL: https://forum.audiogames.net/post/457065/#p457065 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: win frots nvda add on
2019-08-19
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: win frots nvda add on Jeff hosts it, but I believe he's hosting an old version. The addon itself is on Nick's GitHub, though it's part of a larger package of many other addons he's created and isn't compiled into an addon package.. URL: https://forum.audiogames.net/post/456502/#p456502 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: win frots nvda add on
2019-08-19
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: win frots nvda add on Jeff hosts it, but I believe he's hosting an old version. The addon itself is on Nick's GitHub, though it's part of a larger package of many other addons he's created. I just compiled it in to an NVDA addon package. URL: https://forum.audiogames.net/post/456502/#p456502 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: win frots nvda add on
2019-08-18
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: win frots nvda add on You may want to try this addon instead, it's the more modern version of the Frotz addon and has support for some other interpreters as well. A Frotz module is included. URL: https://forum.audiogames.net/post/456398/#p456398 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: win frots nvda add on
2019-08-18
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: win frots nvda add on You may want to try this addon instead, it's the more modern version of the Frotz addon and has support for some other interpreters as well. URL: https://forum.audiogames.net/post/456398/#p456398 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: In need of a manamon key.
2019-08-14
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: In need of a manamon key. Good doom reference XD. URL: https://forum.audiogames.net/post/455479/#p455479 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking For: Latest Release of X-Sight Interactive's Blind Man's Bluff
2019-08-11
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AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking For: Latest Release of X-Sight Interactive's Blind Man's Bluff It was a game by Tony Sales that was distributed through X-Sight Interactive. Basically the story was that you go home after a long night of drinking and are and are attacked by gun a chainsaw wielding maniacs, and you shoot them as they come at you but try not to shoot the cat. The Audiogames Archive has it, but only the SAPI 4 version, the update seems to be rather hard to track down. URL: https://forum.audiogames.net/post/454822/#p454822 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking For: Latest Release of X-Sight Interactive's Blind Man's Bluff
2019-08-11
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking For: Latest Release of X-Sight Interactive's Blind Man's Bluff It was a game by Tony Sales that was distributed through X-Site Interactive. Basically the story was that you go home after a long night of drinking and are and are attacked by gun a chainsaw wielding maniacs, and you shoot them as they come at you but try not to shoot the cat. The Audiogames Archive has it, but only the SAPI 4 version, the update seems to be rather hard to track down. URL: https://forum.audiogames.net/post/454822/#p454822 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking For: Latest Release of X-Sight Interactive's Blind Man's Bluff
2019-08-11
Thread
AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Looking For: Latest Release of X-Sight Interactive's Blind Man's Bluff It was a game by Tony Sales that was distributed through X-Site Interactive. Basically the story was that you go home after a long night of drinking and are and are attacked by gun a chainsaw wielding maniacs, and you shoot them as they come at you but try not to shoot the cat. URL: https://forum.audiogames.net/post/454822/#p454822 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector