Re: Time of conflict 2.0 major upgrade!

2017-05-15 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: Time of conflict 2.0  major upgrade!

does this game have a campaigne mode for single player?I am not a fan of online play but love this type of game against computer opponents.

URL: http://forum.audiogames.net/viewtopic.php?pid=311108#p311108





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Re: Time of conflict 2.0 major upgrade!

2017-05-15 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: Time of conflict 2.0  major upgrade!

Moltiplayer seems to have disappeared from the game. It's just gone, not sure why. It's nothing wrong with your game, that's just how the game is now. Might want to Email GMA and ask them about it.

URL: http://forum.audiogames.net/viewtopic.php?pid=311080#p311080





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Re: Time of conflict 2.0 major upgrade!

2014-07-04 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector


  


Re: Time of conflict 2.0  major upgrade!

Im trying to register the game with my old user name from version 1. It keeps telling me it isnt valid but doesnt seem to give me the opportunity to request a replacement key or anything. Whats going on?

URL: http://forum.audiogames.net/viewtopic.php?pid=179545#p179545




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Re: Time of conflict 2.0 major upgrade!

2014-06-11 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

Ive had a chance to play this a bit more now and I must say Im really pleased with it. The new unit types are wonderful fun (although Ive not tried a medieval battle yet). There really are a lot of keystrokes but the list system is your friend and things get much easier when you start to learn more of the information keys.This game is so interesting because it takes such a long time to play and yet you can actually just play for 5 or 10 minutes quite easily. I quite enjoy having a game in progress so that I can just pick it up as I like.URL: http://forum.audiogames.net/viewtopic.php?pid=176587#p176587

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Re: Time of conflict 2.0 major upgrade!

2014-06-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

Interesting, thanks for your positive comments.I might end up buying the game. First I have to get confirmed if David wouldnt mind send me a new code each time my virtual machine crashes and I have to do a reinstall. If he wont, or if Ill run into any difficulty regarding to that, Ill not buy the game only because of the registration system.URL: http://forum.audiogames.net/viewtopic.php?pid=176604#p176604

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Re: Time of conflict 2.0 major upgrade!

2014-06-11 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

David is usually pretty good with sending replacement codes but it depends how often it happens, I suppose. Its always worth asking him.URL: http://forum.audiogames.net/viewtopic.php?pid=176605#p176605

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Re: Time of conflict 2.0 major upgrade!

2014-06-02 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

The only thing thats missing is more detailed information on what each unit type does. The manual doesnt give enough details about the ranges that they can bombard, how far their radars reach and so on.Its worth remembering that this is a long game and it takes hundreds of moves to get your army built up. I often get frustrated with it because it is one game where it really does feel like the computer knows more than you. I think its more that it remembers more than you because a blind player has to check the shapes of the countries and remember where all the cities are. Even if the computer has to learn this like you do, it can retain it in its memory more easily. Also, it does feel like the computer has just the right unit available when it needs it. Still, its quite satisfying when you finally can gain a foothold on the enemys land and start to destroy him.URL: http://forum.audiogames.net/viewtopic.php?pid=175789#p175789

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Re: Time of conflict 2.0 major upgrade!

2014-06-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

Ah, thank you very much. I feel a bit stupid. URL: http://forum.audiogames.net/viewtopic.php?pid=175682#p175682

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Re: Time of conflict 2.0 major upgrade!

2014-05-30 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

Oh cool, I didnt see this thread until today. I really love David Greenwoods games! Even though Shades of Doom has been blasted out of the water by Swamp, it still has good replay value. GMA Tank Commander is a supremely awesome game and Lone Wolf is atmospheric, thematic and deals with 3 dimensions rather well. As for GMA Dice, I still use that in every roleplaying game I play to this day - and I play a lot of roleplaying games!Time of Conflict took some getting used to because the percentages for success were fairly inflexible in version 1.0. I love the world-scale strategy of it though. Its size daunts a lot of people since there is a huge amount of information you have to retain. Even so, its well worth a go and I really think some of the changes indicated in this thread make version 2 way, way more fun and interesting, particularly the different eras and scale of the game you can set.I fully intend to get myself an upgrade to 2.0 and give this 
 one a dusting off, partly to support Davids continued development but mostly because this game needs a lot of time to get comfortable with and I intend to give it that time this time around.URL: http://forum.audiogames.net/viewtopic.php?pid=175529#p175529

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Re: Time of conflict 2.0 major upgrade!

2014-05-30 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

Thank you for your reply.Im not experienced enough in Time of conflict to respond on your message. Im having trouble on getting my transporters loaded. I press f on the fighters for example and y as the manual says, but then they just moves out of my city and in again, and nothing happens. I could have used some examples in the manual, because there are a few things which doesnt work like this. Yeah, of course it works, but the manual says: Press y to move in the current cell.Ive found a bug which I find weird that the beta testers hasnt catched in the test periode:If you press the applications key and find the command which returns a fighter to the city to get refueled, it wont work because the command and shortcut key is wrong. The command activates H and it says the command should be activated by pressing H as well. The right command is ctrl H. I have to play the game some more, but I start to find it borring after having played it for a while.URL: http://forum.audiogames.net/viewtopic.php?pid=175548#p175548

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Re: Time of conflict 2.0 major upgrade!

2014-05-30 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

If you want a transport to take units out of a city you can move the transport. When it leaves it asks you how many units you want to take with it.URL: http://forum.audiogames.net/viewtopic.php?pid=175592#p175592

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Re: Time of conflict 2.0 major upgrade!

2014-05-28 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

So, not any replies yet which only means not many people are interested in this game. I might create an other topic in the general games discussions room, where I do my best to explain what this game is about from the very beginning. I think the issue is that people dont know what the game is about, and if you havent played such games before, they are very difficult to start playing, because you expect something totally different from the game.I have de sighted that the next two days should be spent most on gaming for my part. If things goes as planned, I will play this game some more, and do what I can to explain the very basics of the game, to hopefully catch peoples interests.I dont expect any replies on this, but itll be nice if someone feels like sharing oppinions. URL: http://forum.audiogames.net/viewtopic.php?pid=175334#p175334

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Re: Time of conflict 2.0 major upgrade!

2014-05-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

Hi.Yeah this game sounds really awesome. Are many people playing online?URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175133#p175133

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Re: Time of conflict 2.0 major upgrade!

2014-05-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

Hi.Yeah this game sounds really awesome. Are many people playing online?URL: http://forum.audiogames.net/viewtopic.php?pid=175133#p175133

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Re: Time of conflict 2.0 major upgrade!

2014-05-26 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

I wasnt able to get any graphics to work. I enabled them but my screen remained completely grey. Does anyone have any ideas about what Im doing wrong?URL: http://forum.audiogames.net/viewtopic.php?pid=175174#p175174

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Re: Time of conflict 2.0 major upgrade!

2014-05-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

[[wow]]. Sounds weird that the graphics wont work for you.it doesnt seem as this game has been very popular yet. The only thing which is keeping me from buying the game is the damn user code thing. Im playing games on a virtual machine where things can change, and I would hate to keep requesting codes all the time. I think someone mentioned an automatic system which sends new activation keys? Does that means I can keep requesting new keys without spamming David personally each time I need a new key?URL: http://forum.audiogames.net/viewtopic.php?pid=175215#p175215

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Re: Time of conflict 2.0 major upgrade!

2014-05-25 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

[[wow]]. I must say I really like this game alot. The thing that intrigues me about this game is the customization of soundpacks that you can use with any custom map if you want. So you can make whatever fantacy map you feel like. Thats awesome. I will certainly be buying this game soon and requesting a product key fro both my desktop and latop as well.URL: http://forum.audiogames.net/viewtopic.php?pid=175055#p175055

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Re: Time of conflict 2.0 major upgrade!

2014-05-24 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


Re: Time of conflict 2.0  major upgrade!

[[wow]]. I must say I really like this game alot. The thing that intrigues me about this game is the customization of soundpacks that you can use with any custom map if you want. So you can make whatever fantacy map you feel like. Thats awesome. I will certainly be buying this game soon and requesting a product key fro both my desktop and latop as well.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175055#p175055

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