Re: [Audiogames-reflector] Is audiogames.net audioguys.net?

2014-05-02 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Is audiogames.net audioguys.net?

Well to remain politically correct, gamers would have to be replaced with computerized interactive recreational program engineers.URL: http://forum.audiogames.net/viewtopic.php?pid=173849#p173849

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] new form of english, so funny.

2014-04-19 Thread AudioGames.net ForumOff-topic room: Aprone


Re: new form of english, so funny.

Well said Thomas!As Kyle pointed out, the purpose of posting is to share some idea or opinion with others. I recommend taking a little extra time to make sure every post will be understood by those who hear it.URL: http://forum.audiogames.net/viewtopic.php?pid=172535#p172535

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] What's wrong with this code?

2014-03-13 Thread AudioGames.net ForumOff-topic room: Aprone


Re: What's wrong with this code?

Wanderer, the variable minmth is a holding percentage and the variable mint is holding an actual dollar amount. You should not be subtracting (or adding) those 2 variables together. That is the first thing that jumps out as being wrong, which is probably why you are getting unexpected numbers at the end.I think prc should be this instead:prc=float((balance * minmth) - mint)This way you are subtracting 1 dollar amount from another dollar amount. I hope this helps.URL: http://forum.audiogames.net/viewtopic.php?pid=168614#p168614

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Spontaneous Ponderings: Accessible Gaming Convention?

2014-03-08 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Spontaneous Ponderings: Accessible Gaming Convention?

I think it is an excellent idea, but I also fear it could be in that impractical category. Even the existence of such a convention would bring a lot of attention to audio games I would think. I have probably mentioned this in the past, but the uncle of a close friend of mine is blind, but has never even used a computer (nor does he wish to unfortunately). Other people who I have heard about through the chain of friends and family, all share the exact same story. It bothers me that so few even realize that audio games exist, or care to learn about them.URL: http://forum.audiogames.net/viewtopic.php?pid=167941#p167941

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] What has this forum taught you?

2014-03-08 Thread AudioGames.net ForumOff-topic room: Aprone


Re: What has this forum taught you?

This forum taught me basically everything I know about audio games, and heck, even blindness in general! I was totally naive on the subject because it had never really come up in my life. Well, I didnt think blind people were people hailing from the country Blindivia or anything, but I had never given much thought to all of the differences in how they interact with the world. Pardon the pun, but the last 3 years has been a pleasant eye opener. URL: http://forum.audiogames.net/viewtopic.php?pid=167942#p167942

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2014-02-28 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Hear movie sub titles with your screen reader

I did not make the program that converts the movie into an MP3. Check the readme.txt file for more info.URL: http://forum.audiogames.net/viewtopic.php?pid=166843#p166843

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-14 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Meanings of your usernames?

Great idea for a topic Dark. Ive enjoyed reading these! URL: http://forum.audiogames.net/viewtopic.php?pid=165462#p165462

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] i searching here for brothers and systers.

2014-02-08 Thread AudioGames.net ForumOff-topic room: Aprone


Re: i searching here for "brothers" and "systers."

Well said Dark!URL: http://forum.audiogames.net/viewtopic.php?pid=164794#p164794

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] The C and C++ Programming Languages

2014-01-26 Thread AudioGames.net ForumOff-topic room: Aprone


Re: The C and C++ Programming Languages

To put it super super simply, C++ is a lot like C, but with more focus on an object-oriented approach. C# takes C++ and tries to make it a little closer to Java, which was pretty popular when C# was created (if Im remembering correctly).URL: http://forum.audiogames.net/viewtopic.php?pid=163211#p163211

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] What the hell is this?

2014-01-19 Thread AudioGames.net ForumOff-topic room: Aprone


Re: What the hell is this?

It is just the debug information that the monkeys need in order to recreate what caused your error.URL: http://forum.audiogames.net/viewtopic.php?pid=162421#p162421

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] what has happend to audyssey?

2014-01-14 Thread AudioGames.net ForumOff-topic room: Aprone


Re: what has happend to audyssey?

I havent had any luck with it either. Before it went offline I couldnt even send in emails to participate in the discussions, as each one came back with a failure to deliver notice. Hopefully it will come back soon.URL: http://forum.audiogames.net/viewtopic.php?pid=161798#p161798

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Lets talk about the huge inconvinience of school

2014-01-11 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Lets talk about the huge inconvinience of school

There are rich game testers? I was not aware.I actually do use the Pythagorean theorem every now and then in real life. More of that stuff is useful than you might think.URL: http://forum.audiogames.net/viewtopic.php?pid=161411#p161411

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] Musical notes as wav files?

2014-01-05 Thread AudioGames.net ForumOff-topic room: Aprone


Musical notes as wav files?

Ive been wondering this for a while. Does anyone happen to have a collection of musical notes separated individually into wav files?URL: http://forum.audiogames.net/viewtopic.php?pid=160709#p160709

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Describing pictures for blind people

2014-01-05 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Describing pictures for blind people

Blackbird, this may be a terrible example, but Ill post it anyway. Keep in mind that I am fully sighted so my opinion actually means nothing, hahaha. If you are a Star trek fan, then youve seen countless episodes where they will discuss engineering problems they are facing. Warp coils need to be realigned, polarity is reversed in ion fields, and all sorts of that sort of thing. You have no real life experience to relate this to, but you accept that in the rules of Star trek these things make sense and fit with the situations they show up in. As time goes on you become familiar with the sorts of things they say in different situations. I wish I knew enough about Star trek to give some better examples.While people who are blind since birth have never experienced sight, they have grown up their entire lives
  hearing the phrases and associating them with real life situations. If we can start to figure out the rules to a TV show weve seen a few hundred episodes of, then imagine if it were your entire life for the past 18-30 years. So as a result, even if someone has never experienced sight for themselves, they have a large enough history of examples to understand how to interpret the descriptions. There will always be exceptions, and always be some words and phrases that they dont know exactly how to interpret, but the same is true for sighted people. Have you ever picked up a cheesy romance novel, as an example? The sun was blaring upon him like the footsteps of rose pedals marching forth in the despair of a full moon. WTF?!ROFL!You basically just roll with it when something crazy gets thrown out there, and you use the rest of the writing to give it context. Avoiding those confusing lines seems lik
 e a good idea, except running in to those better prepares us for the next time we encounter something similar. At some point just about everything we read was vague and we didnt know quite how to interpret it. Thats all part of the process.Once again, this is the opinion of someone fully sighted, so take it with a grain of salt.URL: http://forum.audiogames.net/viewtopic.php?pid=160710#p160710

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Musical notes as wav files?

2014-01-05 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Musical notes as wav files?

I dont have a specific need for these at the moment, but it is something that could have been useful from time to time. CAE Id gladly take those Wavs off of your hands if you have a link.URL: http://forum.audiogames.net/viewtopic.php?pid=160741#p160741

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Musical notes as wav files?

2014-01-05 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Musical notes as wav files?

Thanks CAE! I dont even know enough to know the differences between the wave types.URL: http://forum.audiogames.net/viewtopic.php?pid=160757#p160757

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2014-01-05 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Hear movie sub titles with your screen reader

Stirlock, the srt file is the only way for the program to know what the subtitles should be.URL: http://forum.audiogames.net/viewtopic.php?pid=160771#p160771

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Where can I get the justice league cartoon show?

2014-01-05 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Where can I get the justice league cartoon show?

I am actually just watching this series for the first time, and Im about halfway through JLA. If I knew of a good place to find it, Id gladly share, but I dont. I wish you luck in tracking it down Ghost rider.URL: http://forum.audiogames.net/viewtopic.php?pid=160793#p160793

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Where can I get the justice league cartoon show?

2014-01-05 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Where can I get the justice league cartoon show?

There have been a few episodes that sort of fit that description.URL: http://forum.audiogames.net/viewtopic.php?pid=160800#p160800

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Renaiming a lode of files.

2013-12-24 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Renaiming a lode of files.

Could you give an example of one of the file names youd want to change? Then show how you would want it to be after renaming. Listing all of the funny characters youd want to remove would also be good.URL: http://forum.audiogames.net/viewtopic.php?pid=159434#p159434

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Renaiming a lode of files.

2013-12-24 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Renaiming a lode of files.

Brad, see if this works for you.www.kaldobsky.com/audiogames/filerenamer.zipJust put the EXE into the folder with the files you wish to rename, and press enter. If your files are spread out too much into a ton of folders then let me know and I can work out something to help.URL: http://forum.audiogames.net/viewtopic.php?pid=159441#p159441

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Renaiming a lode of files.

2013-12-24 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Renaiming a lode of files.

Im not sure I completely understand.Do you mean have it ask you for a character, and then have it only rename that part of the file name? Right now it is set to change underscores to spaces, and to delete any braces or brackets.URL: http://forum.audiogames.net/viewtopic.php?pid=159447#p159447

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] accessible onlinecasinos

2013-12-18 Thread AudioGames.net ForumOff-topic room: Aprone


Re: accessible onlinecasinos

I know they can take your money just as fast as sighted online Casinos. URL: http://forum.audiogames.net/viewtopic.php?pid=158822#p158822

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] A survey posted on the audiogames.net facebook page.

2013-11-17 Thread AudioGames.net ForumOff-topic room: Aprone


A survey posted on the audiogames.net facebook page.

This message was recently posted on the audiogames.net facebook page by a man named Liam. I am posting it here so that it will noticed by more people.HiI am a sound production student at the university of Abertay, Scotland. I am currently looking at effective uses of audio within games for visually impaired users. I have created a short survey in the hope of getting some user feedback available at: https://www.surveymonkey.com/s/NVXML7R If you wouldnt mind sharing it amongst visually impaired users, it would be greatly appreciated!Thanks!LiamURL: http://forum.audiogames.net/viewtopic.php?pid=155631#p155631

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] A Message to All Blind Members

2013-10-31 Thread AudioGames.net ForumOff-topic room: Aprone


Re: A Message to All Blind Members

Definitely report him to Facebook if you havent already done so.URL: http://forum.audiogames.net/viewtopic.php?pid=153744#p153744

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] fun facts

2013-10-19 Thread AudioGames.net ForumOff-topic room: Aprone


Re: fun facts

12 could be true I suppose, because they said might instead of trying to claim that your eye will pop out. For a long time it was a myth that an eye would pop out, but TV shows (including Mythbusters) debunked that. It would be nearly impossible to say that sneezing with your eyes open absolutely could not ever lead to one popping out, since far stranger things have happened. I wouldnt want to try it, because with my luck it would happen to me. LOL.URL: http://forum.audiogames.net/viewtopic.php?pid=152400#p152400

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] fun facts

2013-10-18 Thread AudioGames.net ForumOff-topic room: Aprone


Re: fun facts

Some of these are definitely wrong, but its fun looking them up to figure out which ones are true. Nice list man.URL: http://forum.audiogames.net/viewtopic.php?pid=152319#p152319

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] where can i find free chat rooms for my 12 yere old sisterr?

2013-10-17 Thread AudioGames.net ForumOff-topic room: Aprone


Re: where can i find free chat rooms for my 12 yere old sisterr?

Dark, I was referring to the time when you publicly wrote about specific things you live near, and some crazy guy tracked down where you live. URL: http://forum.audiogames.net/viewtopic.php?pid=152157#p152157

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Math Question

2013-10-15 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Math Question

Joseph, Im glad it worked for you.URL: http://forum.audiogames.net/viewtopic.php?pid=151926#p151926

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Need help with a probability project, any math guys out there?

2013-10-06 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Need help with a probability project, any math guys out there?

Ah, then thats even easier. You can then break the problem into 4 smaller problems.The 9 basses are competing for the 2 bass spots, and it doesnt matter to them how any of the other spots will be filled. The odds for the basses are 2 spots, divided by 9 people, times 100%. 2/9= 0.222 *100% = 22.2%Each of the basses has a 22.2% chance of being in the final cut.There are 7 tenors competing for 2 spots. 2/7 = 0.286 * 100% = 28.6%Each of the tenors has a 28.6% chance of being in the final cut.There are 9 sopranos competing for 2 spots. 2/9 = 0.222 * 100% = 22.2%Each of the sopranos has a 22.2% chance of being in the final cut.And finally there are 9 altos competing for 2 spots. 2/9 = 0.222 * 100% = 22.2%Each of the altos has a 22.2% chance of being in the final cut.URL: http://forum.audiogames.net/
 viewtopic.php?pid=150722#p150722

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Need help with a probability project, any math guys out there?

2013-10-06 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Need help with a probability project, any math guys out there?

Ah, then thats even easier. You can then break the problem into 4 smaller problems.The 9 basses are competing for the 2 bass spots, and it doesnt matter to them how any of the other spots will be filled. The odds for the basses are 2 spots, divided by 9 people, times 100%. 2/9= 0.222 *100% = 22.2%Each of the basses has a 22.2% chance of being in the final cut.There are 7 tenors competing for 2 spots. 2/7 = 0.286 * 100% = 28.6%Each of the tenors has a 28.6% chance of being in the final cut.There are 9 sopranos competing for 2 spots. 2/9 = 0.222 * 100% = 22.2%Each of the sopranos has a 22.2% chance of being in the final cut.And finally there are 9 altos competing for 2 spots. 2/9 = 0.222 * 100% = 22.2%Each of the altos has a 22.2% chance of being in the final cut.So of all of the 34 people, the 7 tenors each have a small statistical advantage over the rest.UR
 L: http://forum.audiogames.net/viewtopic.php?pid=150722#p150722

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Math Question

2013-10-05 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Math Question

I didnt have time to pop this into code to check it, but Im pretty sure this is right.temp1 = x2- xtemp2 = y - y2If temp1 = 0 And temp2 = 0 Then exit // because theda cannot be determined (you are at the spot)  If temp2  0 Then theda = Arctangent(temp1 / temp2)If temp2  0 Then theda = Arctangent(temp1 / temp2) + 3.141593 //(doing Pi to this many decimals is entirely unnecessary by the way. I recommend using only 3.142 unless you have a reason to use more.)theda = (theda * (180 / 3.141593)) //The answer was in radians, so if you want degrees this will convert it.theda = theda - 90 // I seem to remember that this formula flips the coordinate system 90 degrees, and this corrects it. Again I havent sat to double check, but I seem to remember it having to do with real life math coordinates being Y-axis flipped from computer coordinates.I hope this helps.URL: http://forum.audiogames.net/viewtopic.php?pid=150636#p150636

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Need help with a probability project, any math guys out there?

2013-10-05 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Need help with a probability project, any math guys out there?

leibylucwgamer wrote:I need to figure out the probability of 2 basses, 2 tenors, two altos, and two sopranos making it in to the octet from just a numerical standpoint of statistics.Are you saying that the final group will contain 2 basses, 2 tenors, 2 altos, and 2 sopranos? If not, and you could have your final group be sopranos, then it is an entirely different problem.URL: http://forum.audiogames.net/viewtopic.php?pid=150671#p150671

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2013-09-05 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Hear movie sub titles with your screen reader

I cant get the comic to show up. The page loads a ton of advertisements and a Next page and previous page link, but nothing else.URL: http://forum.audiogames.net/viewtopic.php?pid=147276#p147276

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2013-09-04 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Hear movie sub titles with your screen reader

Assault freak, Im curious, do you have an example of the kind of manga you would want read? I just want to take a look.URL: http://forum.audiogames.net/viewtopic.php?pid=147217#p147217

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2013-09-04 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Hear movie sub titles with your screen reader

drg the file seems to work for me. Are you sure it has the same name as the mp3 you are opening? Also, take note that there is a long gap before any subtitles show up in the video. There is one right away about where it was downloaded, but the next one doesnt show up until 2 minutes and 8 seconds later. I dont have your MP3 to know if that is correct to the show, but whoever made the SRT file didnt think anyone was talking for a while at the beginning.URL: http://forum.audiogames.net/viewtopic.php?pid=147247#p147247

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2013-09-03 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Hear movie sub titles with your screen reader

Ive updated it so now you can use the  and  keys to shift the subtitles. Hopefully that works for you lucas.  Good suggestion!URL: http://forum.audiogames.net/viewtopic.php?pid=147147#p147147

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2013-09-03 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Hear movie sub titles with your screen reader

Oops, I forgot about a quick way to disable the subtitles.Im also uploading again because the latest update has a typo that can cause it to crash as it loads MP3s.URL: http://forum.audiogames.net/viewtopic.php?pid=147169#p147169

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] Hear movie sub titles with your screen reader

2013-09-02 Thread AudioGames.net ForumOff-topic room: Aprone


Hear movie sub titles with your screen reader

This isnt a game, so Im posting it here in the Off-topic room.I was recently asked if I could make a program to read movie sub titles using different screen readers. Building something to actually play the movie files would have been a pain, since Id have to deal with all of the different video codecs being used these days, so I went with a little trick to simplify the problem. You select a movie file using the program, and it extracts the sound track into an MP3 file which is then played along with the sub titles.This is just one of my little utility applications that I toss out there just to see if it will be of use to anyone. If it works for you, then excellent, and if not, then I apologize in advance.- Tab changes through screen reader options. This uses the same style that I used in Swamp.- Space pauses and unpauses your video. This uses the same style that i used in Castaways and Lunimals (complete wi
 th authentic pause and unpause sounds!)- The Left and Right arrows will move you forward and backward by 1 second. Hold shift at the same time to move 10 seconds, Alt for 30 seconds, and Control is 1 minute.- When paused, using the up and down arrows to quickly hear any sub titles you would like repeated.- The plus and minus keys adjust the Sapi rate.Im sure there will end up being a few bugs. The person who requested this program hasnt been online yet this morning to hunt for them for me, hehe. www.kaldobsky.com/audiogames/wademachine.zip(Download size is under 5 MB)URL: http://forum.audiogames.net/viewtopic.php?pid=146984#p146984

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2013-09-02 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Hear movie sub titles with your screen reader

The person who requested this program downloads shows that are not in his native language. Traditionally that is what sub titles are for, but he couldnt get them to read properly with his screen reader. I guess the programs just werent made to be accessible.If your video has sub titles, it will come with a separate file that has the same name as the video, but it has the file extension S R T. Wade machine automatically loads the SRT file when you choose the video (well MP3 I mean).URL: http://forum.audiogames.net/viewtopic.php?pid=147017#p147017

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Hear movie sub titles with your screen reader

2013-09-02 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Hear movie sub titles with your screen reader

Well it would be possible, but very very difficult.Ive just posted an update to this, because it was buggy if the SRT file was arranged in a way I didnt plan for. Its working really well for me now.URL: http://forum.audiogames.net/viewtopic.php?pid=147058#p147058

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Discrimination in a theme park

2013-08-02 Thread AudioGames.net ForumOff-topic room: Aprone


Re: Discrimination in a theme park

Aww, I was hoping this was a new audio game.ROFL, just kidding, and Im really sorry to hear about that Lucas! That is terrible and they really need to put some new rules into effect, especially since theyve had others complain about this too. URL: http://forum.audiogames.net/viewtopic.php?pid=143171#p143171

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector