Re: New Patreon campaign to create a rhythm based audio game
2016-01-06
Thread
AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: New Patreon campaign to create a rhythm based audio game HiI'm not doing this in midi. I'll do this with custom script files to specify position of rhythm patterns etc, which is going to be tricky only for me, that is to say, the developer. But it is going to be very interesting!Using script files leaves me flexibility to do things like single key patterns, memorization patterns, and many other things I will think about later.Thanks for your comment and please support! URL: http://forum.audiogames.net/viewtopic.php?pid=245714#p245714 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New Patreon campaign to create a rhythm based audio game
2016-01-06
Thread
AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: New Patreon campaign to create a rhythm based audio game HiI'm not doing this in midi. I'll do this with custom script files to specify position of rhythm patterns etc, which is going to be tricky only for me, that is to say, the developer. But it is going to be very interesting!Using script files leaves me flexibility to do things like single key patterns, memorization patterns, and many other things I will think about later. URL: http://forum.audiogames.net/viewtopic.php?pid=245714#p245714 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: New Patreon campaign to create a rhythm based audio game
2016-01-06
Thread
AudioGames . net Forum — General Game Discussion : thggamer via Audiogames-reflector
Re: New Patreon campaign to create a rhythm based audio game Hello.How difficult is to do that in MIDI?My old keyboard had this feature built in, so I know that in MIDI it can be done.I think for a start you can bundle some special-made MIDI files for theprogram and a small soundfont and use a DLL synth to load it.If you want to go the wave-processing route, you'll need to provide some fixed data for thesongs you want to support, which in my opinion wil make user-made songsa bit tricky to include.Whichever direction you take, I'm looking forward to this project asthat is a subject I'm very interested in. URL: http://forum.audiogames.net/viewtopic.php?pid=245713#p245713 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector