Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-14 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

mac support is here. It requires manual setup, so it is a wiki entry only. Thanks to Jeremiah Ticket for writing and testing these instructions. Thanks to lilmike for proofreading.the wiki entry can be found at https://fossil.wolfe.casa/install-audio … =Mac&p.

URL: https://forum.audiogames.net/post/598592/#p598592




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-12 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

sightlessHorseman wrote:If this could be somehow ported over to Mac OS, that would be a dream come true.Greetings Moritz.Instructions for Mac setup coming soon. It was reasonably easy so far to make the needed code changes on my end. They are being tested currently. The Mac side of things requires installation of modern bash, xcode, and a few other things.Mostly I just wanted to let you know I haven't forgotten about your request, and it is being worked on. More soon.

URL: https://forum.audiogames.net/post/597975/#p597975




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-06 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

A new version of audiogame-manager has just been released. If your version does not update automatically, you will need to redownload it. There was a bug introduced in the last version that has been fixed now. After this version, automatic updates should work again.

URL: https://forum.audiogames.net/post/595992/#p595992




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-05 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

It's stored somewhere else on ubuntu / debian systems. I can't seem to find it right now, but that's probably why audiogame manager isn't detecting it.Installing gecko / mono when creating a new prefix doesn't lock them to that specific prefix, so you shouldn't have problems there. The option to install them only appears when creating a prefix if they're not already present.

URL: https://forum.audiogames.net/post/595713/#p595713




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-05 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

It's stored somewhere else on ubuntu / debian systems. I can't seem to find it right now, but that's probably why audiogame manager isn't detecting it.Installing gecko / mono when creating a new prefix doesn't lock it to that specific prefix, so you shouldn't have problems there.

URL: https://forum.audiogames.net/post/595713/#p595713




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-05 Thread AudioGames . net Forum — New releases room : bryant via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

wow, this sounds cool. I might have to get back into linex again just to try this, but I am having some trouble getting it up and running, so may need to make sure that my vm settings are right.

URL: https://forum.audiogames.net/post/595710/#p595710




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-05 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

So installing mono-complete doesn't at least fix the wine-mono problem? Having wine install them at runtime is ok, but it means each bottle is going to be much larger than it would have to be otherwise. I wonder if the path is different on Debian based systems. Do you get anything if you run:ls /usr/share/wine/mono/There should be a .msi file in there. On my system it is wine-mono-5.1.1-x86.msi. If not, maybe I can come up with a better way of detecting it.Also, I am working on the wiki and installation script for Debian based systems. It would be extremely helpful if someone could read through the Arch Linux instructions and post a package list based on the packages listed there. Remember, if you want to work on the wiki, or the code, let me know. I can add users to the fossil repository and set permissions for wiki editing etc.

URL: https://forum.audiogames.net/post/595698/#p595698




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-05 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

No, it's a lot simpler than that. All you have to do is run wine with any parameter. It will create a new prefix, and then download / open installers for mono and gecko. These are both inaccessible GUI's, but like I said earlier, enter should do the trick. They usually take anywhere from 10 to 30 seconds, but after that, you'll have mono and gecko. audiogame manager will probably still scream at you whenever you try installing something, but the games themselves will work just fine.

URL: https://forum.audiogames.net/post/595651/#p595651




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-05 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

What installers? All I did was sudo apt install wine and sudo apt install winetricks. Are all the other necessary packages available in the Ubuntu repository simply by typing sudo apt install and the name?

URL: https://forum.audiogames.net/post/595648/#p595648




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-05 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Chris, to get monno / gecko installed, when creating a new wine config, just press enter in the respective installers and wait for it to do it's thing. Audiogame manager will always complain that they're not installed no matter what you do, I believe arch's way of installing them is very different to ubuntu's.

URL: https://forum.audiogames.net/post/595591/#p595591




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Chris wrote:I'm trying this on a Linux Mint VM right now. This is really cool! I can't figure out how to install gecko and it looks like it's complaining that mono isn't available even though I did sudo apt install mono-complete and sudo apt install mono-devel. Most games I've tried thus far work just fine.Is it feasible to get Entombed to run in Wine? If you're going to add it, please use this version. http://blind-games.com/newentombed/EntombedSetup.exePlease add Shades of Doom 1.2 to the list. I prefer this version.I have been trying to get Entombed working from the beginning. The link you provided is a newer version than the one I had originally. It is still not working, but I think we are getting closer. Fingers crossed.It looks like Shades of Doom 1 is a no go. It installs and launches just fine, but as soon as you try to enter a door, it locks up. No errors or anything, you can still hear the sounds, but the game just stops responding. If I can figure out what's going on and if there's a fix for it, I will add it. This is why it's not in the list already.

URL: https://forum.audiogames.net/post/595523/#p595523




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Chris wrote:I'm trying this on a Linux Mint VM right now. This is really cool! I can't figure out how to install gecko and it looks like it's complaining that mono isn't available even though I did sudo apt install mono-complete and sudo apt install mono-devel. Most games I've tried thus far work just fine.Is it feasible to get Entombed to run in Wine? If you're going to add it, please use this version. http://blind-games.com/newentombed/EntombedSetup.exePlease add Shades of Doom 1.2 to the list. I prefer this version.I have been trying to get Entombed working from the beginning. The link you provided is a newer version than the one I had originally. It is still not working, but I think we are getting closer. Fingers crossed.I'll try to get the older Shades of Doom in for the next release, probably on Sunday.

URL: https://forum.audiogames.net/post/595523/#p595523




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

I'm trying this on a Linux Mint VM right now. This is really cool! I can't figure out how to install gecko and it looks like it's complaining that mono isn't available even though I did sudo apt install mono-complete and sudo apt install mono-devel. Most games I've tried thus far work just fine.Is it feasible to get Entombed to run in Wine? If you're going to add it, please use this version. http://blind-games.com/newentombed/EntombedSetup.exePlease add Shades of Doom 1.2 to the list. I prefer this version.

URL: https://forum.audiogames.net/post/595502/#p595502




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

I'm trying this on a Linux Mint VM right now. This is really cool! I can't figure out how to install gecko and it looks like it's complaining that mono isn't available even though I did sudo apt install mono-complete and sudo apt install mono-devel. Most games I've tried thus far work just fine.Is it feasible to get Entombed to run in Wine? If you're going to add it, please use this version. http://blind-games.com/newentombed/EntombedSetup.exe

URL: https://forum.audiogames.net/post/595502/#p595502




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Is Entombed included in the list of games? If not, is it feasible to get it to run in Wine? If you're going to add it, please use this version. http://blind-games.com/newentombed/EntombedSetup.exe

URL: https://forum.audiogames.net/post/595502/#p595502




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-04 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Beep, just bumping this back up again. Any advice you can give here?Oh and also, think you could add STW to the games? It's BGT so should work just fine, only the installer is inaccessible, just an innosetup thing.It sounds like you may be missing a package. As to which one, I can't really say. Maybe take a look at the fossil page for install-audiogame-manager and see if you have the ubuntu equivalent of everything listed there:https://fossil.wolfe.casa/install-audiogame-managerSurvive the Wild is now in testing. It was much more than silent install. In fact, the installer is kind of broken and will hang with silent install because it can't find some of the files it thinks it should have. The best solution for now was to compress it and make it available as a .tar.xz file.Anyway, it will be available in the next release.

URL: https://forum.audiogames.net/post/595203/#p595203




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-03 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Beep, just bumping this back up again. Any advice you can give here?Oh and also, think you could add STW to the games? It's BGT so should work just fine, only the installer is inaccessible, just an innosetup thing.It sounds like you may be missing a package. As to which one, I can't really say.Survive the Wild is now in testing. It was much more than silent install. In fact, the installer is kind of broken and will hang with silent install because it can't find some of the files it thinks it should have. The best solution for now was to compress it and make it available as a .tar.xz file.Anyway, it will be available in the next release.

URL: https://forum.audiogames.net/post/595203/#p595203




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-03 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Beep, just bumping this back up again. Any advice you can give here?Oh and also, think you could add STW to the games? It's BGT so should work just fine, only the installer is inaccessible, just an innosetup thing.It sounds like you may be missing a package. As to which one, I can't really say.I will see what I can do about Survive the Wild.

URL: https://forum.audiogames.net/post/595203/#p595203




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-03 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

As promised, I have started work on the multisystem configuration tool. it is taking me a bit to get familiar with Fossil, but things are moving along. To access the project, visit:https://fossil.wolfe.casa/install-audiogame-managerHonestly there's not all that much to see yet. Eventually, however, I would like to have the automated tool, install-audiogame-manager.sh, as well as a complete wiki for each distribution we support. Hopefully there is more coming soon.If you would like to be added to the project as either a coder or wiki editor let me know.

URL: https://forum.audiogames.net/post/595202/#p595202




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-03 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Beep, just bumping this back up again. Any advice you can give here?Oh and also, think you could add STW to the games? It's BGT so should work just fine, only the installer is inaccessible, just an innosetup thing.

URL: https://forum.audiogames.net/post/595017/#p595017




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-02 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Hi,So now if I try running it, I get some sort of error about unable to access address  blah blah blah, starting debugger, and, nothing. I also have a nice little program error window, which I'm guessing is generated by judgment day itself.

URL: https://forum.audiogames.net/post/594754/#p594754




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-01 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Hi,So I've installed gstreamer1.0-plugins-good:i386, gstreamer1.0-plugins-bad:i386 and gstreamer1.0-plugins-ugly:i386. However, when I try running JD, I get no sound. Like, none at all. Interestingly, if I try running it directly via wine, I get an error about missing decoders for windows media audio 8, however I've found literally nothing online about how 1 might go about installing these packages. I was thinking perhaps an older version of gstreamer, but doesn't arch use 1.0?Also, something I just thought of. How is the hole registration and configuration thing handled? As I recall, the game requires you to configure it before it will even work regardless.Try installing lib32-gst-libav it should be called something similar in Ubuntu hopefully.Registration is no longer required because the game is abandon ware. You would have to enter your name, but audiogame-manager takes care of that for you because the entry box is not accessible. I am quite sure it does work, because I was just playing it before I responded to this. 

URL: https://forum.audiogames.net/post/594652/#p594652




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-01 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Hi,So I've installed gstreamer1.0-plugins-good:i386, gstreamer1.0-plugins-bad:i386 and gstreamer1.0-plugins-ugly:i386. However, when I try running JD, I get no sound. Like, none at all. Interestingly, if I try running it directly via wine, I get an error about missing decoders for windows media audio 8, however I've found literally nothing online about how 1 might go about installing these packages. I was thinking perhaps an older version of gstreamer, but doesn't arch use 1.0?Also, something I just thought of. How is the hole registration and configuration thing handled? As I recall, the game requires you to configure it before it will even work regardless.

URL: https://forum.audiogames.net/post/594650/#p594650




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-01 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Chris wrote:This is really cool! I'll have to check this out once I install Ubuntu on one of my machines. I have a few questions.Do you have plans to add this to Linux repositories? This would be nice since all you'd have to do to install it would involve running something like sudo apt install audiogame-manager and then run it directly from the terminal.Have you added Perilous Hearts to the list of games? I know it's not complete, but it's such a cool game and it should run just fine under Wine. I used to run it in macOS this way.Is it feasible to run this on ARM computers such as the Raspberry Pi? I doubt it, but just figured I'd ask.I hadn't really thought about adding it to any repositories, but that might be worth doing just to pull in all the dependancies that make wine work well with games. It is developed and tested on Arch Linux, and that is probably the only repository I would personally maintain. This means someone else would have to create Debian/Ubuntu packages. I would not feel comfortable trying to release packages I couldn't personally test, and it would be better to have someone who uses those distros on a daily base in charge of packages for them.Also, after you have downloaded it and made it executable once, it will automaticaly check for updates and prompt you. That prevents having to go download and set it up after each new release.I went ahead and added Perilous Hearts since you want it. I also added Palace Punch Up since it was the only Blastbay game not already added. Both games will be available in the next update. The next update is coming sooner than usual because a lot of people are contacting me privately and asking for it early lol. It will be up in just a few minutes.Running this on a Pi is possible, but not yet achieved. It requires a x86 vm with wine installed, and would have to be extremely light weight so that games would have at least a small hope of running without terrible lag. We have been working on this for over a year now, but some bugs in the underlying infrastructure are preventing it from working at the moment. Once those are fixed, however, we will dive back in and see how it goes. There is a chance that when we do get it going that the Pi won't be able to handle it affectively enough to make the games playable at all. It will certainly require a Pi 4 to have any chance at success.

URL: https://forum.audiogames.net/post/594521/#p594521




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-01 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Chris wrote:This is really cool! I'll have to check this out once I install Ubuntu on one of my machines. I have a few questions.Do you have plans to add this to Linux repositories? This would be nice since all you'd have to do to install it would involve running something like sudo apt install audiogame-manager and then run it directly from the terminal.Have you added Perilous Hearts to the list of games? I know it's not complete, but it's such a cool game and it should run just fine under Wine. I used to run it in macOS this way.Is it feasible to run this on ARM computers such as the Raspberry Pi? I doubt it, but just figured I'd ask.I hadn't really thought about adding it to any repositories, but that might be worth doing just to pull in all the dependancies that make wine work well with games. It is developed and tested on Arch Linux, and that is probably the only repository I would personally maintain. This means someone else would have to create Debian/Ubuntu packages. I would not feel comfortable trying to release packages I couldn't personally test, and it would be better to have someone who uses those distros on a daily base in charge of packages for them.Also, after you have downloaded it and made it executable once, it will automaticaly check for updates and prompt you. That prevents having to go download and set it up after each new release.I went ahead and added Perilous Hearts since you want it. I also added Palace Punch Up since it was the only Blastbay game not already added. Both games will be available in the next update.Running this on a Pi is possible, but not yet achieved. It requires a x86 vm with wine installed, and would have to be extremely light weight so that games would have at least a small hope of running without terrible lag. We have been working on this for over a year now, but some bugs in the underlying infrastructure are preventing it from working at the moment. Once those are fixed, however, we will dive back in and see how it goes. There is a chance that when we do get it going that the Pi won't be able to handle it affectively enough to make the games playable at all. It will certainly require a Pi 4 to have any chance at success.

URL: https://forum.audiogames.net/post/594521/#p594521




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-01 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

This is really cool! I'll have to check this out once I install Ubuntu on one of my machines. I have a few questions.Do you have plans to add this to Linux repositories? This would be nice since all you'd have to do to install it would involve running something like sudo apt install audiogame-manager and then run it directly from the terminal.Have you added Perilous Hearts to the list of games? I know it's not complete, but it's such a cool game and it should run just fine under Wine. I used to run it in macOS this way.Is it feasible to run this on ARM computers such as the Raspberry Pi? I doubt it, but just figured I'd ask.

URL: https://forum.audiogames.net/post/594385/#p594385




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-12-01 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

This is really cool! I'll have to check this out once I install Ubuntu on one of my machines. I have a few questions.Do you have plans to add this to Linux repositories? This would be nice since all you'd have to do to install it would involve running something like sudo apt install audiogame-manager and then run it directly from the terminal.Have you added Perilous Hearts to the list of games? I know it's not complete, but it's such a cool game and it should run just fine under Wine. I used to run it in macOS this way.Is it feasible to run this on ARM computers such as the Raspberry Pi. I doubt it, but just figured I'd ask.

URL: https://forum.audiogames.net/post/594385/#p594385




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-30 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Judgement Day will be available in the next release of audiogame-manager. People interested in installing it will need lib32 gstreamer plugins good, bad, and ugly packages.Just a reminder, patrons have access to audiogame-manager source code and are able to play games from the testing branch as soon as they are added.https://patreon.com/stormuxSpecial thanks to lilmike for getting this up and running.https://michaels.worldLilmike has a repository with pre-built lib32-gst-plugins packages for Arch Linux users. To add the repository to your system, edit /etc/pacman.conf and add the following three lines at the bottom:[mtrepo]SigLevel = RequiredServer = https://michaels.world/mtrepo/After adding the above three lines, run the following command to get the gstreamer packages:sudo pacman -Syysudo pacman -S lib32-gst-plugins-{bad,good,ugly}

URL: https://forum.audiogames.net/post/594373/#p594373




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-30 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

There is now a Mumble support room for audiogame-manager. To connect, go to the server:mumble.stormux.orgThe room for audiogame-manager is called, oddly enough, Audiogame manager. I spend most of my time on my personal server. So, if you specifically want to talk to me please contact me via pm and set up a time to meet. The server is available for general purpose discussion of audiogame-manager and other Stormux related topics, so feel free to use it as you see fit. Please, no drama though lol.

URL: https://forum.audiogames.net/post/594208/#p594208




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-28 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

JaceK wrote:Heard back from the dev, not possible for FS2 without screenreaders or TS engines. If you want to get in touch, Storm, go for it, you're likely more knowledgable than me on thatFantasy Story II is in the update that has just been released. I have played and tested it over the last few days and it seems to work fine. If you have problems, you may need to change to the directory before launching it. This isn't necessary in all cases. In case it is, the path is:~/.local/wine/fantasy-story-ii/drive_c/Program\ Files/FS2_2.2_Windows_x86/Happy hack 'n' slashing! Oh, I searched for a contact link and didn't find one. if you can reply to the email, just tell them that speech-dispatcher can be used for delivering information. If nothing else, do it the lazy way with a system call to spd-say -i volume -r rate -- "text"

URL: https://forum.audiogames.net/post/593693/#p593693




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-28 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

JaceK wrote:Heard back from the dev, not possible for FS2 without screenreaders or TS engines. If you want to get in touch, Storm, go for it, you're likely more knowledgable than me on thatFantasy Story II is in the update that has just been released. I have played and tested it over the last few days and it seems to work fine. If you have problems, you may need to change to the directory before launching it. This isn't necessary in all cases. In case it is, the path is:~/.local/wine/fantasy-story-ii/drive_c/Program\ Files/FS2_2.2_Windows_x86/Happy hack 'n' slashing! 

URL: https://forum.audiogames.net/post/593693/#p593693




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-28 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

It sounds like you are missing packages for swamp. Here is a list of what is required for Arch Linux. I'm not sure how this translates into Ubuntu, but maybe it will help:lib32-sdl2 lib32-ncurses lib32-mpg123 lib32-libpulse lib32-libpng lib32-libjpeg-turbo lib32-gnutls lib32-alsa-plugins lib32-alsa-lib lib32-mesa lib32-openal wine winetricks wine_gecko wine-mono sdl2 ncurses mpg123 libpulse libpng libjpeg-turbo gnutls alsa-plugins alsa-lib mesa openal

URL: https://forum.audiogames.net/post/593672/#p593672




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-28 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Hi,Some bugs I've noticed while playing swamp. For whatever reason, the select a voice option just literally does not appear in the main menu. I've checked to make sure the voice files are there, they are, so I have no idea why it isn't working. Also, if you press escape from within the game, or at least in multiplayer, the game completely crashes. No sound, nothing, you have to alt F4 out of it.

URL: https://forum.audiogames.net/post/593495/#p593495




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-27 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

I am working on a setup script for wine that will cover multiple distros. Hopefully that will cut down on some of the problems with missing plugins and other software.Also, this script gives me the perfect excuse to start playing with the fossil software configuration management system. The first version of this should be ready to roll in a couple days. I did a quick check, and it looks like Fossil is available in most distros, including Ubuntu.

URL: https://forum.audiogames.net/post/593395/#p593395




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-27 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Hello,@storm, I've found a solution for the gstreamer issue. If on ubuntu, and probably debian as well, sudo apt install gstreamer1.0-plugins-good:i386 -y. There were a few other packages I installed while searching, but this was the 1 that finally got it to work, so there may be other dependencies. You do have to manually press enter after cutseens / the logo though, it can't seem to be able to detect that they're over.Just a thought, but documentation for each individual game, which you may read before or after installation, if it is required, might not be a bad shout. I personally wouldn't mind contributing, and it seems that SL isn't the only game requiring somewhat hacky workarounds in order to work properly.

URL: https://forum.audiogames.net/post/593173/#p593173




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-27 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Hello,@storm, I've found a solution for the gstreamer issue. If on ubuntu, and probably debian as well, sudo apt install gstreamer1.0-plugins-good:i386 -y. There were a few other packages I installed while searching, but this was the 1 that finally got it to work, so there may be other dependencies. You do have to manually press enter after cutseens / the logo though, it can't seem to be able to detect that they're over.

URL: https://forum.audiogames.net/post/593173/#p593173




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-27 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

@57 yup ofishel sirver is down, you can go to the topic and into post 111 or something to get slj's sirver info, go to advanced than connect by IP and enter sirver and port if its not correct, than press connect

URL: https://forum.audiogames.net/post/593172/#p593172




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-27 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Heard back from the dev, not possible for FS2 without screenreaders or TS engines. If you want to get in touch, Storm, go for it, you're likely more knowledgable than me on that

URL: https://forum.audiogames.net/post/593171/#p593171




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

JaceK wrote:I have indeed, but loking into it that's a huge project to make a Unity game work with speech-dispatcher. I'm waiting on a response from that dev/but/ when I try running in Wine with SAPI installed, it always has a page fault and something bout winbind howeverI got it working. It is currently speaking with sapi5. I just copied the zip file to the stormgames server, so the download doesn't have to go through that stupid Google Drive hoop. It would be nice if the game was distributed from a real server, but I guess we can't have everything lol.I have not yet managed to get it connected to the online server. Off line game play works just fine though. I haven't read any documentation, so possibly I am missing something, or maybe the online server is not up currently. wine isn't spewing forth errors regarding internet connection stuff, so at this point I am assuming it is user error. Anyway, barring any unforeseen difficulties, this should be available on the next update.

URL: https://forum.audiogames.net/post/593109/#p593109




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Update, after multiple reinstalls of wine and all packages involved, am still having the issue with cutseens just flat out not playing in SL. I've redownloaded, too, before you ask.the only thing I can think of for that is maybe you are missing some gstreamer plugins. I do get some gstreamer complaints here, but everything works.

URL: https://forum.audiogames.net/post/593107/#p593107




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Update, after multiple reinstalls of wine and all packages involved, am still having the issue with cutseens just flat out not playing in SL. I've redownloaded, too, before you ask.

URL: https://forum.audiogames.net/post/593056/#p593056




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Hi,Yup, installing gawk does indeed seem to have fixed it. Also I uh, kind of just realized I installed wine-devel? My bad, that would explain many, many things. You can actually make ubuntu run the current version of wine by adding it's repository manually, see the winehq ubuntu wikki, it seems to have far less bugs if you do so. I'll give staging a go now.

URL: https://forum.audiogames.net/post/593031/#p593031




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

I have indeed, but loking into it that's a huge project to make a Unity game work with speech-dispatcher. I'm waiting on a response from that dev/but/ when I try running in Wine with SAPI installed, it always has a page fault and something bout winbind however

URL: https://forum.audiogames.net/post/593008/#p593008




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Ok so, trying to run swamp, and having even more issues. The game itself runs just fine, however the menu music is, interesting? It kind of, chops and does all kinds of strange things. I would share a recording, but am having some issues with pavucontrol at present. I haven't actually tried playing the game yet, but I'm guessing if the menu music fucks up that badly, the main game probably will too.Also, when I exit, rather than, you know, exiting, it instead leaves this wine default desktop window around, which seems to go away upon hitting enter, but even then the terminal must be closed with Control + C.Weird stuff.Swamp's music needs to be disabled. It used to work, several versions back, but now it's choppy, like you describe. To turn it off, press backslash. If the game crashes when you disable the music, it may need to be turned off in the progress.ini file. To do so, open progress.ini in a plain text editor such as pluma or gedit and find the line that reads something like:3.9BNote that this is the version number of Swamp you are currently running. Go up one line, and it should contain the number 0. Change that 0 to 1. Do not change anything else. There are spaces around the number, and they must be left intact exactly as they are, or Swamp will freak out.Probably what I should do is create a progress.ini that has music turned off by default and download that when it is installed. For that matter, i guess I could ship a key config with music keys and screen reader keys disabled. I may do that for the next upgrade. For now, though, if you want to make sure you don't accidently turn it back on, edit the key config file and unset the music toggle keys, and the screen reader key, (tab by default).

URL: https://forum.audiogames.net/post/592998/#p592998




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Ok so I finally, finally got the dam thing to run. I haven't actually tried playing the game yet, but it launches and the main menu shows, at least. May very well give it a run through tonight, it's been far, far too long.A couple bugs for your attention though. Not sure if you can fix these, but.Interestingly, the logos don't play when launching the game, it just goes straight to the main menu, although the outtro does play just fine. Also, when exiting the game, either wine or audiogame manager itself doesn't quite seem to realize that the game isn't running any more, the terminal has to be manually exited with Control + C. I did have to manually delete the config file to remove the game, as well.Now that we know L works stuff will actually work, no pun intended, could you perhaps add judgement day to the list? Another rather excellent classic, if I do say so myself.Thanks again for all of your hard work with this thing.In some versions of wine the window does stay open like you said. This is something that happens on wine and it may go away when wine gets upgraded. Ubuntu tends to run a few versions behind. You could try upgrading to wine-staging and see if that fixes it.Audiogame-manager itself is a terminal application. For the launcher part, it only calls the wine executable with proper parameters then exits. your terminal is left alone, and audiogame-manager doesn't do anything with it. It is possible to run audiogame-manager in a console. You do need to still have an X session, but the manager itself can run on pure console. So, if it were to try to exit the terminal, it would end up logging you out if it were ran from a console.For the removal of games, see post above, I think gawk is the solution here.I have tried on more than one occasion to add Judgement Day. It will not work. I don't know why. I have done everything I can think of, and it just won't work at all. I think wine must have something personal against Space Invaders type games, because I have tried adding several of them, and none of them work. This doesn't mean I have given up on them, but for now I am stuck.

URL: https://forum.audiogames.net/post/592992/#p592992




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Ok so it looks like the remove a game menu is broken as well. I get this when clicking super liam, or any other game for that matter.awk: not an option: -iIt sounds like ubuntu isn't using gawk by default. Can you install the package gawk? I will update the command to call  gawk specifically. Gawk is the GNU version of awk and is more powerful than the generic non-GNU version. If for some reason gawk isn't available for ubuntu, I'll try to find another way to do the same thing using other tools.

URL: https://forum.audiogames.net/post/592986/#p592986




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

JaceK wrote:No, Storm, the .log for FS2 explicitly looks for NVDA or Sapi, nothing to do with Orca or speech-dispatcher on Linux and I have no idea if it works on a Mac however. Same deal with Code 7. Native Linux support. No speech or accessibility on the Linux version for C7. If you have more luck with FS2, I'd like to hear it, but by my own testing only the Windows version suports acessibility?Ok, I'll get to work on adding FS2. Would you be willing to contact the developer and ask for them to add speech-dispatcher support? It would be nice to have this as an option for native Linux gaming. I had someone read the screen for me, and the game does work, it just doesn't speak.

URL: https://forum.audiogames.net/post/592989/#p592989




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Ok so, trying to run swamp, and having even more issues. The game itself runs just fine, however the menu music is, interesting? It kind of, chops and does all kinds of strange things. I would share a recording, but am having some issues with pavucontrol at present. I haven't actually tried playing the game yet, but I'm guessing if the menu music fucks up that badly, the main game probably will too.Also, when I exit, rather than, you know, exiting, it instead leaves this wine default desktop window around, which seems to go away upon hitting enter, but even then the terminal must be closed with Control + C.Weird stuff.

URL: https://forum.audiogames.net/post/592977/#p592977




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Ok so I finally, finally got the dam thing to run. I haven't actually tried playing the game yet, but it launches and the main menu shows, at least. May very well give it a run through tonight, it's been far, far too long.A couple bugs for your attention though. Not sure if you can fix these, but.Interestingly, the logos don't play when launching the game, it just goes straight to the main menu, although the outtro does play just fine. Also, when exiting the game, either wine or audiogame manager itself doesn't quite seem to realize that the game isn't running any more, the terminal has to be manually exited with Control + C. I did have to manually delete the config file to remove the game, as well.Now that we know L works stuff will actually work, no pun intended, could you perhaps add judgement day to the list? Another rather excellent classic, if I do say so myself.Thanks again for all of your hard work with this thing.

URL: https://forum.audiogames.net/post/592931/#p592931




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

No, Storm, the .log for FS2 explicitly looks for NVDA or Sapi, nothing to do with Orca or speech-dispatcher on Linux and I have no idea if it works on a Mac however. Same deal with Code 7. Native Linux support. No speech or accessibility on the Linux version for C7. If you have more luck with FS2, I'd like to hear it, but by my own testing only the Windows version suports acessibility?

URL: https://forum.audiogames.net/post/592901/#p592901




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-26 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Ok so it looks like the remove a game menu is broken as well. I get this when clicking super liam, or any other game for that matter.awk: not an option: -i

URL: https://forum.audiogames.net/post/592890/#p592890




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

It looks like there is a native Linux version of this game. The url for it from the page is:https://drive.google.com/file/d/15-HI9J … sp=sharingThere isn't any kind of readme or manual that I can find for it though. I downloaded this file, chmod +x the FS.x86_64 file and ran it. It did open and play music. I haven't done anything else with it though. As long as developers release for Linux, and are receptive to feedback and actually maintain their software (I'm looking at you RS Games), then it is better to use the native version.If this doesn't work for you, let me know and I'll try it on audiogame-manager. I don't really have high hopes for getting it automated though because downloads from Google Drive are not nice for tools like wget.

URL: https://forum.audiogames.net/post/592815/#p592815




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

@Storm:Okay that's weird. It does download the files right but then says it can't find the downloaded file, but the weird thing is it al works fine either way.I'm curious if you can get Fantasy Story 2 to work, I ddid put the link to the topic in my last post when you asked for a link

URL: https://forum.audiogames.net/post/592795/#p592795




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

JaceK wrote:@Storm:Technoshock gives me a canot find technoshock.zip and update.exe if I install it with it as well so one more that seems* broken on my end, which is oddIt is possible the page was down when you tried to install it. I just tested it now and it works. maybe try reinstalling the game. if you still get those errors, let me know and I can send you the files via magic-wormhole.

URL: https://forum.audiogames.net/post/592787/#p592787




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

It sounds like the file did not download. I wonder if there was a problem with the site when you were installing the game. Try removing:~/.config/storm-games/audiogame-manager/cache/superliamsetup.exeRemove the game with audiogame-manager -r, and reinstall it. I am trying to figure out a way to make sure wget is downloading the expected item, and not just a "file not found" page. But for now, if you get the error that says no application, that is most likely the reason.

URL: https://forum.audiogames.net/post/592750/#p592750




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Oh so, I have no idea how or why this started happening, but now SL does this when installing. I just re installed wine / winetricks, both from winehq directly, installed vb6run, dx8vb, dotnet45 and all the rest, and it does this when attempting to run the game.Application could not be started, or no application associated with the specified file.ShellExecuteEx failed: File not found.

URL: https://forum.audiogames.net/post/592724/#p592724




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Check here for FS2, post #1:https://forum.audiogames.net/topic/3790 … -story-ii/I'll try again with this and see how it goesEDIT: AHC breaks as well when installing, oddly enough

URL: https://forum.audiogames.net/post/592722/#p592722




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

JaceK wrote:Just a quick heads up I'm running into issues with RS Games and missing nvda .dlls and no such file or directory when installing through audiogame managerAlso given it's a hot and popular game, could you maybe see if you can get Fantasy Story 2 working with audiogame manager maybe?I wasn't able to find Fantasy Story 2. The closest match was something on Steam. Can you give me a link to it?If you remove rs games with audiogame-manager -r and reinstall it, it will hopefully work now. There was a bug in the installer that didn't affect me because I had the components in cache when I added it lol. Thanks for finding that one.

URL: https://forum.audiogames.net/post/592685/#p592685




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

This reply broadly covers 30-36.While it is technically true that RS Games does provide a Linux client, it is full of bugs, uses an extremely old version of python, an hasn't really even worked for years now. It was so bad, that I actually wrote an open source pack for tintin that lets you play it using the tintin++ Mud client. The no speech -problem was a bug in audiogame-manager that I think I have fixed.Audiogame-manager is still a work in progress. One of the things I need to put some work into is error catching and logging. Once this is done, it will be easier to track down what is going wrong. I am trying to make it work across as many distros as possible. The down side to this approach is, you have to configure your wine environment yourself because package names and package managers are different depending on your distro. It is developed on Arch Linux. All games are tested before release. If something doesn't work, you may be able to try reinstalling it in case something didn't download the first time.I will shortly have a mumble server set up where I will be able to offer real time support to try and help troubleshoot problems. I will post here when it is ready.I will take a look at Fantasy Story.

URL: https://forum.audiogames.net/post/592676/#p592676




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

@Storm:Technoshock gives me a canot find technoshock.zip and update.exe if I install it with it as well so one more that seems* broken on my end, which is odd

URL: https://forum.audiogames.net/post/592616/#p592616




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Not sure about other dependencies, but as of now, it seems to still be on apt. python2 is already the newest version (2.7.17-2ubuntu4).

URL: https://forum.audiogames.net/post/592593/#p592593




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Yes, but Python 2.7 is deprecated so...not sure you can install it any more however

URL: https://forum.audiogames.net/post/592588/#p592588




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Ok so for curiosity's sake, I just tried installing RS games. It worked, kind of, but no speech. I'm wondering if perhaps NVDAControlerClient32.dll wasn't deleted? Am not sure where this thing even stores it's files though, it's not anywhere in drive_c, at least not that I can find. Also, doesn't RS games like, have its own linux port already? You don't need to go down the wine root for everything.

URL: https://forum.audiogames.net/post/592583/#p592583




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Okay so this is wierd. KitchenSink stuff works fine, but AHC and RS Games both break majorly with missing nva controller .dll and cannot find directories, running Ubuntu 20.04

URL: https://forum.audiogames.net/post/592578/#p592578




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Did you have issues getting monno and gecko installed? I can't get past the inaccessible GUI's, still.

URL: https://forum.audiogames.net/post/592571/#p592571




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-25 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Just a quick heads up I'm running into issues with RS Games and missing nvda .dlls and no such file or directory when installing through audiogame managerAlso given it's a hot and popular game, could you maybe see if you can get Fantasy Story 2 working with audiogame manager maybe?

URL: https://forum.audiogames.net/post/592570/#p592570




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-23 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Hey,So I've done a little bit more poking around. Apparently older versions of wine allow you to install monno and gecko accessibly through the terminal, but newer versions break something. Badly. When using the version of wine on ubuntu's official repositories, when creating a prefix, it just says, wine gecko is not installed. HTML rendering has been disabled, or something to that effect, no prompt to install it, nothing, then just finishes and exits. When using the version on wine's repository, which you have to manually add, btw, it instead opens up very much inaccessible GUI installers for both monno and gecko. I tried absolutely every combination of things I could think of to get the stupid things to install earlier, but it was just impossible not being able to see what it's doing.Any ubuntu users have a solution to this? I know at least 1 other person who's had no issues at all with this on 18.04, I assume because older version? IDK.I don't have any experience with modern Ubuntu. I did a lot of digging, and came up with the following. Hopefully it will work for you, but please be careful and back up important stuff before trying it. It says you can install gecko by using the following command:sudo apt-get install wine-gecko\*Wine-mono is available by doing:sudo apt install mono-completeI found this here:https://askubuntu.com/questions/800557/ … -gecko-etcI really hope this works for you. if not, let me know and I'll keep looking.

URL: https://forum.audiogames.net/post/592209/#p592209




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-22 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Bump?

URL: https://forum.audiogames.net/post/591806/#p591806




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-20 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Hey,So I've done a little bit more poking around. Apparently older versions of wine allow you to install monno and gecko accessibly through the terminal, but newer versions break something. Badly. When using the version of wine on ubuntu's official repositories, when creating a prefix, it just says, wine gecko is not installed. HTML rendering has been disabled, or something to that effect, no prompt to install it, nothing, then just finishes and exits. When using the version on wine's repository, which you have to manually add, btw, it instead opens up very much inaccessible GUI installers for both monno and gecko. I tried absolutely every combination of things I could think of to get the stupid things to install earlier, but it was just impossible not being able to see what it's doing.Any ubuntu users have a solution to this? I know at least 1 other person who's had no issues at all with this on 18.04, I assume because older version? IDK.I found this, maybe it will help. It's really too bad Ubuntu doesn't ship wine-gecko and wine-mono packages by default.https://wiki.winehq.org/Ubuntu

URL: https://forum.audiogames.net/post/591501/#p591501




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-20 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Hey,So I've done a little bit more poking around. Apparently older versions of wine allow you to install monno and gecko accessibly through the terminal, but newer versions break something. Badly. When using the version of wine on ubuntu's official repositories, when creating a prefix, it just says, wine gecko is not installed. HTML rendering has been disabled, or something to that effect, no prompt to install it, nothing, then just finishes and exits. When using the version on wine's repository, which you have to manually add, btw, it instead opens up very much inaccessible GUI installers for both monno and gecko. I tried absolutely every combination of things I could think of to get the stupid things to install earlier, but it was just impossible not being able to see what it's doing.Any ubuntu users have a solution to this? I know at least 1 other person who's had no issues at all with this on 18.04, I assume because older version? IDK.

URL: https://forum.audiogames.net/post/591416/#p591416




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-18 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

sightlessHorseman wrote:Hi, wow, this works like a charm, even for a total Linux noob like me.If this could be somehow ported over to Mac OS, that would be a dream come true.Greetings Moritz.I do not have access to a Mac. I have, however, talked to a couple friends who do have them, and there are a few things that would need to be done. Apparently the bash version in Mac by default is extremely old, as in 3.something. Some of the tools that are used to automate installers will not work, because Mac does not use the X window system. Wine, however, does work under mac, so all hope is not lost.If I can get some instructions on what needs to be done to get it working I will try to add it. There will still need to be a lot of configuration done by the end user though, upgrading bash being the most obvious at the moment. I will check into this more when I can find someone to help with information and testing.

URL: https://forum.audiogames.net/post/590871/#p590871




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-18 Thread AudioGames . net Forum — New releases room : sightlessHorseman via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Hi, wow, this works like a charm, even for a total Linux noob like me.If this could be somehow ported over to Mac OS, that would be a dream come true.Greetings Moritz.

URL: https://forum.audiogames.net/post/590764/#p590764




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-17 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Hi,So I was trying to get this working earlier, but I'm extremely stumped. It seems as though neither wine-monno or wine-gecko are on apt, and the entire winecfg prompt is inaccessible. How am I supposed to get these installed?You should not need to run winecfg. Once the proper packages are installed, audiogame-manager handles all the configuration. If you have any experience with IRC, you can get Ubuntu specific help by connecting to irc.talkabout.cf and joining the room #a11y.There is at least one Ubuntu user there who uses audiogame-manager.There are also several tutorials online for getting wine installed in ubuntu/Debian.

URL: https://forum.audiogames.net/post/590581/#p590581




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-17 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Hi,So I was trying to get this working earlier, but I'm extremely stumped. It seems as though neither wine-monno or wine-gecko are on apt, and the entire winecfg prompt is inaccessible. How am I supposed to get these installed?

URL: https://forum.audiogames.net/post/590523/#p590523




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-14 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

haily_merry wrote:Just a thing, if you do sudo apt install winetricks, then do winetricks -q speechsdk, you can already run all of these yourself without the aid of this program. Simply configure .exe files to always run with wine, and you're good.A few games will run like that. The majority, however will not. Also, some games work best in different configurations, e.g. some games do not work in Windows  XP while others require it. Other games will not speak even if you have speechsdk installed. A lot of research and effort has gone into this to make as many games as possible work.

URL: https://forum.audiogames.net/post/589806/#p589806




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-14 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Meatbag wrote:this thing is great! really, 1 question though,  will you accept requests from devs or players to add games to this databace?Suggestions are welcome. I do give higher priority to Patrons, but I certainly take suggestions from anyone.

URL: https://forum.audiogames.net/post/589804/#p589804




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-10 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Just a thing, if you do sudo apt install winetricks, then do winetricks -q speechsdk, you can already run all of these yourself without the aid of this program. Simply configure .exe files to always run with wine, and you're good.

URL: https://forum.audiogames.net/post/588544/#p588544




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-10 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

this thing is great! really, 1 question though,  will you accept requests from devs or players to add games to this databace?

URL: https://forum.audiogames.net/post/588540/#p588540




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-10 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

thanks for this awesome project!with this every windows game can be run on linux?

URL: https://forum.audiogames.net/post/588534/#p588534




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-10 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

hi all, I cant seam to install the following useing sudo apt install:    wine-gecko    wine-mono    xdotoolit gives an error about not found package

URL: https://forum.audiogames.net/post/588420/#p588420




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-10 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Did you make it executeable?First off, open up a terminal. Go to the directory where you placed the filechmod +x audiogame-manager./audiogame-manager -cI did sudo apt instal winetricks that installed the missing things then ,.audiogame-manager to get it to run. I like the titles on offer. I'm assuming I can add more that have Sapi support?

URL: https://forum.audiogames.net/post/588406/#p588406




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-11-10 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

hithe thing is in my user  directery but...$audiogame-manager -hsays audiogame-manager  command not found, i'm a bit newbie into this so forgive my question if its too stupid

URL: https://forum.audiogames.net/post/588403/#p588403




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-10-27 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

This is a freaking awesome project.  Thanks for making it!

URL: https://forum.audiogames.net/post/583962/#p583962




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-10-27 Thread AudioGames . net Forum — New releases room : stormdragon2976 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

JaceK wrote:So, contraversial question...but if I install this, would MUD soundpacks (that are legal btw) work on it or?Linux already has plenty of mud clients, the most often used being tintin++. There are lots of packs available for games including Alter Aeon, kallisti, Miriani, etc. Because there is so much available, I haven't tried any Windows based MUD clients in Wine. I am not sure they would work all that well anyway, because there is no screen reader that will work with them. Everything has to have SAPI support.

URL: https://forum.audiogames.net/post/583957/#p583957




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-10-27 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Just in case, if folks would like to bookmark the official site, visit https://stormgames.wolfe.casa/

URL: https://forum.audiogames.net/post/583944/#p583944




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-10-27 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

So, contraversial question...but if I install this, would MUD soundpacks (that are legal btw) work on it or?

URL: https://forum.audiogames.net/post/583929/#p583929




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-10-27 Thread AudioGames . net Forum — New releases room : stasp via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Thanks. Difinitevly a cool project.

URL: https://forum.audiogames.net/post/583926/#p583926




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-10-26 Thread AudioGames . net Forum — New releases room : tseth42 via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Right on! I've installed swamp with it. And will soon install Revenge Of The Undead.Thanks muchee!Cheereo!

URL: https://forum.audiogames.net/post/583716/#p583716




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