[Audiogames-reflector] I had bit terraformer
I had bit terraformer hi. I have a good news. I had bitten the terraformer game! no one help me. but I need to here your strategy using audio. please record it and post here!URL: http://forum.audiogames.net/viewtopic.php?pid=143147#p143147 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I had bit terraformer
Re: I had bit terraformer Im not sure anyone has made recordings of terraformers, and stratogy often depends upon the section. for instance in those puzzles that required you to run around and put sound keys into stuff, I usually ran round the edge of the room and stopped at each item, since the enimy only got me when I stopped moving. Generally the game was a nice idea but I still tend to think it really couldve done with expanding, its almost like an extended concept demo with the repeating layout etc, and I didnt really find the puzzles to be actually puzzling until the third area, and even then, only slightly. The descriptions, atmosphere, music etc were however awsome, and its a shame the pin interactive team never made further titles.URL: http://forum.audiogames.net/viewtopic.php?pid=143159#p143159 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I had bit terraformer
Re: I had bit terraformer my issue with tf was at least with my hd card that in one of the rooms in the water level, you couldnt hear the end of the room you just kept going and it happens with some enemies and other things.it really was nonly meant for old analog soundcards.I think if someone did it again using the same sfx in bgt or something where it was updated for hd cards etc it may work but I never liked the idea of loosing energy all the time and having to back track to a power node all the time.URL: http://forum.audiogames.net/viewtopic.php?pid=143193#p143193 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I had bit terraformer
Re: I had bit terraformer Well Crashmaster, remember the game also has graphics, and propper ones, so doing it in bgt wouldnt be exactly the same thing, I also never personally had problems running it, but again this is why I stick with xp, because losing stuff wouldnt really compensate me for all the crap in newer windows. Regarding the losing energy, remember terraformers is not a fast action game like shades. The point was the puzzles, not fighting many enemies, and if you dordle at your puzzles you only have yourself to blaime really. Of course if the developer expanded the game to an actually difficult layout, something more might need doing, for instance either having the recharge points spaced around a maze, or have the puzzles themselves damage you for failing, eg, you set the sound flowers to wrong levels and get electricuted if you try to open a door, actually thinkking about it that might work better than a time limit.URL: http://forum.audiogames.net/viewtopic.php?pid=143231#p143231 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector