Re: Bloodbath released!
Re: Bloodbath released! I smell dramatorial oil. URL: https://forum.audiogames.net/post/489086/#p489086 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bloodbath released!
Re: Bloodbath released! Because everyone uses speedstop which most of the time gives false speedhack detection errors. Don't know why. URL: https://forum.audiogames.net/post/489011/#p489011 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bloodbath released!
Re: Bloodbath released! Its ok 27, apparently that thing doesn't take affect? When did I get my 6 month watch started at? Still here too. URL: https://forum.audiogames.net/post/488849/#p488849 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bloodbath released!
Re: Bloodbath released! You must update the game. They're trying to add autoupdaters that work. URL: https://forum.audiogames.net/post/488782/#p488782 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bloodbath released!
Re: Bloodbath released! Actually, my dear, its not stolen. Charlie got the original game source with rights to it. So go learn your facts and stop trying to start things. URL: https://forum.audiogames.net/post/488779/#p488779 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
Re: Survive the Wild! 3513I agree with you here. Lets not even mention the temperature system. Your in water, yet your sweating perfusely. How does that work yo. And its natural water, meaning that its cold. Go under water. Still sweating, under water, with all that cool water over my head. Yeah stupid alright. And I love how many people have actually complained about this and no modifications have been made either. URL: https://forum.audiogames.net/post/488704/#p488704 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: holy christ, a nonreligious game
Re: holy christ, a nonreligious game Odd. I get your gun thing, but remember that alt to run. You can run to the left or right of those gifts. URL: https://forum.audiogames.net/post/488326/#p488326 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: holy christ, a nonreligious game
Re: holy christ, a nonreligious game Yeah you have to move away from those. URL: https://forum.audiogames.net/post/488242/#p488242 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
holy christ, a nonreligious game
holy christ, a nonreligious game Greetings to all and to none.So due to those two things sediment and paul S promoting their agendas through me, they have made me release this Christmas their time.Actually not really, but I decided to.But regardless of that, here it is.Holy christ, named so because of christmas, is a small game where you shoot random inflatable things and eventually fight a final boss with a few tricks up his sleeves. The information for how to play and what not is in the read me, so please read that.I'm using someone's website to host this because there is an autoupdater in this game so I can update it at will. Thanks Patrick for that by the way.To view the webpage for holy christ, please go here.http://uk.pwilson-web.com/hc.htmlTo download the game directly, go here.http://uk.pwilson-web.com/hcr.zipHope you enjoy and Merry christmas.Bran. URL: https://forum.audiogames.net/post/488208/#p488208 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Just walk 20k steps with all four manamon in your party. Simpler than searching for it. URL: https://forum.audiogames.net/post/488135/#p488135 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: new survive the wild update
Re: new survive the wild update I don't like dare as they are against weed, but anyways.https://forum.audiogames.net/topic/1573 … -the-wild/I searched rory. What next. URL: https://forum.audiogames.net/post/488010/#p488010 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Good luck with that. According to sources, I was informed that bm was no longer ivan's anyways. I will not say more, but yes. Ivan, please fill me in. I heard you sold it. URL: https://forum.audiogames.net/post/486327/#p486327 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Better believe it. Its just how it goes. URL: https://forum.audiogames.net/post/486298/#p486298 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
Re: Survive the Wild! Please note: The message of the day does not announce this, but you must wait 28 days with a new char to vote. URL: https://forum.audiogames.net/post/486293/#p486293 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Nope. I can assure you that in the latest version, 070, there's absolutely nothing new. The latest 71 is just a bug fix thing as far as I can tell. URL: https://forum.audiogames.net/post/486290/#p486290 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Aw, poor rest of you. URL: https://forum.audiogames.net/post/485964/#p485964 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! open sourcing? You mean other people got the source? I didn't think so. Nice to know... I thought I was one of the only ones. URL: https://forum.audiogames.net/post/485948/#p485948 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Why does this surprise anyone? I saw this coming. URL: https://forum.audiogames.net/post/485822/#p485822 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem If its your own key, then it has five slots right? If its your own then yes. I'd hope so. Because if not, then we're being taunted by the slots available per key... URL: https://forum.audiogames.net/post/481546/#p481546 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem 671If you mean glimerodo, you can catch a flureptile in thunder prairie, (love that music), and it will level up and transform first into ohmeelion I think, then glimerodo. Definitely glimerodo. URL: https://forum.audiogames.net/post/481337/#p481337 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Ok so for this room.I take one step up from the start.All the way over to the wall on the right.Forward until you hear yourself move away from the wall.Find the wall west.Follow it northWhen the wall ends,go west all the way until you hear the stairs ahead of you move one step to the right of the center. So I mean once you hear the sound of the stair pan slightly right of centergo forward til you hit the wall.Go right a couple til you center the stairsthen,go up them.This may not be correct, but this is what I do, Just follow this layout, changing it how you wish, and you should get there. URL: https://forum.audiogames.net/post/478175/#p478175 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Zombie War!
Re: Zombie War! Ok so whose idea was it to make the window show as everything spoken? That causes significant lag and other things. That's so bad. URL: https://forum.audiogames.net/post/477485/#p477485 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Spoilers.You need everything of yours to be above level 25, or some level where they do huge damage. Try attacking with ice and air type moves. They do wonders.End spoilers URL: https://forum.audiogames.net/post/472258/#p472258 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Well I have officially finnished the demo of this game and oh man I love it so far. I love how there's logs one can move, as well as some rocks to break. All just so cool. I love the new creatures too. I'd definitely consider this one for purchase, but don't work currently so can't really do that. Definitelly love it though. URL: https://forum.audiogames.net/post/472230/#p472230 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem With those of you having issues with that stadium, look around all over that place. There are a few switches you press to get that boat up and flowing.Now, as for the wonderful thing of shadow cannyon. Master DyazspoilersOk, so mister Master Dyaz I feel has way too much power. First of all, he can phase types with a snap of a finger. Second, you can only apparently hit him with moves of the type its phased to. Third, its attacks, all, do at least, 60 damage. And eclypse rocket, like omg. Then there's the final attack it uses on my starter, the something abyss. Instant kill, and game over. There needs to be some more info on this ghost. If I have missed something then ok, but this thing is too powerful I feel like.Spoiler end.I'm continuously looking for a way to tackle this ghost though, so no giving up anytime soon. URL: https://forum.audiogames.net/post/472021/#p472021 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Spoilers.How do I hurt the ghost in shadow cannyon, master dr, something? I can't hurt him no matter what I do.Spoilers end. URL: https://forum.audiogames.net/post/471786/#p471786 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Hi there. Spoilers ahead.I'm slightly stuck in the second city of the game. I found the girl who needs you to find 8 coins and she'll reward you. I've found four of these, but am stuck here. I found the south exit that leads to that one hill, and has the cave with the treasure chest key in it and all that. Can't find these coins though, looking around some more.Spoilers end.I love the idea of another storyline of these to play with and am thrilled. URL: https://forum.audiogames.net/post/471693/#p471693 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! Post 112, I personally think that the last few posts tell you the reliability of this reg system. URL: https://forum.audiogames.net/post/468137/#p468137 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! Yes, swamp gamer, its one dollar. One, one is better than 0. Think of that before you try being sarcastic about the uses of one, us dollar. Thanks. URL: https://forum.audiogames.net/post/467957/#p467957 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! I wonder too, 101. URL: https://forum.audiogames.net/post/467935/#p467935 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! He should have done all this before release. Now that he made people pay, it broke. How, coincidential. URL: https://forum.audiogames.net/post/467901/#p467901 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! Not at all dear. I'm simply proving your post 10 bs. That's all. URL: https://forum.audiogames.net/post/467207/#p467207 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! No liam, they may not be original, but they were mixed, and he said he didn't use sounds from other games, when he clearly did. So yeah. URL: https://forum.audiogames.net/post/467205/#p467205 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! Hey post 10, if you didn't rip any game sounds, why are those boulder sounds from branble? You didn't even try hiding the fact either. Just curious that's all. Every one of those. The death sound, the loop, and the destruction noise. URL: https://forum.audiogames.net/post/467196/#p467196 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic So the spirit sword gets more powerful over time. You need to kill things with it. My recommendation is to do the following. Note that I'm refering to the normal difficulty here.Go to 0-4, or 0-3, where you can find toy cars. Destroy those with nothing but the spirit sword. In order for the sword to obtain xp it must make the kills. Now, once you get it powerful enough, you can start moving onto actual stage levels with it. So go do that in 1-1 when you can kill things there, and then, once that is all said and done, try attacking slime creeps in the gold coin collecting endless mode. They split, so you can level the sword up quite fast there. Hope this helps. URL: https://forum.audiogames.net/post/466748/#p466748 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Mailman has been released!
Re: Mailman has been released! I see what 34 means by not giving away anything, but I do say that a small hint can go a long way. There's literally no hints that I can see.33, please elaborate, if you know what to do. URL: https://forum.audiogames.net/post/466350/#p466350 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Mailman has been released!
Re: Mailman has been released! Ok the game's 3d. That doesn't help at all. URL: https://forum.audiogames.net/post/466279/#p466279 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Mailman has been released!
Re: Mailman has been released! Ok so I have tried this and I just don't get it. I get you kill things and move around, but there's nothing else to do but avoid things and press enter on mailboxes which doesn't do anything but play error noises at me. URL: https://forum.audiogames.net/post/466262/#p466262 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Nobody requested it stay paid. People said that if it became free then they should be refunded. URL: https://forum.audiogames.net/post/462861/#p462861 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Oh, so he's discontinuing it, now is he? I new this was coming. Thank god I never purchased it. For those who did. Well I can only say I told you so. Refund? Yeah you might as well be asking him for his house too. He'll never do this and if he does then well I'll be damned. I hope this teaches those of you who put down the money before you check the price. I must be some magical mutant. I just new this was going to happen. How predictable. Again, thank god I never purchased the thing.@charlie, 5 dollars? Sorry bud, but people got empty promises. Where were the things he promised? 3 different modes, a scoreboard, and text achievements, we got. However, where were the audio messages? The constant updates so promised? Yeah no thanks.This dude can't deliver what he says he can. Reminds me of that one kid in school who keeps you waiting for something he says he has and he never ends up giving you it.And I'll be shocked if I don't get attacked by the moderators, but who cares really. Thing is, I said what I wanted, and my point was made and proven clear. URL: https://forum.audiogames.net/post/462847/#p462847 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The killer: A new cool game
Re: The killer: A new cool game And this topic's still up? This game is run by a powerhouse abuser. Silak. I don't recommend anyone play it. URL: https://forum.audiogames.net/post/461761/#p461761 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Endless Runner, an addicting, rage creating endless runner style game!
Re: Endless Runner, an addicting, rage creating endless runner style game! Just upload it on tinyupload.com or firefox send. Something that's temporary and then someone can upload it somewhere else permanently. URL: https://forum.audiogames.net/post/459233/#p459233 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Endless Runner, an addicting, rage creating endless runner style game!
Re: Endless Runner, an addicting, rage creating endless runner style game! Personally I don't see the point. I mean the only time you truely move backwards is via blaster so I don't see the usefullness. Do correct me though. URL: https://forum.audiogames.net/post/459185/#p459185 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Audio wizards has been released, and it’s awesome
Re: Audio wizards has been released, and it’s awesome There appears to be no link in post 1? URL: https://forum.audiogames.net/post/459005/#p459005 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
Re: Survive the Wild! I'm not cmerry, but if someone whined I wouldn't care. They're just whining. Just let it all out is what I say. I'm just answering in my own pov. Don't know how cmerry would feel. URL: https://forum.audiogames.net/post/457589/#p457589 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Endless Runner, an addicting, rage creating endless runner style game!
Re: Endless Runner, an addicting, rage creating endless runner style game! never. The game's mechanics just require them I think. URL: https://forum.audiogames.net/post/457579/#p457579 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
Re: Survive the Wild! I agree with charlie. I only log in for a minute or two now. In fact I've given someone else my character because I don't care. The mechanics are so dumb now. URL: https://forum.audiogames.net/post/457574/#p457574 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Survive the Wild!
Re: Survive the Wild! You gotta like it when you can jump 6 tiles in the air and take no damage, just to be able to fall 3 tiles and break things. Uh, ahem. URL: https://forum.audiogames.net/post/457559/#p457559 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: world of zombies concept demo
Re: world of zombies concept demo I did that a couple days ago. URL: https://forum.audiogames.net/post/456369/#p456369 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling Battles, Your World! Online 2D platforming exploration game!
Re: Scrolling Battles, Your World! Online 2D platforming exploration game! Uh, can't you downloadit from his site? Or is it down. I don't know. URL: https://forum.audiogames.net/post/455822/#p455822 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: InstraPlanet, my first BGT project
Re: InstraPlanet, my first BGT project Tunmi, why is the EXE 7 megs. I think you packed your sounds in there. If you did, there'sno need to include the sounds.dat file. URL: https://forum.audiogames.net/post/455475/#p455475 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta66)
Re: Crazy Party: mini-games and card battle! (beta66) Hey there guys. So when I was looking around, I found a few people, me included, asking about where to find decks and how to make some effective ones. So I had an idea of a dropbox folder. There is one I created where you can share decks, tips and tricks, and any other little thing cp related. I don't use gd, google drive because I haven't figured that out. So if you want in, just send me a forum private message, pm, or a skype message if you have me in your contacts. If for some odd reason you can't reach me through any of these means, try emaling me at my email below. I hope that those who join can help some of us newbies to battle and other cp players by showing some tricks and stuff.So anyway, if you want in, provide me with your db email. Thanks.And my email, leepichuc...@gmail.com.I hope this folder can help those in need. URL: https://forum.audiogames.net/post/453698/#p453698 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Killer, Back! And legal!
Re: The Killer, Back! And legal! I thought it was silak's tk that was legal. URL: https://forum.audiogames.net/post/449057/#p449057 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes Hi there.Sorry for the long long wait, branble 2.8 is now a thing. The main reason for this delay is due to conversion of some things into sound pool, and a move to a new house and such. But its a thing. And there a couple new items in this new version. You can download it from the first post if you wish.Happy running. URL: https://forum.audiogames.net/post/447763/#p447763 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma You wanna give your monster a few fruit gummies I believe. URL: https://forum.audiogames.net/post/447024/#p447024 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic @2842, This is a bug I haven't encountered. How odd. URL: https://forum.audiogames.net/post/446640/#p446640 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! @67, judging by how much you've played this game in your stream, yeah I'm going to guess you'd say that. URL: https://forum.audiogames.net/post/445485/#p445485 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! The fact that like this game, he gives credit to the initial developer. Get your fucking facts kid. URL: https://forum.audiogames.net/post/444986/#p444986 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! Master of death my dear friend, did you ever think of reading? Mason in no way says its his own. Your just trying to fight at this point. He didn't say he owns it. He only said he made a spin off. Even the title says as much. Go learn your facts before saying shit you don't know do us all the favor. URL: https://forum.audiogames.net/post/444956/#p444956 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: world of zombies concept demo
Re: world of zombies concept demo I have to agree with post 19 here. Well, in the direction this game's heading. URL: https://forum.audiogames.net/post/444946/#p444946 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! Master of death, you truely aren't helping. Your being so negative and starting a flame war. I truely love how you take this as a clone. Where's the 3d game he cloned. Scramble ain't out yet. So don't say that. No answer? Yeah that's what I thought you said. Stop trying to blame this dev for shit he hasn't done. I took ideas from a game and I didn't get hit this hard. URL: https://forum.audiogames.net/post/444945/#p444945 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: world of zombies concept demo
Re: world of zombies concept demo I don't see why everyone's going nuts over this thing if its not even available. Like omfg. URL: https://forum.audiogames.net/post/444840/#p444840 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic Hey nyanchan. I have been meaning to post and say that some of the statuses of the enemies aren't translated. Like security jets and lord dragons in flight aren't translated. Also I think that the return needle from needle launcher 10 isn't either. And when you hit something with a magical piece it says the damage but not by magical piece it just says something like this. 800 damage to Soldier by . I know this stuff's being worked on, just posting to let you know about stuff that I've noticed. URL: https://forum.audiogames.net/post/444578/#p444578 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling battles pro
Re: Scrolling battles pro That give command doesn't work. And you know your just pissed because you can't ban devs. URL: https://forum.audiogames.net/post/444286/#p444286 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling battles pro
Re: Scrolling battles pro So he's upset because I'm logging in as dev and doing nothing but playing normally. Too bad. URL: https://forum.audiogames.net/post/444276/#p444276 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma I think that means that your relationship is much faster to happen and strengthen I believe. URL: https://forum.audiogames.net/post/444128/#p444128 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Endless Runner, an addicting, rage creating endless runner style game!
Re: Endless Runner, an addicting, rage creating endless runner style game! Did you register the game? If not, then uh, URL: https://forum.audiogames.net/post/444019/#p444019 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling battles pro
Re: Scrolling battles pro Oh man, and here I thought that I wasn't unknown to anyone. Guess not then. URL: https://forum.audiogames.net/post/443998/#p443998 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling battles pro
Re: Scrolling battles pro mister mazen, I truely love how you assume. I do hope you know that wasn't my intention at all. Hell I didn't even remember I'd login as dev so that was my bad. Now stop assuming, before I do go kill things I mean whahat? URL: https://forum.audiogames.net/post/443986/#p443986 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic I agree with 2827 here. That'd be cool. Especially those moving mud thingies. URL: https://forum.audiogames.net/post/443836/#p443836 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma So I set it before I compete in the options, but when I close the options and actually compete, it doesn't work. Not sure if there's something I'm missing. URL: https://forum.audiogames.net/post/443766/#p443766 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma Hi.So when playing the new version, I tried to set up flag race speed, and it doesn't save for some reason. Am I the only getting this issue? I hit return and close setting, but it doesn't save. URL: https://forum.audiogames.net/post/443747/#p443747 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma the dropbox link gives a 400 error. URL: https://forum.audiogames.net/post/442638/#p442638 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65)
Re: Crazy Party: mini-games and card battle! (beta65) @1965, try hitting the try redirecting your port option in the server menu. It might just work. When you hit that option, make sure a windows security alert doesn't show up. If it does, hit allow access, and try hosting. URL: https://forum.audiogames.net/post/442247/#p442247 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Re: Breed Memorial - New monster breeder simulation game by Morokuma Really love this game. I had a monster slime, which I seriously loved. Lol and it died at 5 years 6 months. I still remember it. It was called slime ESeChi. Man I love the randomness that can occur in the game. Also I love how if you breed other monsters and you have the latest equipment, you don't spend loads of time training. Lol my new monster is like 2 years old and already has his stuff at about 350.Can't wait to start combining though... URL: https://forum.audiogames.net/post/441453/#p441453 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Way way too late lol. He took it down because there's the free mode getting bug. Some have it though. URL: https://forum.audiogames.net/post/441385/#p441385 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic Yeah I know that's kinda fun. But I still don't think that a short sword should be doing like 73 million damage. Maybe make a few of the weapons like the laser or the laser sabor. Where they have fixed damage. Or maybe add some. Also how do you get the hyper boomerang? I don't know and can't figure it out lmao. URL: https://forum.audiogames.net/post/440598/#p440598 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic
Re: Bokurano Daibouken 3 : secondary topic In 13,4, you'll want to jump altitudes until the jets are destroyed by the battleship lasers. I don't know, but I think that those lasers shouldn't be a thing until you are allowed missiles. Because those lasers go across the map and you can't block them unless you have reflector missiles, which you can't get until you beat the stage. And you do only have 10k hp. So like 10 lasers alone, and you die. Not to say it's a problem or anything, but lasers do tend to be launched quite quickly from the ship.Also I feel like some of the weapons should have a fixed maximum damage. My short, yeah short sword does 73 million damage in the highest difficulty and pretty much recks everything. I had to restart just to have fun slowly chipping away at health of some of the lower level enemies :d. URL: https://forum.audiogames.net/post/440583/#p440583 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! I'm not surprised. @129, +1 here. URL: https://forum.audiogames.net/post/439374/#p439374 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65)
Re: Crazy Party: mini-games and card battle! (beta65) I don't know if this has been suggested yet, but maybe in cooperative battle, you could choose either average or total scoring for the teams? Also I like the hole having your own sounds for battle suggestion. I will also say that'd be cool. URL: https://forum.audiogames.net/post/438496/#p438496 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65)
Re: Crazy Party: mini-games and card battle! (beta65) I don't know if this has been suggested yet, but maybe in cooperative battle, you could choose either average or total scoring for the teams? Also I like the hole having your own sounds for battle thing. URL: https://forum.audiogames.net/post/438496/#p438496 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes Helpertools aren't loseable. And I've tried to add scoretime but uh, it kind of doesn't work. URL: https://forum.audiogames.net/post/436487/#p436487 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes Hey there.Branble 2.7 is now a thing, with a few new things and changes of the notification voice.Download it from stormsrath.jc-hosting.me/branble.htmlEnjoy! URL: https://forum.audiogames.net/post/436428/#p436428 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Endless Runner
Re: Endless Runner Yeah we are. My bad lmao. But yep, back to the topic, I really like the game overall so yep. Also just curious, what does chaos even do? I mean, we have no hint accept for the name, which can mean a bunch of things.This could be a different mode completely, it could be a difficulty where your just running very very fast, like yep. Just curious here. URL: https://forum.audiogames.net/post/436255/#p436255 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Endless Runner
Re: Endless Runner Mason, I didn't know that th was being updated. Nor ch. Because here's what my th says.th.exe Size: 33.6 MB, Modified: 11/15/2018 2:17:06 AMAnd it's ver 1052. So I didn't know it was being worked on. Thanks for letting me know though... URL: https://forum.audiogames.net/post/436253/#p436253 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Endless Runner
Re: Endless Runner Also, there's something I forgot to mention that is with speed. Slowdown items are way way more affective than speedup ones. Like you can even go into negative confidence. I'd have no problem with this, accept with negative confidence, you can't jump over cannyons and pits. You'll just fall in. URL: https://forum.audiogames.net/post/436250/#p436250 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Endless Runner
Re: Endless Runner HeySo I'm not here to start some flamewar which is what I usually do when there is a paid game. I agree with ivan's post, 81. But that's not the point.The reason why I think mason's getting this lashing is because he has another couple of paid games he hasn't updated in a while. I think that the majority of us are just afraid to make another payment for a game that's going to be updated a couple more times, and then dropped, or go out of updating season for a bit. I personally cant help wondering personally as well honestly.Mason, I don't wish you to feel attacked by this post which may seem the entention, I'm just posting this here to share what probably a few of us are thinking.Anyways enough of that.Thoughts on runner? Yeah. I love it. I love playing it and just dying in amusing ways. I do have a bug to report though.When you are on a huge cannyon, items can spawn inside it. Also there's a chance that you will get two huge cannyons in a row, but they intercept, making it impossible to know where one ends and other one begins, and the ropes don't have that hole 5 tile warning thing for some reason.Also suggestions.I do think that you should start with maybe a few blasters on easy, and like none on the harder difficulties. Just so a player can have it easier, considering that for me, blaster items are rare unless I get a good game. Also I do agree with one of the previous posts where it said something about how nothing happens until like 20 seconds, I think that stuff should probably start happening like at y 25? Idk.Either way I do enjoy playing it and will continue doing so. URL: https://forum.audiogames.net/post/436247/#p436247 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Noticed a few things.I can access the shop as a free player. Speaking of which, when you buy a bomb from the shop, there goes 50 coins into nothing. I can't find it in my inventory. Also I heard someone playing the game registered and there were no audio achievements? The only thing talking was a screen reader. Also minigames, coming soon, but uh, not there. Nice nice. And cheatcodes that you have to, as far as I know, cheat to get. How do you get 750 coins? I have only found 23 achievements and only have 77 coins. I have tried a few things yet haven't found a way to unlock the cheats. URL: https://forum.audiogames.net/post/432867/#p432867 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes Hello people.Version 2.6 is now a thing. Again, sounds learning menu is not a thing yet due to complications with dorm school, but there are a few things here.https://www.dropbox.com/sh/et99nesrffof … 7aEra?dl=1This link is not hosted by me, so I don't control it, so yeah. I do not need permahosting, though that might be useful.Thanks URL: https://forum.audiogames.net/post/432758/#p432758 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes Hello people.Version 2.6 is now a thing. Again, sounds learning menu is not a thing yet due to complications with dorm school, but there are a few things here.pm from fapjack: https://www.dropbox.com/sh/et99nesrffof … 7aEra?dl=1This link is not hosted by me, so I don't control it, so yeah. I do not need permahosting, though that might be useful.Thanks URL: https://forum.audiogames.net/post/432758/#p432758 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! Hey.Ivan, no. I actually dont' want the game free. Hell no. Work is work, and I feel that a developer should have or do whatever they wish with it, I just dislike that you are basically saying, "Hey players! If you don't pay for this little game, then fuck, you." I mean, what's the point of playing free. You can't post on the scoreboard, you can't unlock cheatcodes. You can't like do anything that gives the true player a sense to buy the thing. How do I know that I won't pay for a reason or problem that can't be fixed. How do I know that i'll pay and keep my key. Because when you last gave me a key, I had to register twice. Like wow? I don't know if the bug is fixed or not. I mean, if your going to make the game paid, then make a demo. Make a demo detailing these things. Show off posting to the scoreboard, show off the modes. Make it so players who are paying actually have a reason to pay. Show off proof so nobody can argue against it. Sure, people can argue whatever they want to argue, but that still doesn't mean that they're right, but with no proof the player could be giving you five dollars for nothing. Trust me its happened before.Of corse, it's your game, but I'm just trying to suggest a way to assure how worth it the game actually is. Like it would show us as the players, oh look, it sounds like a cool concept, lets try it. It would work more in your favor if anything at all. URL: https://forum.audiogames.net/post/431873/#p431873 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Balloon master!
Re: Balloon master! welcome to another addition of pay to play! URL: https://forum.audiogames.net/post/431849/#p431849 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes Hey there. I just released a new version, fixing a few of the bugs. The sounds learning menu didn't show up yet, because I wanted to get these bugs fixed, but yep.Once again, someone is allowed to host this, just make sure to give me the link so I can update the posts with them.https://send.firefox.com/download/36cd2 … 1qEoVLF4HAhave fun URL: https://forum.audiogames.net/post/431378/#p431378 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Shooter Concept Demo (Windows and Mac!)
Re: Shooter Concept Demo (Windows and Mac!) lol? You guys need to listen to the movie ferdenand or how ever you spell it. It's this scene where this bull things goes absolutely insane and just destroys everything. :dd. It's quite cool impo.Also, jump over the bulls, don't shoot at them. They can't be killed. URL: https://forum.audiogames.net/post/431368/#p431368 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes Thank you 43. I understand, but I do want to mention that as it stands, branble was supposed to be a concept similar to that of scramble, so what I'm saying is that without the game name being what it is, branble, the game wouldn't be where it is. And I personally respect my game name ideas :d. URL: https://forum.audiogames.net/post/431362/#p431362 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes Items do give, points. They don't bring them to you, they give you them directly, not from the map.Learn sounds menu is in the works for the next build.And, nice score for a first game. URL: https://forum.audiogames.net/post/431358/#p431358 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes but it does. It says, it speeds things up. Sure, that could mean a bunch of things, but yeah, it gives a general idea. URL: https://forum.audiogames.net/post/431352/#p431352 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes Did I ever say it was a professional game? If so, then please, point that out to me. URL: https://forum.audiogames.net/post/431350/#p431350 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes I just updated the link in post 1. Thanks post 11. Also, riad, thanks for the music setting thing. I fixed that in the new version.Now, post 24. There is a very tiny corner of this community that has indeed played scranble. It's called beta testing. And let me point it out to you, that scramble's, uh, existance, has been shown off like 333 times since november of last year. Like seriously, I'm not trying to take the place of steve. His and mine are two different things. They are different languages. He has modes, I don't. Etc Etc. So yeah. Scramble could have made an appearance before now and it hasn't. Not my fault I'm going to wait until after scramble is released to release my take on it. Don't forget oh shit, aw hell, and aw damn it. Just don't. URL: https://forum.audiogames.net/post/431336/#p431336 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: branble takes a walk through the morning bramble bushes
Re: branble takes a walk through the morning bramble bushes I just updated the link in post 1. Thanks post 11. Also, riad, thanks for the music setting thing. I fixed that in the new version.Now, post 24. There is a very tiny corner of this community that has indeed played branble. It's called beta testing. And let me point it out to you, that scramble's, uh, existance, has been shown off like 333 times since november of last year. Like seriously, I'm not trying to take the place of steve. His and mine are two different things. They are different languages. He has modes, I don't. Etc Etc. So yeah. Scramble could have made an appearance before now and it hasn't. Not my fault I'm going to wait until after scramble is released to release my take on it. Don't forget oh shit, aw hell, and aw damn it. Just don't. URL: https://forum.audiogames.net/post/431336/#p431336 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector