Re: Accessible Android and iOS game: Crafting Kingdom

2020-12-06 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi.Wow thanks for that great review.Have you found out if the game is completable yet? I've lost interest in the game long time ago. It's just doing the same over and over again.

URL: https://forum.audiogames.net/post/596156/#p596156




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Re: Accessible Android and iOS game: Crafting Kingdom

2020-12-06 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi Folks,So I wanted to post here about the latest version, 2.05. These are just my opinions and observations. I am playing the game ion a iPhone 10 using OS version 14.2. I had the old version of v1.9 before this. So that is what I upgraded from.Upon first glance I noticed the menu screen is gone. You immediately are on the world map. The back button, title of world map, and help button,  are still on top. The back button on the world map takes you to an options menu where you can change language, backup, and a few other things that used to be on the menu screen. This change makes no difference to me.As you swipe down I noticed that focus is on how much you have in storage. This change is ok to me. For if you swipe to the right you see how much gold you have. I used both of these about the same. Then if you keep swiping right you see how many gems you have, followed by the gem shop. In the gem shop, what is the restore button at the bottom for anyways? My only opinion here is the sound that is made when the video reward becomes available. I personally do not like it and found no way to turn it off. I think this sound should be toggleable.The next thing I noticed was the layout of the buildings and production slots was quite a bit different. City now has focus as you swipe up and down. I can understand that. This change is a good one. The city gets more use than the castle. As you sweep right there is just a line of production slots. Some of which have been rearranged. Not quite sure why the blacksmith was moved in between the quarry and furnace. It makes sense to have furnace after quarry as most of the quarry items feed into the furnace. The mine was moved almost to end by jewelry store and that change has me puzzled too.If your focus is on the city, and you swipe down, nothing there. It will not move. Only exception to this is if the treasure chest appears. Then swiping down will put focus on the chest. Also noticed that there is no way to get quickly to end of shops like jewelry and such unless treasure chest is there. Then you can swipe left from the chest to get to end. So that is a bit annoying if you are working in jewelry store and want to get there fast, no way to do it really except swipe right until you get there. And I noticed that the chest only appears in that one spot. Guess they took out the other spot as it kept pushing the production buildings around. So that change is a good one. Also a noticeable unintentional change I am assuming is that if your focus is on the world map, and a chest is about to appear it will usually say city about 1 second before the chest appears. I like that. Lol.Changes in the city. The extend storage space area got messed with but not in a good way. You had it so that focus would stay on the buy button so you could buy multiple times. Now its just one and your focus is back on the extend storage space button. Meaning you have to tap that and move focus to the buy to buy again, and repeat if you want it again. This change is horrible and I wish it to be put back as it was. Where you could buy multiple times in a row without having to go back in each time.Now for the castle area. First lets talk about the boost area. There needs to be consistency here. What I mean is I like it now how if you stop a boost, after you press ok it stays where it is. So from there you can easily get to the next boost line. But if you activate a boost it takes focus to the top and you have to swipe back into the boost area to work with another boost. I prefer the focus to remain on the boost item line you just worked on.Now for the quest area in the castle. Before I upgraded, my quests were then 300,000 fabric and diamonds So was expecting 600,000 for my next quests. So did not really care on that . But what was surprising was the  silver necklace and clothes were back down to 25,000. And once I opened up the workshop and jewelry store the production slots were at a plus 2, and not the 1 it thought it should have been at. Not sure if that is a bug or not because after ascending I noticed that the 50k quests are not for a plus 1 in production but something else so possible the plus 1 was moved to previous quest. Won’t know until I go thru and get those low level quests again. As I finished up the quests, I noticed something strange. As I reviewed each quest a number 1 and a button appeared. For the quests of 350k that showed up after the option to reroll for new quest. And for the 25k quests it was before that option to reroll. So no consistency there. So as to figure out what that button was I tapped on it. It seemed to changed the progress line from completed to active so extremely puzzled as to what those buttons do. Note they did not show up till the quest was completed. But after trying to ascend I found out what those buttons are for. If you do not tap on each one  after its completed it will not show up in the list

Re: Accessible Android and iOS game: Crafting Kingdom

2018-12-28 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi,got some things that are puzzling me and wanted to ask about.1. The production areas. When just starting fresh you slide from left to right and see lumber yard, farm, quarry, furnace, blacksmith. mine, workshop and lastly jewelry store. but why is it if you purchase either the blacksmith or mine it does not change the sequence. But buy both and the blacksmith and mine swap places?2. when it pertains to the list of available boosts. Why is it that most items that boost one production by a plus 1 and the boost that boosts production speed are next to each other. The exception being for the lumber yard and farm. For the lumber yard I see sharpened axe, but next is salesman, and then its followed by master lumberjack. Why is salesman in the middle there?Then before the farm items there  is real-estate mogul. Then for farm it has animal whisperer, followed by quick study, and lastly master farmer. Why is quick study in between those 2?3. When it comes to the list of quests. Why are they not listed in the order of the production areas? It seems to me that mined items were listed before the furnace if I remember correctly. Not exactly sure if there was any others as I am way past that now. but do know that now it lists the jewelry store items before the workshop. I have pots listed before food.4. In the city, the way it lists those items there do not conform to the way it shows the production areas. I just reset so do not have specific examples. but do think their listed incorrectly as the quests are listed.5. So I find a treasure chest and open it. I get a gem. Do wish it would not take focus from where it is to the gem shop. That is so annoying.Does anyone know how many levels there are to the estate? and if you max it doesn't that finish the game? Or can you still produce stuff?just some things I was wondering about.Thanks. Happy gaming.Shermanator

URL: http://forum.audiogames.net/post/401611/#p401611




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Re: Accessible Android and iOS game: Crafting Kingdom

2018-12-06 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

HI,Well... got good news and bad news.First the good news. I just reset but before I did i unlocked diamonds, food, and armor again. When I went back in there was the first quest for 1000 diamonds. yippee!Now for the bad news. I wanted to see if anything else got unlocked. so I paid the 1 gem to see what else there was. now i cannot get back the diamonds. Drats.oh well. at least now I know they got unlocked an maybe 1 or boht of the other 2 will show up eventually.Nice thing is I only have to do 186 more automation to get that darn 1 automations quest gone. again, Yippee!Happy gaming.Shermanator

URL: http://forum.audiogames.net/post/397172/#p397172




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Re: Accessible Android and iOS game: Crafting Kingdom

2018-12-06 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hey all.I had the game thingy before, but it no longer appears on my play store results. How should I search it? it really rocked for me and I want to play it again.Best regards,Mike

URL: http://forum.audiogames.net/post/397045/#p397045




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Re: Accessible Android and iOS game: Crafting Kingdom

2018-12-05 Thread AudioGames . net Forum — New releases room : MikeFont via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I've never tried to buy gems from the shop, I just get them from the video rewards. Looking forward to the next update! Also never had a problem unlocking anything as of yet, but you're way beyond where I'm at Sherm. lol10k automations? gah! wow! Rock on there, that's amazing!

URL: http://forum.audiogames.net/post/396874/#p396874




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Re: Accessible Android and iOS game: Crafting Kingdom

2018-12-04 Thread AudioGames . net Forum — New releases room : liseo via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hi all i love this gam how ever the gem shop is nto working i can't buy gems only obtain them through watching adds is anyone having this problem to? that's a hole 100 storage i am unable to obtian?

URL: http://forum.audiogames.net/post/396841/#p396841




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Re: Accessible Android and iOS game: Crafting Kingdom

2018-12-04 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

HI,Hmm. not many posts here lately.So I was wondering:1. How does one unlock something? Never had any problem before. I have tried twice to unlock diamonds, food, and armor. I go to it and unlock it with how much gold it needs. the game says I have unlocked it. But yet when i reset and its not there i have spent the 1 gem to have another quest selected. gone all the way thru them until the original quest returns  an it does not show up. so very curious on that one.2. how many quests should one have available to do? Before it used to be 8. now I only have 5. Four production ones and that darn 1 automations one. nice thing is I only need to do less than 700 more to get rid of it.thanks. happy gaming.Shermanator

URL: http://forum.audiogames.net/post/396708/#p396708




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Re: Accessible Android and iOS game: Crafting Kingdom

2017-12-13 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi,Long rant below. My apologies in advance.I am playing this game on a iPhone 6, running os 11 with all the updates. I have nothing running that shows up in the app switcher.just in case you did not know, a new release came out this week. and I am here to post my comments on it.now in my situation I am near resetting, but not quite there yet. I have 8 quests, one of which is 5000 automations and only got 3700 of that done so far. so out of the other 7 quests at the time of the update I had 3 left to do. Those being:1 million logs. Of which I only needed to sell 90k more. so I ran 3 production slots to finish that off.I need to sell 150k wool and 350k clothes. I have 33 slots in the farm producing the wool I need. And I have 93 slots in workshop to produce the clothes.so seeing the change log for this update I was elated. It is very difficult working with the workshop's 93  slots. I could only work in there if absolutely no slots was running or the storage was full.I am extremely disappointed with this update and I will tell you why. but in the future, to me and my suggestion to all, is to never update in the middle.Work until your ready to reset. Then update. or reset your game then update, but do not do it in the middle.here is a look at the change log and my comments:1. Improved performance in locations with many production slotsmy opinion is that its far worse after the update,  not better. As I mentioned I have 33 slots in farm, 93 slots in workshop. After fiddling around with it for a brief period of time opening, closing, and even restarting my phone, I was able to select the restart all button to get them to start producing. But just to open those locations took longer than before. now normally I use voice over but that seemed to be highly non responsive in the workshop. I had to turn on the accessibility voice to maneuver round in there. but no way I would be able to select a production slot and do anything to it. but eventually I did get those to start producing. So I went over to the lumber yard to turn on 3 slots. Nope. couldn't do it. had to wait till my storage was full then I was able to select just those 3 slots to start producing. What a nightmare.2. new options in the setting menuNo comment needed here.3. Save game to cloudgood option to have. have not tested it to see if it works or not.4. fixed rare occurrence where selling were selling in the city does not workI don't think I have ever encountered this. There has been times I have sold products and it does not tell me how much gold it made. But that's all.5. fixed where some quests were not showing up in the reset screening some languagesNever noticed anything like this in English so no comment here.6. build number shows on main screennice to know.7. number formatting improved for voice outputyippee! The numbers read like their supposed to now. This is a very good thing. Appreciated.So overall I rate this update a 2 out of 5. its sluggish and the most notable improvement of working with areas with large production slots falls way short of its expected goal.Before I started to write this, I had almost 2 billion gold. around this point I take my 4 boosts, put on real estate mogul, and go buy some production slots. After setting those 4 boosts I was off. I started in the lumber yard. After tapping twice on it, it opened. but to move in there was non existent. It jumped around at its free will. I would swipe down and end up jumping about 3 or so times before it stopped. but usually this took 10 or more seconds for me to even get a voice output as to what it was doing. if I switched to the accessibility voice I could some what move normally. Finally got down to the bottom but you think I could double tap on the buy production button? If you said yes your wrong. I tapped like 50 times and could not get it to buy a slot. And if I switch back to voice over it seemed like it was locked up. It wasn't until 35 minutes later and another reboot of my phone before I could purchase the slots And also by this time my storage was full so I think that had something to do with it also.now for a pre-update gripe. I have noticed the occurrence of this happening has increased lately. And the only common denominator is the workshop. I noticed it before when I had to sell 1 million clothes and 1 million fabric. but now having to sell 2 million clothes it seems to have occurred more times than before. What happens is the game will lock up. then if you check all boosts are done. All production slots have run out of time, and your storage is full. Quite a few times I have started the workshop first. Because if I start the farm it makes it so much harder to start the workshop. then I go and start the farm. after I set up my 4 boosts to work on 1 loom and 3 master worker. some time after doing all that I may check something and it locks up and kicks me out,or the storage is full instantly and all slots

Re: Accessible Android and iOS game: Crafting Kingdom

2017-10-28 Thread AudioGames . net Forum — New releases room : raiden via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Return the display of gold back as it was an integer.

URL: http://forum.audiogames.net/viewtopic.php?pid=335471#p335471





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-10-25 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi,also noted that the help file for the princess still shows that it caps at 40%, not 100%.Happy gaming.shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=335203#p335203





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-10-20 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi. well just reset and got 5 million grain, metal, and metal parts. woo hoo.Also I forgot mention the following:1. when reading  in the quest list, how much of a quest has been completed. it sill reads the numbers as digits an not whole numbers. This happens for numbers over 10. Note this is only with voice over and not the built in reader.Happy gaming.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=334417#p334417





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-10-19 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

HI, [[wow]]. just [[wow]].I have unlocked weapons and armor when it was needed for my estate but don't think I have gotten any quests for them. I have not unlocked food or belt yet. Nor even opened up the jewelry store.Think the most production slots I have had at any given time is about 50. So 100? [[wow]] but I can believe it. I know armor takes a long time and can believe it will take that many slots to do a lot. I know my whole price for those slots was way over 100 million. What was the cost for slot 100?I have done approx 2100 of the 5000 automations. And to think there is a 1 one holy cow. And just [[wow]] on the amount of run time you have for your automations.Well at least now I know what I have to look forward to. Thanks.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=334273#p334273





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-10-19 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

yes the boost time is maxed out at 45 minutes.I have currently finished all 5 million sale of all products except for the following:weapons just did 1000belt doing 1000pots just finished 1 millionsilver necklace doing 1000diamonds doing 1000diamond ring doing 1000I have 450 minutes automation now.and yes there is a boost slot for plus 1 for both raw diamonds and diamonds.now I no longer have 8 quests anymore, as I have ran out of products that can give me quests. i have also finish the buy 1 automations quest. so now each time i restart i will only get 6 quests now, and when i finish the 5 million pots quest, my quest list will be 1 less again. hope more items will be added to this game soon. when u are doing slow production items like armor and pots, it's a good idea to have more than 100 slots. just save up using bag of gold again and again, it's really worth it in the long run.

URL: http://forum.audiogames.net/viewtopic.php?pid=334270#p334270





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-10-16 Thread AudioGames . net Forum — New releases room : raiden via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

after reinstalling on android the purchase flies. How to fix it?

URL: http://forum.audiogames.net/viewtopic.php?pid=333602#p333602





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-21 Thread AudioGames . net Forum — New releases room : KerryF via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi.  Just happened upon this site a couple days ago and downloaded this game.  I love it.  I'm playing on an iPhone SE running IOS 10.3.3 and while i do find it a little sluggish, my main problem as others have said is the cursor jumping around all over the place.  For example, when trying to tap on the treasure chest.  The other place I have noticed this happening is if you have more than one production slot, more than one item being produced etc.  For example, I have 7 slots in the lumber yard and once I get past slot 3 and tap on the produce button, it throws me all the way over to slot 6.  If you could fix this it would be great.  As others have said, a noise for time running out on automated productions would also be good.  Well done.  This game is truly addictive.

URL: http://forum.audiogames.net/viewtopic.php?pid=330307#p330307





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-20 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi.I'd recommend those who have problems to go to this subreddit and create an account if you don't have one. Post on this sub reddit and hopefully  you should get a reply to your questions.Tip: After creating an account, go to your preferences and change some of the options that you don't need. For example, anything to do with images and I'd also recommend turning on the function where you can get an alurt when you get a message on reddit. (Remember to keep a reddit page open to get this alurt and to use Firefox if you're on windows.)Tip: Turn off the option called show me links i've recently viewed for a less cluttered reddit experience.I'd also recommend bookmarking your messages page or any reddit page/sub reddit page you find useful or interesting as it might be quicker for you to get to that page through the bookmarks menu than tabbbing through the links at the top of the reddit page.Here's the link to the crafting kingdom reddit page; https://www.reddit.com/r/incremental_ga … ting_game/Here's the link to the page where you might be able to get answers from the developers: https://www.reddit.com/r/MetalPopGames/

URL: http://forum.audiogames.net/viewtopic.php?pid=330286#p330286





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-20 Thread AudioGames . net Forum — New releases room : Tensoon the Kandra via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Thanks for the reply, even if it has such bad news.

URL: http://forum.audiogames.net/viewtopic.php?pid=330285#p330285





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-20 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi.For the first one, your s5 has problems, I saw that in other topik and you need to change the phone.Sorry for saing that.And for the second one, I will try to install it on a tablet to try that.But you can press back, back to main menu and pres exit from here.HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=330229#p330229





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-20 Thread AudioGames . net Forum — New releases room : Dranelement via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I have another android question as well.When accessibility mode is on, I can't press my home button, which is annoyingly onscreen only. Is there a way to do this without turning accessibility mode off every time I want to leave the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=330228#p330228





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-20 Thread AudioGames . net Forum — New releases room : Tensoon the Kandra via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I need some help getting this to work for me on my Samsung S5.  I disable Talkback once I am on the main menu, but the in game talkback is very slow and I can't select anything.  It seems like there is input lag.  So when I double tap it only reads the label of the button twice.  I managed to get it to start the game once, and I can shift focus by swiping left and right.  It does this fine and at a fast speed, but I still can't select anything.  I thought it might be because talkback was on when I started the game, but even if I disable talkback before opening the game it does the same thing.  Tapping with two fingers also does not help.I really don't feel like reading through all 15 pages on this topic to find a solution.  If anyone has any idea what I should do, please let me know.Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=330224#p330224





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-10 Thread AudioGames . net Forum — New releases room : Dranelement via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

How do you get back to the home screen without restarting your phone? Lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=329070#p329070





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-10 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

You are verry welcome.If you need other things, please ask!

URL: http://forum.audiogames.net/viewtopic.php?pid=329047#p329047





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-10 Thread AudioGames . net Forum — New releases room : Dranelement via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

That worked, I did not know about the three fingers thing. Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=329034#p329034





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-10 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

It works on android.What phone do you have?On some can be a problem.After talkback is suspended, tap tree times with 3 fingers on the screen to work.

URL: http://forum.audiogames.net/viewtopic.php?pid=329015#p329015





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-09-09 Thread AudioGames . net Forum — New releases room : Dranelement via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Is this game accessible on android? Using it with talkback does not allow me to scroll around, and with talkback suspended I get no voice feedback. Great game when I had my iPhone, I'm disappointed I can't get it to work.

URL: http://forum.audiogames.net/viewtopic.php?pid=328946#p328946





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-08-12 Thread AudioGames . net Forum — New releases room : wiam-s via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I did that already but I got the same problem

URL: http://forum.audiogames.net/viewtopic.php?pid=324072#p324072





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-08-12 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

You have to disable talkback during play, and it will then say play button.

URL: http://forum.audiogames.net/viewtopic.php?pid=324030#p324030





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-08-11 Thread AudioGames . net Forum — New releases room : wiam-s via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Today I installed the game on android, but I have a problem when navigating the main menu, when I swipe it says pl button or something like that. I don't know how to fix this problem

URL: http://forum.audiogames.net/viewtopic.php?pid=323908#p323908





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-08-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Goodness knows what has happened recently but the slowdownusing both vo and in built voicing has got waay extreme, so much so that the game is unplayable. I've not  even got my gifts from the princess in the last couple of days. I suspect it's the new version of Ios that is responsible (thanks again apple for changing things and  everyone to just accommodate you, way to run an operating system), I have heard there is a new update in the works, hopefully that will fix the problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=323828#p323828





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-08-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi all,On android, why is my eSpeak talking very, very fast in this game? How do I make it talk not so fast?

URL: http://forum.audiogames.net/viewtopic.php?pid=323698#p323698





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-30 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Dark,if you are finding it dull already then you will have a nasty shock further down the line when the 1 million leather strips quest makes an appearance.Sherminator,you got 1 more estate upgrade to go.   A mighty castle stands tall in a meadow, with red roof tops glistening in the sun and flags waving in the wind.Congratulations, your estate is fully built out and is making your neighbours mighty jealous.I think that's the end of the game, it certainly put me off the 2 million log quest anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=321719#p321719





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-30 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

usually I use bag of gold boosts when I just want to set the game running and go somewhere else, which is what I'm doing a lot at the moment since just buying slot after slot with nogoals and nothing to really do with them is so dull.For when I actually want to sit down and sell stuff constantly, I haven't worked out whether it's better to use salesman, or animal whisperer, though if I do things that way I do tend to produce leather strips, ladders and stone so as to get some use out of my various buildings. it just seems odd to me that producing stone is more lucrative than forging metal.One reason I enjoy more of the goals in the game is that it also gives me a chance to  mileage out of different boosts, eg, using the farm production boost when I had to sell wool, or the sharpened axe boost when I had to sell logs (I was amazed how quickly I got through 25 k logs with that boost running and 15 or so lumber yard slots).I am actually
  tempted at this point to throw in the towel and reset to get my quest rewards, but it seems a shame to lose out on the 70 or so slots I've already paid for.

URL: http://forum.audiogames.net/viewtopic.php?pid=321709#p321709





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-30 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

usually I use bag of gold boosts when I just want to set the game running and go somewhere else, which is what I'm doing a lot at the moment since just buying slot after slot with nogoals and nothing to really do with them is so dull.For when I actually want to sit down and sell stuff constantly, I haven't worked out whether it's better to use salesman, or animal whisperer, though if I do things that way I do tend to produce leather strips, ladders and stone so as to get some use out of my various buildings. it just seems odd to me that producing stone is more lucrative than forging metal.

URL: http://forum.audiogames.net/viewtopic.php?pid=321709#p321709





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-30 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Actually dark, ladders are the most lucrative thing to sell. Don't use bag of gold boosts except early game when you are trying to build up your first few buildings, use salesman boosts. You get way more gold that way, especially once you have upgraded your storage and have longer automation times.

URL: http://forum.audiogames.net/viewtopic.php?pid=321702#p321702





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-30 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I haven't encountered the bugs, but I confess crafting kingdom is once more at a boring state for me since I am having to buy 100 automations. I finished all the other quests within a couple of days, even the sell 75 k logs  and am now stuck with this one.I think next reset I won't bother with automation quests at all since they are the most dull to complete by far, since it's just a case of keeping buying slot after slot that I don't need and aren't serving any purpose, and there is no way to speed things up the way there is with a lot of the sale quests since while you can use the boosts to put down automation prices,  it's more lucrative to use the bag of gold boost over all.Actually I think the numbers for automation quests and the rewards  need changing, perhaps by making the quest multiples go up less and making the reward a bit more than just five minutes automation which is pretty limited since your productio
 n time is far more dictated by max storage than by automation amounts. I also want to reset since currently the next estate expantions  500 metal parts and I've not  unlocked the black smith, and probably will need the next bag of gold boost to get enough cash to do so, though I do want to unlock all products in the quarry so as to get quests for it. One weird thing seems to be that the most lucrative thing to create and sell is leather strips, if your just looking for cash. More than coal, or even metal which is odd. I would've thought the higher level builds were more lucrative than the lower level ones, but ah well.

URL: http://forum.audiogames.net/viewtopic.php?pid=321676#p321676





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-29 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi,I am playing this game on a iPhone and the storage bug works just fine. As far as I can tell you cannot just swipe until you hear the purchase button. you must find it on your screen and tap away as fast as you can on that spot. The screen will go back to the city map, and in some cases I have even ended up on the world map screen, but it will keep adding storage and subtracting gold.I  have not maxed my estate yet. only at 105 storage, or permanent storage of 110%. its an impressive citadel surrounded by a moat and a drawbridge. I need to get 2000 belt.  I have not even unlocked that item yet. Nor food for that fact. I also need 1500 diamond rings. I  have not even unlocked raw diamonds yet. I have never opened the jewelry store even. Don't want to yet. trying to whittle down the other quests first. Getting the 500 million gold is easy to get. So not gonna be any time soon before expanding the estate.does anyone know if the next expansio
 n on my estate is the last one? or is there more behind that? What happens when you max your estate?Happy crafting.shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=321553#p321553





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-29 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Weird, the I am using the storage bug on iOs just fine, maybe you're tapping too slow? You have to tap as fast as you can.

URL: http://forum.audiogames.net/viewtopic.php?pid=321488#p321488





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-29 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

The storage bug doesn't work for me on IOS. I got quests to open 15, 50 and 100 treasure chests and all were completed when I started. The game seems to become slow when my phone is in low power mode, but it's usually fine. But I'm nowhere near having 35 slots in a building so maybe it becomes slower when you have that many slots. I started over about a month ago on my new phone because I couldn't figure out how to transfer progress. Oh and I've seen the princess issue only once I think; the gift should have been available but it wasn't, but closing and reopening the game fixed it. I think it loses track of time or something

URL: http://forum.audiogames.net/viewtopic.php?pid=321470#p321470





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-29 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

is the storage bug just on android? or does it work on ios.Sherminator, I thought you maxed out your estate already.

URL: http://forum.audiogames.net/viewtopic.php?pid=321459#p321459





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-28 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi,@keyIsFull. thanks for that. much easier way to get up and down 35 production slots. Very possible I was doing that and not a complete swipe. Very cool.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=321428#p321428





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-28 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

About the 3rd item on your list, you can actually use that to your advantage. Always swipe around in the center of your screen. If you want to jump down 4 or 5 production slots in a production building which can be great for getting to the add new production slot button, tap the bottom of the screen, and it will jump you down about 4 slots. Same for the top of the screen, it will jump you up about 4 slots.

URL: http://forum.audiogames.net/viewtopic.php?pid=321413#p321413





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-28 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi folks,@zakc93. thanks for the change log. At first I was wondering what it meant by the change of "Quest line added to find treasure chests on the world map." but now I know in a very strange way. My last set of quests was full with 8 quests. yet when I was done and was going thru to verify I had done all I wanted to do before resetting, here was a new quest. it was to open 15 chest for a 5% increase in chest booty. and it too was completed. nice surprise. I will take it.@keyIsFull. Nice bug you found there. Sure saves time having to enter that area to expand storage like 30 times. In fact my last time I had to get 750 million in the bank. After I got that done I spent over 500 million using that bug to take my storage from what it was to over 14000. In fact while writing this I took my storage from 7000 to 9000 in a matter of seconds. so sure saved me a lot of time thereAnother change with this last update was "Bug Fix: Boost Quests cor
 rectly count all watched boosts, not just those watched since quest start." I wonder if this is why with this last reset I got a quest to use 2500 boosts yet it just showed up and is already completed.    Here are some other noteworthy items I wanted to mention. Now I think these might be indicative  of just me since no one else has reported them. I am using a iPhone 6 with the latest operating system. I have reset my game 3 times since last update. Some of these issues have gotten better but still problematic. Most just happen and are not recreatable other than just playing the game.1. I still get periodic intermittent lag issues. Swiping up and down and making the highlighted item switch is many times longer than should be. Also switching between screens takes much longer than usual. The frequency this lag happens varies. But I did notice that when it happens my phone's backside is pretty warm. Doesn't seem to happen as mmuch if its cool
 .2. Couple issues noticed with chest. The rate at which chests drops has doubled or more. I get many more doubles. I also get many times I just open a chest and another pops right in where the last one was almost immediately. Also the length they stay on the map seems to be halved. much shorter time. The drop rate and length in previous version was just about right in my opinion. Also my issue is with how the map shifts when a chest is entering or leaving. I have been swiping right or left to go from one area to another. hear the production area I want, only just microseconds before I double tap on it a chest will appear, or leave and I will end up double tapping on the item to the left or right of the one I want.3.  the highlighted item is jumping around again. I can be in the castle and just come out of selecting a boost and be half way down the list of quests. I can be swiping down a list of production slots and it will jump multiple rows. like from 5 to
  10 and such Or be in the city selling items and after selecting the item I will swipe right to get to sell all and when it says sell all it will jump down multiple items and be on sell 1.4. I recently had over 1  silver ore in the city to sell. When voice over read that amount it was single digits. I have not had any other item over 1 to verify if others do same.5. Still an issue with the princess keeping time. I knew I had a gift available but when I went into that area she said I still had about an hour and a half left. I closed the game and reopened it and the gift was available.If anyone else is experiencing any of these problems chime up and say something. This way the developers know its not a single instance of an issue. Or it just proves I really am going mad. mad I say. mwah ha ha!Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=321398#p321398





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-24 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I found a funny bug with ck. If you go into the city and click expand storage space, you can spam the expansion button, and get a bunch of expansions for the same amount of gold as the first one even though the price is supposed to go up. Hit the button as fast as you can until your gold runs out. Best used at the very beginning of the game, after you activate your bag of gold boost to jump start your production. Because really one of the most expensive and annoying things is storage.

URL: http://forum.audiogames.net/viewtopic.php?pid=320750#p320750





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-22 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Change log:Questline added to find treasure chests on the world mapOptimization: Reducing the amount of traced statisticsChanged Splash Screen image to the app icon, to be internationally validAccessibility: Fixed numbers being read as single digits in estate and quest listAccessibility: Added flick down targets for princess and expand storage screensBug Fix: World Map no longer has a black bar on the right side when the tutorial arrow is activeBug Fix: Boost Quests correctly count all watched boosts, not just those watched since quest startBug Fix: Removed accessibility description label from estate if accessibility is offBug Fix: After using a boost, the quest list will immediately show the correct boost amountBug Fix: Building and Automation Prices are no longer wrong when having 40+ work stations in a locationBug Fix: Boost Duration Quests available again after purchasing ad-free

URL: http://forum.audiogames.net/viewtopic.php?pid=320512#p320512





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-21 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi folks,OMG! This is so painful.Last time i updated this game i did so after all quests were done and before i reset. So I did it again this time. Only problem is the game is lagging so bad. I can swipe down twice. This takes about 20 seconds to do. then it says castle, waits about 10 seconds, then says button. another 10 seconds and it then says to double tap to select. but because of the lag it will not accept double taps. So until I get some eyes around here in a bit the game is rendered useless.I would highly suggest that until your done with everything, and reset your game, do not update. Not sure why my phone is doing what its doing but its not pleasant. So by updating after you reset you can probably avoid this hassle.I forgot to say that I did close the game while updating. It wasn't until I went back into it and the lag was so problematic. i also have absolutely nothing else running at this time.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=320461#p320461





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-21 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi folks,OMG! This is so painful.Last time i updated this game i did so after all quests were done and before i reset. So I did it again this time. Only problem is the game is lagging so bad. I can swipe down twice. This takes about 20 seconds to do. then it says castle, waits about 10 seconds, then says button. another 10 seconds and it then says to double tap to select. but because of the lag it will not accept double taps. So until I get some eyes around here in a bit the game is rendered useless.I would highly suggest that until your done with everything, and reset your game, do not upgrade. Not sure why my phone is doing what its doing but its not pleasant. So by upgrading after you reset you can probably avoid this hassle.I forgot to say that I did close the game while updating. It wasn't until I went back into it and the lag was so problematic. i also have absolutely nothing else running at this time.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=320461#p320461





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-21 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi folks,OMG! This is so painful.Last time i updated this game i did so after all quests were done and before i reset. So I did it again this time. Only problem is the game is lagging so bad. I can swipe down twice. This takes about 20 seconds to do. then it says castle, waits about 10 seconds, then says button. another 10 seconds and it then says to double tap to select. but because of the lag it will not accept double taps. So until I get some eyes around here in a bit the game is rendered useless.I would highly suggest that until your done with everything, and reset your game, do not upgrade. Not sure why my phone is doing what its doing but its not pleasant. So by upgrading after you reset you can probably avoid this hassle.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=320461#p320461





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-21 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi folks,Just notice that today a new release posted for iOS. if possible, can a change log be posted here. trying to listen to the change log on the phone is so darn hard since it is all joined together in one long sentence.Well after I sell my last 5  ladders I can reset with the new update. Yippee!Thanks to the devs.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=320374#p320374





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-16 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hi michelle.got another suggestion/featback. I think some of the higher quests' rewards got to be adjusted again. I spent about a month or more finishing the buy 5000 automations quest, and only got 5 more minutes of automation. I kind of think this reward is a little less considering the time and effort put in to completing this quest. and guess what right after I restarted again, I got the buy 1 automations quest, and also it's just 5 more minutes of automation for buying 1 automations, which will probably take me more than 2 months to finally complete this quest. a friend of mine also got the use 5000 boosts and also, the reward is just another 5 minutes of boost duration which I think deserve an increase of boost time as a reward. hope u and your team can discuss and consider this.played this game like since it's release, and i'm still loving it. hope there will be more estate expansions soon as I always end each playthrough with
  too much gold. and oh speaking of gold, i got another bug to report. once your amount of gold exceeds about 1.2 billion, i will hear that i have negative gold for some reason. please look in to this as well? keep up the great work!

URL: http://forum.audiogames.net/viewtopic.php?pid=319673#p319673





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-13 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hi,a questionhow i can transfer my current progress to my new phone?

URL: http://forum.audiogames.net/viewtopic.php?pid=319204#p319204





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-11 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

well sherminator,I think you are going about it the wrong way just like I did,  from what I can gather the main objective is to max out the estate, once you do that you complete the game, I myself was concentrating on quests and was not getting anywhere.as for the princess if you don't visit her I believe the percentage reduces per day.  so if I were you I would concentrate on the estate as your primary goal.

URL: http://forum.audiogames.net/viewtopic.php?pid=318869#p318869





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-09 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi folks,since there is a new update, anyone got a change log to post here? I too am looking for the Ios update. Just got 500 mil in the bank for one of my quests. Boy is selling 30 ladders taking it sweet time.I have determined that voice over is my reason for large numbers being read as single digits. if I use the accessibility voice built in it reads them just fine. If anyone knows where in settings one can change this I would appreciate it. I googled it and found no help there.Anyone gotten a need to sell more than 5 mil of any item? Was just trying to see if that is the cap there. so far only had 1 quest to sell 1 mil lumber.Also my princess is maxed at 100%. does anyone know if you leave her alone the percentage change or does something else instead of staying maxed? There too something needs to be added to her.One suggestion to pass along is to make the treasure chests just a bit more than they are now. for instance I find myself at tim
 es ignoring them because I just don't need any more gold. So to make them more than what they are how about some other type of reward for picking them up. maybe they could see what type of quests you have and give you like 100 lumber, 50 metal parts, 50 coal. some thing you can use. That to me would make them more desirable. maybe this too could be done to the princess once she is maxed out.Also talking to others we find that the automation time can get a bit lengthy. I am up to over 2 hours and think someone reported a while ago theirs was over 3 hours. Is it possible some of those 5 and 10 minute more duration added to automation could be something else? not quite sure what to put in its place. Just throwing that thought out there.Also, is it possible that when you sell all the game does not tell you that 0 of that items left? This I should know. but when selling 50, 10, or even 1 its a good thing to have it say how many is left.And one last suggestion/co
 mplaint. As time rolls along we know those production slots can get quite numerous. is it possible for a back or a back to top button to be placed at the bottom of all production slots? Think they sure would be handy to have.and as a shameless plug. I created a new channel on alter aeon called craftking. check it out.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=318709#p318709





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-06 Thread AudioGames . net Forum — New releases room : zakc93 via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Does anyone know if it's possible to transfer your progress to a new phone?The android version of the game updated more than a week ago, I wonder why the IOS update is taking so long.

URL: http://forum.audiogames.net/viewtopic.php?pid=318130#p318130





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-06 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

This will be good to save your progres somewhere and to transfer it on another phone, or via smartswitch if you have samsung, or a file to be copied in phones like an arkive with your progres.

URL: http://forum.audiogames.net/viewtopic.php?pid=318131#p318131





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-18 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

HI,has anyone experienced a problem with the princess keeping time? I have had it at least twice. today being the latest time.Basically what happens is her gift timer goes haywire. i knew I needed about an hour or so to get her gift. Came back 2 hours later and it was saying over 22 hours before next gift. yet her gift amount percentage had not risen nor had I even tried to tap  on the gift button. then about 3 hours later I went back and the gift button was available. so I did end up getting my gift in the end. just very weird.Other than that and a few places where it still reads numbers as digits instead of whole numbers Ok. now I am quite pleased with this game.back to selling 600k lumber. woo hoo.shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=316001#p316001





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-15 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I have maxed out my estate, is that the end of the game? or are there more achievements to get.

URL: http://forum.audiogames.net/viewtopic.php?pid=315496#p315496





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-13 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

to shrike.I just completed my sell 2 million logs quest in less than 4 hours with 50 slots working non stop. the thing is, u will have to have a few hours to spare and keep the game opened and in the city with the sharpened axe boosts activated. no matter how high your storage is, it will likely be full in less than a minute. so just stay at the sell all button for logs and hit double tap everytime u hear your storage is full. it's really not so bad if u find time to do it. as for your quest list, what I would definitely do is to start by doing the copper quest together with one of your farm quest, better the 1 that's will earn u the most gold in the shortest time. likely, your copper will be done first. then, switch your quarry to just do stone. it's ok if u can't finish selling the number u need to to complete the sell stone quest as when u restart the numbers are still there. next, start focusing more on your farm. buy say maybe 10 more slots in the f
 arm to speed up everything. finish up both your farm quests they are not that hard honestly if u have 50 slots. after u are done with your farm quests, u should have tuns of money to buy 50 or 60 slots in your lumberyard. then after the farm quests and hopefully the stone quest is done, finish up by spending a few hours to finish up your log quest. after finishing it, if u still have the mood to, or if u are still waiting for your stone quest or iron ore quest to finish, continue making use of your many many lumberyard slots to start on timber. in a day or 2, u will actually be done as well. I estimate to complete your current quest list, I will take about 3 to 4 days to complete.

URL: http://forum.audiogames.net/viewtopic.php?pid=315189#p315189





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-13 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

what do you mean any new news?    I believe the app is running ok now.by the way, I never knew the objective of the game was to max out the estate lol.    I was concentrating on quests,  if I knew that I would have completed the game ages ago.

URL: http://forum.audiogames.net/viewtopic.php?pid=315170#p315170





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-13 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hello guys is there any new news or something from the developer?

URL: http://forum.audiogames.net/viewtopic.php?pid=315144#p315144





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-09 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

If you reset in the middle of a

URL: http://forum.audiogames.net/viewtopic.php?pid=314687#p314687





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-09 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

HI,@shrike, that totally sucks. I think it was you who said you were running 50 plus slots. to manually do them would not be cool. but maybe you could do those lesser ones. Like the stones, copper, or even the iron ore. This way you have completed something so when you reset you have open slots to fill. but if you have reset before to not get any that's rough. Heck. I might even try to reset gack to totally new and see what happens. Hope you find an adequate answer.Almost done with my 300k timber. debating on whether to unlock armor and weapons to get my next build out of my estate. Its such a lovely 2 story mansion with a pond in front. how cute. lol.also found another spot where numbers are still being read as single digits. In my quest list, the  quest is to sell 300k lumber. it says i have one two three four five six of three zero zero zero zero zero. All other quests I have at this time read like they should.things that make you go hmmm. a
 lso was wondering. if you collect your rewards and reset, we know some things don't get reset and cleared out. A couple of them being the quest to purchase so many automation or do so many boosts. but lets say you want to reset and you had to sell 100 lumber but only sold 50. if you reset does that get put back to 0? or does it stay at 50? Never tried. just thought of an instance where one might be so far along and got the message to reset and thought ok. no harm. my half million lumber not done but could use more quests. so if that doesn't clear and get zeroed out then it might be worth it to reset. And strangely enough as I write this I bet it does get zeroed out since you lose all production slots. would still be nice to know for certain. Happy gaming folks.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=314681#p314681





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-09 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I think there is still something wrong with the quest rewards though,for example, I have still not have had a quest to restart all the lumberyard slots even though I have all the others, and I now have a 5 million log quest which quite frankly without the restart button that can get lost.the most I have ever got my storage was 16000, and to get 5 million logs would take forever,I think I will concede to the game that it has beaten me.   here is my final quest list that I have given up on.5 million logs. reward 50% cheaper automation1 million timber. reward lumberyard produces 25% faster2 million grain. reward plus 2 grain production2 million leather strips. reward plus 2 leather strip production10 stone. reward 10% cheaper automation60 iron ore. reward plus 10 minutes automation25000 copper. reward plus 5 minutes automation1000 automations. reward plus 5 minutes automationsee what I mean
  about I still have no reward to unlock the restart slots button in the lumberyard?

URL: http://forum.audiogames.net/viewtopic.php?pid=314627#p314627





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-09 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

max number of quests is 8 in a game. so if u only complete say 3 and then restart, u will only get 3 new quests.just to give u guys a sense of things for the estate, I have completed all estate expansions. the last 1 needing 2000 belts and 1500 diamond rings and also 500 million gold. final storage bonus is 120 percent.to add on to the quests list, for people who are just starting off and have not bought the buildings like  quarry and furnace and blacksmith, I strongly encourage u all to do so, as u will get more quests when u next restart. currently u will only likely have about 5 or 6 quests in your quest list because u have only bought the lumberyard and farm. but of course u will also need to unlock all products in a building to fully unlock it so as to get quests from the new building on your next restart. to find out which are the only buildings u have unlocked, just go to view upgrades in the castle. if u only see lumberyard and farm in there when u resta
 rt, that means you will only get lumberyard and farm quests only. so by unlocking more buildings, u will get more quests when u restart, up to a maximum of 8.

URL: http://forum.audiogames.net/viewtopic.php?pid=314575#p314575





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I don't think quests are tied to what products you unlock,since I got the quest to sell 1000 ladders before I had unlocked ladders. The upgrades for the estate are progressive though, indeed that I think  what encourages you each go round to unlock buildings and products. I  think 5 quests is the max you get each time, though I don't know what happens if you fail to complete a quest or two, still since I have a 100 automations quest for this one we'll see as automation quests are by far the  least interesting I think. I also believe the "reset all progress" button is located when you view rewards in the castle, though I could be remembering incorrectly.One thing I would like to see is a notification when your storage is full. Right now, you get notified when  automation runs out, but if you put the phone down to go and do something else while you leave things running, you keep having to check back to make sure  have n
 ot filled storage, and on average it tends to be your full storage not your ending automation that stops your producing, so a way to know when this happens would be nice.Then again since I still tend to find on average that Vo tends to get tired more quickly than the in built game voice I possibly wouldn't hear notifications anyway, not unless they came with a certain in built sound, which might be rather cool.

URL: http://forum.audiogames.net/viewtopic.php?pid=314567#p314567





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-08 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hello,first off I would like to thank the developers of this game. so far have had many hours of enjoyful entertainment. The fact that you incorporated accessibility from the beginning, wanting to keep us updated as to your progress, and the fact you are listening to our complaints, comments, and suggestions,  is highly commendable.yesterday I ran thru all the previous posts and this game has come a long way so far. I commend those who struggled at the beginning. Those early bugs were not fun I bet.I came in 2 versions ago. I struggled with the boost videos. Found some which could be closed by finding that L icon in the upper right corner and tapping it. A few had their close button on the left corner, and those who had none and would send you to the app store if you touched anything on the screen. Had my share of cursing at the screen as I had to close and reopen crafting. glad that has been addressed in this latest release.With this latest release
  things have sure gotten better. The jumping around is almost non-existent. but in my opinion the ability to purchase the game and to rid of the videos and the refresh all buttons are my favorite 2 new options. I purchased the game shortly after I got that last update on may 19th. Well worth it in my opinion. Love having the 4 boost slots with no videos.I am playing the game on a iPhone 6 with the latest os, 10.3 I think it is, with voice over on,  and have noticed a couple things I wish to report:1. Seems this might be an ongoing issue since it was mentioned before. The game seems to get tired after a bit. As I said the jumping around on a screen has gotten much better. yet it seems that after quite a few hours the game might start jumping around a bit. turning vo off does seem to help navigate when this happens. Also double taps seem to get more problematic. There has been times  I have had to tap all around the screen to find a spot to activate the button 
 I want. closing and reopening does seem  to refresh it a bit and fix these minor annoyances.2. As previously mentioned by another person, every now and then it seems to lose a bit of focus. when swiping from one button to another it might just say button or a shortened, almost incomprehensible word of what that button is. so swiping away and coming back I can hear what button it was. What buttons this happens on varies and does not happen on one specific type or position, and at various times.3. Thanks for fixing it so that numbers are read as whole numbers and not individual digits. The most notable place I have seem it still read as digits is in the estate when it says I need 50 million and have two three four five six seven gold. thought there was one or 2 other places it still happens but cannot find as the writing of this.now for a couple in game questions:1. Looking for clarification. Does the quit button in the main menu just exit the game or 
 totally quit you from the game and you lose all progress?2. how many total quests may one have at any given time? I currently have 5 sell quests, 1 for 500 boost, 1 for 1000 automations, and 1 for 15 slots to get a restart button for one of the shops. Is it possible to get a restart button for a shop you have never bought?4. I think you said the quests you get are random. that might explain why I never got the quest to sell high number of logs. now it seems the number of lumber to sell is growing a lot. Currently up to 300k on that one.4. currently my estate need 50 million gold, 1000 metal, and 1000 weapons. I have never unlocked armor or weapons in the blacksmith shop. So does this mean as long as a product is not unlocked you will not get quests for it? Asking cuz think it was hinted on and looking back I don't think I got quest for cloth until I had unlocked it.5. Is there a way to totally reset everything back to the beginning? or does that just
  require a uninstall and re-install?6. it has been suggested that something be done with the princess. I can see getting her to 100% and then what? I don't have any ideas at this time but think an option to add to what she does now is a great idea. make her more than what she is currently.@dark. the first reset button quest i got was for furnace. Next reset i got both lumber and farm. I bought those 15 slots and reset immediately. wanted them really bad. now i have the quest for the workshop when i could have used quarry. so think  this is just a matter of randomness.Overall, great job. keep up the work. Looking forward to future updates.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=314501#p314501





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-08 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hello,first off I would like to thank the developers of this game. so far have had many hours of enjoyful entertainment. The fact that you incorporated accessibility from the beginning, wanting to keep us updated as to your progress, and the fact you are listening to our complaints, comments, and suggestions,  is highly commendable.yesterday I ran thru all the previous posts and this game has come a long way so far. I commend those who struggled at the beginning. Those early bugs were not fun I bet.I came in 2 versions ago. I struggled with the boost videos. Found some which could be closed by finding that L icon in the upper right corner and tapping it. A few had their close button on the left corner, and those who had none and would send you to the app store if you touched anything on the screen. Had my share of cursing at the screen as I had to close and reopen crafting. glad that has been addressed in this latest release.With this latest release
  things have sure gotten better. The jumping around is almost non-existent. but in my opinion the ability to purchase the game and to rid of the videos and the refresh all buttons are my favorite 2 new options. I purchased the game shortly after I got that last update on may 19th. Well worth it in my opinion. Love having the 4 boost slots with no videos.I am playing the game on a iPhone 6 with the latest os, 10.3 I think it is, with voice over on,  and have noticed a couple things I wish to report:1. Seems this might be an ongoing issue since it was mentioned before. The game seems to get tired after a bit. As I said the jumping around on a screen has gotten much better. yet it seems that after quite a few hours the game might start jumping around a bit. turning vo off does seem to help navigate when this happens. Also double taps seem to get more problematic. There has been times  I have had to tap all around the screen to find a spot to activate the button 
 I want. closing and reopening does seem  to refresh it a bit and fix these minor annoyances.2. As previously mentioned by another person, every now and then it seems to lose a bit of focus. when swiping from one button to another it might just say button or a shortened, almost incomprehensible word of what that button is. so swiping away and coming back I can hear what button it was. What buttons this happens on varies and does not happen on one specific type or position, and at various times.3. Thanks for fixing it so that numbers are read as whole numbers and not individual digits. The most notable place I have seem it still read as digits is in the estate when it says I need 50 million and have two three four five six seven gold. thought there was one or 2 other places it still happens but cannot find as the writing of this.now for a couple in game questions:1. Looking for clarification. Does the quit button in the main menu just exit the game or 
 totally quit you from the game and you lose all progress?2. how many total quests may one have at any given time? I currently have 5 sell quests, 1 for 500 boost, 1 for 1000 automations, and 1 for 15 slots to get a restart button for one of the shops. Is it possible to get a restart button for a shop you have never bought?4. I think you said the quests you get are random. that might explain why I never got the quest to sell high number of logs. now it seems the number of lumber to sell is growing a lot. Currently up to 300k on that one.4. currently my estate need 50 million gold, 1000 metal, and 1000 weapons. I have never unlocked armor or weapons in the blacksmith shop. So does this mean as long as a product is not unlocked you will not get quests for it? Asking cuz think it was hinted on and looking back I don't think I got quest for cloth until I had unlocked it.5. Is there a way to totally reset everything back to the beginning? or does that just
  require a uninstall and re-install?6. it has been suggested that something be done with the princess. I can see getting her to 100% and then what? I don't have any ideas at this time but think an option to add to what she does now is a great idea. make her more than what she is currently.@dark. the first reset button quest i got was for blacksmith shop. Next reset i got both lumber and farm. I bought those 15 slots and reset immediately. wanted them really bad. now i have the quest for the workshop when i could have used quarry. so think  this is just a matter of randomness.Overall, great job. keep up the work. Looking forward to future updates.Shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=314501#p314501





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

@Shrike, it seems with crafting kingdom how much interaction you need depends upon what your doing and how you play things. If you are producing one single resource, generally you can! wait while it builds up  pick up your phone every ten minutes or so. This is why I like the idea of the "refresh productions" button. since then I can set things ticking over with just a few clicks. It seems in crafting kingdom the higher level the product you are creating, the more lower level ones are accidently created in the process, and so the more often you'll need to sell them off just to keep in space,  and this is quite aside from those boosts that speed up production time, though I will say perhaps the storage vs rate of production does need somewhat tweaking from what you describe, though we'll see, since I am trying to also buy all the estate expantions I can and thus maximize my storage as I can tell that storage matters in this game, though sin
 ce the next one takes metal parts and wool and I will probably have bought the last few automation slots before I buy it we'll see. One question I do have is when you have 50 plus automation slots how do you get straight to the bottom to buy a new one or automate the last one? I'm currently playing with the in built voice rather than vo, and it doesn't seem there is a way to get down to the bottom of each building's screen. This is already becoming a miner drag with 15 or so slots and goodness knows what it'd be  with 50 or more.

URL: http://forum.audiogames.net/viewtopic.php?pid=314334#p314334





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-07 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

[[wow]]... that's crazy but also quite amazing.

URL: http://forum.audiogames.net/viewtopic.php?pid=314331#p314331





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-07 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

slj, if u are complaining about a tiny quest that asks u to buy 50 automations, just have a look at my quest list:sell 1 million logssell 5 million grainsell 5 million woolsell 1 million saltsell 150 metal partssell 150 gold barssell 300 thousand fabricbuy 5000 automationsI am now working on the next level of estate expansion which requires 20002000 belts, 1500 diamond rings, and 500 million gold.my automation time is 235 minutes.

URL: http://forum.audiogames.net/viewtopic.php?pid=314242#p314242





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-06 Thread AudioGames . net Forum — New releases room : DavidevisH via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

В среднем, за просмотр видео на этом сервисе, платят 100 рублей. Обязательно просмотри этом. Через пару недель ощутишь себя другим человеком. 

URL: http://forum.audiogames.net/viewtopic.php?pid=314138#p314138





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-06 Thread AudioGames . net Forum — New releases room : DavidevisH via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

В среднем, за просмотр видео на этом сервисе, платят 100 рублей. Обязательно просмотри этом. Через пару недель ощутишь себя другим человеком. 

URL: http://forum.audiogames.net/viewtopic.php?pid=314137#p314137





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-06 Thread AudioGames . net Forum — New releases room : DavidevisH via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

В среднем, за просмотр видео на этом сервисе, платят 100 рублей. Обязательно просмотри этом. Через пару недель ощутишь себя другим человеком. 

URL: http://forum.audiogames.net/viewtopic.php?pid=314139#p314139





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-02 Thread AudioGames . net Forum — New releases room : bananas via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hello all.how do i can play in this game? what aindroid i can have? 4+ or more? and. maibe i need to instal some differend programs for playing in this game?

URL: http://forum.audiogames.net/viewtopic.php?pid=313620#p313620





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-02 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

the problem with that theory dark is this,    because the game is designed with a restart method you seem to be constantly needing to click something or other. even the insane quests like the 2 million logswhereby you think you would not have to visit the ap as much is still needy for attention because of storage filling up so fast.my storage is at 14000, and compared to a 2 million quest item its nothing, and here is where the real bug bear is, now it costs 25 million gold to upgrade the storage just for an extra 105 space.its certainly a game that in general needs you to have serious patience at the very least.I still like the game though it strangely keeps me coming back for more, and I honestly don't know why.

URL: http://forum.audiogames.net/viewtopic.php?pid=313599#p313599





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-01 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Lol those quests are rather nuts! In fairness for me at least I believe the problem with the 50 automations is more that I keep having to go through and reactivate about 50 odd things manually, that goes for automations and boosts. When the game is far enough along that I can essentially play it in the background, set a couple of things running with about two or three jabs, then go off and do something else before coming back in 15 or 20 minutes to set things going again, then I think it will feel less of a slog over all, plus  my progress will probably be much more even as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=313497#p313497





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Oh, [[wow]].. Hahaha

URL: http://forum.audiogames.net/viewtopic.php?pid=313477#p313477





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-01 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

SLJ, 50 automations quest? rofl.mine is 1000 automations, I am currently at 497, if 50 automations sounds harsh I think its not the game for you.  have a look at my current quest list below.2 million logs. at 1 million mark5000 ladder. completed.60 grain, 58 mark.25000 meat, 0 mark.1 million leather strips, 0 mark.75000 coal, completed.25000 copper ore, completed.1000 automations, 514 completed.now you can see why my battery gets drained so fast heh

URL: http://forum.audiogames.net/viewtopic.php?pid=313456#p313456





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I'm also working on the 50 automations quest. It's taking forever...

URL: http://forum.audiogames.net/viewtopic.php?pid=313435#p313435





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-31 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Agreed on the change all slots bit. I suspect your correct about the lock screen. unfortunately the lock button on my IPhone 5 doesn't work so I just have to wait for the game to lock itself.I actually don't mind the large amount of stuff necessary to complete a quest, what is a little irritating with the automations quest  is that I need to spend so much time starting so many different automations going each time as well as boosts. I suspect once I have the "start all automations" button it should be less of a pain, since I can then play the game more in the background while doing something else which makes large scale tasks easier to do. then again that is a heck of a lot of logs, and of course you can't do anything else until it's done so we'll see what happens when I get to that bit of the game .

URL: http://forum.audiogames.net/viewtopic.php?pid=313328#p313328





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-31 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Dark,the game does notify you when the storage is full, however that's providing the screen is not in locked mode,  which to be honest I think that's why my battery drains so fast because I never lock the screen because I don't want to miss it.Also its sometimes better to cash the quests in after just completing a couple because some of the quests are just ridiculous, for example 1 of my quests at the moment is 2 million logs.I do have a new request though if possible,  I would love a change all slots button, changing 40 slots from grain to meat is just not cool.

URL: http://forum.audiogames.net/viewtopic.php?pid=313325#p313325





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-31 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I will confess I stopped playing this game because the bug where vo or the in built voice started bouncing around the screen when I had many production slots was getting rather irritating. Now that that is largely fixed though I am playing again and definitely liking it, plus the  ability to instantly have boosts active is great. I also love the descriptions for the different estate types, (I wonder what the starting one was?I do however have a couple of questions. Firstly, the real estate  mogul boost. What exactly does it effect? I know it affects purchase of new slots and new building types, but seemingly not buying of automations. This is a shame since right now I'm trying to get the 50 automations quest and I will confess that the game is becoming rather a slog. Not because of the game itself, but just through the need to keep restarting many different slots for each building (I'm really! looking forward to getting that
  restart automations button), and the fact that I seem to be at a speed where I can't exactly set things going and walk away, since by the time my automations are all set my storage is filling up and by the time I've sold things my boosts need activating, by which point my automations restarting etc (I'm also looking forward to more boost and automation time).Admitedly this might be because I am a bit of a glutten for punishment and  on completing all" the quests before I cash them in and restart for rewards . I also tend to find that even though the game plays better with vo, I still occasionally get points where I try to activate one production slot and vo does something else, so I generally find it is better to play with vo turned off and use the game voice (I'm using an IPhone 5). This isn't itself a problem but I though
 t I ought to mention it. I now also have one or two suggestions. Firstly, I was wondering if the two finger scrub gesture could be added to activate back buttons, either in vo or with the self voicing option. This would speed things up, especially when changing production slots to produce something else. It would also be nice if the game could notify me when the storage becomes full, especially once I start using the restart automations button. Speaking of autoamtions, at the moment there isn't a way to see if an individual automation has finished other than going into the screen and flicking. It might be nice if say when flicking onto a button for a building on the world map, you got a notification about how many slots were active in that building, eg "Lumber yard, five automations active" this could  the property of being able to speak extra info on each button.Really liking the game and I look forward to getting more quests do
 ne, thanks for the bug squashing.

URL: http://forum.audiogames.net/viewtopic.php?pid=313317#p313317





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-25 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

That's of course true. But I don't want accidental empty slots. 16 slots are enough for me right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=312540#p312540





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-25 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

actually, 16 slots is not a lot of slots. I am now doing the sale of 1 million wool, and I have 53 slots in the farm. my next slot costs 77.7 million without any real estate boost. also doing 600 k stone, my quary is not at 51 slots with next slot costing 60 million or so. the more slots u have, the faster the production and faster the money comes.

URL: http://forum.audiogames.net/viewtopic.php?pid=312539#p312539





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-25 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hello,I don't think adding a new production slot should not be accessible with swipe down. Because I do swipe down right every time I want to restart a production and I added 2 accidental slots today. Those cost real money when you have like 16 slots. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=312489#p312489





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-24 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I never knew you could still play the game in low power mode I will try thatif anyone knows what else I can try to do to save power please let me know.,

URL: http://forum.audiogames.net/viewtopic.php?pid=312439#p312439





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-24 Thread AudioGames . net Forum — New releases room : arcadia via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

iphone 5s is doing fine for power consumption, but then again, I don't check the game that often. I think I also have background app refresh turned off.

URL: http://forum.audiogames.net/viewtopic.php?pid=312416#p312416





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-24 Thread AudioGames . net Forum — New releases room : tomecki via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi. Today i'm having a problem with ad videos to activate boosts. Yesterday all was ok, but today some videos don't play, game is probably frozen and i must close and open this game again.

URL: http://forum.audiogames.net/viewtopic.php?pid=312415#p312415





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-24 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

if u leave the game open all the time, which means not locking your screen at all, the phone may get a little warm. but if u only unlock your screen to play every few minutes, I think the power consumsion is quite manageable. I also regularly close out the app from app switcher and restart the phone, maybe once every 12 hrs or so. I find that by doing this the power consumsion is much more manageable. whenever there are graphics, whether simple or not, the power consumsion will be high. it's similar to if u were to leave your phone on watching a long video on youtube, the battery won't last long either. as many people have misunderstood, having screen curtain on or off will not affect your battery consumsion at all. if u want, u should set your brightness to 0 percent, turn blue tooth off, and also put phone on low power mode. hope the above info can help in some way. my phone is a iPhone 6s, which has been with me for almost 2 years now, and I can still play ck  pr
 obably up to 4 to 5 hrs nonstop before battery reaches below 10 percent.

URL: http://forum.audiogames.net/viewtopic.php?pid=312414#p312414





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-24 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hi Michelle,sorry for sounding like a complete moaner but I really need to let you know how bad the power consumption really is.after playing CK for 2 hours the phone goes from 100% to 10%, also the handset is so hot you could fry an egg on it.  I really don't understand how a game with simple mechanics drains battery life so fast, by the way I play with contrast and brightness at its lowest and have the screen curtain on.I checked the battery consumption in settings and CK eats 95% which is staggering, its not like its an old phone either, its a 1 month old iPhone 7. is anyone else having issues with power?

URL: http://forum.audiogames.net/viewtopic.php?pid=312411#p312411





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-24 Thread AudioGames . net Forum — New releases room : tomecki via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi. i'm using s7 and i didn't use sighted person help. You can simply use three fingers gesture and english language is default.

URL: http://forum.audiogames.net/viewtopic.php?pid=312399#p312399





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-23 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi.You are welcome.Were you helped by a sigted person or not?And do you use s7 or s7 edge?

URL: http://forum.audiogames.net/viewtopic.php?pid=312336#p312336





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-23 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi.You are welcome.Were you helped by a sigted person or not?

URL: http://forum.audiogames.net/viewtopic.php?pid=312336#p312336





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-23 Thread AudioGames . net Forum — New releases room : tomecki via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Ok, thanks. i doesn't know about three fingers gesture. Now it works.

URL: http://forum.audiogames.net/viewtopic.php?pid=312332#p312332





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-22 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi.On s7 edge you need to tap three times with three fingers for disabling accessibiliti and go with a sigted person to obtions and change the language to english.This is from game or newer phones or something.I have s7 edge with android 7 and I had the same problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=312190#p312190





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-22 Thread AudioGames . net Forum — New releases room : TJT1234 via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I would really like to see a percentage of how many quests I've completed. There seem to be a lot, so it would be nice to see just how far I've come ... or how far I still have to go.

URL: http://forum.audiogames.net/viewtopic.php?pid=312171#p312171





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-20 Thread AudioGames . net Forum — New releases room : tomecki via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi. I have problem with your game. I have Samsung S7 with Android 7. When i launching the game it turns some music and send text to tts to suspend talkback. When i turn off Talkback i can't do anything. Swiping left, right, up, down, one, two, three fingers does nothing.

URL: http://forum.audiogames.net/viewtopic.php?pid=311911#p311911





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-20 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I just got rid of the video ads, horay!loving the update, just 1 question, has the power consumption been improved?   I hope so that was a major bug bare for me.

URL: http://forum.audiogames.net/viewtopic.php?pid=311878#p311878





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-19 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I've been thinking about a way to make the princess much more interesting. This would be a complete revamp, so some thought to balancing would be needed. Rather than just giving a price boost, she could assign royal personnel. These would be assigned one per day and would provide bonuses to both prices and speed of properties, among other things. These could be:Royal trader: All prices +2%. equivalent to current systemRoyal Quartermaster: Storage capacity +2%, storage prices -2%Royal real estate agent: -2% property and production slot pricesRoyal scholar: all product unlock costs -2%Royal overseer: -2% automation costsRoyal carpenter: 2% faster production and 2% higher prices for lumber yardRoyal farmer: 2% faster production and +2% prices for farmand etc for each propertyThere could be a limit of 25-50 for the traders and 5-10 for each of the others.

URL: http://forum.audiogames.net/viewtopic.php?pid=311820#p311820





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-19 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

heyCan I beta test too?ogomez@gmail.comthanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=311814#p311814





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