Re: IntelliJ accessibility?

2020-01-28 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector


  


Re: IntelliJ accessibility?

Thats actually helpful. I had problems with some screens not being accessible at all, but maybe your add-on fixes that, so i'll give it a go. I can also support with development in case I find something that needs improvement.

URL: https://forum.audiogames.net/post/496640/#p496640




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Re: IntelliJ accessibility?

2020-01-28 Thread AudioGames . net Forum — Developers room : Dragonlee via Audiogames-reflector


  


Re: IntelliJ accessibility?

as far as accessible GUI toolkits in java. I would recommend to go with wx or swt since they dont require java access bridge so your end users wont need to go through the pain of enabling it.as for accessibility of IntelliJ, I need to use it at work as that's what my whole team uses. the accessibility you get out of the box is okayish but not great. my main problem with it was line not being read when I would jump around using navigation shortcuts such as jumping between classes, fields, and methods or jumping to matching brackets. also list items arent read which is especially painful.I created an NVDA addon for this that fixes these problems and now working in IntelliJ for me is very comfortable for the most part. the remaining accessibility problem for me is that the built in terminal is inaccessible and that there is no way to activate links in HTML views using a screen reader.here is the github page for the addon. I tried to include the most useful keyboard shortcuts to know in the readme as well.

URL: https://forum.audiogames.net/post/496638/#p496638




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Re: IntelliJ accessibility?

2020-01-23 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: IntelliJ accessibility?

Thank you for the responses again. How bout importing packages and or external java libraries?

URL: https://forum.audiogames.net/post/495266/#p495266




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Re: IntelliJ accessibility?

2020-01-23 Thread AudioGames . net Forum — Developers room : zkline via Audiogames-reflector


  


Re: IntelliJ accessibility?

Java swing is accessible on Mac OS, though some controls only work well with the latest JDK versions, and not the stable builds which are easiest to download.

URL: https://forum.audiogames.net/post/495201/#p495201




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Re: IntelliJ accessibility?

2020-01-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: IntelliJ accessibility?

Java Swing is accessible, though not on Linux or (I tink) Mac OS, unfortunately. I have no idea if JavaFX is accessible or not. SWT is, that's what Eclipse uses, but I'm not to sure on how to actually use it.

URL: https://forum.audiogames.net/post/494868/#p494868




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Re: IntelliJ accessibility?

2020-01-22 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: IntelliJ accessibility?

Thank you all for your responses. I do have Eclipse and know how to use it, so I will just go with that. My question is how do I install external packages? I am using Eclipse to learn Java, and I will eventually want to get something like LibGDX in order to mess around with creating games. Same with sound. I can do some searching to figure out my options, but I have no clue how to import what I find in Eclipse. I saw the "import" option in the new menu, I am just unsure if by importing the files all the associated DLLs will be linked correctly.On a slightly unrelated note, if anyone knows of an accessible gui library for java, do let me know. I am taking notes for the future.

URL: https://forum.audiogames.net/post/494852/#p494852




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Re: IntelliJ accessibility?

2020-01-22 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: IntelliJ accessibility?

Thank you all for your responses. I do have Eclipse and know how to use it, so I will just go with that. My question is how do I install external packages? I am using Eclipse to learn Java, and I will eventually want to get something like LibGDX in order to mess around with creating games. Same with sound. I can do some searching to figure out my options, but I have no clue how to import them in Eclipse.On a slightly unrelated note, if anyone knows of an accessible gui library for java, do let me know. I am taking notes for the future.

URL: https://forum.audiogames.net/post/494852/#p494852




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Re: IntelliJ accessibility?

2020-01-22 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: IntelliJ accessibility?

Thank you all for your responses. I do have Eclipse and know how to use it, so I will just go with that. My questions are below:1. How do I install external packages? I am using Eclipse to learn Java, and I would eventually want to get something like LibGDX in order to mess around with creating games.2. Is there an accessible GUi library in Java?Again, these are just notes for the future, right now I am still learning the basics.

URL: https://forum.audiogames.net/post/494852/#p494852




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Re: IntelliJ accessibility?

2020-01-21 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector


  


Re: IntelliJ accessibility?

Same problem for me here. Latest IntelliJ version doesn't work at all for me, most of the GUI is not reachable without using object navigation which takes quite a long time and is quite cumbersome for repeatitive tasks. I ended up switching to Eclipse for most things, its still far from perfect but much better than IntelliJ.

URL: https://forum.audiogames.net/post/494633/#p494633




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Re: IntelliJ accessibility?

2020-01-21 Thread AudioGames . net Forum — Developers room : Blindgamer28 via Audiogames-reflector


  


Re: IntelliJ accessibility?

it works fine for me though

URL: https://forum.audiogames.net/post/494631/#p494631




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Re: IntelliJ accessibility?

2020-01-21 Thread AudioGames . net Forum — Developers room : Nuno via Audiogames-reflector


  


Re: IntelliJ accessibility?

Ethin, I had a different exparience, however I use Rider so this might warry, but it seems to be the same engine.

URL: https://forum.audiogames.net/post/494618/#p494618




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Re: IntelliJ accessibility?

2020-01-21 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: IntelliJ accessibility?

1. Only with the access bridge. And even then it was shit.2. Oracle no longerships 32-bit builds of Java. If you want to develop using the latest JDK and JVM features (something I'd encourage for any new JVM developer) you'll have to just deal with the 64-bit build.3. It was shitty. Literally. Half the time NVDA crashed for me (select all in particular) or it just was slow as hell. Even netbeans is bad.

URL: https://forum.audiogames.net/post/494615/#p494615




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