Re: [aur-general] Huge packages in community

2009-05-04 Thread Loui
2009/5/4 Angel Velásquez an...@archlinux.com.ve:
 Common sens people, games are not necessary software, games are
 optional software, necessary software is that which means
 productivity or required (like drivers, etc).

Games may be required for gaming computers.
I don't think that Arch really dictates what you should be using the distro for.
It may be programming, accounting, communicating, or gaming perhaps.


Re: [aur-general] Huge packages in community

2009-05-04 Thread Angel Velásquez
On Mon, May 4, 2009 at 7:32 PM, Jan de Groot j...@jgc.homeip.net wrote:
 On Sun, 2009-05-03 at 12:05 +1930, Angel Velásquez wrote:
 A solution could be:

 a) Creating an official repo called [games] or something like, where
 TUs and Devs can put games there (huge games principally.

 b) Definetively not upload games to the repos

 I am the administrator of two official mirrors, and watching this
 situation I am really worried if packages  250 mb (games) will be
 downloaded / updated eventually and I will have to waste GBs on this.

 Please don't take this personal, but IIRC Gerolde was suffering for
 the lack of space months ago, and even if this package and those huge
 popular games  250 mb doesn't merely to be on the official repos,
 frankly (but thanks for the effort to waste the disk space Xyne!).

 Anyway, that's my humble opinion.

 c) splitting up the package in a game and a game-data package, where
 game-data is architecture-independent using the -any architecture.

 The -any architecture is still work in progress, but it will get there.
 Besides nexuiz, there's also Battle for Wesnoth in the extra repository
 that could use this treatment. Not only does it save disk space, it will
 also save bandwidth for the ones who upload and for the ones who mirror.



This should work btw, i don't know if the split option are active now
in the makepkg, but I saw a thread with an example of Allan, I assume
at least is closer to be done, then we should wait until -any
architecture 8-).

On Tue, May 5, 2009 at 6:41 AM, Loui louipc@gmail.com wrote:
 2009/5/4 Angel Velásquez an...@archlinux.com.ve:
 Common sens people, games are not necessary software, games are
 optional software, necessary software is that which means
 productivity or required (like drivers, etc).

 Games may be required for gaming computers.
 I don't think that Arch really dictates what you should be using the distro 
 for.
 It may be programming, accounting, communicating, or gaming perhaps.


Yes but in times of saving space of bandwidth, no matter how harder
you want to think that gaming are as necessary like programming,
accounting, and other areas ;)


But Jan's solution, should works for all, and everybody will be happy :)

Cheers!
-- 
Angel Velásquez
angvp @ irc.freenode.net
Linux Counter: #359909


Re: [aur-general] Huge packages in community

2009-05-03 Thread Xyne
 Xyne, as I said this is nothing personal with you (I can add to the
 list of huge maintainers: Sergej, Swiergot and many other TUs, but
 nexuiz was the package which finally made me upset since I was
 downloading by hours and the update wasn't finished just because
 nexuiz), and I know you are new in the crew and I thought you knew
 about the issues we had about unpopular and lack of space on the
 server , that's why I worried about a huge games on the repo, being
 honestly if you want to game it's ok, but games are not necessary to
 be on the repo, being honest.

Perhaps your definition of the word personal is different than mine
and, judging by the responses, others. I'm not upset with you, but I do
think your attitude is generally abrasive from what I've seen in your
previous posts. It doesn't really matter though and I don't want to
focus on that.

As I said in my first reply, Nexuiz had already been uploaded by
another TU when I took it over. The package size may have increased
with the latest release, but it was still a large package before then
and you would surely have had ample opportunity to discuss its
inclusion in community as it's been there since I began using Arch
nearly 9 months ago.

I did not know about previous discussions concerning package sizes nor
do I see how you could reasonably expect me to know about them if I
were not here for them. I have not read the entire archive of
aur-general.

What defines necessary when dealing with community packages? I
thought core and extra were for necessary packages while community
was for packages that the community wanted. Where does necessity enter
into it? Community wasn't even enabled by default before and yet people
managed to run their systems. This seems to be the definition of another
word on which we disagree.




 My proposal is not to take away these binaries in first case, my first
 option is to move huge games to another repo, why? as I said, games
 *are not necessary software*, and how will benefit a [games] repo to
 home repos?, easy!, I simply do not add [games] in the sync script and
 the script won't download it -assuming that the waste of disk space
 won't be a problem anymore of course-.. but syncing in the way that
 the script is actually doing I can't realize with marking packages
 for not download it.

How would that proposal handle the currently centralized mirrorlist?
Would you want to split that into separate repos?


 Of course I am talking about the situation with my home personal repo,
 which have been downloaded every week, every saturday with a 1024 kbps
 connection (And some other countries, and some other people have
 better and worst connections btw), but I guess it will save bandwidth
 on connections more powerful (like the repos that I administer) too,
 if these kind of huge games won't be added to repos.. (I know ooo is
 huge and texlive too, but ooo and texlive are necessary).

What are you doing with your personal repo? Are you using it to sync
other public repos? If not, then there is no reason at all to download
the entire community repo. If your entire argument is based on wanting
to remove a package from one of the official repos just so you can save
some time when upgrading your personal computer by having a full copy
of sync, I would call you egocentric. That is not a valid reason and it
undermines your argument.

If this is not the case, please clarify.


 Anyway, just for the record, I am trying to do a calling for
 maintainers with huge packages not necessary (like games), please
 please please, think in the bandwidth and disk space of some other
 people, =).

 Angel Velásquez

Again, what is necessary according to you and what bandwidth are we
talking about here? If this really is just for your personal repo?


Also note that in my first reply I offered to move Nexuiz to the AUR,
stating the pros and cons that such a move would entail. I hope that
some other TUs will weigh in on this discussion and post their thoughts
on my previous suggestion.

Regards,
Xyne


Re: [aur-general] Huge packages in community

2009-05-03 Thread Chris Brannon
Xyne wrote:
 I did not know about previous discussions concerning package sizes nor
 do I see how you could reasonably expect me to know about them if I
 were not here for them. I have not read the entire archive of
 aur-general.

Package size might have been discussed in the arguments last November,
but most of that thread was really concerned with the presence of unpopular
packages.

 What defines necessary when dealing with community packages? I
 thought core and extra were for necessary packages while community
 was for packages that the community wanted. Where does necessity enter

I think [community] is about popularity, moreso than necessity.

Nexuiz has 222 votes.  It more than satisfies the criteria for being in
[community].
IMHO, it belongs in a binary repo, rather than [unsupported].

This argument is about a technical problem, rather than a social
or cultural one.  The debate will go away when the technical problem is
solved.
Packages in [community] have categories, and one of those categories is
games.  One solution is a partial mirror script, which excludes
packages from a mirror based on their category.
This also obviates any perceived need to split [community].
Someone has to write the script, but it seems like a good idea to me!

-- Chris


Re: [aur-general] Huge packages in community

2009-05-03 Thread José Valecillos
No offense intended, but i completely agree that Xyne says about that AngeI
attitude are scathing in his comments. And how Chris was suggested, It's
possible just ignore this u others packages when you sync with the repos,
and this is in the wiki anyway:
http://wiki.archlinux.org/index.php/Pacman#General_Options Correct me if I'm
wrong
-- 
José Valecillos


Re: [aur-general] Huge packages in community

2009-05-03 Thread Daenyth Blank
On Sun, May 3, 2009 at 02:42, Xyne x...@archlinux.ca wrote:
 Also note that in my first reply I offered to move Nexuiz to the AUR,
 stating the pros and cons that such a move would entail. I hope that
 some other TUs will weigh in on this discussion and post their thoughts
 on my previous suggestion.
Just because one person is being crotchety is no reason to move it out
of the repo. Leave it there please.


Re: [aur-general] Huge packages in community

2009-05-03 Thread Abhishek Dasgupta
2009/5/3 Chris Brannon cmbran...@cox.net:
 This argument is about a technical problem, rather than a social
 or cultural one.  The debate will go away when the technical problem is
 solved.
 Packages in [community] have categories, and one of those categories is
 games.  One solution is a partial mirror script, which excludes
 packages from a mirror based on their category.
 This also obviates any perceived need to split [community].
 Someone has to write the script, but it seems like a good idea to me!


rsync has an exclude option which can selectively exclude files
from being synchronized. Removing a package from community.db.tar.gz
is also easy.

-- 
Abhishek


Re: [aur-general] Huge packages in community

2009-05-03 Thread Abhishek Dasgupta
2009/5/3 Abhishek Dasgupta abh...@gmail.com:
 rsync has an exclude option which can selectively exclude files
 from being synchronized. Removing a package from community.db.tar.gz
 is also easy.


Also, just noticed this option in rsync(1):
--max-size: don't transfer any file larger than SIZE

-- 
Abhishek


Re: [aur-general] Huge packages in community

2009-05-03 Thread Florian Pritz
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Abhishek Dasgupta wrote:
Removing a package from community.db.tar.gz
 is also easy.
This is a bad idea because if anyone uses this DB he won't be able to
get the package. If you just don't have the pkg.tar.gz pacman will try
other mirrors.
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Re: [aur-general] Huge packages in community

2009-05-03 Thread Angel Velásquez
On Mon, May 4, 2009 at 2:12 AM, Xyne x...@archlinux.ca wrote:
 Xyne, as I said this is nothing personal with you (I can add to the
 list of huge maintainers: Sergej, Swiergot and many other TUs, but
 nexuiz was the package which finally made me upset since I was
 downloading by hours and the update wasn't finished just because
 nexuiz), and I know you are new in the crew and I thought you knew
 about the issues we had about unpopular and lack of space on the
 server , that's why I worried about a huge games on the repo, being
 honestly if you want to game it's ok, but games are not necessary to
 be on the repo, being honest.

 Perhaps your definition of the word personal is different than mine
 and, judging by the responses, others. I'm not upset with you, but I do
 think your attitude is generally abrasive from what I've seen in your
 previous posts. It doesn't really matter though and I don't want to
 focus on that.

 As I said in my first reply, Nexuiz had already been uploaded by
 another TU when I took it over. The package size may have increased
 with the latest release, but it was still a large package before then
 and you would surely have had ample opportunity to discuss its
 inclusion in community as it's been there since I began using Arch
 nearly 9 months ago.

 I did not know about previous discussions concerning package sizes nor
 do I see how you could reasonably expect me to know about them if I
 were not here for them. I have not read the entire archive of
 aur-general.


You should read them, sometimes have a knowledge of past discussions
will clarify you many positions of many people, but it's just a
recommendation, at least I did it before applied to be a TU.

 What defines necessary when dealing with community packages? I
 thought core and extra were for necessary packages while community
 was for packages that the community wanted. Where does necessity enter
 into it? Community wasn't even enabled by default before and yet people
 managed to run their systems. This seems to be the definition of another
 word on which we disagree.



Common sens people, games are not necessary software, games are
optional software, necessary software is that which means
productivity or required (like drivers, etc).



 My proposal is not to take away these binaries in first case, my first
 option is to move huge games to another repo, why? as I said, games
 *are not necessary software*, and how will benefit a [games] repo to
 home repos?, easy!, I simply do not add [games] in the sync script and
 the script won't download it -assuming that the waste of disk space
 won't be a problem anymore of course-.. but syncing in the way that
 the script is actually doing I can't realize with marking packages
 for not download it.

 How would that proposal handle the currently centralized mirrorlist?
 Would you want to split that into separate repos?



Separating them in another repo, like [games] for example.

 Of course I am talking about the situation with my home personal repo,
 which have been downloaded every week, every saturday with a 1024 kbps
 connection (And some other countries, and some other people have
 better and worst connections btw), but I guess it will save bandwidth
 on connections more powerful (like the repos that I administer) too,
 if these kind of huge games won't be added to repos.. (I know ooo is
 huge and texlive too, but ooo and texlive are necessary).

 What are you doing with your personal repo? Are you using it to sync
 other public repos? If not, then there is no reason at all to download
 the entire community repo. If your entire argument is based on wanting
 to remove a package from one of the official repos just so you can save
 some time when upgrading your personal computer by having a full copy
 of sync, I would call you egocentric. That is not a valid reason and it
 undermines your argument.

 If this is not the case, please clarify.


I maintain like 6 or more pcs with arch at home, so I don't like to
download the things 6 times from internet, I bet this is not only my
case, for example, a computer lab on an University of my country use
arch in every machine, (600+ machines), they should have a local repo
to update those machines eventually, I don't think that they are
considering to spend their bandwidth in games...


 Anyway, just for the record, I am trying to do a calling for
 maintainers with huge packages not necessary (like games), please
 please please, think in the bandwidth and disk space of some other
 people, =).

 Angel Velásquez

 Again, what is necessary according to you and what bandwidth are we
 talking about here? If this really is just for your personal repo?



Is not just for my personal repo, and nexuiz isn't the only case,
there are other packages which are in AUR and are huge that can be
added to this new repo [games] (so this repo will rocks for many
gamers) but of course, non-gamers won't have to download it..

 Also note that in my first reply 

Re: [aur-general] Huge packages in community

2009-05-03 Thread Daenyth Blank
2009/5/3 Angel Velásquez an...@archlinux.com.ve:
 off-topicP.S: Daenyth, stop saying arguments about my attitude and
 complaining about it, I told that this is nothing personal against
 anybody, if you will still telling that I was crotchety or asking
 who are I to say whatever, I will start thinking that you got it
 personally TO YOU, in that case, I never mentioned you (just your
 repo) and you shouldn't take the things in that way, just an advice
 for your health./off-topic
Firstly, Why should I not respond? This is a public mailing list,
anyone can reply. I found it relevent to do so as you felt the need to
insult another community member. It doesn't matter that it wasn't me,
it's not acceptable behavior.

And seriously, for my health? Amazing, first time I've been
threatened over the internet. You rock.


Re: [aur-general] Huge packages in community

2009-05-03 Thread Arkham


On 03/mag/09, at 19:18, Daenyth Blank wrote:

2009/5/3 Angel Velásquez an...@archlinux.com.ve:

you shouldn't take the things in that way, just an advice
for your health./off-topic


And seriously, for my health? Amazing, first time I've been
threatened over the internet. You rock.


Actually I think that for your health wasn't intended as a menace  
but more like a medical advice, such as Don't get too upset.

Re: [aur-general] Huge packages in community

2009-05-03 Thread Magnus Therning

Angel Velásquez wrote:
[... snip ...]

I maintain like 6 or more pcs with arch at home, so I don't like to
download the things 6 times from internet, I bet this is not only my
case, for example, a computer lab on an University of my country use
arch in every machine, (600+ machines), they should have a local repo
to update those machines eventually, I don't think that they are
considering to spend their bandwidth in games...


May I instead suggest you use a caching proxy for your downloading of 
Arch packages?  That way you download only what you need, _and_ you do 
it only once.


/M

--
Magnus Therning(OpenPGP: 0xAB4DFBA4)
magnus@therning.org  Jabber: magnus@therning.org
http://therning.org/magnus identi.ca|twitter: magthe



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Re: [aur-general] Huge packages in community

2009-05-03 Thread Angel Velásquez
On Mon, May 4, 2009 at 1:02 PM, Arkham liuj...@gmail.com wrote:

 On 03/mag/09, at 19:18, Daenyth Blank wrote:

 2009/5/3 Angel Velásquez an...@archlinux.com.ve:

 you shouldn't take the things in that way, just an advice
 for your health./off-topic

 And seriously, for my health? Amazing, first time I've been
 threatened over the internet. You rock.

 Actually I think that for your health wasn't intended as a menace but more
 like a medical advice, such as Don't get too upset.

Exactly Arkham, seriously Daenyth, I don't know if you are
*threatened* everyday (but I will supose it for your actions, and the
fact that you are afraid to use your real name over internet), or your
ego is *too high* to think that other people are thinking in threat
you.. as I said on IRC, calm down, I am here, everything is gonna be
alright, breathe please :). Of course, my english shouldn't
unsterstable at all, but think that *i am threathing you* haha .. is
just funny, thanks for make my day.

Thanks for the suggestion Magnus, this will be a solution, the unique
problem is that I will have to configure a caching proxy for home :/
and I really feel tired to do that, but now I will consider it
seriously. +1 for you too


-- 
Angel Velásquez
angvp @ irc.freenode.net
Linux Counter: #359909


Re: [aur-general] Huge packages in community

2009-05-03 Thread Roberto Alsina
On Sunday 03 May 2009 14:44:16 Angel Velásquez wrote:
 On Mon, May 4, 2009 at 1:02 PM, Arkham liuj...@gmail.com wrote:
  On 03/mag/09, at 19:18, Daenyth Blank wrote:
  2009/5/3 Angel Velásquez an...@archlinux.com.ve:
  you shouldn't take the things in that way, just an advice
  for your health./off-topic
 
  And seriously, for my health? Amazing, first time I've been
  threatened over the internet. You rock.
 
  Actually I think that for your health wasn't intended as a menace but
  more like a medical advice, such as Don't get too upset.

 Exactly Arkham, seriously Daenyth, I don't know if you are
 *threatened* everyday (but I will supose it for your actions, and the
 fact that you are afraid to use your real name over internet), or your
 ego is *too high* to think that other people are thinking in threat
 you.. as I said on IRC, calm down, I am here, everything is gonna be
 alright, breathe please :). Of course, my english shouldn't
 unsterstable at all, but think that *i am threathing you* haha .. is
 just funny, thanks for make my day.

 Thanks for the suggestion Magnus, this will be a solution, the unique
 problem is that I will have to configure a caching proxy for home :/
 and I really feel tired to do that, but now I will consider it
 seriously. +1 for you too

You could use a silly simple caching proy like http-replicator for this job.

-- 
 (\''/).__..-''`-. . Roberto Alsina
 `9_ 9  )   `-. ().`-._.`)  KDE Developer (MFCH)
 (_Y_.)' ._   ) `._`.   -.-'  http://lateral.netmanagers.com.ar 
  _..`-'_..-_/ /-'_.' The 6,855th most popular site of Slovenia   
(l)-'' ((i).' ((!.'   according to alexa.com (27/5/2007) 
Our opponent is an alien starship packed with atomic bombs, I said. 
We have a protractor. Okay, I’ll go home and see if I can scrounge up a 
ruler and a piece of string.  — Neal Stephenson


Re: [aur-general] Huge packages in community

2009-05-03 Thread Xyne
Magnus Therning mag...@therning.org wrote:

 May I instead suggest you use a caching proxy for your downloading of 
 Arch packages?  That way you download only what you need, _and_ you do 
 it only once.
 
 /M

Or you can just use pkgd, which is specifically designed for this very purpose:
http://xyne.archlinux.ca/info/pkgd


Re: [aur-general] Huge packages in community

2009-05-03 Thread Magnus Therning

Xyne wrote:

Magnus Therning mag...@therning.org wrote:

May I instead suggest you use a caching proxy for your downloading of 
Arch packages?  That way you download only what you need, _and_ you do 
it only once.


/M


Or you can just use pkgd, which is specifically designed for this very purpose:
http://xyne.archlinux.ca/info/pkgd


Cool, didn't even know of its existence.

/M

--
Magnus Therning(OpenPGP: 0xAB4DFBA4)
magnus@therning.org  Jabber: magnus@therning.org
http://therning.org/magnus identi.ca|twitter: magthe



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[aur-general] Huge packages in community

2009-05-02 Thread Angel Velásquez
Hi,

I've syncing my home repo today (like I've been doing since months
ago) and I got irritated downloading 595 mb of nexuiz, come on, this
package can be popular or whatever, but IMHO having a 595mb package on
the repos will be painful.

I propose for a motion to remove packages like games  250 mb, I am
not a TU anymore and I know that, but the waste of bandwith
downloading games is *really* killer... A solution could be:

a) Creating an official repo called [games] or something like, where
TUs and Devs can put games there (huge games principally.

b) Definetively not upload games to the repos

I am the administrator of two official mirrors, and watching this
situation I am really worried if packages  250 mb (games) will be
downloaded / updated eventually and I will have to waste GBs on this.

Please don't take this personal, but IIRC Gerolde was suffering for
the lack of space months ago, and even if this package and those huge
popular games  250 mb doesn't merely to be on the official repos,
frankly (but thanks for the effort to waste the disk space Xyne!).

Anyway, that's my humble opinion.


-- 
Angel Velásquez
angvp @ irc.freenode.net
Linux Counter: #359909


Re: [aur-general] Huge packages in community

2009-05-02 Thread Andrei Thorp
As a developer/friend of developers of several open source games, I'd
like to say: huh?

Option b seems unreasonable. Making a separate games repo, or perhaps
a generic big packages repo seems reasonable, but I'm not entirely
sure it's warranted. Something that is worth noting is the fact that
there already is a semi-official games repo for Arch being run by Dae.
Perhaps this could be elevated to a more official status and the games
removed from the other repos.

Another thing that has been brought up by some of my friends is binary
diffs for package downloads. Is this feasible? Would it make sense?
Are binaries sufficiently similar to make this worthwhile? I think
probably they're not sufficiently similar and that this would require
a daemon on the remote end or something annoying like that.

Anyway, to recap, I'd prefer games/large packages not be dropped from
repos, and I think most people would probably agree with me.

I also see that you're upset, but I'd prefer to not see personal remarks (Xyne).

Cheers,

-AT

2009/5/2 Angel Velásquez an...@archlinux.com.ve:
 Hi,

 I've syncing my home repo today (like I've been doing since months
 ago) and I got irritated downloading 595 mb of nexuiz, come on, this
 package can be popular or whatever, but IMHO having a 595mb package on
 the repos will be painful.

 I propose for a motion to remove packages like games  250 mb, I am
 not a TU anymore and I know that, but the waste of bandwith
 downloading games is *really* killer... A solution could be:

 a) Creating an official repo called [games] or something like, where
 TUs and Devs can put games there (huge games principally.

 b) Definetively not upload games to the repos

 I am the administrator of two official mirrors, and watching this
 situation I am really worried if packages  250 mb (games) will be
 downloaded / updated eventually and I will have to waste GBs on this.

 Please don't take this personal, but IIRC Gerolde was suffering for
 the lack of space months ago, and even if this package and those huge
 popular games  250 mb doesn't merely to be on the official repos,
 frankly (but thanks for the effort to waste the disk space Xyne!).

 Anyway, that's my humble opinion.


 --
 Angel Velásquez
 angvp @ irc.freenode.net
 Linux Counter: #359909



Re: [aur-general] Huge packages in community

2009-05-02 Thread Florian Pritz
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Angel Velásquez wrote:
 I am the administrator of two official mirrors, and watching this
 situation I am really worried if packages  250 mb (games) will be
 downloaded / updated eventually and I will have to waste GBs on this.

If you can't afford the Traffic remove the files and pacman will take
some other mirror. That may not be the best solution, but it saves your
bandwidth.

(I hope incomplete mirrors are tolerated. If not sorry.)

Greets,
Florian
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Re: [aur-general] Huge packages in community

2009-05-02 Thread Xyne
 Hi,
 
 I've syncing my home repo today (like I've been doing since months
 ago) and I got irritated downloading 595 mb of nexuiz, come on, this
 package can be popular or whatever, but IMHO having a 595mb package on
 the repos will be painful.
 
 I propose for a motion to remove packages like games  250 mb, I am
 not a TU anymore and I know that, but the waste of bandwith
 downloading games is *really* killer... A solution could be:
 
 a) Creating an official repo called [games] or something like, where
 TUs and Devs can put games there (huge games principally.
 
 b) Definetively not upload games to the repos
 
 I am the administrator of two official mirrors, and watching this
 situation I am really worried if packages  250 mb (games) will be
 downloaded / updated eventually and I will have to waste GBs on this.
 
 Please don't take this personal, but IIRC Gerolde was suffering for
 the lack of space months ago, and even if this package and those huge
 popular games  250 mb doesn't merely to be on the official repos,
 frankly (but thanks for the effort to waste the disk space Xyne!).
 
 Anyway, that's my humble opinion.

First off I would like to say that I took over Nexuiz from another TU
so it was not my decision to upload it to community originally.
Nevertheless I found your comment but thanks for the effort to waste
the disk space Xyne! to be rude at best and left me wanting to insert
several four-letter words in this reply.

Also, according to the statistics page, Nexuiz is in the top 7% of
installed community packages, so its inclusion in community is
appreciated by the users.

That said, the size of the Nexuiz package is largely due to the game
data itself (textures, maps, etc) and the 3 compiled binaries in the
package are small enough (in that they compile easily and quickly) that
it would make little difference to a user who had to build the package
himself. If other TUs agree that this package would be better off in
the AUR, I will move it there and continue to maintain it (which would
save me the 2x600MB upload of the binary package which takes hours with
my connection). The issue that I see with this is that it Nexuiz would
not longer enjoy any sort of official support from Arch and new users
who are not yet familiar with the AUR may be left with the impression
that it is not readily available. Considering the overall popularity of
Nexuiz within the Linux community, this make leave a bad impression
with some users.

In general though I do not agree with the idea of removing larger
packages simply because the server admin of a given mirror does not
feel that they are worth his effort and bandwidth.

Regards,
Xyne


Re: [aur-general] Huge packages in community

2009-05-02 Thread Vinzenz Vietzke
Xyne schrieb:
 First off I would like to say that I took over Nexuiz from another TU
 so it was not my decision to upload it to community originally.
 Nevertheless I found your comment but thanks for the effort to waste
 the disk space Xyne! to be rude at best and left me wanting to insert
 several four-letter words in this reply.
First, I fully agree with your reaction. I think it's really
unprofessional to blame someone else, just because he's wasting your
disc space indirectly. Come on, Angel! If that's a problem for you, you
should have known it before you put up an mirror.
 
 Also, according to the statistics page, Nexuiz is in the top 7% of
 installed community packages, so its inclusion in community is
 appreciated by the users.
 
 That said, the size of the Nexuiz package is largely due to the game
 data itself (textures, maps, etc) and the 3 compiled binaries in the
 package are small enough (in that they compile easily and quickly) that
 it would make little difference to a user who had to build the package
 himself. If other TUs agree that this package would be better off in
 the AUR, I will move it there and continue to maintain it (which would
 save me the 2x600MB upload of the binary package which takes hours with
 my connection). The issue that I see with this is that it Nexuiz would
 not longer enjoy any sort of official support from Arch and new users
 who are not yet familiar with the AUR may be left with the impression
 that it is not readily available. Considering the overall popularity of
 Nexuiz within the Linux community, this make leave a bad impression
 with some users.
Don't even think of removing Nexuiz! It's one of the best OSS games and
a really a driving force for people switching to Linux. So moving such
an important programm to AUR wouldn't do Archlinux itself any favor,
especially in the work for public perception!

 
 In general though I do not agree with the idea of removing larger
 packages simply because the server admin of a given mirror does not
 feel that they are worth his effort and bandwidth.
Exactly! That's why a server admin is a server admin and not a developer
or package maintainer!

So long,
vinz

-- 
Vinzenz Vietzke
www.archmirror.de


Re: [aur-general] Huge packages in community

2009-05-02 Thread Angel Velásquez
Well, first of all let me remind that I was a package maintainer, and
the issue with do not know how to handle huge packages were
discussed several times.

Xyne, as I said this is nothing personal with you (I can add to the
list of huge maintainers: Sergej, Swiergot and many other TUs, but
nexuiz was the package which finally made me upset since I was
downloading by hours and the update wasn't finished just because
nexuiz), and I know you are new in the crew and I thought you knew
about the issues we had about unpopular and lack of space on the
server , that's why I worried about a huge games on the repo, being
honestly if you want to game it's ok, but games are not necessary to
be on the repo, being honest.

My proposal is not to take away these binaries in first case, my first
option is to move huge games to another repo, why? as I said, games
*are not necessary software*, and how will benefit a [games] repo to
home repos?, easy!, I simply do not add [games] in the sync script and
the script won't download it -assuming that the waste of disk space
won't be a problem anymore of course-.. but syncing in the way that
the script is actually doing I can't realize with marking packages
for not download it.

Of course I am talking about the situation with my home personal repo,
which have been downloaded every week, every saturday with a 1024 kbps
connection (And some other countries, and some other people have
better and worst connections btw), but I guess it will save bandwidth
on connections more powerful (like the repos that I administer) too,
if these kind of huge games won't be added to repos.. (I know ooo is
huge and texlive too, but ooo and texlive are necessary).

About the games repository of Daenyth, I would like to say is a good
option to add the games there, but this repo isn't official,

I apologize if I hurt some feelings, but being honestly, I had to said
how pised I was cause an irresponsability of upload a game  250 MB
geez..

Anyway, just for the record, I am trying to do a calling for
maintainers with huge packages not necessary (like games), please
please please, think in the bandwidth and disk space of some other
people, =).



-- 
Angel Velásquez
angvp @ irc.freenode.net
Linux Counter: #359909