AudioWizards Gameplay Trailer and Launch Date

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : AudioWizards via Audiogames-reflector


  


AudioWizards Gameplay Trailer and Launch Date

Hello all! We bring some good news: AudioWizards now has its first proper gameplay trailer! Tell us your thoughts, we really appreciate the feedback and whether the trailer gave a clear picture about the game  The launch is planned for 1st of September.https://youtu.be/t0OwppLV0EQWe have also updated our website to better represent the game: https://www.mytruesound.com/audiowizards-home

URL: https://forum.audiogames.net/post/452535/#p452535




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : wiam-s via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

Oh nice.Thanks for the updae.Can't wait to try out the game.

URL: https://forum.audiogames.net/post/452558/#p452558




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

is this for android, ios, mac, or windows?

URL: https://forum.audiogames.net/post/452578/#p452578




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : adel . spence via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

my question has ben ancered. 

URL: https://forum.audiogames.net/post/452580/#p452580




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : Arkandias via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

Hi,well for now I'm not sure... Since you were talking about wizzard battles, based on elements etc, I was hoping for something a little more.. epic, with lightnings being repailed by forcefields, flames being frozen along the way by defensive ice spells. Actually I don't know what happens during these sequence, but I'm still curious about the game! Hopefully we've only seen the visible part of the iceberg!Can't wait to try it out.Best regard,Simon

URL: https://forum.audiogames.net/post/452611/#p452611




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-01 Thread AudioGames . net Forum — General Game Discussion : siria via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

Hi!The music is very nice, but I didn't understand how the gameplay works... Do we have to draw simbols on the phone? Do we have to react to the enemy sound like in A Blind Legend?Thanks!

URL: https://forum.audiogames.net/post/452612/#p452612




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : AudioWizards via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

Hello everyone! Thanks for the support and questions, I'll try to answer each of them in this reply.adel.spence wrote:is this for android, ios, mac, or windows?Sorry for the late answer! AudioWizards will be released for both Android and iOS. Of course, with high enough demand, we might consider doing a PC-version. Arkandias wrote:Actually I don't know what happens during these sequence, but I'm still curious about the game! Hopefully we've only seen the visible part of the iceberg!Thanks for the curiosity! We understand the concerns about the vagueness and we promise to make everything as clear as possible before the release. We will also be handing out review copies of the game to content creators which hopefully helps to bring some third-party perspective about the game. I'll try to explain more about the gameplay in the next answer:siria wrote:The music is very nice, but I didn't understand how the gameplay works... Do we have to draw simbols on the phone? Do we have to react to the enemy sound like in A Blind Legend?Thanks for the questions! AudioWizards will be action orientated game. In the game, enemies approach you from three different directions while you have to defend yourself from them never reaching you. You have four different elements at your disposal with each enemy having their own weaknesses. You select the spells and cast them by doing simple swipe gestures (fun fact: very early in the development we actually thought about using symbols ). While your tools stay pretty much the same throughout the whole game, the changes come from the different scenarios you will be facing through your journey. We also want AudioWizards to have a high skill ceiling for the players who really want to master the game.

URL: https://forum.audiogames.net/post/452619/#p452619




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

Sounds like a fun arcade/adventure title, I enjoyed the music and the voice of the creaky old wizard was making me smile. I'll be looking forward to giving this a try.

URL: https://forum.audiogames.net/post/452626/#p452626




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

Sounds like a fun arcade/adventure title, I'm particularly interested in what you mention  the game requiring skill to master, since we could do with arcade games based on a bit more than reactions. I enjoyed the music and the voice of the creaky old wizard was making me smile.I'll be looking forward to giving this a try next month.

URL: https://forum.audiogames.net/post/452626/#p452626




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : siria via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

7, thanks for the answer! I'm curious too about the high skill sealing to master the game. Looking forward to this.

URL: https://forum.audiogames.net/post/452632/#p452632




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : rpgtank via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

I like the sounds, music and voice. It sounds like you've put a lot of effort into this game and I'm looking forward to trying it out next month.

URL: https://forum.audiogames.net/post/452633/#p452633




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

This sounds like a nice new game, especially since there aren't many titles with immersive audio and voice acting for the android platform.Will the game have upgrades to your character? Like health, defence etc.

URL: https://forum.audiogames.net/post/452634/#p452634




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : AudioWizards via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

TheBlindSaiyan wrote:This sounds like a nice new game, especially since there aren't many titles with immersive audio and voice acting for the android platform.Will the game have upgrades to your character? Like health, defence etc.Thanks for the kind words! There will not be traditional stats that you might find in a RPG. You have three lives default but depending on the scenario you can gain more or less. As I said in a previous reply, there will be different settings which will affect how you should approach each specific scenario! For example, in the Story Mode, you might have a level where you have disturbing noise trying to hinder your focus. These modifiers you encounter in the Story Mode will also be present in the Endless Mode where your skills are really put into a test when aiming for the higher scores.

URL: https://forum.audiogames.net/post/452638/#p452638




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : AudioWizards via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

TheBlindSaiyan wrote:This sounds like a nice new game, especially since there aren't many titles with immersive audio and voice acting for the android platform.Will the game have upgrades to your character? Like health, defence etc.Thanks for the kind words! There will not be traditional stats that you might find in a RPG. You have three lives default but depending on the scenario you can gain more or less. As I said in a previous reply, there will be different settings which will affect how you should approach each specific scenario! For example, in the Story Mode, you might have a level where you have disturbing noise trying to hinder your focus. These modifiers you encounter in the Story Mode will also be present in the Endless Mode where your skills are really put into a test when aiming for the higher scores. You can also unlock some new things in the Story Mode which we'll keep as secrets for now 

URL: https://forum.audiogames.net/post/452638/#p452638




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-06 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

Hi.Wow. I look very much forward to check this out. The gameplay sounds easy, but I hope it isn't that easy as it sounds. 

URL: https://forum.audiogames.net/post/453637/#p453637




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-07 Thread AudioGames . net Forum — General Game Discussion : Honk via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

Hi MyTrueSound-Team,I found it to be almost impossible to discern actual gameplay in this trailer - at least for me - so I can't really comment on that. What you describe in your post #7 sounds quite interessting though. Especially the sound design feels pretty crisp and high quality which I like.For me AudioDefense Zombie Arena was probably the best audio game for iOS and maybe even the best arcade audio game across all platforms. This sounds like it could be a little like that which I like even more.So I'll definitely give Audiowizards a try!I acknowledge that making a representative game play trailer for an audio game is really difficult to pull off. One thing I'd consider for next time is some kind of explanation what the player inputs do in the game and if you also put cutscenes in your trailer a clear pointer when they end and actual gameplay starts. You did this now in this thread but probably not everyone watching your trailer will also read here.There is this awesome youtube channel called Gamemakers Toolkit, the showrunner Marc Brown tackles all kinds of different game development aspects and also has made a video about indie game trailers. Even though that one is obviously aimed at video trailers you still might find it interessting and/or useful.Klick here for GMTK - How to make an indie game trailerhttps://youtu.be/4CSYA9R70R8This feedback is not meant as criticism because I don't see why I should criticise you here. I just want to throw my perspective into the mix 

URL: https://forum.audiogames.net/post/453728/#p453728




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-07 Thread AudioGames . net Forum — General Game Discussion : Honk via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

Hi MyTrueSound-Team,I found it to be almost impossible to discern actual gameplay in this trailer - at least for me - so I can't really comment on that. What you describe in your post #7 sounds quite interessting though. Especially the sound design feels pretty crisp and high quality which I like.For me AudioDefense Zombie Arena was probably the best audio game for iOS and maybe even the best arcade audio game across all platforms. This sounds like it could be a little like that which I like even more.So I'll definitely give Audiowizards a try!I acknowledge that making a representative game play trailer for an audio game is really difficult to pull off. One thing I'd consider for next time is some kind of explanation what the player inputs do in the game and if you also put cutscenes in your trailer a clear pointer when they end and actual gameplay starts. You did this now in this thread but probably not everyone watching your trailer will also read here.There is this awesome youtube channel called Gamemakers Toolkit, the showrunner Marc Brown tackles all kinds of different game development aspects and also has made a video about indie game trailers. Even though that one is obviously aimed at video trailers you still might find it interessting and/or useful.Klick here for GMTK - How to make an indie game trailerThis feedback is not meant as criticism because I don't see why I should criticise you here. I just want to throw my perspective into the mix 

URL: https://forum.audiogames.net/post/453728/#p453728




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-08 Thread AudioGames . net Forum — General Game Discussion : AudioWizards via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

SLJ wrote: Hi.Wow. I look very much forward to check this out. The gameplay sounds easy, but I hope it isn't that easy as it sounds. smileDon't worry, that's wont be the case Honk wrote:Hi MyTrueSound-Team,I found it to be almost impossible to discern actual gameplay in this trailer - at least for me - so I can't really comment on that. What you describe in your post #7 sounds quite interessting though. Especially the sound design feels pretty crisp and high quality which I like.For me AudioDefense Zombie Arena was probably the best audio game for iOS and maybe even the best arcade audio game across all platforms. This sounds like it could be a little like that which I like even more.So I'll definitely give Audiowizards a try!...This feedback is not meant as criticism because I don't see why I should criticise you here. I just want to throw my perspective into the mix Thanks for the interest! Wow, this is actually exactly the kind of feedback we're looking for. Thanks a lot! We have also acknowledged the fact that the "gameplay" trailer didn't showcase the actual gameplay in a clear way. We wanted to try to make the trailer feel like any other trailer for any game while making it accessible, which just didn't hit the mark this time. At the moment we're crafting another kind of video which should make it very clear what kind of game AudioWizards is with commentary and how-to-play section. I cannot say any certain release date for the next video but it should be ready well before the release date  Once again, thanks for the feedback! And don't worry about the criticism, we here at Team AudioWizards and myTrueSound are still learning and appreciate any form of feedback. That's the part of being a game developer, afterall!

URL: https://forum.audiogames.net/post/453975/#p453975




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Re: AudioWizards Gameplay Trailer and Launch Date

2019-08-08 Thread AudioGames . net Forum — General Game Discussion : CrystalD via Audiogames-reflector


  


Re: AudioWizards Gameplay Trailer and Launch Date

I didn't understand what was happening in the gameplay trailer but reading the thread the game sounds interesting.  I do hope you decide to port it over to PC eventually, becaue I won't be able to play it otherwise and I'd really like to.

URL: https://forum.audiogames.net/post/453977/#p453977




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