Re: An fps game written in python3. Feel free to use it!

2019-06-15 Thread AudioGames . net Forum — Developers room : mazen via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

@50 that’s Not bgt

URL: https://forum.audiogames.net/post/441797/#p441797




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Re: An fps game written in python3. Feel free to use it!

2019-06-15 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Here's what I was talking about earlier. You need to run that with either windows powershell or the command prompt, also known as CMD. Do not run it directly via py launcher. Plus, When you run it via py launcher directly, you're so likely to lose tracebacks and errors that are shown to you at compile time possibly due to a missing module or such issues

URL: https://forum.audiogames.net/post/441693/#p441693




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Re: An fps game written in python3. Feel free to use it!

2019-06-15 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Here's what I was talking about earlier. You need to run that with either windows powershell or the command prompt, also known as CMD. Do not run it directly via py launcher. Plus you're so likely to lose tracebacks and errors that are shown to you at compile time possibly due to a module not installed installed or such issues

URL: https://forum.audiogames.net/post/441693/#p441693




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Re: An fps game written in python3. Feel free to use it!

2019-06-14 Thread AudioGames . net Forum — Developers room : lord via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

I saying. I press fps.py. I have python. But says C system 32 and closet the 1 seconds

URL: https://forum.audiogames.net/post/441593/#p441593




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Re: An fps game written in python3. Feel free to use it!

2019-06-14 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

A post full of unknowns. What's "this and that"? If you mean the game, It surely is a python source code and you need python to be able to run it

URL: https://forum.audiogames.net/post/441573/#p441573




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Re: An fps game written in python3. Feel free to use it!

2019-06-14 Thread AudioGames . net Forum — Developers room : lord via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

what is that. I press this but I cante open this that. What did you do?

URL: https://forum.audiogames.net/post/441550/#p441550




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Re: An fps game written in python3. Feel free to use it!

2019-06-14 Thread AudioGames . net Forum — Developers room : wiam-s via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Try install pypiwin32 that should fix your PROBLEM

URL: https://forum.audiogames.net/post/441449/#p441449




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Re: An fps game written in python3. Feel free to use it!

2019-06-14 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

At post 44 I  mean the locale folder. The gettext module comes with python itself.At post 45 Are you installing pywin32 via pip? Try pip install --force pywin32It's weird that it doesn't work for you. Try to install it in the way I mentioned. If it didn't work, let me know here and I try to work out something for you

URL: https://forum.audiogames.net/post/441444/#p441444




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Re: An fps game written in python3. Feel free to use it!

2019-06-13 Thread AudioGames . net Forum — Developers room : ricardo0922 via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Hi,So I fixed all the issues on this thread, except for one that I haven't seen pop up yet. When I try to run, I get a traceback that the package win32gui isn't installed. So, I tried to install it with pip install win32gui but it stops midway, saying something about the wheel requirements couldn't be met. I did the thing where you uninstall pywin32 and reinstall it about 6 times but win32gui still refuses to install. Is there anything I can do? Thanks.

URL: https://forum.audiogames.net/post/441359/#p441359




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Re: An fps game written in python3. Feel free to use it!

2019-06-12 Thread AudioGames . net Forum — Developers room : Ilya via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

hmm,i have, pyglet, wxpythonpyopenalpywin32

URL: https://forum.audiogames.net/post/440867/#p440867




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Re: An fps game written in python3. Feel free to use it!

2019-06-12 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

This is a weird issue when you try to run a python app from source code that is using gettext via python launcher, or you don't have everything that you should have in your locale folder. Try running it using windows powershell or another command line tool

URL: https://forum.audiogames.net/post/440856/#p440856




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Re: An fps game written in python3. Feel free to use it!

2019-06-12 Thread AudioGames . net Forum — Developers room : Ilya via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

hi, i just got this when running it.i have all the modulesAt line:1 char:109+ python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txt <<<<    + CategoryInfo          : ObjectNotFound: (p:\buggy.txt:String) [], Comman   dNotFoundException    + FullyQualifiedErrorId : CommandNotFoundExceptionPS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py"Traceback (most recent call last):  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py", line 2, in     import console  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\console.py", line 1, in     import globals as g  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\globals.py", line 11, in     lang=gettext.translation(langstring, localedir='locale', languages=[langstring])  File "C:\Program Files (x86)\Python37\lib\gettext.py", line 524, in translation    'No translation file found for domain', domain)FileNotFoundError: [Errno 2] No translation file found for domain: 'en'PS C:\Users\ivencjuns>

URL: https://forum.audiogames.net/post/440842/#p440842




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Re: An fps game written in python3. Feel free to use it!

2019-06-12 Thread AudioGames . net Forum — Developers room : Ilya via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

hi, i just got this when running it.i have all the modulesWindows PowerShellCopyright (C) 2009 Microsoft Corporation. All rights reserved.PS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txtThe term 'p:\buggy.txt' is not recognized as the name of a cmdlet, function, script file, or operable program. Check the spelling of the name, or if a path was included, verify that the path is correct and try again.At line:1 char:109+ python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txt <<<<    + CategoryInfo          : ObjectNotFound: (p:\buggy.txt:String) [], Comman   dNotFoundException    + FullyQualifiedErrorId : CommandNotFoundExceptionPS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py"Traceback (most recent call last):  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py", line 2, in     import console  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\console.py", line 1, in     import globals as g  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\globals.py", line 11, in     lang=gettext.translation(langstring, localedir='locale', languages=[langstring])  File "C:\Program Files (x86)\Python37\lib\gettext.py", line 524, in translation    'No translation file found for domain', domain)FileNotFoundError: [Errno 2] No translation file found for domain: 'en'PS C:\Users\ivencjuns>

URL: https://forum.audiogames.net/post/440842/#p440842




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Re: An fps game written in python3. Feel free to use it!

2019-06-10 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

I actually converted this code to pygame a while ago, but I messed it up by switching to another sound library. Not completely though I can still fix it by switching to another sound library but i'm not working on it right now. some of those functions from movement.py came from Aprone and sam's rotation package and some of my other friends. Although the movement function itself, except for moving x and y is myne(I mean the mechanice)

URL: https://forum.audiogames.net/post/440126/#p440126




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Re: An fps game written in python3. Feel free to use it!

2019-06-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

For speech, just use this bit of code (its something Danny and I wrote for a private game engine, but it allows usage of speech APIs on Linux, Mac and windows, so no reason to not reveal it):import platform
if platform.system()=="Windows":
import Tolk
elif platform.system()=="Linux":
import speechd
elif platform.system()=="Darwin":
from AppKit import *

# global variable.
client = None

# Iinitialize the TTS engine based on platform
def initialize():
if platform.system()=="Windows":
Tolk.load()
elif platform.system()=="Linux":
client = speechd.SSIPClient("")
elif platform.system()=="Darwin":
client=NSSpeechSynthesizer.alloc().initWithVoice_(None)

# Speak text
def say(text, interrupt=False):
if platform.system()=="Windows":
if interrupt:
Tolk.output(text, True)
else:
Tolk.output(text)
elif platform.system()=="Linux":
if interrupt:
client.cancel()
client.speak(text)
elif platform.system()=="Darwin":
if interrupt:
client.stopSpeaking()
client.startSpeakingString_(text)

# De-initialize the TTS engine
def shutdown():
if platform.system()=="Windows":
Tolk.unload()
elif platform.system()=="Linux":
client.close()
elif platform.system()=="Darwin":
client.release()Give this a try, see how it works for you. If you want to modif ythis file, beware of the APIs your using. For windows, its Tolk, so you'll need tolk.py; for Mac OS, you'll need AppKit and the Python objective-C bindings; and for Linux, you'll need speech dispatcher and its Python module. I've done my best to disassociate it from the engine framework.Also, for those who are curious to ask: I am only releasing this because it would actually prove quite useful to the community. I highly doubt I'll release much, if any, other code from this particular engine.

URL: https://forum.audiogames.net/post/440025/#p440025




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Re: An fps game written in python3. Feel free to use it!

2019-06-10 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

BTW, kianoosh, we should combine forces, I did a very similar thing in pyaudiogame, using pygame (although it would be very easy to switch to pyglet).For Accessible_output2, I went ahead and just included it as a single folder in my code. I re-wrote the import statements, and that keeps people from having a problem with all the dependencies. Since accessible_output2 has not been updated in quite a while, I felt safe in doing this.

URL: https://forum.audiogames.net/post/440020/#p440020




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Re: An fps game written in python3. Feel free to use it!

2019-06-09 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Thank you for movement.py, it is very helpful!The code could do with a few more docstrings and comments though, although I was able to find what I needed.

URL: https://forum.audiogames.net/post/440016/#p440016




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Re: An fps game written in python3. Feel free to use it!

2018-11-07 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Morning,I finally got it runing. I changed universalSpeech2 by universal speech, for some reason when trying to install the library from the continuum repository gives me pywin32 errors and reinstalling pywin32 doesn't solve anything.After that, I changed line 18 of fps.py cause my system has problems with the default window size, so  now it is:window=pyglet.window.Window(800, 600, resizable=False, fullscreen=True, caption="FPS thing")Just in case it's helpful for anyone.I'm testing your amazing job and considering using it for a project I have in mind, so I can include some fps features into my rpg .Thanks!

URL: http://forum.audiogames.net/post/391868/#p391868




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Re: An fps game written in python3. Feel free to use it!

2018-11-07 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Ok. This is not related to pywin32 at all. The error which happens about pywin32 should be something about win32gui. Anyways. Get the repossetory on carter temm's github, Which I provided a link to it in the readme, get it, extract the folders, find the libloader and install it manually

URL: http://forum.audiogames.net/post/391683/#p391683




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Re: An fps game written in python3. Feel free to use it!

2018-11-06 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Sorry, I have edited post 33, adding the  exact error I am getting when installing accessible_output2, basically:Processing dependencies for accessible-output2==0.13Searching for libloaderReading https://pypi.python.org/simple/libloader/Couldn't find index page for 'libloader' (maybe misspelled?)Scanning index of all packages (this may take a while)Reading https://pypi.python.org/simple/No local packages or working download links found for libloadererror: Could not find suitable distribution for Requirement.parse('libloader')Just in case... Uninstalling and installing again (8 times hehe) pywin32 doesn't seem to fix anything Thanks in advance.

URL: http://forum.audiogames.net/post/391632/#p391632




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Re: An fps game written in python3. Feel free to use it!

2018-11-06 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Hi. I think if i'm not mistaken you have to uninstall it more than one time. Also try to delete anything related to pywin32 within your site-packages directory. If that never fixed it, Try tolk. I fixed it that way though

URL: http://forum.audiogames.net/post/391629/#p391629




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Re: An fps game written in python3. Feel free to use it!

2018-11-03 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Hello.I couldn't run this code.In the beginning, there were problems with the installation of accessible_output2. Now the code does not want to work.Has anyone been able to run this code? I can describe my steps, maybe someone knows a solution to my problem.Thanks in advance!

URL: http://forum.audiogames.net/post/390569/#p390569




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Re: An fps game written in python3. Feel free to use it!

2018-11-02 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

hello @kianooshCan your add to the readme file all the dependencies that you need to run the game?For example accessible output (the new) isn't available on PiPi, so "pip install -r requirements.txt" always fails independentli if you use python 2 or 3, x86 or 64. I tried with all of them.And, when you get accessible output from it's repo, you need the repos of q-continuum. Can you add the links of these on the readme?The idea is that you have all the necesari information to run the engine in the readme file :3Only that for now. Thanks for make this, and for develop awesome things on python! The next step is see a great game from you with these tools!Thanks man!

URL: http://forum.audiogames.net/post/390377/#p390377




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Re: An fps game written in python3. Feel free to use it!

2018-11-01 Thread AudioGames . net Forum — Developers room : Veljko via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

This thingy is cool. Nice work!

URL: http://forum.audiogames.net/post/390086/#p390086




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Re: An fps game written in python3. Feel free to use it!

2018-11-01 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Another update, You can now spawn tiles without needing of spawn rooms. Read the map.py file. I think i'm done with this engine and now I'm planning to make a game based on this engine to show people how it tastes. Although i still have a copy of the recent changed engine and if anything is suggested here, I'll update the engine again.

URL: http://forum.audiogames.net/post/389989/#p389989




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Re: An fps game written in python3. Feel free to use it!

2018-10-31 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

Yaye for continuing to update it!

URL: http://forum.audiogames.net/post/389797/#p389797




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