Re: Accessible, and free twitter apps client for pc?

2015-06-15 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Accessible, and free twitter apps client for pc?

Here is what Id recommend. TWBlue is great, but only if you use the snapshot version. Yes, it is being supported, as there was just an update posted yesterday. TheQube, unfortunately, while great, doesnt have features like streaming home buffer, or windows 10 support. Chicken Nugget is very good, but it has a few down falls, such as being paid. I like chicken nugget because it can play youtube directly within itself, but it hasnt seen an update in over 6 months. Its problems are, 1, that it can sometimes be very very slow, and 2, if your database gets too full, it will not update timelines propperly.

URL: http://forum.audiogames.net/viewtopic.php?pid=220080#p220080




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Re: extremely disturbing news

2015-06-13 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: extremely disturbing news

I agree with you all, it was pretty childish. Im not even sure what made me want to do it anyway. It was just spur of the moment thing. True, I probably shouldnt have done it, but whats done is done, Im afraid. I wont do it again without warning next time, which there probably wont be one.

URL: http://forum.audiogames.net/viewtopic.php?pid=219863#p219863




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Re: The Active SoundScape Engine

2015-06-12 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: The Active SoundScape Engine

I have both the setup and the patch. This post will contain links when theyre done being uploaded.

URL: http://forum.audiogames.net/viewtopic.php?pid=219743#p219743




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Re: The Active SoundScape Engine

2015-06-12 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: The Active SoundScape Engine

I have both the setup and the patch. These files are still uploading, but I wont be here when theyre finished, so Ill give them now. Try these about 3 hours from the time of this post.ASEhttps://dl.dropboxusercontent.com/u/227 … -Setup.exeASE Patchhttps://dl.dropboxusercontent.com/u/227 … -Patch.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=219743#p219743




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Re: The Active SoundScape Engine

2015-06-12 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: The Active SoundScape Engine

I have both the setup and the patch. ASEhttps://dl.dropboxusercontent.com/u/227 … -Setup.exeASE Patchhttps://dl.dropboxusercontent.com/u/227 … -Patch.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=219743#p219743




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Re: The Active SoundScape Engine

2015-06-12 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: The Active SoundScape Engine

I have both the setup and the patch.

URL: http://forum.audiogames.net/viewtopic.php?pid=219743#p219743




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Re: turning off display on laptop?

2015-06-07 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: turning off display on laptop?

Try this program. Free Monitor Manager.https://dl.dropboxusercontent.com/u/227 … mminst.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=219287#p219287




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Re: What's in your clipboard now? paste it here.

2015-06-03 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

Chow, that is absolutely rediculously awesome man.

URL: http://forum.audiogames.net/viewtopic.php?pid=218758#p218758




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Re: Removing music vocals in gold wave, is it possible?

2015-04-30 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Removing music vocals in gold wave, is it possible?

Hi all,Vocal removing plugins or effects essentially assume that your vocal is going to be directly in the center of the stereo field. While this is logical, you must keep in mind that there may also be instruments in this channel as well. Also, keep in mind that some songs place harmonies elsewhere in the stereo field, leaving a reduced lead vocal but leaving the harmonies with the instrumental. The only efficient way of removing a vocal or an instrumental is, to find the original vocal/instrumental, and invert that with the original track. In Goldwave, to do this, first you must click invert in the effects menuu on either track. You must not do both tracks. Next, copy the first track. Then, go to the other track, press control+m, and then line the two up by adjusting the mix time in the edit box. Eventually, once you get it right, the vocal/instrumental will cancel itself out of the track. Note, this may leave artifacts, and it sometimes is impossible to entirely align th
 e tracks due to timing differences or pitch differences. In this case, sadly, there is no other way. There might be software out there that can do it, but Ive never heard of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=214399#p214399




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Re: I have problems with my computer

2015-04-30 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: I have problems with my computer

Hi,Are you sure that you are an admin of your computer? I know that if you are not, you will not be able to open regedit.

URL: http://forum.audiogames.net/viewtopic.php?pid=214401#p214401




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Re: Problem with audio usb and Vmware

2015-04-30 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Problem with audio usb and Vmware

I only tried it on Windows XP, so I am not sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=214404#p214404




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Re: Removing music vocals in gold wave, is it possible?

2015-04-30 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Removing music vocals in gold wave, is it possible?

Hi all,Vocal removing plugins or effects essentially assume that your vocal is going to be directly in the center of the stereo field. While this is logical, you must keep in mind that there may also be instruments in this channel as well. Also, keep in mind that some songs place harmonies elsewhere in the stereo field, leaving a reduced lead vocal but leaving the harmonies with the instrumental. The only efficient way of removing a vocal or an instrumental is, to find the original vocal/instrumental, and invert that with the original track. In Goldwave, to do this, first you must click invert in the effects menuu on either track. You must not do both tracks. Next, copy the first track. Then, go to the other track, press control+m, and then line the two up by adjusting the mix time in the edit box. Eventually, once you get it right, the vocal/instrumental will cancel itself out of the track. Note, this may leave artifacts, and it sometimes is impossible to entirely align th
 e tracks due to timing differences or pitch differences. In this case, sadly, there is no other way. There might be software out there that can do it, but Ive never heard of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=214398#p214398




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Re: Problem with audio usb and Vmware

2015-04-30 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Problem with audio usb and Vmware

If that is not working for you, then you may try the other suggestions Bryan talks about. He says that the USB support was stable, but I have never had good experiences with it. It may work for some people, and it may not for oters. If you do use his suggestion, this will bring the lag down to a bearable state. If you need help with applying this, then either write back here or PM me. PM might take longer as I do not check them often.

URL: http://forum.audiogames.net/viewtopic.php?pid=214400#p214400




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Re: Problem with audio usb and Vmware

2015-04-30 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Problem with audio usb and Vmware

Hi Ambro,USB in VMWare Fusion is quite iffy. I tried it and while audio did work, it broke up massively. My suggestion to you is, visit bryansmart.com and go to the reducing lag in vmware heading, and theck out what he suggests there.

URL: http://forum.audiogames.net/viewtopic.php?pid=214395#p214395




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Re: Help with apache for windows?

2015-04-28 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Help with apache for windows?

Hmm, OK. I never tried it but Ive heard it works.

URL: http://forum.audiogames.net/viewtopic.php?pid=214122#p214122




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Re: Help with apache for windows?

2015-04-25 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Help with apache for windows?

you could also use something like Wamp or whatever its called for testing as its meant specifically for that purpose.

URL: http://forum.audiogames.net/viewtopic.php?pid=213693#p213693




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Re: What's in your clipboard now? paste it here.

2015-04-25 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: What's in your clipboard now? paste it here.

Lets see what we got.https://github.com/Flameborn/TeamTalkVI.git

URL: http://forum.audiogames.net/viewtopic.php?pid=213682#p213682




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Re: turning off laptop screen?

2015-04-07 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: turning off laptop screen?

What I do is, press windows+x, go to mobility center, and set the brightness to 0. Does the trick pretty nicely, at least here.

URL: http://forum.audiogames.net/viewtopic.php?pid=211501#p211501




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Re: Angry Grandpa

2015-03-14 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Angry Grandpa

For some reason, I really dont believe that its fake. Im just not convinced.

URL: http://forum.audiogames.net/viewtopic.php?pid=208524#p208524




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Re: Angry Grandpa

2015-03-14 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Angry Grandpa

Yeah, thanks, the wiki article did help ... but still, its really confusing. Why would he get out a taser and use that, intentionally? Thats dangerous man.

URL: http://forum.audiogames.net/viewtopic.php?pid=208537#p208537




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Angry Grandpa

2015-03-13 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Angry Grandpa

Hi all,So I have come here today because I have saw something that I found quite disturbing. I was playing Oriol Gomezs new game, Fuck That Bird, and he says that he used clips from Angry Grandpa. So, of course, me being the person I am, I decided to look him up. Well, I basically sat here all night watching his videos. My question is, what the fuck is wrong with him. Does he have some form of autism, or what, why is he such an angry person. I mean, he destroys stuff all the time when hes not happy with it. An alarm goes off on your phone and he doesnt like it, he will smash it. Literally. I just find him a very very disturbing case. So, whats your opinion on the whole matter?

URL: http://forum.audiogames.net/viewtopic.php?pid=208473#p208473




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Re: Angry Grandpa

2015-03-13 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Angry Grandpa

I understand hes not that angry, but for some reason, I dont think he does it all for the fans dude. He destroyed Michaels ps4, TV, xbox, and IPhone. I dont think its all fun man.

URL: http://forum.audiogames.net/viewtopic.php?pid=208476#p208476




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Re: An addon idea.

2015-02-08 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: An addon idea.

Here you go. Modified the dropbox one to work with BTS.https://dl.dropboxusercontent.com/u/227 … nvda-addonHope this was what you wanted.

URL: http://forum.audiogames.net/viewtopic.php?pid=204160#p204160




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Re: Ergent- need a sf2 files

2014-10-10 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Ergent- need a sf2 files

Camlorn, yes, qws does have gm, gm2, and gs instrument list.

URL: http://forum.audiogames.net/viewtopic.php?pid=191677#p191677




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Re: Ergent- need a sf2 files

2014-10-09 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Ergent- need a sf2 files

Hey there,Yeah, Tambers Of Heaven sucks. But this doesnt.https://dl.dropboxusercontent.com/u/227 … -V2.01.sf2

URL: http://forum.audiogames.net/viewtopic.php?pid=191627#p191627




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Re: Apologizing

2014-09-07 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Apologizing

Thanks for the positive stuff guys! I really appreciate it! I wasnt expecting such a positive welcome.

URL: http://forum.audiogames.net/viewtopic.php?pid=188262#p188262




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Apologizing

2014-09-04 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Apologizing

Hello there,For those of you who dont know, this is Mason, from MTG Studios and Sound-Worx. I am coming to you today with an apology. I have just been given the latest set of comments from a folder in which I have recently shutdown, and to put it lightly, people are not happy with me. I understand why. I have made the blind community look very bad in these last couple of months, and I had a few issues to sort out. Here is why. I am not looking for pity or giving excuses when I say these things, so think of them as you will.First, I was under lots of pressure. I had lots of people expecting me to be able to do everything about anything with my projects, especially the comments system issue. Secondly, I was dealing with a few people who I wont mention here, who were causing drama and just making things generally bad for me. I let it bother me a lot more than I should have. It wont go down that way anymore.And one thing that disturbed me quite a
  lot was being told that I said that every blind person was a blink, or a drama causing asshole. Sorry for my language. When I said this, I was not referring to each and every one of you, but to those who were causing me problems. If I offended anyone by saying that, I am sorry. I apologize now. Anyway, Im back with my first ... title, if you can even call it that, its in early beta stages, called ultra power. I do plan to continue my games and creating my projects in the future. And also, any betas I have given to a testing team in the past should please not be shared. I wont kill anyone if they are, since I probably deserve it, but thats just what I would prefer.Thanks for taking the time to read this, and I apologize again for all the problems I have caused.Mason

URL: http://forum.audiogames.net/viewtopic.php?pid=187931#p187931




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Re: Apologizing

2014-09-04 Thread AudioGames . net ForumOff-topic room : soundworx via Audiogames-reflector


  


Re: Apologizing

Thanks for the advice Ghorthalon, and thanks for the thumbs up Guitarman!

URL: http://forum.audiogames.net/viewtopic.php?pid=187977#p187977




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