[Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-24 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Requesting recordings of SKULLGIRLS

Hi.I've been interested in this game from the release date. Can anyone show me what the game sounds like?Since I don't know about steam and not sure if the demo is available, I would like to listen to some recordings of the gameplay. If you have something or you create some, please upload them for me.If the demo is available, I'm willing to try.URL: http://forum.audiogames.net/viewtopic.php?pid=166439#p166439

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Requesting recordings of SKULLGIRLS

Wait, does the game support Japanese? The only thing I was worrying was that I wouldn't be able to enjoy the story mode because of the language walls.URL: http://forum.audiogames.net/viewtopic.php?pid=166531#p166531

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Requesting recordings of SKULLGIRLS

Wait, does the game support Japanese? The only thing I was worrying was that I wouldn't be able to enjoy the story mode because of the language walls.Edit : Just listened to the movie. It's awesome. Thank you for that.URL: http://forum.audiogames.net/viewtopic.php?pid=166531#p166531

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Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-26 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Requesting recordings of SKULLGIRLS

[[wow]], Japanese translation is pretty good. I'll buy the game. Thanks for the recording.URL: http://forum.audiogames.net/viewtopic.php?pid=166647#p166647

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Re: [Audiogames-reflector] bokura no daiboukenn 3, basic tips.

2013-10-07 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: bokura no daiboukenn 3, basic tips.

Hi.B key was a debug function. I'll fix it later.Sorry, I can't release a new version right now because I'm in following condition.Triple conbo of school homework + a hard report about modern society + an examinationVery unstable servermega-extremely sleep-starvedI'll be able to start fixing and supporting from this weekend.URL: http://forum.audiogames.net/viewtopic.php?pid=150896#p150896

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[Audiogames-reflector] A question about Papa Sangre

2013-11-08 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


A question about Papa Sangre

Hi.Well, I've started playing Papa Sangre. Actually I didn't have any IOS devices until october, and recently started trying Audio games for IOS.I'm currently playing Papa Sangre. There is a point that I can't understand the explanation of the stage, so please help me.It's where I must choose a door, the left one or right one. But I don't understand what will change by sellecting each door. I couldn't understand the English speech in the beginning of the stage.Any help would be appreciated.URL: http://forum.audiogames.net/viewtopic.php?pid=154739#p154739

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[Audiogames-reflector] A question about Papa Sangre

2013-11-08 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


A question about Papa Sangre

Hi.Well, I've started playing Papa Sangre. Actually I didn't have any IOS devices until Octorber, and recently started trying Audio games for IOS.I'm currently playing Papa Sangre. There is a point that I can't understand the explanation of the stage, so please help me.It's where I must choose a door, the left one or right one. But I don't understand what will change by sellecting each door. I couldn't understand the English speech in the beginning of the stage.Any help would be appreciated.URL: http://forum.audiogames.net/viewtopic.php?pid=154739#p154739

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[Audiogames-reflector] A question about Papa Sangre

2013-11-08 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


A question about Papa Sangre

Hi.Well, I've started playing Papa Sangre. Actually I didn't have any IOS devices until October, and recently started trying Audio games for IOS.I'm currently playing Papa Sangre. There is a point that I can't understand the explanation of the stage, so please help me.It's where I must choose a door, the left one or right one. But I don't understand what will change by sellecting each door. I couldn't understand the English speech in the beginning of the stage.Any help would be appreciated.URL: http://forum.audiogames.net/viewtopic.php?pid=154739#p154739

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[Audiogames-reflector] A question about Papa Sangre

2013-11-08 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


A question about Papa Sangre

Hi.Well, I've started playing Papa Sangre. Actually I didn't have any IOS devices until October, and recently started trying Audio games for IOS.As I said, I'm currently playing Papa Sangre. There is a point that I can't understand the explanation of the stage, so please help me.It's where I must choose a door, the left one or right one. But I don't understand what will change by selecting each door. I couldn't understand the English speech in the beginning of the stage.Any help would be appreciated.URL: http://forum.audiogames.net/viewtopic.php?pid=154739#p154739

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Re: [Audiogames-reflector] A question about Papa Sangre

2013-11-08 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: A question about Papa Sangre

Thank you. I'll play Papa Sangre 2 soon.URL: http://forum.audiogames.net/viewtopic.php?pid=154751#p154751

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Re: [Audiogames-reflector] A question about Papa Sangre

2013-11-08 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: A question about Papa Sangre

Thank you. I'll play Papa Sangre 2 soon.Oh, one more question. Is there any good thing by saving people? I've saved all people except the last one.URL: http://forum.audiogames.net/viewtopic.php?pid=154751#p154751

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Re: [Audiogames-reflector] A question about Papa Sangre

2013-11-08 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: A question about Papa Sangre

Thank you. Is Papa Sangre 2 completed or in development? I see it in the app store. Is it a beta?Oh, one more question. Is there any good thing by saving people? I've saved all people except the last one.URL: http://forum.audiogames.net/viewtopic.php?pid=154751#p154751

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Re: [Audiogames-reflector] A question about Papa Sangre

2013-11-08 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: A question about Papa Sangre

I've started playing Papa II. Now on the stage where I need to shoot ducks from a train. This is awesome.URL: http://forum.audiogames.net/viewtopic.php?pid=154775#p154775

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Re: [Audiogames-reflector] Papa Sangre 2 thoughts and discussion, contains spoilers

2013-11-09 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Papa Sangre 2 thoughts and discussion, contains spoilers

I'm stuck at level 17. Can I extinguish the oil or do I have to run quickly and destroy the music? I can't hear the instractions in the fire.URL: http://forum.audiogames.net/viewtopic.php?pid=154922#p154922

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Re: [Audiogames-reflector] Papa Sangre 2 thoughts and discussion, contains spoilers

2013-11-09 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Papa Sangre 2 thoughts and discussion, contains spoilers

I'm stuck at level 17. Can I extinguish the oil or do I have to run quickly and destroy the music? I can't hear the instructions in the fire.URL: http://forum.audiogames.net/viewtopic.php?pid=154922#p154922

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Re: [Audiogames-reflector] Will someone please provide an english read me for bk2?

2013-08-01 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Will someone please provide an english read me for bk2?

The playthrough has been reuploaded.http://www.nyanchangames.com/softs/boku … zikkyo.exeURL: http://forum.audiogames.net/viewtopic.php?pid=143122#p143122
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Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-07 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Bokurano daiboukenn topic

You can simply overwrite existing game in order to update. If you are worrying about losing your save data, you can backup them. All save data files are stored in data folder.URL: http://forum.audiogames.net/viewtopic.php?pid=143695#p143695

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Re: [Audiogames-reflector] what is the point of stage 4.3 in bk2?

2013-08-08 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: what is the point of stage 4.3 in bk2?

In the river, holding down control doesn't change your speed.About 9-2, simply kill all fish and collect scales.URL: http://forum.audiogames.net/viewtopic.php?pid=143910#p143910

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Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-10 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Bokurano daiboukenn topic

> Gold in japanese? (Kogane)No, it isn't.I think you are talking about the abbicus.URL: http://forum.audiogames.net/viewtopic.php?pid=144055#p144055

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Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-12 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Bokurano daiboukenn topic

Yoyos or Powerbomb will destroy the second plate. Water cannot reach it.URL: http://forum.audiogames.net/viewtopic.php?pid=144324#p144324

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Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-15 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Bokurano daiboukenn topic

About the soundtrack, I've decided not to provide it. I won't provide soundtracks of BK2, and other games anymore.This is because some of the tracks were used for a project without permission. Before that, the soundtrack was uploaded on a dropbox public folder. I strongly told everyone who was given the soundtrack not to distribute and upload it.I asked a project member to remove them from the project, so it won't be released with the tracks.URL: http://forum.audiogames.net/viewtopic.php?pid=144782#p144782

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Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-15 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Bokurano daiboukenn topic

About the soundtrack, I've decided not to provide it. I won't make soundtracks of BK2, and other games anymore.This is because some of the tracks were used for a project without permission. Before that, the soundtrack was uploaded on a dropbox public folder. I strongly told everyone who was given the soundtrack not to distribute and upload it.I asked a project member to remove them from the project, so it won't be released with the tracks.URL: http://forum.audiogames.net/viewtopic.php?pid=144782#p144782

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Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-16 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Bokurano daiboukenn topic

Why do you think it is a gift from me? lol, it's definitely a bug. But I'm not sure why they were opened.URL: http://forum.audiogames.net/viewtopic.php?pid=144934#p144934

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Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: what was the first audiogame you ever played?

Interesting topic.When I was about 8 years old, my teacher told me about audiogames. She was talking about a Japanese audiogame called "Onsei base", a kind of baseball games. I played it like crazy. I cried when a stupid Windows Update dialog made me confused and accidentally deleted my save data. I also played the developer's another game called "The fishing". I think those games are borry now, but I was playing them. I was crazy. lolWhen I got used to browsing the internet at age of 9, I found Showdown from PB-games. I couldn't bilieve that possition of the ball is heard from my headphones. Japanese audiogames didn't have such a feature. English audiogames were unbilievable for me.But some Japanese audiogamers who liked English audiogames started to create real-time action audiogames. I've created Bokurano Daibouken, World Of War, and more. I'm now glad to hear that Japanese audiogames are enjoied for foreign Audioga
 mers.URL: http://forum.audiogames.net/viewtopic.php?pid=145119#p145119

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Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: what was the first audiogame you ever played?

Interesting topic.When I was about 8 years old, my teacher told me about audiogames. She was talking about a Japanese audiogame called "Onsei base", a kind of baseball games. I played it like crazy. I cried when a stupid Windows Update dialog made me confused and accidentally deleted my save data. I also played the developer's another game called "The fishing". I think those games are borring now, but I was playing them. I was crazy. lolWhen I got used to browsing the internet at age of 9, I found Showdown from PB-games. I couldn't believe that the possition of the ball is heard from my headphones. Japanese audiogames didn't have such a feature. English audiogames were unbelievable for me.But some Japanese audiogamers who liked English audiogames started to create real-time action audiogames. I've created Bokurano Daibouken, World Of War, and more. I'm now glad to hear that Japanese audiogames are enjoied for foreign A
 udiogamers.URL: http://forum.audiogames.net/viewtopic.php?pid=145119#p145119

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Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: what was the first audiogame you ever played?

Interesting topic.When I was about 8 years old, my teacher told me about audiogames. She was talking about a Japanese audiogame called "Onsei base", a kind of baseball games. I played it like crazy. I cried when a stupid Windows Update dialog made me confused and accidentally deleted my save data. I also played the developer's another game called "The fishing". I think those games are borring now, but I was playing them. I was crazy. lolWhen I got used to browsing the internet at age of 9, I found Showdown from PB-games. I couldn't believe that the possition of the ball is heard from my headphones. Japanese audiogames didn't have such a feature. English audiogames were unbelievable for me.But some Japanese audiogamers who liked English audiogames started to create real-time action audiogames. I've created Bokurano Daibouken, World Of War, and more. I'm now glad to hear that Japanese audiogames are enjoyed for foreign A
 udiogamers.URL: http://forum.audiogames.net/viewtopic.php?pid=145119#p145119

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Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: what was the first audiogame you ever played?

Interesting topic.When I was about 8 years old, my teacher told me about audiogames. She was talking about a Japanese audiogame called "Onsei base", a kind of baseball games. I played it like crazy. I cried when a stupid Windows Update dialog made me confused and accidentally deleted my save data. I also played the developer's another game called "The fishing". I think those games are borrying now, but I was playing them. I was crazy. lolWhen I got used to browsing the internet at age of 9, I found Showdown from PB-games. I couldn't believe that the possition of the ball is heard from my headphones. Japanese audiogames didn't have such a feature. English audiogames were unbelievable for me.But some Japanese audiogamers who liked English audiogames started to create real-time action audiogames. I've created Bokurano Daibouken, World Of War, and more. I'm now glad to hear that Japanese audiogames are enjoyed for foreign 
 Audiogamers.URL: http://forum.audiogames.net/viewtopic.php?pid=145119#p145119

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Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-19 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Bokurano daiboukenn topic

Actually, hyper slice blade appears under these conditions.1 clear 23-42 the password box in the left side of the  field must be fallen into a pit thenThere are 2 wooden boxes in the first room of 22-3. The first one contains a key which opens the door located at the right side. The second one contains all weapons that were stolen. If you don't take them, you will have to go through the next room which is full of enemies without weapons.URL: http://forum.audiogames.net/viewtopic.php?pid=145380#p145380

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Re: [Audiogames-reflector] Let's play shadow line!

2013-08-23 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Let's play shadow line!

Entering the lava doesn't need a certain level of your sword. If you can send me your save data, I can tell you what's happening.URL: http://forum.audiogames.net/viewtopic.php?pid=145938#p145938

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Re: [Audiogames-reflector] Could someone upload BK 1?

2013-08-23 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Could someone upload BK 1?

Please don't forget that BK1 is uploaded officially. lolhttp://www.nyanchangames.com/softs/nn_setup.exeURL: http://forum.audiogames.net/viewtopic.php?pid=145939#p145939

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Re: [Audiogames-reflector] I need the bk 2 installer

2013-08-25 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: I need the bk 2 installer

http://www.nyanchangames.com/softs/nn2_setup.exeURL: http://forum.audiogames.net/viewtopic.php?pid=146130#p146130

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Re: [Audiogames-reflector] Let's play shadow line!

2013-08-26 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Let's play shadow line!

The high ding sound is a high-level monster. It gives you extra EXP, but it's more harmfull.URL: http://forum.audiogames.net/viewtopic.php?pid=146238#p146238

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Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-09-24 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Bokurano daiboukenn topic

I think it's no problem. Grate one.URL: http://forum.audiogames.net/viewtopic.php?pid=149562#p149562

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Re: [Audiogames-reflector] what are japanese devs using?

2014-01-05 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: what are japanese devs using?

I'm using HSP as guitarman says. It doesn't have any resources or functions like RPG maker. I've built the mapping, combat, level and experience handling, and all of other systems. I can say same thing for BK2 and 3. I had to develop many systems and functions to handle a lot of parameters, movements of enemies, ETC.URL: http://forum.audiogames.net/viewtopic.php?pid=160778#p160778

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Re: [Audiogames-reflector] Morokuma's Text RPGs

2014-01-21 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Morokuma's Text RPGs

Why does Morokuma have to create unbeatable games? They're certainly beatable all.URL: http://forum.audiogames.net/viewtopic.php?pid=162691#p162691

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Re: [Audiogames-reflector] Morokuma's Text RPGs

2014-01-23 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Morokuma's Text RPGs

it's not completed and abandoned. That's why you can't get to the next stage.URL: http://forum.audiogames.net/viewtopic.php?pid=162822#p162822

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Re: [Audiogames-reflector] Morokuma's Text RPGs

2014-01-31 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Morokuma's Text RPGs

TS1 and TS2 use old text game maker for its core. The old version can't create magics or skills that consume MP. The only use of MP is that it will @power up your magic's damage.URL: http://forum.audiogames.net/viewtopic.php?pid=163665#p163665

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Re: [Audiogames-reflector] Audio tutorial of adventure at c:

2014-02-03 Thread AudioGames.net ForumGeneral Game Discussion: yukionozawa


Re: Audio tutorial of adventure at c:

Though I'm speaking in Japanese in this, if you are interested in:http://www.nyanchangames.com/AAC_zikkyo.zipURL: http://forum.audiogames.net/viewtopic.php?pid=164153#p164153

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