Re: Bokurano Daibouken 3 : secondary topic

2021-03-06 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I checked the guide.At least I know now why the ball died suddenly.I picked five pieces for the Miracle Edge and did not bother picking the rest up.My worst problem was, and still is, Dark Projectile.I have the impression it appears out of nowhere and kills me before I try do something about it.Running away on a speed drink sometimes works.

URL: https://forum.audiogames.net/post/620564/#p620564




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Re: Bokurano Daibouken 3 : secondary topic

2021-03-06 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Thank you for the answer.I managed to defeat the ball once, but I am confused about something.When I tried fighting the ball, it has been killed, but not by me.Something else killed it and I got the ball at the end, but no experience.I won after that and leveled up from 1530 to 1659.What happened the first time?

URL: https://forum.audiogames.net/post/620509/#p620509




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Re: Bokurano Daibouken 3 : secondary topic

2021-03-06 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hello.Could someone give me some hints how to defeat magical ball?I tried searching the forum, but failed to find a decent answer.The only post claiming to be a guide looks like half of its content is missing and it only describes finding the ball, which I knew in the first place.

URL: https://forum.audiogames.net/post/620374/#p620374




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Re: Some new accessible roguelike games, or at least kind of roguelike

2021-02-17 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Some new accessible roguelike games, or at least kind of roguelike

I would like to play Trawel too.If the game ever will be updated on itch.io, I will try it.

URL: https://forum.audiogames.net/post/616337/#p616337




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Re: Warsim, text based randomly generated stratogy

2021-02-15 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Wastelander, is it in the Black Alley?Because it is the only place in the Blackmarket I am unable to enter and I did not notice anything new.Unless I am required to do something first to reveal the place?EDIT:Found the place.My bad for not visiting taverns much...I like the puzzle to open the entrance.Thank you for the hint.

URL: https://forum.audiogames.net/post/615931/#p615931




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Re: Warsim, text based randomly generated stratogy

2021-02-15 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Wastelander, is it in the Black Alley?Because it is the only place in the Blackmarket I am unable to enter and I did not notice anything new.Unless I am required to do something first to reveal the place?EDIT:Found the place.My fault for not visiting taverns much.I like the puzzle to open the entrance.Thank you for the hint.

URL: https://forum.audiogames.net/post/615931/#p615931




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Re: Warsim, text based randomly generated stratogy

2021-02-15 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Wastelander, is it in the Black Alley?Because it is the only place in the Blackmarket I am unable to enter and I did not notice anything new.Unless I am required to do something first to reveal the place?

URL: https://forum.audiogames.net/post/615931/#p615931




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Re: Warsim, text based randomly generated stratogy

2021-02-10 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I am looking for Holy Land.I tried all places which previously did nothing except giving some description, like caves and old ruins.I found gnomes, vampires and a place which requires a key.

URL: https://forum.audiogames.net/post/614299/#p614299




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Re: Warsim, text based randomly generated stratogy

2021-02-10 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I am looking for Holly Land.I tried all places which previously did nothing except giving some description, like caves and old ruins.

URL: https://forum.audiogames.net/post/614299/#p614299




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Re: Warsim, text based randomly generated stratogy

2021-02-10 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I tried all places which previously did nothing except giving some description, like caves and old ruins.

URL: https://forum.audiogames.net/post/614299/#p614299




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Re: Warsim, text based randomly generated stratogy

2021-02-10 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Do I need to start a new game to find recently added hidden area?If not, a nudge in the right direction where to look for it would be appreciated.I looked in old places for something new, but without luck.

URL: https://forum.audiogames.net/post/614275/#p614275




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Re: Aeamon Remastered

2021-01-26 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Aeamon Remastered

To access your character, focus on the "Delete" button, then press SHIFT+U.I use Firefox, I hope it works in another browsers too.I wish there was some external way to save a character.I accidentally lost mine and had to recreate her again.I like the feature which allows to keep and use protective gear found in adventures outside these adventures.

URL: https://forum.audiogames.net/post/609833/#p609833




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Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-30 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Some new accessible roguelike games, or at least kind of roguelike

I think there is some misunderstanding here.If I understand right, the second website was made so people could play the screenreader version online, which is impossible on the game's main page.To download, use the main page:https://agat.itch.io/4x4-galaxy@Agat, correct me if I am wrong.

URL: https://forum.audiogames.net/post/603222/#p603222




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Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-30 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Some new accessible roguelike games, or at least kind of roguelike

I think there is some misunderstanding here.If I understand right, the second website was made so people could play the screenreader version online, which is impossible on the game's main page.To download, use the main page:https://agat.itch.io/4x4-galaxy.@Agat, correct me if I am wrong.

URL: https://forum.audiogames.net/post/603222/#p603222




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Re: Fara, a new browser or downloadable roguelike

2020-12-27 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

I can answer at least one question.1. To choose name and class, type /setname and /setclass respectively.2. To track a quest NPC, type /waypoint and then choose where you want to travel.Your goal should be in waypoints, just as Relica was.From what I understand, a character can only remember set number of waypoints, but I do not know how many.You must then forget some waypoints to make room for new.3. To check your condition, type /Condition or /targetcondition for the condition of your target.To heal your character, rest, but watch out where you do so.From what I understand, resting wearing a coat and near a burning fire is more effective.But resting outside often resulted in my items being stolen.So rest inside a building if you can or build a structure the first chance you get.Quick actions are always near the beginning of the page for me.

URL: https://forum.audiogames.net/post/602529/#p602529




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Re: Fara, a new browser or downloadable roguelike

2020-12-21 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

Type /highdetail and you will see targets while moving.Wandering around is unavoidable I am afraid.My biggest problem, other than having to change system language every time I want to play, are fights.I keep getting killed recently.I am looking forward to that article as well.

URL: https://forum.audiogames.net/post/600664/#p600664




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Re: Fara, a new browser or downloadable roguelike

2020-12-21 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

Type /highdetail and you will see targets while moving.Wandering around is unavoidable I am afraid.My biggest problem, other than having to change system language every time I want to play, are fights.I keep getting killed recently.

URL: https://forum.audiogames.net/post/600664/#p600664




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Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Some new accessible roguelike games, or at least kind of roguelike

Itch.io tells me that 4x4 Galaxy had a new upload.I downloaded the game again just in case.

URL: https://forum.audiogames.net/post/600563/#p600563




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Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Some new accessible roguelike games, or at least kind of roguelike

Sorry for double post again, but I just remembered a game that might interest people here.Skybreak! is a science-fantasy role-playing game of galactic proportions: explore distant stars, plunder alien ruins, hunt space pirates, collect beetles, slay gods, make out with sorcerers, and punch cosmic evil in its flabby, betentacled face!The only thing you can't do is steer...The game is made in Adrift and can be downloaded or played online.I never completed the game, only started to see what it was about.

URL: https://forum.audiogames.net/post/600498/#p600498




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Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Some new accessible roguelike games, or at least kind of roguelike

Sorry for double post again, but I just remembered a game that might interest people here.Skybreak! is a science-fantasy role-playing game of galactic proportions: explore distant stars, plunder alien ruins, hunt space pirates, collect beetles, slay gods, make out with sorcerers, and punch cosmic evil in its flabby, betentacled face!The only thing you can't do is steer...The game is made in Adrift and can be downloaded or play online.

URL: https://forum.audiogames.net/post/600498/#p600498




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Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Some new accessible roguelike games, or at least kind of roguelike

Last time I checked, voyageur did not have a demo.So the only choyce is to buy it or not.

URL: https://forum.audiogames.net/post/600488/#p600488




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Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

Sorry for double post, but I experimented a little.It seems the game respects my voice settings as long as the following conditions are met:1. System language must be set to English. In this case, I changed the language to British English specifically.2. The voice set in both 32-bit and 64-bit settings must be the same voice.When I changed language back to Polish, the game started using Polish voice again, but the system voice settings were untouched in both versions.So it seems the only way to use English voice for me in Fara is changing system language before playing.And I cannot use NVDASAPI, because in one setting it works and in the other does not.

URL: https://forum.audiogames.net/post/600313/#p600313




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Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Some new accessible roguelike games, or at least kind of roguelike

I have completed both Voyager and 4x4 Galaxy.I played 4x4 Galaxy after the game entered Spring Thing.The only thing not accessible was the map, each destination was being read as "O".I notified the author and she fixed the whole thing in minutes.This is how we have the screenreader version.To choose destination with easier enemies, pay attention to the colour on the link, it specifies the difficulty of the planet.I forgot which colors they are, but it all is in the game's help.Use INSERT+F or whatever the screenreader command is to check the formatting, it includes color.If nothing else, escape.

URL: https://forum.audiogames.net/post/600307/#p600307




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Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

I play downloaded version of the game, because I do not want to have to go through all of itch.io stuff.At least for me, when I tried through itch.io, some things seemed to be missing.Things like starting a new game.I was unable to find it, I do not know if it did not show or NVDA was not reading for some reason.In the downloaded version I have no such problems, NVDA reads it correctly.With the voice it is like I said: the game chooses the voice and overrides system settings.I will try NVDASAPI and see if it helps.Now I have some nontechnical questions.What use hero's medals have?They take space in my inventory and I have no idea what to do with them.Speaking of inventory, is there any way to increase the inventory limit, to carry more things?How to find a specific NPC?After doing the quest with the lost child, said child wanted to play hide and seek.I agreed, but then I was unable to find him.Any ideas how to do that the next time?My most recent death was caused by drowning.I was traveling to a settlement using waypoint, found myself in a lake and was unable to leave.The command Exit did not help in this case, but I was free to explore the lake.Again, what to do next time?How do you even build a house?I crafted only some small things, like wooden shield.The largest thing I ever build was a structure.I am looking forward to your tutorial.

URL: https://forum.audiogames.net/post/600304/#p600304




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Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

I play downloaded version of the game, because I do not want to have to go through all of itch.io staff.At least for me, when I tried through itch.io, some things seemed to be missing.Things like starting a new game.I was unable to find it, I do not know if it did not show or NVDA was not reading for some reason.In the downloaded version I have no such problems, NVDA reads it correctly.With the voice it is like I said: the game chooses the voice and overrides system settings.I will try NVDASAPI and see if it helps.Now I have some nontechnical questions.What use hero's medals have?They take space in my inventory and I have no idea what to do with them.Speaking of inventory, is there any way to increase the inventory limit, to carry more things?How to find a specific NPC?After doing the quest with the lost child, said child wanted to play hide and seek.I agreed, but then I was unable to find him.Any ideas how to do that the next time?My most recent death was caused by drowning.I was traveling to a settlement using waypoint, found myself in a lake and was unable to leave.The command Exit did not help in this case, but I was free to explore the lake.Again, what to do next time?How do you even build a house?I crafted only some small things, like wooden shield.The largest thing I ever build was a structure.I am looking forward to your tutorial.

URL: https://forum.audiogames.net/post/600304/#p600304




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Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

I play downloaded version of the game, because I do not want to have to go through all of itch.io staff.At least for me, when I tried through itch.io, some things seemed to be missing.Things like starting a new game.I was unable to find it, I do not know if it did not show or NVDA was not reading for some reason.In the downloaded version I have no such problems, NVDA reads it correctly.With the voice it is like I said: the game choses the voice and overrides system settings.I will try NVDASAPI and see if it helps.Now I have some nontechnical questions.What use hero's medals have?They take space in my inventory and I have no idea what to do with them.Speaking of inventory, is there any way to increase the inventory limit, to carry more things?How to find a specific NPC?After doing the quest with the lost child, said child wanted to play hide and seek.I agreed, but then I was unable to find him.Any ideas how to do that the next time?My most recent death was caused by drowning.I was traveling to a settlement using waypoint, found myself in a lake and was unable to leave.The command Exit did not help in this case, but I was free to explore the lake.Again, what to do next time?How do you even build a house?I crafted only some small things, like wooden shield.The largest thing I ever build was a structure.I am looking forward to your tutorial.

URL: https://forum.audiogames.net/post/600304/#p600304




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Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

Thanks for trying to help.One workaround I found is changing system display language to English.After doing that the game still did what it wanted and messed up settings, but at least it used English voice.Progress right?If one can call having to change language for the entire system just to play a game progress.Not to mention what business a game has to change system settings to begin with.

URL: https://forum.audiogames.net/post/600062/#p600062




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Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

Thanks for trying to help.One workaround I found is changing system display language to English.After doing that the game still did what it wanted and messed up settings, but at least it used English voice.Proggress right?If one can call having to change language for the entire system just to play a game proggress.Not to mention what business a game has to change system settings to begin with.

URL: https://forum.audiogames.net/post/600062/#p600062




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Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

@DefenderI have settings for both 32 and 64 bit versions.Thanks for giving the paths, I forgot how to find 32-bit panel.Now where things get weird.I have English voice set in both settings.When I use SAPI in Fara, the game uses Polish voice, then overrides the 32-bit setting and sets the voice it uses as default.The 64-bit setting is untouched.Ideas?

URL: https://forum.audiogames.net/post/600056/#p600056




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Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

@DefenderI have settings for both 32 and 64 bit versions.Thanks for giving the paths, I forgot how to find 32-bit panel.Now where things get weird.I have English voice set in both settings.When I use SAPI in Fara, the game uses Polish voice, then overrides the 32-bit setting and sets the voice it use as default.The 64-bit setting is untouched.Ideas?

URL: https://forum.audiogames.net/post/600056/#p600056




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Re: Fara, a new browser or downloadable roguelike

2020-12-18 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

It does not work for me.The game always uses Polish voice, no matter which voice I have set as default voice.I have an English voice set as the default voice, but the game ignores it.

URL: https://forum.audiogames.net/post/600046/#p600046




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Re: Fara, a new browser or downloadable roguelike

2020-12-18 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

Good about changing the speech rate, but what about choosing the voice?I am going to wait until something is done about this, or I no longer need SAPI to play.

URL: https://forum.audiogames.net/post/600033/#p600033




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Re: Fara, a new browser or downloadable roguelike

2020-12-16 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

I did the child quest once, so here is some advice.Spoilers if the solutions are not random.Keep climbing trees.@Defender:Thank you for the advice, but I am afraid it did not help.I already have the voice set to English in these settings and the game uses Polish voice regardless of them.

URL: https://forum.audiogames.net/post/599349/#p599349




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Re: Fara, a new browser or downloadable roguelike

2020-12-16 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

Any idea if changing the SAPI voice is possible?The game chose to use Polish voice, which is annoying when trying to read in English.

URL: https://forum.audiogames.net/post/599183/#p599183




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Re: Fantasy story ii

2020-11-21 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fantasy story ii

A dumb question here, but I am experiencing that annoying cursor jumping in menu too.So how to Route the mouse cursor out of the game window?

URL: https://forum.audiogames.net/post/591569/#p591569




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Re: Fantasy story ii

2020-11-21 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fantasy story ii

A dumb question here, but I am experiencing that annoying cursor jumping in menu too.So how to Route the mouse cursor out of the game window?Also, on the topic of training, any advice how to train barrier and mind?These are still at 0, and these lovely cobolds are no help in my case.

URL: https://forum.audiogames.net/post/591569/#p591569




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Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fantasy story ii

If I understand correctly the  manual, the sound for an enemy in range is for weapon users.When fighting with magic, I am trying to stay away and cast from a distance.

URL: https://forum.audiogames.net/post/591428/#p591428




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Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fantasy story ii

There is a cave with ores near the starting town.Enter the plain with slimes and look for this cave west.Locations with ores have no monsters, but the cave itself is full of bats and  spiders.Bats leave fangs for Stamina Potion, Spiders silk, and Fungus mushroom.I also found something called Boss Slime.Where did you find cotton?I guess I will find sooner or later.

URL: https://forum.audiogames.net/post/591406/#p591406




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Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fantasy story ii

Thanks, found the kobold.Unfortunately it killed me.I am not sure about sealing skills, but it seems Heal can be cast without a wand.I unequipped my wand and was able to cast the spell.

URL: https://forum.audiogames.net/post/591345/#p591345




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Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fantasy story ii

Hello.I started playing the game too.@Vazbol, where did you find a Kobold?I fought only slimes so far and tried fighting hornets.Also thanks for chopping tips.I will try that, since I could use the money.I recommend fighting spiders, but stay away from fungus.I am having trouble with it.Spiders drop 25 gold and spider silk, which sells for 40 gold.

URL: https://forum.audiogames.net/post/591314/#p591314




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Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fantasy story ii

Hello.I started playing the game too.@Vazbol, where did you find a Kobold?I fought only slimes so far and tried fighting hornets.Also thanks for chopping tips.I will try that, since I could use the money.Damn these hornets are fast.They do 5 damage to me and I have trouble avoiding.Honey is going to be difficult to get.I recommend fighting spiders, but stay away from fungus.I am having trouble with it.Spiders drop 25 gold and spider silk, which sells for 40 gold.

URL: https://forum.audiogames.net/post/591314/#p591314




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Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Fantasy story ii

Hello.I started playing the game too.@Vazbol, where did you find a Kobold?I fought only slimes so far and tried fighting hornets.Also thanks for chopping tips.I will try that, since I could use the money.Damn these hornets are fast.They do 5 damage to me and I have trouble avoiding.Honey is going to be difficult to get.Anyone using magic?While my mana keeps growing nicely, my wand skill stopped growing after reaching 10.I wonder what the problem is.

URL: https://forum.audiogames.net/post/591314/#p591314




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Re: Dragonium a medieval browser mmo rpg

2020-11-03 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Dragonium a medieval browser mmo rpg

The post and quests I saw were translated for me in Chrome.By "small" I meant something like one word or one line of text.These things I cannot translate sometimes.For example, in the Halloween event I saw one instance with an option to take an item not translated.It was one line of text in a link.I was unable to translate it, but I took the item of course.

URL: https://forum.audiogames.net/post/586051/#p586051




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Re: Dragonium a medieval browser mmo rpg

2020-11-03 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Dragonium a medieval browser mmo rpg

I can translate by doing what I said, without the need to copy the text.It mostly works for me.Unless the amount of text to translate is small and the rest is in English, the option to translate does not show up in this case for some reason.

URL: https://forum.audiogames.net/post/585993/#p585993




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Re: Dragonium a medieval browser mmo rpg

2020-11-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Dragonium a medieval browser mmo rpg

Press F6 until the option to translate appears.Choose the prefered language.Alternatively, select the option in context menu.The option from the context menu should translate automatically to the chosen language.

URL: https://forum.audiogames.net/post/585795/#p585795




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Re: Dragonium a medieval browser mmo rpg

2020-11-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Dragonium a medieval browser mmo rpg

@Dark, I did not mean NVDA add-ons.I was talking about the translation feature in Google Chrome.And the event is a game within the game.I am nowhere near to completing it.Good luck.

URL: https://forum.audiogames.net/post/585785/#p585785




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Re: Dragonium a medieval browser mmo rpg

2020-11-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Dragonium a medieval browser mmo rpg

Dark, I did not mean NVDA add-ons.I was talking about the translation feature in Google Chrome.And the event is a game within the game.I am nowhere near to completing it.Good luck.

URL: https://forum.audiogames.net/post/585785/#p585785




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Re: Dragonium a medieval browser mmo rpg

2020-11-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Dragonium a medieval browser mmo rpg

Dark, the message about the Halloyywyn event is in English too.Check the second message in the topic linked in the game.Also you should have received a private message the day before the start of the event, which is also both in French and English.The event itself has nothing to do with the level, you can start playing if you want.Use the portal in Monaria to start.The event is in English.I use Google Chrome to play and translate untranslated text in the game.

URL: https://forum.audiogames.net/post/585605/#p585605




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Re: Dragonium a medieval browser mmo rpg

2020-10-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Dragonium a medieval browser mmo rpg

I am apprehensive in regards to the PVP aspect, but I want to try the game anyway.Anyone can tell me what to do after the tutorial?Dialogue with NPCs I tried is only in French.Also what the first option in options for chat is?It is the only thing untranslated there.

URL: https://forum.audiogames.net/post/584212/#p584212




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Re: Chosen, an erotic text rpg for those who miss corruption of champions.

2020-09-30 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Chosen, an erotic text rpg for those who miss corruption of champions.

I assume we are still talking about COC 2.I am also going to assume you did not edit your save file regarding stats.Because unlike COC 1 and TITS editing stats in a save editor can mess up the save file.The first thing on the Level Up screen is assigning points to your attributes.There are + and - symbols next to each attribute.Press Enter on + to add or - to remove points.When you are done, confirm.After that, if you got any powers, choose the one you want and confirm.During Level Up only one power can be chosen.Powers can be learned or stolen otherwise.

URL: https://forum.audiogames.net/post/575608/#p575608




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Re: Chosen, an erotic text rpg for those who miss corruption of champions.

2020-09-30 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Chosen, an erotic text rpg for those who miss corruption of champions.

Okay, since everyone continues off-topic here, I will try to explain inventory and skills in COC2.I use NVDA and the TextNav add-on to quickly find the main content such as the location description.On the Inventory screen we are informed what each party member is wearing and holding in each slot.Like this:INVENTORYPrimaryBlade Staff ★OffhandNoneHeadDueling HatNeckAmulet Of Transference ★ShouldersNoneArmorLeather CoatTopNoneBottomPlain UnderwearWaistBelt With A PouchHandsNoneFeetLeather BootsRingNoneRingNoneCaitPassion Priestess Garb ★BrintWayfarer's Leathers ★The first was my character, who was not named on the Inventory screen, under her were party members, in this case, Cait and Brint.Each item and slot is announced as "clickable".If I want to hear a description of Cait's outfit, for example, I press Enter on Passion Priestess Garb and after that, the S key, which moves the cursor above the description and the relevant information.Usually nothing can be done with party's attire, with two exceptions, but Cait and Brint are not them, so, moving on.The actual inventory is under the party's equipment.To use something, press Enter on what you want to select it, S to move to the description, and "Equip" or "Use" button.Skills, or Powers, as they are called in the game, are located in the Journal.There are four main categories of powers:At-Will, Recharge, Encounter and Ultimate.At-Will means the power can be used anytime during a battle.Recharge has a cooldown until it can be used again.Encounter can be used only once per encounter.Ultimate can be used only once and the character must sleep to use it again.A power must be equipped before it can be used.The character can equip one At-Will power, two Recharge, one Encounter and one Ultimate.When the game starts all available powers are already equipped.In the Journal the equipped powers are listed first.They are presented like this:At-Will1Withering Bolt[At-Will] [Spell]You conjure a blast of raw magic, hurling it at a foe to deal 27 Blight damage. The bolt explodes on contact, inflicting reduced damage to all other opponents.Recharge1Lightning Spike[Recharge 3] [Spell]You conjure a bolt of lightning and hurl it at a foe. The target is always struck for 20 Storm damage before attacking its Magic Resistance. On a hit, all enemies suffer 20Storm damage.Recharge2Grease[Recharge 4] [Spell]You conjure a pool of grease that spreads at the feet of all your foes. This spell targets Physical Resistance: on a hit, targets are knocked Prone and gain 50% vulnerability to Fire for 2 turns.Encounter1Summon Flame Spirit[Encounter] [Summon] [Spell]You thrust your will into the Aether, drawing forth a spirit of flame to serve you. The spirit remains until destroyed, dealing Fire damage to foes. Its power is based on your Leadership.UltimateLOCKEDNo Ultimate in this file yet.So, to stop using one of these, I press Enter and then "Unequip" Button.Under equipped powers are all learned powers.They can be searched and filtered, which is a blessing, especially if someone steals a lot of powers.

URL: https://forum.audiogames.net/post/575568/#p575568




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Re: Chosen, an erotic text rpg for those who miss corruption of champions.

2020-09-25 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Chosen, an erotic text rpg for those who miss corruption of champions.

I tried this game a while ago and it did not keep my attention.I remember playing as a wizard and having trouble with it.Also I had to use Chrome too, since the map did not show in Firefox for me.To the person asking about Corruption of Champions 2 and I apologize for off topic.The game is accessible.It even has the Visual Impaired mode which can be toggled in options.Now I do not know the exact difference, but the one thing it does is the possibility of skipping some puzzles.They are not cut out of the game and can still be solved, just a "Skip" button has been added.Regarding content, there are five regions to explore, eight companions to find and recruit, and I have not  even started counting quests.Also the first act of the storyline is finished.For anyone who played the game when it just started, I would recommend to try it again.

URL: https://forum.audiogames.net/post/574104/#p574104




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Re: Warsim, text based randomly generated stratogy

2020-09-04 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Wastelander, at the moment in my current game I would take the job, if they were paying enough for me to avoid a visit from the Black Bank.Now a little bug report.The option to challenge a champion in SmallHaven is available to do even if the village has no champion at the moment.I started a customized game with all explorable locations unlocked.It was the first year in the game and SmallHaven was without a champion.

URL: https://forum.audiogames.net/post/567100/#p567100




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Re: Warsim, text based randomly generated stratogy

2020-09-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Darkdale is in the second region of the west, Songwood.Sometimes a new game starts with Darkdale already being a vassal.

URL: https://forum.audiogames.net/post/566645/#p566645




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Re: Warsim, text based randomly generated stratogy

2020-08-31 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Good.I took care of the horde properly, with Nomads offering to join the fight both in the camp and in the realm.Thanks.Speaking of people joining, why the Nomads are the only one to do so?Is it because they are the closest?

URL: https://forum.audiogames.net/post/565882/#p565882




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Re: Warsim, text based randomly generated stratogy

2020-08-31 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Wastelander, I have another bug to report.It seems goblin Jamboree can be repeated over and over, at least in my save file.I enter Goblinwood, go through the event, leave, then enter Goblinwood again and Jamboree is available to participate.

URL: https://forum.audiogames.net/post/565779/#p565779




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Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Wastelander, I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.I never experienced what they are like when they are corrupted, so maybe I should wait until it happens just to be sure...This keeps happening every time I play, no matter which playthrough I start.They first join when I fight outside of the gate, then I have to fight them when I try to enter through the gate.

URL: https://forum.audiogames.net/post/565198/#p565198




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Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Wastelander, I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.This keeps happening every time I play, no matter which playthrough I start.They first join when I fight outside of the gate, then I have to fight them when I try to enter through the gate.

URL: https://forum.audiogames.net/post/565198/#p565198




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Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Wastelander, I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.This keeps happening every time I play, no matter which playthrough I start.

URL: https://forum.audiogames.net/post/565198/#p565198




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Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Vastelander, I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.This keeps happening every time I play, no matter which playthrough I start.

URL: https://forum.audiogames.net/post/565198/#p565198




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Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.This keeps happening every time I play, no matter which playthrough I start.

URL: https://forum.audiogames.net/post/565198/#p565198




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Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I am wandering if I am doing something wrong while dealing with the Demon Horde.It seems defeating the Horde causes some consequences I did not intend to happen.First, after defeating the demons outside of the gate, I have to fight the Nomads when trying to enter the Demon Realm and consequently, I end up killing off all the Nomads.They are allies, they should let me in and join, not try to prevent me from entering.Second, after defeating the Horde and the Demon Realm being destroyed, Arasuk village is automatically destroyed.Are these things meant to happen?

URL: https://forum.audiogames.net/post/565177/#p565177




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Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I am wandering if I am doing something wrong while dealing with the Demon Horde.It seems defeating the Horde causes some consequences I did not intend to happen.First, after defeating the demons outside of the gate, I have to fight the Nomads when trying to enter the Demon Realm and consequently, killing off all the Nomads.They are allies, they should let me in and join, not try to prevent me from entering.Second, after defeating the Horde and the Demon Realm being destroyed, Arasuk village is automatically destroyed.Are these things meant to happen?

URL: https://forum.audiogames.net/post/565177/#p565177




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Re: Warsim, text based randomly generated stratogy

2020-08-24 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Training Berserkers works for me if I train Berserkers first, then Goblins.Does not work if I do this the other way.

URL: https://forum.audiogames.net/post/564053/#p564053




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Re: Warsim, text based randomly generated stratogy

2020-08-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Wastelander, as I said, found him already.Nice to be the first for once.I would like to report a bug.I am unable to train Goblin Berserkers into soldiers after I train normal Goblins first.I have 200 Berserkers at the moment and after typing the number I get the message:"you don't have that many Goblin berserkers to train. You only have 200 of them.".The training goes as it should if I train Berserkers first, then regular Goblins.

URL: https://forum.audiogames.net/post/563588/#p563588




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Re: Warsim, text based randomly generated stratogy

2020-08-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

If the person bought the game using the "Gift" option on itch.io, you should receive the e-mail with the download link.In that case, simply create an account and link your game to that account.Now, where is that Pigsy Champion mentioned in the changelog?Never found him.Never mind, found him.At least less rubbing this time...

URL: https://forum.audiogames.net/post/563507/#p563507




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Re: Warsim, text based randomly generated stratogy

2020-08-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

If the person bought the game using the "Gift" option on itch.io, you should receive the e-mail with the download link.In that case, simply create an account and link your game to that account.Now, where is that Pigsy Champion mentioned in the changelog?Never found him.

URL: https://forum.audiogames.net/post/563507/#p563507




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Re: Warsim, text based randomly generated stratogy

2020-08-21 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

If the person bought the game using the "Gift" option on itch.io, you should receive the e-mail with the download link.In that case, simply create an account and link your game to that account.

URL: https://forum.audiogames.net/post/563507/#p563507




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Re: Warsim, text based randomly generated stratogy

2020-06-12 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Thank you Wastelander for implementing my idea.I passed all exams in another save  file with an untouched guild and got rewarded.Maybe I should change the queen's title to Supreme Nerd and enforce a law to require citizens to gain an education under the threat of an exile.Oh wait, there is no such law...

URL: https://forum.audiogames.net/post/540417/#p540417




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Re: Warsim, text based randomly generated stratogy

2020-06-09 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Hi Wastelander.I have to ask: how many rubs exactly is "a lot"?I lost count after rubbing the Strange Northern Stone 100 times and still nothing happened.I wonder if I missed the relevant message or the number is ridiculously large.What is supposed to happen?Also I would like to report a bug.I have the Grand Foreign Mercenary Hall.After hiring all units from it, I am unable to hire units from Local Foreign Merc Post in Darkdale.The post is not empty, I can enter the menu, but not hire whatever is inside.If I hire from Darkdale first, I can hire from both places without any problems.

URL: https://forum.audiogames.net/post/539213/#p539213




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Re: Warsim, text based randomly generated stratogy

2020-06-09 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Hi Wastelander.I have to ask: how many rubs exactly is "a lot"?I lost count after rubbing the Strange Northern Stone 100 times and still nothing happened.I wonder if I missed the relevant message or the number is ridiculously large.What is supposed to happen?Also I would like to report a bug.I have the Grand Foreign Mercenary Hall.After hiring all units from it, I am unable to hire units from Local Foreign Merc Post in Darkdale.The post is not empty, I can enter the menu, but not hire whatever is inside.If I hire from Darkdale first, I can hire from both places without a problem.

URL: https://forum.audiogames.net/post/539213/#p539213




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Re: Warsim, text based randomly generated stratogy

2020-06-08 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Hello again.It seems I found another puzzle I cannot figure out.What is the deal with the Strange Northern Stone, trees and the Abandoned Jungle Temple in the Lost Jungle?Rubbing the stone does nothing and the temple gives some clue about trees.Do I need to do or find something specific first to even start solving it?

URL: https://forum.audiogames.net/post/538682/#p538682




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Re: Warsim, text based randomly generated stratogy

2020-06-05 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Thank you Wastelander for explaining the puzzle.I would have never solved it on my own.Now after opening the door I was curious what would happen if I performed a certain action and predictably got a game over.I am mentioning this because after that the game closed without giving the option to restart or load the save.In other situations when I got badended the option was there.Is this something to fix?I found a dialogue where a NPC refered to my female character as a man.When asking the bartender in Three Blades Inn about the tavern, he replies:The tavern, my father opened it but he's old, now I run it for him, he's stillhere though, do you want to talk to him... FATHER! THERES A MAN HERE TO TALKTO YOU!I look forward to what you do for the most knowledgeable historian.And to more history, all these ruins are begging to do something with them.

URL: https://forum.audiogames.net/post/537634/#p537634




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Re: Warsim, text based randomly generated stratogy

2020-06-04 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I was talking about the murals in the sewers.How to get the combination from them?NVDA reads some parts on the murals as Roman numbers.On an unrelated note, does graduating from the Historians Guild changes something in the game, or is it just for the satisfaction?I had my queen pass each exam with a perfect score and the graduation was the same as with minimal effort.

URL: https://forum.audiogames.net/post/537147/#p537147




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Re: Warsim, text based randomly generated stratogy

2020-06-04 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I was talking about the murals in the sewers.How to get the combination from them?NVDA reads some parts on the murals as Roman numbers.On an unrelated note, does graduating from the Historians Guild changes something in the game, or is it just for the satisfaction?I had my queen pass each exam with a perfect score and the graduation was the same as with minimal efford.

URL: https://forum.audiogames.net/post/537147/#p537147




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Re: Warsim, text based randomly generated stratogy

2020-06-03 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

The problem is that I have no idea what to do with these numbers.

URL: https://forum.audiogames.net/post/536958/#p536958




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Re: Warsim, text based randomly generated stratogy

2020-06-03 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Hello.I need help with a puzzle.How to find the combination for the door in the Blackmarket sewers?Does it have something to do with the ruined murals?They are conveniently close, but I have no idea what to do with these numbers.

URL: https://forum.audiogames.net/post/536531/#p536531




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Re: shadow rine full voice version released

2020-05-08 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: shadow rine full voice version released

I think the bow is in the royal treasury.Just examine all chests.

URL: https://forum.audiogames.net/post/526972/#p526972




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Re: Hard Times in Hornstown

2020-04-11 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Hard Times in Hornstown

I have tried this game more than a year ago, but I ended up throwing it away.Being restricted to start as a male character is bad enough, but my character being dominated and forcibly transformed into a woman is another no no for me.When I want transformation or gender change, I like to do it on my own terms.I guess I did not have much interest or motivation to try it further after that.

URL: https://forum.audiogames.net/post/518489/#p518489




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Re: Hard Times in Hornstown

2020-04-11 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Hard Times in Hornstown

I have tried this game more than a year ago, but I ended up throwing it away.Being restricted to start as a male character is bad enough, but my character being dominated and forcibly transformed into a woman is another no no for mi.When I want transformation or gender change, I like to do it on my own terms.I guess I did not have much interest or motivation to try it further after that.

URL: https://forum.audiogames.net/post/518489/#p518489




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Re: shadow rine full voice version released

2020-04-11 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: shadow rine full voice version released

If I remember correctly, there should be some event somewhere on the street with the guard dealing with some criminal who tries to cheat a girl out of her money.Southwest part of the city, shopping district I think...I am unable to check at the moment, so I might be wrong about where the event triggers.Check all NPCs.

URL: https://forum.audiogames.net/post/518168/#p518168




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-07 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Hello.I have two questions.Possible spoiler below.Did I just screw up my game because I missed one battle with Byron?I saw him in Brytanburg, but I did not want to fight him at the moment.Then I finished the third stadium and after that Byron vanished.What is the deal with him anyway?What should I do after talking with Sangora in the cafe, look for her or continue with my business and wait for something to happen?

URL: https://forum.audiogames.net/post/473856/#p473856




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-07 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Hello.I have two questions.Possible spoiler below.Did I just screw up my game because I missed one battle with Byron?I saw him in Brytanburg, but I did not want to fight him at the moment.Then I finished the third stadium and after that Byron vanished.What is the deal with him anyway?What should I do after talking with Sangora in the caffee, look for her or continue with my business and wait for something to happen?

URL: https://forum.audiogames.net/post/473856/#p473856




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-07 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Hello.I have two questions.Possible spoiler below.Did I just screw up my game because I missed one battle with Byron?I saw him in Brytanburg, but I did not want to fight him at the moment.Then I finished the third stadion and after that Byron vanished.What is the deal with him anyway?What should I do after talking with Sangora in the caffee, look for her or continue with my business and wait for something to happen?

URL: https://forum.audiogames.net/post/473856/#p473856




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Re: Asteria: a new fantasy MUD

2019-10-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Asteria: a new fantasy MUD

Right now I am only level 13, almost out of gold and with little idea where to fight.My exploration attempts not always ended well, but at least I know where not to go.I am not interested in Necromancy, so I am not going to play with zombies.Other then that, any suggestion what to learn will be appreciated.What happens to pets when owner is logged out?The journal is not always as helpful as I would like.For example, I cannot find again the woman who offered a reward for killing rogues (quest 518).

URL: https://forum.audiogames.net/post/470949/#p470949




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Re: Asteria: a new fantasy MUD

2019-10-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Asteria: a new fantasy MUD

Right now I am only level 13, almost out of gold and with little idea where to fight.My exploration attemps not always ended well, but at least I know where not to go.I am not interested in Necromancy, so I am not going to play with zombies.Other then that, any suggestion what to learn will be appreciated.What happens to pets when owner is logged out?The journal is not always as helpful as I would like.For example, I cannot find again the woman who offered a reward for killing rogues (quest 518).

URL: https://forum.audiogames.net/post/470949/#p470949




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Re: Asteria: a new fantasy MUD

2019-10-27 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Asteria: a new fantasy MUD

Hello.I am using both UnarmedCombat and magic.In Unarmed Combat I have the Kick ability which bypasses advancing when starting the fight with a kick.What works for me now is a combination of Molten Strength spell and Sweeping Leg ability.Molten Strength deals damage and stuns the opponent for some time.Sweeping Leg trips the opponent and deals damage.Most opponents are dead after such treatment.And if they are not, one or two more attacks should solve the matter.Unless they are way above my level, but this serves me right for poking my nose where I am not supposed too.My tentative plan is to learn Unarmed Combat first so I have backup when I run out of mana and then I will go all magical to my heart's content.I have a question regarding quests.Is there a way to say no to a questgiver after hearing the quest?I stumbled onto quest I have no wish of doing.SpoilerSome guy wants my character to kill innocent farmers because he believes they are stealing his inheritance.How he came to this conclusion is beyond me.The first thing I wanted to do is telling the jerk that if he is so greedy, he can kill them himself, but I want no part in it.So I do not want to do this quest, but then it will be hanging in my journal forever.

URL: https://forum.audiogames.net/post/470930/#p470930




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Re: Asteria: a new fantasy MUD

2019-10-27 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Asteria: a new fantasy MUD

Hello.I am using both UnarmedCombat and magic.In Unarmed Combat I have the Kick ability which bypasses advancing when starting the fight with a kick.What works for me now is a combination of Molten Strength spell and Sweeping Leg ability.Molten Strength deals damage and stuns the oponent for some time.Sweeping Leg trips the oponent and deals damage.Most opponents are dead after such treatment.And if they are not, one or two more attacks should solve the matter.Unless they are way above my level, but this serves me right for poking my nose where I am not supposed too.My tentative plan is to learn Unarmed Combat first so I have backup when I run out of mana and then I will go all magical to my heart's content.I have a question regarding quests.Is there a way to say no to a questgiver after hearing the quest?I stumbled onto quest I have no wish of doing.SpoilerSome guy wants my character to kill innocent farmers because he believes they are stealing his inheritance.How he came to this conclusion is beyond me.The first thing I wanted to do is telling the jerk that if he is so greedy, he can kill them himself, but I want no part in it.So I do not want to do this quest, but then it will be hanging in my journal forever.

URL: https://forum.audiogames.net/post/470930/#p470930




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Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

Hello.I think the camp is not far from one of the gates of Ashenport, but I forgot which gate it is.Also if I remember correctly, the entrance is hidden and the entire camp includes only one person.I should probably return to the game and check what changed since I last played.

URL: https://forum.audiogames.net/post/449911/#p449911




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

You cannot leave the station.Or rather, you can leave, but not exactly when you want.Go through all computers you can reach.I hope what you are missing is accessible from inside.

URL: https://forum.audiogames.net/post/435562/#p435562




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

All computers you can access inside are accessible from outside.I am just going to tell you which disguises you need.Spoiler below this line.One is Lacerda's, the second is Marcussen's.

URL: https://forum.audiogames.net/post/435554/#p435554




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

Arkandias, did you access every computer outside of the station?Muffin can access more than one computer from outside, not only through the air shaft.If you did, you have all information needed to complete disguises.Except Marco, of course, but the information is inside the station.You need disguises for two people.

URL: https://forum.audiogames.net/post/435542/#p435542




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

Arkandias, did you access every computer outside of the station?Muffin can access more than one computer from outside, not only throught the air shaft.If you did, you have all information needed to complete disguises.Except Marco, of course, but the information is inside the station.You need disguises for two people.

URL: https://forum.audiogames.net/post/435542/#p435542




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

Weird.For me it skips.There is the speech about pressing CTRL+Q to tell Bear when to stop.In the meantime optional questions pop up, but I am unable to ask them.Then the game saves automatically with the obstacle passed and Bear is in the last location.

URL: https://forum.audiogames.net/post/434873/#p434873




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

If you disable the setting called "All Content Hardcore Accessibility Mode" in settings, the game will automatically skip this part.Unfortunately it also skips the possibility of asking optional questions, at least for me.

URL: https://forum.audiogames.net/post/434866/#p434866




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

Hello.@hanif just skip the shaft if you already solved it.You will have access to the computer and will be able to unlock the door.@Tech Geek your solution did not work, but you gave me an idea and I solved the tutorial, so thanks.I was stuck on something stupid and the solution seems quite simple now...In case anyone else gets stuck, I will put the solution below.while no wall ahead go forwardif no wall leftif no wall rightturn left

URL: https://forum.audiogames.net/post/434762/#p434762




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

Hello.@hanif just skip the shaft if you already solved it.You will have access to the computer and will be able to unlock the door.@Tech Geek your solution did not worked, but you gave me an idea and I solved the tutorial, so thanks.I was stuck on something stupid and the solution seems quite simple now...In case anyone else gets stuck, I will put the solution below.while no wall ahead go forwardif no wall leftif no wall rightturn left

URL: https://forum.audiogames.net/post/434762/#p434762




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

Hello.Your solution did not worked, but you gave me an idea and I solved the tutorial, so thanks.I was stuck on something stupid and the solution seems quite simple now...In case anyone else gets stuck, I will put the solution below.while no wall ahead go forwardif no wall leftif no wall rightturn left

URL: https://forum.audiogames.net/post/434762/#p434762




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

Hello.In the third tutorial, look for the exit after pressing the button.Specifically:turn (until Muffin looks up), go up, turn (until Muffin looks left), go left (twice), turn right, go up.And I would appreciate if someone told me how to solve the IF3 tutorial.

URL: https://forum.audiogames.net/post/434683/#p434683




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-06 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

No, I did not use an IF loop.Doing that just resulted in Muffin being thrown around.I used only While Loops.I know IF3 is optional, but I would like to solve it.Help would be appreciated.

URL: https://forum.audiogames.net/post/431741/#p431741




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