Re: Serania - Path of the Scion is out now

2021-02-24 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

I would use paralysis and then chop him. Also instead of using it swords I would use the money to buy better armor protection and a shield.

URL: https://forum.audiogames.net/post/618037/#p618037




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Re: Serania - Path of the Scion is out now

2021-02-22 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

The Hintsare in a different section on the top of the screen. If you don’t want to see them you have this option. Just don’t open the menu. Yes if you don’t like where you are you can go back to a previous checkpoint. But you got a finish the game using for example magic and then you can finish the game using force. I played the game three times with different combinations.

URL: https://forum.audiogames.net/post/617538/#p617538




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Re: Serania - Path of the Scion is out now

2021-02-14 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

At 58 yes I have been upstairs and I know about his wife. However still I cannot beat him! Do you always use cut and chop or only after he thrusts?

URL: https://forum.audiogames.net/post/615515/#p615515




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Re: Serania - Path of the Scion is out now

2021-02-13 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Spoiler questionHow do I be the king? I keep losing. My stats are 11 strength 13 agility 25 stamina. I tried with the sward made from the iron and a shield the one time, and the other time I tried with the greatest word I lost both times. I know that you have to cut the job after he thrusts but when does he do that. After each level can you increase your strength or agility? Or only want the master teacher did you? When do you use magic? Anything else besides berries to increase your stamina during fight? Thank you very much

URL: https://forum.audiogames.net/post/615345/#p615345




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Re: Serania - Path of the Scion is out now

2021-02-12 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

And when do I break the crab to eat the meat? Also is there anything else you can use for stamina except berries? Anything that you can buy in the city that is.

URL: https://forum.audiogames.net/post/614892/#p614892




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Re: Serania - Path of the Scion is out now

2021-02-10 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Spoiler answerTo train your magic you have to go to the Mauritanians. But to go there you have to go Beyond the lake. If you can’t solve the problem of the lake you will be stuck. Use your medallion.

URL: https://forum.audiogames.net/post/614332/#p614332




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Re: Serania - Path of the Scion is out now

2021-02-09 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Spoiler answerIf you’re in the lake then the wood we are talking about Does not apply yet. When you’re in the lake use your magic crystal it will work. Your magic medallion.

URL: https://forum.audiogames.net/post/614158/#p614158




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Re: Serania - Path of the Scion is out now

2021-02-09 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Spoiler answerDid you use your knife to lift up the fire? Lit the fire.Spoiler questionWhere can you smash the grub to eat its meat? The crab.

URL: https://forum.audiogames.net/post/614074/#p614074




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Re: Serania - Path of the Scion is out now

2021-02-08 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Spoiler answerYou need to get the pile of wood for the wood cutter

URL: https://forum.audiogames.net/post/613903/#p613903




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Re: Serania - Path of the Scion is out now

2021-02-08 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Spoiler questionI’m not sure if I go to the wrong door but is it possible Add the finale Not to allow the counselor warN The king? Either I always go to the wrong door or does not happen.

URL: https://forum.audiogames.net/post/613836/#p613836




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Re: Serania - Path of the Scion is out now

2021-02-08 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Spoiler alert Did you force an alliance with the moratoriums and the forest people? if yes you have to go to the observatory. I asked film you killed the dragon in the sewers?

URL: https://forum.audiogames.net/post/613835/#p613835




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Re: Serania - Path of the Scion is out now

2021-02-07 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Awesome game. I’ve been playing it for 12 hours since yesterday very very good thank you

URL: https://forum.audiogames.net/post/613581/#p613581




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2021-01-02 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

If you press new game it just starts a new game, not the saved one. If I’m not doing something wrong and this is actually the case it is really really Sad because this is like the only thing That I Found in accessible. Otherwise the game works great. On the iPhone that is beyond hope that the Dev fix this

URL: https://forum.audiogames.net/post/603873/#p603873




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2021-01-02 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

When I import the game The only option I see is new game. However I’m not running iOS 14 So I don’t know if it works better with voiceover recognition. Furthermore I tried using the option desktop website but nothing is better.

URL: https://forum.audiogames.net/post/603828/#p603828




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2021-01-02 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

When I import the game The only option I see is new game. However I’m not running iOS 14 So I don’t know if it works better with voiceover recognition.

URL: https://forum.audiogames.net/post/603828/#p603828




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2021-01-02 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Hello everyone and have a great year! I’m trying to play the game from the mobile from iOS. However when I try to load a game and I click import it says game loaded but there’s no button to continue. The only option I see is new game how do I restart my saved game? Thank you very much

URL: https://forum.audiogames.net/post/603821/#p603821




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Re: Fara, a new browser or downloadable roguelike

2020-12-16 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

Is that disability much better in this new version?. Ha ha look what the dictation did. I wanted to ask if the accessibility it’s much better in this new version. Thank you

URL: https://forum.audiogames.net/post/599366/#p599366




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-20 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Is it my idea or something has changed with voice over on the last release? Before if I remember correctly on the description of the weapons it said something like pitchfork three DASH five or three MINUS five. Now however it says pitchfork three five. On the other hand when the minus is not between two numbers it's been read correctly, on the same description used above it says Speed minus one. Am I dreaming this, or something changed on the new release. Please note that I always use the some punctuation level, so this has nothing to do with it. Now that I used all punctuation I guess is the hyphen that makes voice over to read it differently than before. Probably as Keeweed wrote above it is visual versus not visual staff again. Have a great week guys.

URL: https://forum.audiogames.net/post/434918/#p434918




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-14 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Dear Keeweed, I found another bug. Yesterday night during battle I managed to kill myself by eating a mushroom that would cost me 8 life and 8 life was all I had. The option wasn't deemed as in previous versions. Furthermore thanks for improving the undo screen. At the end of the screen there is a second choices heading that says choices but there is nothing below that since now all the buttons are placed further up.

URL: https://forum.audiogames.net/post/433580/#p433580




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-13 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Dear Keeweed, First of all speaking I assume on behalf of all of us thanks for taking our suggestions seriously and implementing them. This is what gives us fuel to offer you even more suggestions :-) The more undos for our Euros is very nice too. As for the ring of wealth, I won't sell it to see what happens. @Benf I rarely escape (I am Greek and therefore might have some Spartan blood, ha ha) but I guess it doesn't work that well so I will try fleeing much more. Have a great week guys.

URL: https://forum.audiogames.net/post/433409/#p433409




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-09 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Dear Keeweed, thank you for your feedback. As always great explanations. Concerning the thief level, from what I have gathered as useful tactics in the game the consensus is to sell the wealth ring at the first merchant because since you are always in need of cash and the days on the path are not that many. Also from my personal experience doing all the calculations it wasn't really worth it until very late in the game. And as I told you I kept dying a lot on this level. I was wondering what are the experiences of others??? Maybe changing it to give you double or triple the treasure every fourth kill would be better? Food for thought. P.S. Will update the post on the Greek low vision forums since now the game is free. Dear Mitch, we love the idea. The mechanics will need to change though in my humble opinion.

URL: https://forum.audiogames.net/post/432414/#p432414




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-07 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Dear Keeweed, Another thing that I noticed is that after the update, when you meet the witch queen and she tells you the day of the path, after the number now there is a { and . and therefore voice over reads it as dart. It didn't happened before. Have a great day guys and galls.

URL: https://forum.audiogames.net/post/431917/#p431917




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-06 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Dear Keeweed, Just played a couple of days with the update and here are my observations: 1. I managed to finish it again with all the classes up to mage and I like the more balanced starting equipment. Furthermore I like that the thief has a better chance at surviving the starting period with a better equipment although I am not sure the chances are much better since with thief I never really finished the game and kept dying too much. 2. I found a bug, I had in my inventory 1. healing mushroom 2. Mana mushroom 3. Too healing mushrooms and 4. Too mana mashrooms. The bug was that I didn’t have 3X healing mushrooms and below 3X mana mushrooms. 3. Some thoughts about the undo: First of all I think it will be more profitable than the resurrection so better chance of path of adventure too   . I already spent ten dollars buying undo’s. The only thing that really frustrates me is that you cannot undo a fight. So to go at the beginning of a fight you have to click ten times the undo. It would be much better if possible to have an option undo fight and charge seven undo’s at once. Another thing when you click the undo in the main screen and you go to the undo screen I would propose for the undo move button to be the first thing that you encounter. Now if you swipe right you have to listen to the explanation of the undo’s but even if you use a rottor action to go down by one heading still you are given the choice to buy undo’s first and then you are given the option to undo move which if not placed at the beginning of the page for faster access it should be at least placed immediately below the heading since you will use the button undo move much more than the buy undo buttons. Exploring this idea further I would place the undo move on the main screen at the right of the inventory since hopefully you use it less than the story inventory buttons. Now it is undo move story inventory character I would put the order story inventory undo move character. 4. Many times I feel that it is not worth it opening a tree or investigating a mosquito if I got the main treasure, because the probability of getting something other than ten treasure or one xp is too low. Just my feeling. Don’t know what others think. Anyway I will continue playing and come back again. Again thank you very much for a great game.Apostolos

URL: https://forum.audiogames.net/post/431779/#p431779




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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-05-01 Thread AudioGames . net ForumNew releases room : apostolosm7 via Audiogames-reflector


  


Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

Dear Keeweed,First of all thank you for the great game. I have been playing it endlessly and a while back wrote a glorify review on the App store.Furthermore, I recommended the game highly with posts on the two most prominent Greek accessibility forums.So yes I believe it’s the best game I have played on Ios.The latest update is very nice, makes the game even better.Some minor things that I think could be improved:1.       It kind of bug me that when you drop a weapon you cannot pick it up again. In almost all RPGs you can and besides it won’t heart the game play since you cannot drop cursed weapons anyway.2.       I was playing a game last night trying to kill a bush and had no weapons left. So I tried to upgrade with an elixor to boost my attack stat but could not. As this is a fight also, why not?3.       I don’t know about the redo feature because it would look like cheating going back changing your actions. Where would you stop? The resurrection thing is much better nevertheless I fully support getting some more money out of the game since this is a great game.Again thanks a lot for such a nice game.Sincerely,ApostolosS

URL: https://forum.audiogames.net/post/430652/#p430652




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